=> "/opt/pkg/bin/bmake" ["-C", "/Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16", "all", "BATCH=1", "DEPENDS_TARGET=/nonexistent"] ===> Building for redeclipse16-1.6.0nb10 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c gmake[1]: Entering directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] 17378 | success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/libkern/OSAtomicDeprecated.h:549:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here 549 | bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o compress.o compress.c In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/client.cpp:1959:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1959 | if(n&0x800000) n |= -1<<24; | ~~^ game/client.cpp:1970:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 1970 | if(n&0x800000) n |= -1<<24; | ~~^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o host.o host.c In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o list.o list.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o packet.o packet.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o peer.o peer.c clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o unix.o unix.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o win32.o win32.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:264:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 264 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/bomber.cpp:271:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ gmake[1]: Leaving directory '/Users/pbulk/work/games/redeclipse16/work/redeclipse-1.6.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | statIn file included from igame/entities.cppc: 1i: nIn file included from lgame/game.hi:n4e: void name##suffix(type In file included from x)engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | { glVertcexAttrib1##sufase GL_FLOAT: glUnifform1f_(b->loc, x); birxe##_(index, x); } \ | ^ ak;: | ^ 18:1: note: expanded from here shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 18 | g l135 | #define gVlUenrtexAitformtrib1f_ | ^ shared/glexts.h:159:27:1 note: expanded from macro 'glVertexAttrib1f_' 159 | #deffi_n eglUniform1f glVerte | ^ xAttribengine/texture.h1:f436_: 61g:l Vnote: ein instantiation of function template specialization 'LocalShaderParam::sett' requested herer texAttri b4361 | f | ^v oid s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:t2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern ivoid( iglVertexAtnttrib1f (GLuint index, Gx = 0, int y = L0,float x) OPE int z = 0, int w = 0) { setNtG(x, y, z, w)L_DE; } | ^ PRECATED(10.0, 10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | exte.r14); | ^ n void glUniform1f (GLint locatIn file included from igame/game.cppo:n2,: In file included from Ggame/game.hL:f4l: oIn file included from aengine/engine.ht: 5v: 0In file included from )shared/cube.h :72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | OPENGL_DEPRECATED(10.0, 10. GLE_INIT14); | ^ ATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from game/entities.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: GLE'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_INI TATTR IB(name, index423, f, float) \ | | case GL_FLOAT_V ^E C2:shared/glemu.h glUniform2f_(b->l:o43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline voicd na,m ex#,# sy);u break; | ^ ffshared/glexts.hi:x136(:t22y:p enote: expanded from macro 'glUniform2f_'x , typ e136 | y#)d e{f ignlVertexAttrib2#e# glUniform2f_ glUnisfuofrfmi2xf# # _| ( ^i ndex, x,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here y); } \ 2935 | | e ^x tern void glUniform2f (GLint location, GLfloat v0, GLfloat :v211:1): Onote: Pexpanded from hereE NGL_DEPRECATED(10.0, 10.14); | ^ 21 | glVeIn file included from game/entities.cppr:1: In file included from game/game.h:4t: exAttrIn file included from iengine/engine.hb:292f: _engine/texture.h : 424| :^33 : warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_'424 | 163 | #define glV ertexAttrib2f_ glV e rtexAttrib 2 f | case GL_FLOAT ^_ VEC3/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2888glUniform:313f:_ (note: b'glVertexAttrib2f' has been explicitly marked deprecated here- >loc, x2888, | eyx,t ezr)n; voi break; | ^ dshared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glU glVertexAttribn2f (GLuinit index, GLfloat x, Gform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13:Lfloat y note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLin) OPENGLt_D ElPoRcEaCtAiToEnD,( 1G0L.f0l,o a1t0 .v104,) ;G L f| l ^o at v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(In file included from tgame/entities.cppexcoord1, ATTRIB_:1: In file included from game/game.h:4: In file included from engine/engine.h:92TEXCOORD1) : engine/texture.h| : ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATT425:33:RIB(n warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | a m e , cindex, f, float) \ | ^ ase GL_FLOAT_VEC4: glUniforshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' m 444 | statif_(b->locc ,inline void name##su ffixx,( tyy,p ez ,x ,w )t;y pber eya,k ;t y pe z) { glVertexAttrib3##| ^ shared/glexts.h:138:22: snote: expanded from macro 'glUniform4f_' uffix##_(ind 138 | #define glUnifeormx, 4f_ glUniform4xf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: ,'glUniform4f' has been explicitly marked deprecated here y, z); } \ | ^ :24:1: note: expanded from here 2937 | extern void 24g | lgUlnViefrotremx4Af (GLttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define iglnVte rltoexAttrib3f_ glVertexAttrcation, GLfloat iv0b3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: ,note: GLfloat v1, 'glVertexAttrib3f' has been explicitly marked deprecated here G 2894 | exteLfloat v2, GLrfnl ovaoid glVertexAttrib3t v3) OPENGL_DEPRECATED(10.0,f 10 .(14); | ^ GLuint index, GLfloat x, GLfloat y, GLfloat z) In file included from game/entities.cpp:1: In file included from game/game.h:4OPENGL_DEPRECATED(10.0, 10.14); : | ^ In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x)In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72; break; | ^ shared/glexts.h:143:22:: note: expanded from macro 'glUniform1i_' shared/glemu.h:61 :1435 | :# warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] de 61f | ine glUnifo GLE_INITATTRIBF(texcoord1, ATTRIBrm1i_ glUnifo_TEXCOORD1) | ^ rshared/glemu.hm1i:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here GLE_INITATTRIB(name, 2938ind | eexx,t efr, float) \ | ^n shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type yv, tyopied zg,l Utnype w) { glVertexAttrib4#ifor#suffix##_(index, x, ym, z, w);1i (GLint location, GL} i | ^ :27:n1t: vnote: 0expanded from here) OPENGL_ 27 | glDEPRECATED(10.0, 10.14); | ^ VertexAttrib4f_ | ^ shared/glexts.h:171:27:In file included from note: game/entities.cppexpanded from macro 'glVertexAttrib4f_' 171 | #define glVert:ex1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.hAt:t429r:i33b:4f_ glV warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | casee GLr_INT_VEC2: glUniform2texAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here i 2908 | extern void glVertexAttri_(b4bf (GLuint index, G-L>loc, x, y); break;float x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 1 | ^0.1 4); | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: Uwarning: n'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i fo 61 | Grm2i_ glUniform2Li E| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13_: note: I'glUniform2i' has been explicitly marked deprecated hereN ITATTRIBF(t 2939 | extern void egxlcUonoirfdo1r,m 2AiT T(RGILBi_nTtE XlCoOcOaRtDi1o)n , | G ^L int v0, GLint v1) OPEshared/glemu.hN:G48L:_49D:E Pnote: Rexpanded from macro 'GLE_INITATTRIBF'E CATED( 1480 | . 0 , 1 0 . 1 4s)t;a t i| c ^ inline void name(const vecIn file included from game/entities.cpp&:v1): In file included from {game/game.h:4 : In file included from gengine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | lVertexAttrib3fv_(i nd e x, v.v); } \ | ca ^s e GLshared/glexts.h_:I168N:T28_:V Enote: Cexpanded from macro 'glVertexAttrib3fv_'3 : g168l | U#ndieffoine glVertexArtmt3rii_b(3bf-v>_l ogcl,V ex, y, z); brtexrAetatkr;i b 3| f ^v | ^ shared/glexts.h:145:22:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :note: 2895expanded from macro 'glUniform3i_': 13: note: 145'glVertexAttrib3fv' has been explicitly marked deprecated here | #define glUniform3i_ gl U2895n | iefxotremr3ni v o| i ^d /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here gl V2940ertexAttrib3fv (GLui | nt index, constex GLfloat *v) OPENGL_DEPRECATED(10t.0e,r n1 0v.o14); | ^ id glUniform3i (GLint location, GLinIn file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.ht v0, GLint v1, GLint v2) OPENGL_D:EPRECATED(10.0, 10.14); | ^ 5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_IIn file included from game/entities.cpp:N1: In file included from game/game.hITATTRIBF(texcoord:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1, ATTRIB_TEXCOORD1) | 433 | case GL_ ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' IN 49 | T_VEC4: g lUniform4i_(b->loc, x, y , z static inlin,e v w); break; | ^ oshared/glexts.h:id name(cons146t:22: note: expanded from macro 'glUniform4i_' vec &v, float w) { 146 | #defineglVerte glUniform4i_ glxUnifAotrtmr4iib 4 f| _ ^( ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | exteren void glUniforxm,4 iv (.GxL,i nvt. yl,o cva.tz, w); } \ | ^ ion, GLishared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #ndefitne glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex v0, GLint v1, GLitern void glVertenxAtttrib4f (GLuint index, G Lvflo2,a GLti nxt, vG3L)f lOoPat y, GENGL_DELPRECfloat ATED(10.0,z 1,0 .G1L4); | ^ float w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:7: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 176 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:828:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 828 | if(!blend) glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:829:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 829 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:838:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(!blend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:839:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 839 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:969:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:970:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 970 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:971:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 971 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1038:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1039:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1040:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1040 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1171:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1172:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1173:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1173 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1297:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1297 | if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1298:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1298 | else glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1300:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1300 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1394:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1394 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1395 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1397:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1719:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1719 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1735:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1735 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1736:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1744:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1744 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1749:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:1869:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1869 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2088:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2088 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2548:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2548 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2609:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2609 | glBindTexture(GL_TEXTURE_2D, u->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:2632:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2632 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3235:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3235 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3252:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3252 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3285 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3309:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3309 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3356:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3356 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3370:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3370 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3374:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3374 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3415:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3415 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3441:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3441 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3537:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3537 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3538:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ game/hud.cpp:3555:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3555 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp 152 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertex:72: shared/glemu.h:55:Attri5b:P owarning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VEnRTEX) | ^ shared/glemu.h:47:9: note: texpanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indexer_ gl,V efr,t efxlAotattr)i b\P o i| n ^t er shared/glemu.h :| 42 ^: 51: note: expanded from macro 'GLE_INITATTRIB'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 42 | 2916s | teaxttiecr ni nvloiinde gvlVertexAttribPointer o(iGdL unianmte #i#nsduefxf,i xG(Ltiynpte sxi)z e{, gGlLVeenrutme xtAytpter,i bG1L#b#osoulfefainx #n#o_r(mianldiezxe,d ,x )G;L s}i z\e i | s ^t ride, con:s161t: 1G:L vnote: oexpanded from herei d *poi n161t | egrl)V eOrPtEeNxGALt_tDrEiPbR1EfC_A T E| D^( 10.0, 10.14); | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BY/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:E2882,: 13): note: | 'glVertexAttrib1f' has been explicitly marked deprecated here ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static2882 i | nlienex vtoied renna ble##name() { prepare; glEnableVertexAttribArray_(index); } \v | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ oglEnableVertexAtitd grliVbeArrtray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extexAtterrn void glEnableVertexAttribArray (GLuiibnt index) OPENGL_DEPRECATED1f ((1G0.0, 10.14); | ^ Luint index, GIn file included from game/projs.cppLfloat :x)1 : In file included from game/game.hO:P4ENG: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | LGLE_A_TDTERPIRBEPCOAITNETDE(R(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ 10shared/glemu.h.:070,: 461:0 .note: 1expanded from macro 'GLE_ATTRIBPOINTER'4 ); | ^ 70 | static inline void disable##name() { glDisableVertexAttribArray_(indIn file included from egame/scoreboard.cppx:)1;: } \ | ^ shared/glexts.hIn file included from :game/game.h157::437: :In file included from engine/engine.hnote: :expanded from macro 'glDisableVertexAttribArray_'5 : In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157 | #define glDisableVertex55AttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voi | d g l DisableVertexAttribArray ( GL uGiLnEt_ IiNnIdTeAxT)T ROIPBEFN(GvLe_rDtEePxR,E CAATTTERDI(B1_0VERTEX) | ^ .shared/glemu.h:470:,9 :1 0note: .expanded from macro 'GLE_INITATTRIBF'1 4); 47| | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from game/projs.cpp:1 : 43In file included from | game/game.h : 4 : In file included from engine/engine.h : 5stat: iIn file included from cshared/cube.h:72: shared/glemu.h:84:5: inline void name##suffi warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bonewexight, ATTRIB_BONEW(EtIyGpHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ eshared/glemu.h:73 :x13,: tnote: yexpanded from macro 'GLE_ATTRIBPOINTER'p e y) {73 | g l V e r t e x A t t r igbl2V#e#rstuefxfAitxt#r#i_b(Pindex, x, y); } \ | ^ :164:o1: note: expanded from here in ter_(164i | glVertexAttrib2f_ | ^ shared/glexts.hnd:e163:27x: , note: sexpanded from macro 'glVertexAttrib2f_' 163 | #define ize,g type, normalized,lVer stride, data); \ | ^ texAttshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' rib2f_ glVertexA186t | t#rdiebf2ifn e | g ^l Ver/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13texAttribPointer:_ note: 'glVertexAttrib2f' has been explicitly marked deprecated here gl V2888e | retxetxeArtnt rviobiPdo ignltVer | ^ ertexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.httrib2f (GLuint index, GLfl:2916:13: note: o'glVertexAttribPointer' has been explicitly marked deprecated herea t x, GLfl o2916a | te xyt)e rOnP void glVertexAtEtrNGL_DEPRECATED(10.0i,b P1o0i.n1t4e)r; ( G| L ^u int index, GLint size, GLenum type, GLboolean normalizedIn file included from game/scoreboard.cpp:1: In file included from game/game.h,: 4G: LIn file included from sengine/engine.hi:z5e: iIn file included from shared/cube.hs:t72r: ishared/glemu.hd:e55,: 5c:o nwarning: s'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t GLv o55i | d * p oGinter) OPELNGEL__IDNEIPTRAETCTARTIEBF(vertex, ATTRIB_VERTEX) | ^ Dshared/glemu.h:47:9: note: (expanded from macro 'GLE_INITATTRIBF'1 0 47. | GLE_INITATTRIB(name, index,0 f,, 1f0l.o1a4t)); \ | ^| ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, tIn file included from ygame/projs.cpp:1: In file included from game/game.hpe :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hy:,85 :5: warning: type z) { glVert'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTERe(boneindex, ATTRIB_BONEINDEXxAttrib3##suffix##_(index, x, y,, z); GL_FALSE } \ | ^ , 4, G:L167_:U1N:S Inote: Gexpanded from hereN ED_B Y167T | Eg,l V)e r t| e ^x shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69Attrib3f_ | | ^ shared/glexts.h : 167 : 27s: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVetrtexaAttrib3f_ glVertexAttrib3ft i c| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:i13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern vonline void enable##namid glVertexAttrieb3f (GLuint index,() { pre paGrLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ e; glEnableVertexAtIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 55 | GLE_INITATTRIBF(veribArray_(irtex, ATTRndex); IB_VERTEX)} \ | | ^ ^ shared/glemu.h:47:9shared/glexts.h:: 156note: :expanded from macro 'GLE_INITATTRIBF'36 : note: 47expanded from macro 'glEnableVertexAttribArray_' | 156 | #GdLeEf_iInNeI TgAlTETnRaIbBl(enVaemret,e xiAntdterx, f, float) \ | ^ ishared/glemu.h:45:b75: note: expanded from macro 'GLE_INITATTRIB' A 45 | r r asyt_a tgilcE ninline void naableVertexAttribArrme##suffix(atyy | ^ pe x, t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hy:p2917e: 13y:, type z, type w) { gnote: l'glEnableVertexAttribArray' has been explicitly marked deprecated hereV ertexAtt r2917i | be4x#ter#sun void glEnableVfertexAttrifbix##_(index, x, y, z, w); } | ^A rray (GLuint index) OPEN:170:1: note: expanded from hereG 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171L:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ _gDlVertexAttrib4fEPRECATED(10 . 0| , ^ 10.14)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern ;vo id glVertex A| t ^t rib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UIn file included from Ngame/scoreboard.cppS:I1G: NIn file included from Egame/game.hD:_4B: YIn file included from Tengine/engine.hE:,5 : )In file included from shared/cube.h :| 72 ^: shared/glemu.h:55:shared/glemu.h5:70:: 46warning: :'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' 55 | 70 | G L E _ I N I T AsTtTaRtIiBcF (ivnertex, ATTRIB_VERTEX) line void disable##name() { | glDisableVertexAttr ^ibA rray_(inshared/glemu.hdex); } \ | ^ :48shared/glexts.h::49157:: 37note: :expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'glDisableVertexAttribArray_' 48157 | | # d e f i n e sgtlaDtiisca bilnelVienret evxoAitdt rniabmAer(rcaoyn_s tg lvDeics a&bvl)e V{e rgtleVxeArttterxiAbtAtrrriaby3 f v| _ ^( index/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2918v:.13v); } \ | : ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h:168: 282918: | enote: xexpanded from macro 'glVertexAttrib3fv_'t ern void g l168D | i#sdaebflienVee rgtleVxeArttterxiAbtAtrrriaby3 f(vG_L ugilnt index) OPVertexAttrib3fv E| NGL_DEPRECA ^T ED(10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | exte,r n1 void glVertexAttrib0.134f)v; ( G| L ^u int index, const GLfloat *v) OPENGL_DEPIn file included from Rgame/projs.cppE:C1A: TIn file included from Egame/game.hD:(41: 0In file included from .engine/engine.h0:,5 : 10.14); | ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | 55 | GLE_ATTRIB P O IGNLTEE_RINITATTRIBF(boneindex, (AvTeTrRtIex, ATTB_BONEINDEX, GL_FALSE, R4I,B _VERTEX) G| ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' L 49 | st_UNSIatic inGlNiEnDe void name(co_nBst vec YTE, ) | ^ &shared/glemu.h:v, float w) { glVertexAttri73:13b:4 fnote: _expanded from macro 'GLE_ATTRIBPOINTER'( index, v73. | x , v . y , v . z , gwl)V;e r} \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171texAttribPointer_(index, size, ty | pe, normalized, stride,#define glVer data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' texA ttr186i | b#define glVertexAttri4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extebrn void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ Pointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRI | BFextern void glVertexAttribPoint(er (vGeLrutienxt, iAnTdTeRxI,B _GVLEiRnTtE Xs)i z e| , ^ Gshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' Len u50m | t y p e , G Lsbtoaotlieca ni nnloirnmea lvioziedd ,n aGmLes(iczoenis ts tvec2ride ,& vc)o n{s tg lVertexAttrib2Gfv_Lvoid *point(index, v.v)er) OPENGL;_D E}PRECATED(10.0 \ | ^ , 1shared/glexts.h:164:28:0.14); | ^ note: expanded from macro 'glVertexAttrib2fv_' In file included from game/projs.cpp: 1164: | In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:#72d: eshared/glemu.hfine glV:e87r:t57e:x Awarning: t'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib2fv_ 87glVertexAttr | statiib2fv | ^ c in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:i2889n:e13 :void bindebo (note: GLuint ebo) { di'glVertexAttrib2fv' has been explicitly marked deprecated heres ab le(); glBindBuffer_2889( | extern void glVertexAttribG2L_EfLEMENvT _(AGRLRuAiYn_tB UiFnFdEeRx, ebo); } | ^ shared/glexts.h:105, const GLfloat *v) OPENGL_DEPRE:CATED(10.023,: 1note: 0expanded from macro 'glBindBuffer_'.14); | ^ 105 | #define glBindBuffer_ glBindBuffer In file included from | game/scoreboard.cpp ^:1: In file included from game/game.h:4 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here : In file included from engine/engine.h:5 : 2867In file included from | shared/cube.he:x72t: eshared/glemu.hr:n55 :v5o:i dwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]glBindBuff 55 | e rG L(EG_LIeNnIuTmA TtTaRrIgBeFt(,v eGrLtuint bufefxe, ATTRIB_VERTEX) | ^ shared/glemu.h:51:r50): note: expanded from macro 'GLE_INITATTRIBF' 51 | sOPENGL_DEPRECATED(1tatic inline void name(c0o.0, 10.14); | ^ nIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88s:t vec4 &37v: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) { glVe88 | statritexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' c 172 | #defin inline void clearebo() {e g glVertexAttrib4lBindBufffv_ glVertexAttrer_(GL_EiLEbM4ENT_ARRAY_BUFFfv | ^ ER, 0); } | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exte rn void shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' glVe rt105e | #define glBindBuffer_ gxlAttrib4fvB i(ndBuffeGrL u i| ^n t index,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBconst GLfloati ndBuffer (GLenum target, GLuint buffe*v) OPENGL_DEPRECATr) OPENGL_DEPRECATED(10.0, 10.14E); D(10| . ^0 , 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:57 56 | GLE: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | _INITATT static inline void bindvbo(GLuint vbo) { RdIiBsFa(bcloel(o)r;, glBiATTRIB_COLOR) | ^ nshared/glemu.h:47d:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLBuffer_(GL_ARRE_INITATTRIB(nAY_BUFFER, vbo)ame, inde;x ,} f, float) \ | ^ shared/glemu.h:42: 51: note: expanded from macro 'GLE_INITATTRIB'| ^ 42 | shared/glexts.h:105: 23 : note: static inlexpanded from macro 'glBindBuffer_'ine void 105 | #definname##suffix(type x) { glVertexAtte glBirib1##suffix##ndBuffe_r_ g(index, x); }lBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h\: 2867: | ^ :173:1: 13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void note: expanded from here glBi n173 | gldBuffer (VGeLenum target, GLuint buffer) OPENGL_DEPRECATEDrtexAttrib1(10.0, 10.14); | ^ f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttribIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37:1 warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f _ gl V90ertexAt | t rib1f | ^ stati/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: cnote: 'glVertexAttrib1f' has been explicitly marked deprecated herei nline v2882o | extern viodid glVertexAttrib1f (GLuint index, GLf clearvbo() { glBindBuffer_(GL_ARloat x) OPENGL_DRAY_BUFFER, 0); } | ^ Eshared/glexts.h:105:23:P Rnote: Eexpanded from macro 'glBindBuffer_'C ATED( 11050 | .#define glBindBuffe0r,_ 1glBindBuffer | ^ 0.1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 4); 2867| ^ | extern void glBindBuffer (GLenum target, GLuinIn file included from t bugame/scoreboard.cppf:f1e: rIn file included from )game/game.h :O4P: EIn file included from Nengine/engine.hG:L5_: DIn file included from Eshared/cube.hP:R72E: Cshared/glemu.hA:T56E:D5(:1 0warning: .'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 , 56 | GLE_INITATTR10.14); | ^ IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NIn file included from Ogame/projs.cppR:M1A: LIn file included from ,game/game.h :x4,: In file included from yengine/engine.h,: 92z: ,engine/texture.h :042.:033f:) ;warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]} | ^ 42 | shared/glexts.h c:171:27: note: aexpanded from macro 'glVertexAttrib4f_'s e GL_FLOAT: 171 | #defi glUniform1fv_(loc, size, npe glVerteaxAttrib4f_ rglVertexAttram->fval); break; ib4f | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2908139::1323:: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'glUniform1fv_' 139 | # d2908e | feixntee rgnl Uvnoiiform1fv_ gld glVerteUxnAitform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:t2942:13:rib4f note: 'glUniform1fv' has been explicitly marked deprecated here (GLuint index, GLfloat2942 | ext xe,r GLflona void glUniform1ftv (yG,Lint GLfloat z, GLfloat w) OlPoEcation, GLsizeNi GcLount, const GL_fDEloPaRtE C*AvTaElDu(e1)0 .O0P,E N1G0L._1D4E)P;R E C| A ^T ED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:In file included from game/projs.cpp:1: In file included from game/game.h:41: : In file included from engine/engine.h:92: engine/texture.h:In file included from 44game/game.h::334:: In file included from warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:FLOAT_VEC2: glUniform2fv_(loc, si47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z e, param 63 | sta->fval); break; | ^tic in line voshared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' i d140 | n#odremfailn(const veec glUni &v) { glVefrotrm2fv_ glUniefxorm2fv Attrib4f_(ATT | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hRIB_NORMAL, v:.2943x,:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void v.y, v.z, 0. 0fg); } | ^ lshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' Uniform2fv (GLi 171 | #dnetf ine glVerltocation, GLsizei count,exAttrib4 const GLfloaf_ glVet *value) OPENrGLtexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:_2908DEPRECAT:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ED(10.0, 10.14);2908 | exte r | ^ n void glVertexAttrib4f (GLuint indexIn file included from ,game/projs.cpp :1: In file included from GLfloat x, game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46GLfloat y:,33 :G warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Lfloa t z, GLf46 | loat w) OPENGL_DEPRECcAase GTLE_DF(LOAT_VEC3: glUn1if0orm3fv_(loc, siz.e,0 param->,f v1a0l.); break; 14); | ^ | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voiIn file included from dgame/scoreboard.cpp :g1l: UIn file included from ngame/game.hi:f4o: rIn file included from mengine/engine.h3fv (GLint location, GLsizei count, const G:Lf5loat: In file included from *shared/cube.hv:a72l: ushared/glemu.he:)64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] O64P | E N G L _sDtatic iEPRECATED(10.0, 10.14); n| ^ line void tangent(float x, float y, float z, float w = 1.In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 0f) { 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVe 48 | r t e xcAatster iGL_FLOAT_VEC4: glUnifobr4mf4_f(vA_T(TlRoIcB,_ Tsize, param->fval)A;NGENT, x ,b y, z, w); } | ^ rshared/glexts.h:e171a:k27;: note: | expanded from macro 'glVertexAttrib4f_' ^ 171 | #defishared/glexts.hn:e142 :g23l:V enote: rexpanded from macro 'glUniform4fv_'t e xAttrib4f_ glVertexAt142 | #define glUniform4trib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:fv_ g2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exlUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:2945e:13: note: 'glUniform4fv' has been explicitly marked deprecated here r n void glVerte2945 | extexrAnt tvroiibd4 fg l(UGnLiform4fv (GLint location, GLsizei cuint indeox,u nGtL,f lcooants tx ,G LGfLlfolaota t* vya,l uGeLfloa)t OzP,E NGGLLf_lDoEaPtR EwC)A TOEPDE(N1G0L._0D,E P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_IIn file included from Ngame/scoreboard.cppT::1 : In file included from game/game.h : 4 : In file included from engine/engine.hg:5l: UIn file included from nshared/cube.hi:f72o: rshared/glemu.hm:165i:v64_:( lwarning: o'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]c , size, 65p | a r a m -s>tiavtailc) ;i nblrienaek ;v o i| d ^ tshared/glexts.h:147:23a:n gnote: eexpanded from macro 'glUniform1iv_'n t(c o147n | s#td evfeicn e& vg,l Ufnliofaotr mw1 i=v _1 .g0lfU)n i{form1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946: 13:g lnote: V'glUniform1iv' has been explicitly marked deprecated heree rtexAt t2946r | iebx4tfe_r(nA TvToRiIdB _gTlAUNnGiEfNoTr,m 1vi.vx ,( GvL.iyn,t vl.ozc,a twi)o;n ,} G L| s ^i zeishared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dcount, ecfoinst GLinne glVertexAttrib4f_ glVetr *valtueex)A tOtPrEiNGL_DEPRECATED(10.0,b 10.14); | ^ 4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | externIn file included from game/projs.cppv:o1i: dIn file included from game/game.hg:l4V: eIn file included from rengine/engine.ht:e92x: Aengine/texture.ht:t50r:i33b:4 fwarning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( GLuint index, GLfloat x, GLfloat 50 | y, GLfloat z, GL case GL_INT_VEfCl2o:a t wg)l UOnPiEfNoGrL_DEPRECATED(m2iv_1(0loc, size, par.0, 10.14); | ^ am->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' In file included from game/scoreboard.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72148 | #define glUniform2iv_ g: lshared/glemu.hU:n66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | i form2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: static inline void tangent(const vec4 & vnote: )'glUniform2iv' has been explicitly marked deprecated here { glVer tex2947A | tetxrtiebr4nf vv_o(Aid glUnifoTTRIB_TANGENT, v.v); } r| m ^2iv (GLint location, GLsize i count,shared/glexts.h :c172o:n28s:t note: Gexpanded from macro 'glVertexAttrib4fv_'L int *172v | a#ldefine glVertexAttue) OPENGL_DEPRECATrED(1i0b.40f,v _1 0glVertexAttrib4fv | ^ .1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 4); | ^ 2909 | extern void glVertexAttribIn file included from 4game/projs.cppf:v1 : (In file included from Ggame/game.hL:u4i: In file included from engine/engine.h:92: engine/texture.h:51:33nt ind:ex warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , c o51n | s t G L f l o a case GLt_ I*NvT_VEC3: glU)n iOfPorm3iv_(loc, size, param->ivaElN)G;L _bDrEePak; | ^ shared/glexts.hR:ECATED(10.0, 10.14); | ^ 149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUnIn file included from igame/scoreboard.cppf:o1: In file included from game/game.h:4: In file included from rengine/engine.hm:35: In file included from shared/cube.h:72: shared/glemu.h:iv | ^ 76/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:61: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glU: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline vnoid enableattriform3iv (GLint location, GLsizei count, const GLint *valueib(int inde)x OPENGL_DEPRECATED(10.0, 10.14); | ^ ) { disable(); glEnablIn file included from egame/projs.cppV:e1r: tIn file included from egame/game.hx:A4t: tIn file included from rengine/engine.hi:b92A: rengine/texture.hr:a52y:_33(:i nwarning: d'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x); }52 | | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | # d ecfaisnee GgLl_EInNaTb_lVeEVCe4r:t exAttribA r rgalyU_n igfloErnma4bilve_V(elrotcexA,t tsriizbeA,r rpaayr a m| - ^> iva/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:)2917;: break; | ^ 13: shared/glexts.hnote: :'glEnableVertexAttribArray' has been explicitly marked deprecated here150 :23: note: 2917 | extern void glEnableVeexpanded from macro 'glUniform4iv_'rtex Attrib Array150 | (#GdLeufiinnte igndex)l UOnPENGL_DEPRiform4iv_ EgClUniform4iv | ^A TED(10.0, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:42949); | ^ :13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern voIn file included from id glUniform4ivgame/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | (sGtLatic int location, iGLsizei cnoluinnte, void disableattri const GLib(int int *vanldueex)) O{P EgNlGDLi_sableDVEePrRtEeCxAATtEtDr(i1b0A.r0r,a 10.14);y_(inde x ); } | ^ shared/glexts.h:157| ^ :37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defiIn file included from ngame/projs.cpp:1: In file included from game/game.h:e glDi4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s 53a | b l eVertexAt t r i b A r r a y _c agsleD iGsLa_bleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918F:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extLeOrAnT void glDisableVertexAttribAr_MAT2: glUniformMatrix2fv_(rloacy, (1G,L uGiLn_tF AiLnSdEe,x )p aOPENGL_DEPRECATED(10.0, 10.14); | ^ ram->fval); breakIn file included from ;game/scoreboard.cpp : | 1: In file included from ^game/game.h :4: In file included from engine/engine.h:shared/glexts.h5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | G:L151:29: note: expanded from macro 'glUniformMatrix2fv_' E151_ | A#TTRIBPOINTdEeR(vertex,f iAnTeT RgIlBU_nViEfRoTrEmXM,a tGrLi_xF2AfLvS_E ,g l3U,n GiL_formMatrix2fv FLOAT, disable()) | ^| ^ shared/glemu.h:69:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | :2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here sta 2950 | extern void glUntiic inline void enable##name() { prepare; glEnableVertexAttribfAormMatrix2fv (GLint location, GLsizei count, GLboolean transpose, conrray_(indsex)t GLfloat; * v}a l\u e )| ^O PENGLshared/glexts.h_:D156E:P36R:E Cnote: expanded from macro 'glEnableVertexAttribArray_' 156 | #deATED(10.0, 10.14);f ine glEnabl e| V ^e rtexAttribArray_ glEnableVertexAttriIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | b cAase GL_FLrOrAaTy_MAT3: glUniformMa trix3fv_(loc, 1, GL_FALSE, p a| r ^a m->fval/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):;2917 :b13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here rea k2917; | e x| t ^ shared/glexts.h:152ern v:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUnioformMatrix3fv_ glUniformid glEnableVertexAttribArray (MGatrixLuint ind3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex) OP:E2951NGL_DEPRECATED(10.0, 10.14); | ^ :13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrixIn file included from 3game/scoreboard.cppf:v1 : (In file included from Ggame/game.hL:i4n: tIn file included from engine/engine.hl:o5c: aIn file included from tshared/cube.h:72: shared/glemu.h:78:5: iwarning: o'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n , GLs i78z | e i c ount, GLboolean transGLE_ATTRIBPOINTER(vertex, ATTRIBp_VoEsReT,E Xc,o nGsLt_ FGALfloaLt *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ SE, 3, GL_FLIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | O A case GT, disable()) | ^ shared/glemu.h:L_FLO70A:T46_:M Anote: T4: glUniformMatrix4fexpanded from macro 'GLE_ATTRIBPOINTER' v_(loc, 1, GL_FALSE 70 | , par stataimc- >ifnvlailn)e; vborieda kd; | ^i shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153sable##name() { glDisableVe | #define glrtexAttribArray_(iUndniformeMxa)t;r i}x 4\fv_ glUn i| f ^o rmMatshared/glexts.hr:i157x:437f:v note: expanded from macro 'glDisableVertexAttribArray_'| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h157: | 2952#:d13e:f inote: n'glUniformMatrix4fv' has been explicitly marked deprecated heree glDisab l2952e | VeexrtteerxnA tvtoriidb AgrlrUanyi_f ogrlmDMiatrix4fv (GLinsableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated heret loc a2918t | iextern void glDisableVeortne,x AGtLtsizeiribArray ( GcLouuinntt, iGnLdbeoxo)l eOaPnE NtGrLa_nDsEpPoRsEeC,A TcEoDn(s1t0 .G0L,f l1o0a.t1 4*)v;a l u| e ^) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVIn file included from game/projs.cpp:1: erIn file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.htexAtt:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 387 | ibPointer_ gl Ve rtexAttri bPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: case GL_FLOAT: glUni13form:1 fnote: _'glVertexAttribPointer' has been explicitly marked deprecated here( b->loc, 2916 | extern v x); break; | ^ shared/glexts.ho:135i:d22 :g lnote: expanded from macro 'glUniform1f_' VertexA135t | t#rdiebfPionien tgelrU n(iGfLourm1f_ glUnint index, iGform1f | ^L int siz/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:,2934 :G13: note: 'glUniform1f' has been explicitly marked deprecated here L2934e | neum type, GxLtbeoronl evaoni dn ogrlmUanliifzoerdm,1 fG L(sGiLzieni stride, constt GlLovcoaitdi o*np,o iGnLter) OfPlEoNaGtL _v0) ODPEEPNRGL_DEPRECATEECDA(T10.0, 10.14);ED(10.0, 10.14); | ^ | ^ In file included from In file included from game/projs.cppgame/scoreboard.cpp::11: : In file included from In file included from game/game.hgame/game.h::44: : In file included from In file included from engine/engine.hengine/engine.h::925: : engine/texture.hIn file included from :shared/cube.h389::7233: :shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | 389 | G L E _ A T T R I B P OcIaNsTeER(texcoord1 ,G LA_TFTLROIABT_VEC2: glU_TnEXCOORD1, GL_iform2f_(Fb-A>LlocSE, 2, G,L x, y); break; | _ ^ FLshared/glexts.hO:A136T:,22 :) note: expanded from macro 'glUniform2f_'| ^ 136 | shared/glemu.h#:d69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' efi n69e | g l U n i f static iorm2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:n13: note: l'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUnifine void enabolrem#2#fn a(mGeL(i)n t{ lporceaptairoen;, gGlLEfnableVertexAttribArraly_(iondeax); t} v\0 , GLfloat v1) OPENGL_DEP| R ^E CATED(10.0, 10.14); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnablIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:eVertexA391t:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tribA r391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniforrm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13a: ynote: 'glUniform3f' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2936: | 2917e:x13t:e rnote: n'glEnableVertexAttribArray' has been explicitly marked deprecated here void g l2917U | neixtern fvoorimd3 fg l(GLint location, GEnableLVfelrotaetx Avt0t,r iGbLAfrlroaayt (vG1L,uint index) OPENG GL_DEPRECATED(1Lfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->lIn file included from ogame/scoreboard.cppc:,1 x, y, z,: In file included from game/game.h:4: In file included from engine/engine.h:5: w); break; | ^ In file included from shared/glexts.hshared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :138 81 | GLE_ATTRIBPOINTER(texcoo:rd1, ATTRIB_TEXCOORD1,22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here G L2937_ | FeAxtern voiLdS Eg,l U2n,iform4f (GLi GL_FLOAT, ) | ^ nt shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa t v 3 ) O P EsNGL_DEPRECATED(10.0, 10.14); tatic inline void disable##name() { g| l ^D isableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394157 | #define glDisa:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] bleVerte394x | A t t r i case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^bArray_ glDisable shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' V e143 | #define glUniform1i_ glUnifortexAttribArray | ^ rm1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2918: | 2938e:x13t:e rnote: n'glUniform1i' has been explicitly marked deprecated here void g l2938D | iesableVertexAttribArray (GLxuint index) OPENGL_DEtPReErCnA voidT EgDl(Uniform1i (GLint 10.0, 10.14); | ^ location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLIn file included from game/projs.cpp:1: In file included from game/game.h:4: EIn file included from engine/engine.h:92: engine/texture.h:_ATTRIBPO395I:N33T: Ewarning: R'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( texc o395o | r d1, AT T R I B _ T E X C O OcRaDs1e, GGLL__IFNAT_VEC2: glUnifoLSE, 2, GL_FLrm2i_(bOAT, ) | ^ ->lshared/glemu.ho:c73,: 13i:nt(x), int(y)); bnote: rexpanded from macro 'GLE_ATTRIBPOINTER'e ak; | 73 ^ | shared/glexts.h : 144 : 22 : note: gexpanded from macro 'glUniform2i_'l Ver 144 | #define glUntifeoxrAmt2tir_i bgPloUinnitfeorr_m(2iin d e| x ^, si/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hz:e2939,: 13t:y pnote: e'glUniform2i' has been explicitly marked deprecated here, norm 2939 | exalizedtern void g, stride, dlaUtnai)f;o r\m 2 i| ^( GLinshared/glexts.ht: 186l:o32c:a tnote: iexpanded from macro 'glVertexAttribPointer_'o n, GLint v0, 186 | #deGfLiinnet gvl1V)e rOPENGL_DEtexAttribPPRoEiCnAtTer_ED(10.0 ,g l1V0e.r1t4e)x;A t t| r ^i bPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vIn file included from ogame/projs.cppi:d1 glVertexAt: tIn file included from rgame/game.hi:b4P: oIn file included from iengine/engine.hn:t92: eengine/texture.hr: 396(:G33L:u iwarning: n'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t index, GLint s i396z | e , GLenum type, GLboolean n ormalized, GLsizei stride, co ns case GL_INT_VEt GLvoid *poinCt3e:r ) OglUniform3i_(b->lPENGL_DEPREoCcA,T EiDn(t1(0x.)0,, i1nt(y), int(z)); break; 0.14); | ^ | shared/glexts.h ^: 145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5(: GLint location, GLintIn file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v0, GLint v1 82 | GL,E _GALTiTnRtI Bv2) OPENGL_DEPRECATED(1P0.0, 1O0.14); | ^ INTER(normal, ATTRIB_NORMAL, GL_TRIn file included from UE, 3, GL_FLOAT, ) | ^ game/projs.cppshared/glemu.h:1: In file included from game/game.h::694:: 54In file included from engine/engine.h:92: engine/texture.h:397:: 33note: :expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 | 397 | s t a t icase GcL in_lIiNnTe_ VvEoCi4d: e n agblUniform4i_(b->lolce,# #innatme() { prepare; glEna(bxl)e,V eirntte(xyA)t,t riinbtA(rzr)a,y _i(nitn(dwe)x));; b}r e\a k ;| ^ | ^ shared/glexts.h:156:36:shared/glexts.h :note: 146expanded from macro 'glEnableVertexAttribArray_': 22: note: expanded from macro 'glUniform4i_'156 | #de f146 | #deifnien eg lgElnUableVenritfeoxrAmt4tir_i bgAlrUrnaiyf_o rgml4Ein a b| l ^e Vert/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13:e xnote: A'glUniform4i' has been explicitly marked deprecated here ttribA r2941r | aeyx t e| r ^n void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2917l:U13n:i fnote: o'glEnableVertexAttribArray' has been explicitly marked deprecated herer m4i ( G2917L | ienxttern void gl Elocation,n aGbLlienVte rvtexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);0 | , ^ GLint v1, GLint v2, GLint v3) OPENGL_DEPRIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from ECATED(10.0, shared/cube.h1:072.: 1shared/glemu.h4:)82;: 5 :| ^warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttrIn file included from igame/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.hbArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #de:fin404e:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] g l404D | i sab void setv(const flleoVaetr t*efx,A titnrti bnA r=r a1y)_ {g lSDhiasdaebrlParamBinding *b = resoelvVee(r)t;e xiAft(tbr)i bgAlrUrnaiyf o r| m ^1 fv_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here (2918b | -extern void glDisableVertexAttribArray (GLuint index>loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_') 139 | #define glUniform1fv_ glUni OPENGL_DfEorPmR1EfCvA T E| D ^( 10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 10.14); | ^ 2942 | extern void glUniform1fv (GLint location, GLsizei In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: cIn file included from oengine/engine.hu:nt, cons5t : GIn file included from Lshared/cube.hf:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | loat *value) OPENGGLL_DE_ATTRIBPOINETEPR(normal, RAECATED(10.0, 10.14); | ^ TTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: In file included from note: expanded from macro 'GLE_ATTRIBPOINTER' game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | 73 | v o i d s e t v ( c o ngsltV ertexAvtetcribPointer_(index, size, type, normalized , st*rvi,d e, data); \ | ^ shared/glexts.h:186:int n 32=: 1note: )expanded from macro 'glVertexAttribPointer_' { Sha d186e | r#PdaerfaimnBei nglVertexAttribdPionign t*ebr _= resolve(); glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voiid gflVe(b) glUrtexnifoAttribPoirm3fv_(b->loc, nter (GLuint inn,d v->v); }ex, GLint size, GLen | ^ shared/glexts.h:141:23u: m type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATEnote: expanded from macro 'glUniform3fv_' 141 | D#d(e1f0i.n0e, g1l0U.n1i4f)o;r m 3| f ^v _ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLinIn file included from tgame/scoreboard.cpp :l1o: cIn file included from agame/game.ht:i4on, GLsizei count, const G: In file included from engine/engine.h:L5f: In file included from shared/cube.h:72: shared/glemu.h:83:5l:o awarning: t'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | *value) GOLPEE_NATTRIGBLP_ODEPRECATED(10.0, 10.14); INTER| ( ^t angent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from 69 | sengine/engine.ht:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(conatic inlistne v oviedc2 *v, i netn anb l=e 1) { ShaderPa#r#anmaBinding *b m=e (r)esolve(); i f{( bp)r egplUniform2fv_(b->locare; glEn,ableVertexAttr n, v->v); }i bArray_(inde x| ) ^; } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defineshared/glexts.h :g140l:23: note: expanded from macro 'glUniform2fv_'Enab leVe r140t | e#defixnAet tgrliUbnAirfroarym_2 glEnablfv_ glUeVerntexAitftorrim2fv bArra | ^ y /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ :2943:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:1313: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : 2917note: 'glUniform2fv' has been explicitly marked deprecated here | extern vo2943i | de xgtleErnnableVertexAttr ivboAirdr agyl U(nGiLfuoirnmt2 fivn d(GLint loex) OPENGLc_DEPREationC,A TGELDs(izei count, 10.c0o,n s1t0 .G14); | ^ Lfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(consgame/game.ht vec4:4: *v, iIn file included from nengine/engine.ht: 5n: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] =83 1) { ShaderParam | B i n d iGnLgE *b = resolve()_ATTRIB;P OiIfN(TbE)R (gtlaUnngiefnotr,m 4AfTvT_R(IbB-_>TANGloENT, GL_TRUE, 4,c, n, v->v) GL_FLO;A } | ^ T, ) | ^ shared/glexts.h:142:23shared/glemu.h:: 70note: :expanded from macro 'glUniform4fv_'46 : 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here note: 2945 | extern void glUniform4fv (GLexpanded from macro 'GLE_ATTRIBPOINTER'int location, GLs izei cou n70t | , c o n s t GsLtfaltoiact i*nvalue) OPENGL_DEPREline void disablCeATED(10.0, 10#.1#nam4); | ^ e() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define gIn file included from game/projs.cpp:1: In file included from game/game.h:4: lIn file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Disab 408 | l e Vveoritde xsAettribArray_ glDisablteVve(rctoenst plane *p, inxAttribArrt n = 1) { ShaderParamBinday | ^ ing *b = r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hesolve(); if(b) glUniform4fv_(b->loc, n, :p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #defin2918:13:e note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here glUniform4fv_ 2918 | extern void glDisabglelUnifoVertexAttrrm4fv | ^ib Array/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13 : note: 'glUniform4fv' has been explicitly marked deprecated here( GLuint 2945i | nextern vodex) Oid glUniform4fv (GLint location, GLsizei PcoENGL_DEPRECATED(10.0,unt ,1 0c.o1n4s)t; G | ^ Lfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATIn file included from TRIB_TANGENgame/projs.cppT:,1 : GIn file included from Lgame/game.h_:T4R: UIn file included from Eengine/engine.h,: 924: ,engine/texture.h :G409L:_87F:L Owarning: A'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T , ) | ^ 409 | shared/glemu.h : 73 : 13v:o inote: dexpanded from macro 'GLE_ATTRIBPOINTER' setv 73 | (const m a t r ix2 * mg,l Vienrtt n = 1) { ShadeerPxaramBindAttribPoiinntge *b = rre_s(oilnvdex, size, type, en(ormali)z;e di,f (sbt)r igdleU,n idfata); \ | ^ shared/glexts.h:186:32ormMatrix2fv_(b->l: note: expanded from macro 'glVertexAttribPointer_' 186 | #doefci,n e glVertexAttrni,b PGoLi_nFtALSE, m->a.v); } | ^ eshared/glexts.h:151:r29_: glVertexAttrinote: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniforbPointer mMat| r ^i x2fv_ glU/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hniformMatrix2:2916:13: fnote: v'glVertexAttribPointer' has been explicitly marked deprecated here | ^ 2916 | extern/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13 : vnote: o'glUniformMatrix2fv' has been explicitly marked deprecated here 2950id glVe | extern void glUniformMatrix2rfv (GLint locatiotexAttribPointern ,( GLuint GLsizei counindetx,, GGLLbint size, GLenumo toylpeea,n GtLrbaonspose, const GLfloat *value) OPENGoLl_DEPRECATED(10e.a0n, n1o0r.1m4a)l;i z e| d ^, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h: 92 : | engine/texture.h ^: 410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n =In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_A1) { ShaTTRIBPOINTEdRerParamBind(bonienwgeight, ATTRIB_BONEWEI *b =G HrTe,s oGlLv_eT(); if(b) glUniformMRatUE, 4,rix3fv_(b->loc, n, GL_FALSE, m->a.v); GL_UNSIGNED_BYTE, )} | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static | ^ inlshared/glexts.hi:152:29: note: expanded from macro 'glUniformMatrix3fv_' n152 | #define glUnei vofiodr meMatrix3fv_ glUniformMatrix3fv | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here abl 2951 | extern e##name() v{ opirde glUniformMatrix3fv (GpaLrien;t glloEcnaatbiloenV,e rGtLesxiAzttribAerria yc_ount, (iGnLdbeoxo)lean transpose, const GLfloat *value) ; } \ | ^ OPEshared/glexts.hN:G156L:_36D:E Pnote: Rexpanded from macro 'glEnableVertexAttribArray_'E CATED( 156 | #define glEnabl10.0, 10.14); | ^ eVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_In file included from DEPRECAgame/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hT:E92D: (engine/texture.h1:0411.:087,: 1warning: 0'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]. 14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72411: | shared/glemu.h : void se84t:v(const matrix4 *m5: ,warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt n =84 | 1 ) { GSLhEa_dATTRIBPOINTER(boerParamBindinneweight, ATTRIB_BONEWEIGHg *b = resolvTe,( )G;L _iTfR(UbE), g4l,U nGiLf_oUrNmSMIaGtNrEiDx_4BfYvT_E(,b -)> l o| c ^, n, GL_FALSE, m->a.shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' v); } | 70 ^ | shared/glexts.h static :i153:29: note: expanded from macro 'glUniformMatrix4fv_' nline void di sa153b | l#define glUniformMatrix4fv_ glUniformMe##name() { gatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13l: Dnote: i'glUniformMatrix4fv' has been explicitly marked deprecated heres ableVe r2952t | exAtterxitbeArrnr avy_(ionid glUniformMatrix4fv dex); } \ | ^ (GLishared/glexts.hn:t location, GLsizei157: 37c: note: expanded from macro 'glDisableVertexAttribArray_' ount, 157 | #define glDisa blGLboolean traensVpeorsteexAttribArray_ , const GLfloatg l*Dviasablelue) OVertexAttribArray PENGL_DEPR | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here CA TED(10.0, 12918 | extern void glDisableVertexAttr0.14); | ^ ibArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:In file included from game/projs.cpp:113: :In file included from game/game.hnote: :expanded from macro 'GLE_ATTRIBPOINTER'4 : 73 | gIn file included from lengine/engine.hVertexAttribPoin:t92e: rengine/texture.h_:(440i:n83d:e xwarning: ,'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] size, type, 440normalized, stride | , data); \ | ^ shared/glexts.h:186:v32: note: expanded from macro 'glVertexAttribPointer_' oid 186s | e#tdve(fcionnes tg liVnetrtexAttribPointe r_ glVertex*AittribPoi,n tier | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: nt'glVertexAttribPointer' has been explicitly marked deprecated here n 2916= | e1x)t e{ ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } r| ^ n vshared/glexts.ho:147:23: note: expanded from macro 'glUniform1iv_' 147id glVertexAtt | ribP#define glUniforom1iinter (GLuint indev_ glUniform1x, GLint sizie,v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | GeLxetneurmn tvyope, GLboolean normaid glUniformlized, GLs1iv (GLiizneti lsotcration, GLsizeidi eco,u const Gnt, consLtv oGiLdi n*pointer) OPENtG L*_vDalEuPeR)E COAPTEENDG(L1_0D.0E, 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:In file included from 5game/projs.cpp:: 1warning: : 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/game.h:4: In file included from engine/engine.h :8592 | : engine/texture.h : 441 :G84L: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderEParamBinding *b = resol_ve(); if(b) glUniform3iv_(b-A>lToTcR,IBPOINTE Rn(,b ov->v)neind;e } | ^ shared/glexts.h:x149:23: note: expanded from macro 'glUniform3iv_' 149 | #def, ATTRIine glUniB_BfOoNrEmI3NiDvE_X, GL_FALSE, glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h4, GL_UNS:I2948G:N13E:D _note: B'glUniform3iv' has been explicitly marked deprecated hereY TE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | sta tic inline void enabl2948e | extern v#o#inda mgel(Uniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRE) { pCATED(10.0, 10r.e1p4a)r;e ; | g ^l EnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnabIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.hleVertexAt:t442r:i85b:A rwarning: r'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a y_ glEnableVertexAttri bA442r | r a void setv(consty | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917i | vec2 *v, ienxtern voti d glEnableVertexAttnribA r=ray (GLuint i1n)d { ShaderParamBinding *b = resolvee(); if(b) glUniform2iv_(b->loc, n, v->xv)); O } | ^ shared/glexts.h:148:23: note: PENGL_Dexpanded from macro 'glUniform2iv_'E PRE C148A | T#EdDe(f10.0, 10.14); | ^ ine glUniform2iv_ glUniform2iv | ^ In file included from game/scoreboard.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h::2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUni85fo:r5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_Am2iv (GLintT locatTRIBPOINTER(boneindex, ATTRIB_iBoOnN, GLsizei couEINDEX, GL_FALSE, 4, GnLt_,U NcSoInGsNtE DG_LBiYnTtE ,*value) OPENGL_DEPRE C)A | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' TE D70( | 1 0 . static i0n,line void disable #1#0n.a1m4e)() { glDis; | ^ ableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #deIn file included from game/projs.cpp:1: In file included from game/game.hfine glDisableVer:texAttribArray_ glDi4: In file included from engine/engine.h:92: engine/texture.h:443:85sableVertexAttribArray :| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vwarning: oid'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisabl e443V | void setv(ecrotnesxtA tivec4 *v, int n = 1) { ShaderParamBindingt *ribArray (GLuintb i=n derx)e sOoPlEvNGL_e(); if(DEPRb) glUEniform4iv_(b->loc, n, v->v); } | C ^A TED(10.0, shared/glexts.h1:0150.:14); | ^ 23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^In file included from game/scoreboard.cpp:1: In file included from game/game.h:4 : In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUnengine/engine.hiform4iv (GLin:t5 : lIn file included from oshared/cube.hc:a72t: ishared/glemu.ho:n85,: 5G:L swarning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]z 85 | GLE_ATTRIBPOINTER(boeneindie x, ATTRIB_BOcNoEuInt, const GLint *vaNDEX,l uGeL)_FALSE, OPENGL4_,D EGPLR_EUCATEDN(S1I0G.N0E, 10.14); D| _ ^B YTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENIn file included from GL_DEPgame/waypoint.cppR:E1C: AIn file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TED 422 | case( GL1_FLO0.0,A 1T: glUniform0.141f_(b->loc, x); break; | ^ ); shared/glexts.h| : ^135 :22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(v voiertex, ATTRIB_VERdT EsXeti(int x = 0, int) y | = ^ 0, inshared/glemu.ht: 48z:49 := note: 0expanded from macro 'GLE_INITATTRIBF', int w 48= | 0 ) { s e static inline void name(ctontsc( x&,v )y ,{ zg,l Vwe)r;t e}x A | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:ttrib313f:v _(index, v.v); note: } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_''glUniform1f' has been explicitly marked deprecated here 168 | #define g2934l | extern vVertexAttrib3fv_ glVerteoxAttirib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here d 2895 | extern glUniform1f (GvLoid glVertexAttrib3fvint location ,( GGLLufilnota ti nvd0e)x ,O PcEoNnGsLt_ DGELPfRlEoCaAtT E*Dv()1 0O.P0E,NGL_DEPRECAT 10.14); E| ^D (10.0, 10.14); | ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case In file included from Ggame/weapons.cppL_FLOAT_VEC2:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h::72: shared/glemu.hg:l55U:n5i:f owarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m 2f_(b -55> | l o c GLE_INI, Tx,A TyT)R;I BbF(vertex, ATTreak; | ^R IB_VERTEshared/glexts.h:136:22: note: Xexpanded from macro 'glUniform2f_' ) | ^ shared/glemu.h:13649 | :#58d:e fnote: iexpanded from macro 'GLE_INITATTRIBF'n e glUniform2f_ g lUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:1349 | sta:t inote: c'glUniform2f' has been explicitly marked deprecated here inline void n a2935m | ee(xctoenrsnt vvoeicd &gvl,U nfilfooartm 2wf) (GLint locati{o ng,l VGeLrftleoxaAtt tvr0i,b 4GfL_f(lionadte xv,1 )v .OxP,E NvG.Ly, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' _171 | #definDeE PgRlEVCeArTtEeDx(A1t0t.r0i,b 41f0_. 1g4lVertexAt)trib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908;:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern | ^ void glVertexAttrib4f (GIn file included from Lgame/waypoint.cpp:1: In file included from game/game.huint index, GLfloat :x, G4L: fIn file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l 424 | oat y, GLfloat z, GLfloat w ) O PcEaNsGeL _GDLEPRECATED(10_FLOAT_VEC3:. 0g,lU 10.14); | ^ niform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137In file included from | #game/weapons.cppde:fine g1l: UIn file included from ngame/game.h:4: In file included from engine/engine.hi:f5o: rIn file included from mshared/cube.h3:f72_: shared/glemu.hg:l55U:n5i:f owarning: r'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m 3f 55| | ^ GLE_INITAT TRIBF(v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here ertex, 2936 | extern voAiTTRIB_VdE RgTlEUXn)i f o| r ^m 3f (shared/glemu.hG:L50i:n50t: lnote: oexpanded from macro 'GLE_INITATTRIBF'c ation , GLfloat v0, GLfloat v1, GL50floa | t static inline voivd name(const vec2 &v) { glVertexAtt2rib2fv)_ OPENGL_(index, v.v); } \ | ^ Dshared/glexts.h:EPRECATED(10.0, 10.14)164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | ;# d e| f ^i ne glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:288992 | : eengine/texture.hx:t425e:r33n: vwarning: o'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i d 425 | g l V e r t e x Actatsrei bGL_FLOAT_VEC4:2 glUniform4f_(b->lofcv, x(,G Lyuint index, , z, wc);onst GLfloat *bvrea)k ;O PENGL_DEPRE C| A ^T ED(10.0shared/glexts.h,:138:22: note: expanded from macro 'glUniform4f_' 138 | # d10.14); | ^ efine glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72extern void glUniform4f (GLint loca: tishared/glemu.ho:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n, G L55float v0 | , GLE_INITATT RIGBF(verLtfloat ex, ATTRIB_VERTEv1, GLfloat v2, GLfloat Xv3) )O P ENGL_DEPRECATED(10.0, 10.14); | ^ | ^ In file included from shared/glemu.hgame/waypoint.cpp::511:: 50In file included from :game/game.h :4: In file included from engine/engine.h:note: expanded from macro 'GLE_INITATTRIBF' 92: engine/texture.h :427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | 51 | s t a t i c icnalsien eG Lv_oIiNdT :n a m e ( c o n st vec4glUnifo r&mv1)i _{( bg-l>VleortexAttrib4fv_(indc, ex, v.v); } | ^ xshared/glexts.h):;172 :b28r:e anote: kexpanded from macro 'glVertexAttrib4fv_'; | ^ 172 | #shared/glexts.hd:e143f:i22n:e note: gexpanded from macro 'glUniform1i_'l 143 | #define glUniform1Vertexi_ glUniformAttrib4fv_ gl1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: VertexAtnote: 'glUniform1i' has been explicitly marked deprecated here trib4 2938 | extern vofv i| ^ d glUniform1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:i note: ('glVertexAttrib4fv' has been explicitly marked deprecated hereG Lint l o2909c | aetxitoenr,n GLint v0v)o OPENGL_DEPRECiAdT EgDl(V1e0.r0t,e 10.14); | x ^A ttrib4fv (GLuint index, cIn file included from game/waypoint.cppo:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_Vnst GLflEoat *v) OPC2: ENGL_DEPR EC AglUniTED(10.0, f10o.r1m42)i;_ (b->lo c| , ^ x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from 2939shared/cube.h::1372:: shared/glemu.hnote: :'glUniform2i' has been explicitly marked deprecated here 2939 | extern voi56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | dGLE_INITATTRIBF(color, ATTRIB_C OLOR) | ^ glUniform2i (GLshared/glemu.hi:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRnt locaIB(natiome, index, f,n, GLint v0, GL ifnlto avt1)) \O P E| N ^G L_DEPRECATED(10.0, 10.14); | ^shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name#In file included from #game/waypoint.cpps:u1f: In file included from game/game.h:4: In file included from engine/engine.h:92: fengine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ix(type x) { glVertexAttrib1## 431 | suffix## _ (in case GLdex, x); } \ | ^ _INT_:173:1: note: expanded from here V 173 | glVertexAttribEC3: 1f_ | ^ shared/glexts.h:159:27:g lnote: expanded from macro 'glVertexAttrib1f_' 159 | #Uniform3define i_(b->loc, x, y, glVertexAttrib1f_z); break; glVertexAttrib1f | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | shared/glexts.hextern void glVertexAttrib1f (GL:uint inde145x:,22 :G Lnote: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | fextleorat x) OPENGL_DEPRnEC void gAlTUEniform3i (GLint locatioD(10.0, 10.14); | ^n , GLint v0, GLint v1, GLint v2) OIn file included from Pgame/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.hENGL_DEPREC:ATED(10.0, 10.14); | ^ 72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIIn file included from game/waypoint.cpp:1: In file included from game/game.h:4BF(color, ATTRIB_COLOR) | ^ shared/glemu.h: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | :47:9 : note: expanded from macro 'GLE_INITATTRIBF' case G 47 | GLE_INIL_TIANTTT_RVIEBC(4n:a m e, index, f, float) \ | ^ glUshared/glemu.hn:iform4i_(b-43:59: note: expanded from macro 'GLE_INITATTRIB' > 43 | lo static inline cv, x,o iyd, name##suf z, w); break;fix(type x, typ | e ^ y) { glVertex shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' A146 | #define glUnittrib2##suffix#f#_o(rm4i_ glUniform4i | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941n:d13e:x, x, y); } \ note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUnif o| ^ :176:1: note: expanded from here 176rm4i (GLint locat | igolnVertexA,t tGrLib2f_ int v0, GLint v | ^ shared/glexts.h:1631:,27: note: expanded from macro 'glVertexAttrib2f_' 163 | #d GLint v2, GLint v3e) fOPENGL_DEPRECATED(10.0, 10.14); | ^ ine glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/crypto-standalone.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/geom-standalone.o shared/geom.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/command-standalone.o engine/command.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | int comtype = CODE_COM, numargs = 0; | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/irc-standalone.o engine/irc.cpp engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ 4 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/master-standalone.o engine/master.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/server-standalone.o engine/server.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o game/server-standalone.o game/server.cpp engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/genkey.o engine/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5899 | if(n&0x800000) n |= -1<<24; | ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 5910 | if(n&0x800000) n |= -1<<24; | ~~^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp 111 warnings generated. In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coloclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp r, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | glGenBuffers_(1, &quadindexes); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 70 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 71 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | glDrawArrays(GL_QUADS, offset*4, count*4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 | glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 165 | glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 170 | glEnableVertexAttribArray_(a.type); | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 177 | glDisableVertexAttribArray_(a.type); | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 254 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 266 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 268 | glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 277 | glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 279 | else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 281 | else glUnmapBuffer_(GL_ARRAY_BUFFER); | ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' 107 | #define glUnmapBuffer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 305 | glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); | ^ shared/glexts.h:95:28: note: expanded from macro 'glMultiDrawArrays_' 95 | #define glMultiDrawArrays_ glMultiDrawArrays | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here 2838 | extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 309 | else glDrawArrays(primtype, start, numvertexes); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 317 | for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 339 | if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 341 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void en99 warnings generated. able##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] 116 | if(n & (1<<28)) n |= -1<<28; | ~~^ 71 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -o genkey_native engine/genkey.o shared/crypto-standalone.o In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ In file included from engine/blend.cpp:1: In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/engine.h::2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | 5e: xIn file included from tshared/cube.he:r72n: void glVertexshared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLEA_tItNrIib2f (TGALTuTiRnItB Fi(vertex, ATTRIB_VERTEX) | ^ ndexshared/glemu.h,: 47G:L9f:l onote: expanded from macro 'GLE_INITATTRIBF' 47 | at x, GLfloat y ) GOLPEE_NIGNLI_TDAETPRECATED(10.0, 10.14); | ^ TRIB(name, index, f, floatIn file included from )engine/bih.cpp :\1 : In file included from | engine/engine.h ^: 5: In file included from shared/cube.h:72shared/glemu.h: :shared/glemu.h42::5551::5 :note: expanded from macro 'GLE_INITATTRIB'warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | 42 | G L E _ I NsItTaAtTiTcR IiBnFl(ivneer tveoxi,d AnTaTmReI#B#_sVuEfRfTiExX()t y p| e ^ x) {shared/glemu.h :g47l:V9e:r tnote: eexpanded from macro 'GLE_INITATTRIBF'x Attr i47b | 1 # # s u f f ix##_(index, x); } \ | ^ :161:1: note: expanded from here GLE_I161N | IgTlAVTeTrRtIexAttrib1f_ | ^ B(name, index, f, floashared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #td)e f\i n e glVertexAttrib1f_ | ^ shared/glemu.h:44:67:glVertexA tnote: texpanded from macro 'GLE_INITATTRIB'r ib1f | ^ 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern voiud glVertexAttrib1f (GLufifix##_(inndte xi,n dxe,x ,y, z); } \ | ^ GL:f167l:o1a:t note: xexpanded from here) OPEN G167 | glVertexLA_tDtErPiRbE3CfA_T E D| (^1 0.0shared/glexts.h,: 1671:027.:1 4note: )expanded from macro 'glVertexAttrib3f_'; | 167 | #define ^ glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: In file included from engine/blend.cpp:1: In file included from engine/engine.h:note: 5'glVertexAttrib3f' has been explicitly marked deprecated here: In file included from shared/cube.h:72: shared/glemu.h:55:5: 2894 | warning: e'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x tern 55v | o i d glVertexAttGLE_INITATTRIBF(verib3frt (GLuex,i AnTtT RiInBd_eVxE,R TGELXf)l o a| t x, GLflo ^a t y, GLshared/glemu.hf:l47:o9a:t note: z) OPENGL_DEPRECATEDexpanded from macro 'GLE_INITATTRIBF' (471 | 0 . GL0, 10.14); | ^ E_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 59shared/glemu.h:55:: 5note: expanded from macro 'GLE_INITATTRIB' 43 | : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] s t55a | t ic inline void name##suffix(type x , GtLyEp_eI NyI)T A{T TgRlIVBeFr(tveexrAttetxr,i bA2T#T#Rsuffix##_(index,I xB,_ VyE)R;T E}X )\ | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45: 75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void| ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ nshared/glexts.hame##su:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertfexAttrib2f_ glVertfexAttrib2f | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:(2888t:y13p: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern voie x, typed y, typ eglV z, type w) { glVertexAttrib4##suffix##_(index, ex, rtexAttriby, z, w); } | ^ :170:1: note: expanded from here 170 | glVer2ftexAttrib4f_ | ^ (shared/glexts.h:171:27: note: Gexpanded from macro 'glVertexAttrib4f_'L uint in 171 | #define glVdertexAttrib4f_ glVeertx,e GLxAttrib4ffloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G 55 | GLE_INITATTRIBF(vertex, LATfTlRoIat x, GLfloatB_VERTEX) | ^ y, GLfloat z, GLfloat w) OPENGL_DEPRECATED (10.0shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' , 1470 | . 14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(tyIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:pe x,5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLtEy_pIeN IyT,A TtTyRpIeB Fz() { glvVeerrttex, ATTRIB_VERTEX) e| x ^A ttrshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ib3##su f48f | i x # # _ ( i n dsetxa,t ixc, iyn,line void name(const vec &v) { glVertexAttrib3fv_(inde z); } \ x| ^, v.v); } \: 167 :| 1 ^: shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'note: expanded from here 168 | 167 | glVertexA#tdterfiibn3ef _g l V| e^r texshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttribA3f_ glVertexAttrib3f | ^ ttrib3fv_ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hVerte:x2894A:t13t:r inote: b'glVertexAttrib3f' has been explicitly marked deprecated here3 fv | ^ 2894 | ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13tern v:o inote: d'glVertexAttrib3fv' has been explicitly marked deprecated here glVert 2895 | extern exAttrivbo3ifd (gGlLVueirntte xiAntdterxi,b 3GfLvf l(GLuint index, const GLfloat *v) OPENGL_DoEPaRtE CxA,T EGDL(f1l0o.a0t, y1,0 .G1L4f)l;o a t| ^z ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAIn file included from engine/blend.cpp:1: In file included from engine/engine.h:TTRIBF5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (ve r55t | e x , AGLE_INITATTRIBF(TTRIB_VERTEX) | vertex, ^ ATTRshared/glemu.hI:B49_:V58E: note: expanded from macro 'GLE_INITATTRIBF' RTEX) | ^49 | shared/glemu.h : 47 :s9t:a tic inline void name(const vec note: expanded from macro 'GLE_INITATTRIBF' 47 | &v, float w) { gl GVertexAttrib4f_L(Ei_nIdNeIxT,A TTRIB(name, index, f, float) \ | ^ vshared/glemu.h:45:75: .xnote: expanded from macro 'GLE_INITATTRIB' 45 | stat,ic inline vvoid name##suffix(t.y, v.z, w); ype x, ty}p e\ y ,| type z, type w) { glVertexAtt ^rib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVershared/glexts.htexAttrib4f_ | ^ shared/glexts.h:171:27: :note: expanded from macro 'glVertexAttrib4f_' 171 | 171:27: note: expanded from macro 'glVertexAttrib4f_' #def i171n | e# define glVertexAgtltVreirbt4efx_A tgtlrVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908i:13: note: b4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | 2908e | xetxetrenr nv oviodi dg lVertexAttrib4f (GLuint index, GLfloat x, glVertexAGtLtfrlioba4tf y(,G LGuLifnlto ait z, GLfloat w) OPndex, GLfloatENGL_DEPRECATED (1x0.0, 10., GLfloat y1,4 GLfloat z, GLfloat w) OP)E;N G L| _ ^D EPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/blend.cpp:1 55 | G: LIn file included from Eengine/engine.h_:I5N: IIn file included from Tshared/cube.hA:T72T: Rshared/glemu.hI:B55F:(5v:e rwarning: t'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x, A55T | T R I B _GVLEER_TIENXI)T A T| T ^R IBF(vshared/glemu.he:r50t:e50x:, note: Aexpanded from macro 'GLE_INITATTRIBF'T TRIB_V E50R | T E X ) | ^ stshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' at i48c | i n l i n e vsotiadt inca mien(lcionne void name(consstt vveecc2 &&vv)) {{ ggllVVeerrtteexxAAttttrriibb32ffvv__((iinnddeexx,, vv..vv));; }} \\ | | ^ ^ shared/glexts.h:shared/glexts.h168::16428::28 : note: expanded from macro 'glVertexAttrib2fv_' 164 | #dnote: eexpanded from macro 'glVertexAttrib3fv_'f ine 168g | l#VdeerftienxeA tglVertexAttribt3rfivb2fv_ glVertexAttrib2fv | ^ _ g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Luint index, const GLfloat *v) OPENGL_2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here DEPREC A2895T | EeDx(t1e0r.n0 ,v o1i0d. 1g4l)V;e r t| e ^x Attrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);In file included from engine/bih.cpp :| 1 ^: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from Eshared/cube.hX:)72 : shared/glemu.h| : ^55 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | shared/glemu.h :G51L:E50_:I Nnote: Iexpanded from macro 'GLE_INITATTRIBF'T ATTRI B51F | ( v e rtex, ATTRIB _ V static inline void name(const vec4 &v) ERTEX) { gl | ^ Vershared/glemu.ht:e49x:A58t:t rnote: iexpanded from macro 'GLE_INITATTRIBF'b 4fv_(index, v.v )49; | } | ^ stshared/glexts.ha:t172i:c28 :i nnote: lexpanded from macro 'glVertexAttrib4fv_'i ne 172 | #define glVertevoid name(xcAotntsrti bv4efcv _& vg,l Vfelrotaetx Awt)t r{i bg4lfVve r t| e ^x Attrib4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extef_(index, v.x,r vn. yv,o ivd. zg,l Vwe)r;t } \ | ^ shared/glexts.h:e171x:A27t:t rnote: iexpanded from macro 'glVertexAttrib4f_'b 4fv 171( | G#Ldueifnitn ei ndex,glVe const rGtLefxlAttrioat b*4vf)_ OglVerPtEeNxGL_DEPARtEtCrAiTbE4Df( | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:02908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exte.r0n, v1o0i.d1 4g)l;V e r| t ^e xAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5:E warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N GL_D E56P | R E C A TGELDE(_1I0N.I0T,A T1T0R.I1B4F)(;c o l| o ^r , ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ In file included from shared/glemu.hengine/blend.cpp::421:: 51In file included from :engine/engine.h :note: expanded from macro 'GLE_INITATTRIB' 42 | 5 : In file included from shared/cube.h : 72 : stashared/glemu.h:55:5t:i cwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nlin e55 | v o i d GnLaEm_eI#N#IsTuAfTfTiRxI(type x) { glVertBF(vertex,exAttrib1##suffix##_(index, x); } \ | ^ :ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 173: 50 | 1 : note: expanded from herestatic inline 173 | glVertexAttrib1 fvoid name_( c o| n^s tshared/glexts.h:159:27: note: vexpanded from macro 'glVertexAttrib1f_'e c2 & v159) | #define glV e{r tgelxVAetrttreixbA1f_ glVertexAttrib1f | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: t'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern voird glVertexAttrib1ifb2fv_(index ,( GvL.uvi)n;t }i n\d e x| , ^ GLflshared/glexts.ho:a164t: 28x:) note: Oexpanded from macro 'glVertexAttrib2fv_'P ENGL _DEPRECATED(1641 | 0#.d0e,f i1n0e. 1g4l)V;e r t| e ^x Attrib2fv_ glVertexAttrib2fv | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/bih.cpp::28891:: 13In file included from :engine/engine.h :note: 5'glVertexAttrib2fv' has been explicitly marked deprecated here: In file included from shared/cube.h:72: shared/glemu.h :56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 562889 | | e x t eGrLnE _vIoNiIdT AgTlTVReIrBtFe(xcAotltorri,b 2AfTvT R(IGBL_uCiOnLtO Ri)n d e| x ^, shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' co n47s | t G L f l o GLE_INITATTRaIBt (*v) name, index, f, float) O\ P E| N ^ GLshared/glemu.h_:D43E:P59R:E CATED(10.note: expanded from macro 'GLE_INITATTRIB' 43 | 0 , 1 0 . 1 4s)t;a | ^ tIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:i cwarning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' n 51 | line void n stataic inline void name##suffix(type x, type y) { mglVee(rctoenxsAttrib2##suffix##_(index, x, y); } \ | t vec ^ 4: 176&:v1: note: expanded from here ) 176{ | glVegrltVeexrAttetxAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' rib4 fv_(index, 163 | #definve. vg)l;V e} | ^ shared/glexts.h:172r:t28e:x Anote: texpanded from macro 'glVertexAttrib4fv_'t ri 172 | #define glVertexAttrib4fv_ glVertexbAttrib2f_ 4glfVv | ^ ertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2909t:r13i:b2f | ^ note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttrib4fv' has been explicitly marked deprecated here: 2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here2909 | exter n2888 | veoxitde rgnl Vveoritde xgAltVterib4fv (GLuint index, const GLfloartexAttrti b*2vf) (OGPLEuNGL_DEPRECiAnTtE Di(n1d0e.x0,, G1L0f.l1o4a)t; x ,| ^G Lfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIBIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h_COLOR) | ^ shared/glemu.h:47::972:: shared/glemu.hnote: :expanded from macro 'GLE_INITATTRIBF'56 :5: 47 | Gwarning: L'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E _INI T56A | T T R I BG(LnEa_mIeN,I TiAnTdTeRxI,B Ff(,c oflloor, ATTRIB_COLOR) | ^ ashared/glemu.ht:)47 :\9 : | note: ^expanded from macro 'GLE_INITATTRIBF' shared/glemu.h: 4247: | 51 : note: expanded from macro 'GLE_INITATTRIB' GL E42_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44: | 67: note: expanded from macro 'GLE_INITATTRIB' 44 | stati stac inline vtico iidn lniane void name##mseu#ffix(type #suffix(type xx) { glVert,e xtAytpter iyb,1 #t#yspuef fzi)x #{# _g(liVnedretxe,x Axt); } \ | ^ trib3##suf:f173i:x1#:# _note: (expanded from herei nde x173, | gxl,V eyr,t ezx)A;t t} \ | r ^i b1f_ | ^: 179:1shared/glexts.h:: 159note: :expanded from here27 : note: expanded from macro 'glVertexAttrib1f_'179 | glV e159r | t#edxeAftitnrei bg3lfVertex_A t trib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882| ^ :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVshared/glexts.hertexAttrib1f (GLuint index,: 167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ GLfloat x) glVOePrEtNeGxLA_tDtErPiRbE3CfA T E| D ^( 10.0, 10.14);/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2894| : ^13 : note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint indexIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: ,In file included from shared/cube.hG:L72f: lshared/glemu.ho:a56t: 5x:, warning: G'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L floa t56 | y , G LGfLlEo_aItN IzT)A TOTPREINBGFL(_cDoElPoRrE,C AATTETDR(I1B0_.C0O,L O1R0). 1 4| ) ^; | ^shared/glemu.h :47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ In file included from | engine/bih.cpp ^: 1: shared/glemu.hIn file included from :engine/engine.h43::559: :In file included from shared/cube.hnote: :expanded from macro 'GLE_INITATTRIB'72 : shared/glemu.h:56:5: 43warning: | 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | s t aGtLiEc_ IiNnIlTiAnTeT RvIoBiFd( cnoalmoer#,# sAuTfTfRiIxB(_tCyOpLeO Rx), t| y ^p e yshared/glemu.h): 47{: 9g:l Vnote: eexpanded from macro 'GLE_INITATTRIBF'r texA t47t | r i b 2 # # s u fGfLiEx_#I#N_I(TiAnTdTeRxI,B (xn,a mye),; i}n d\e x ,| ^f , floa:t176): 1\: note: | expanded from here ^ shared/glemu.h :17645 | :g75l:V enote: rexpanded from macro 'GLE_INITATTRIB't 45 | statiexAttrib2f_ | ^ shared/glexts.h:163:c i27n: linnote: eexpanded from macro 'glVertexAttrib2f_' void163 na | #define glVertexAttrib2f_me##suf fgilxV(etrytpeex Axt,t rtiybp2ef y ,| ^t ype /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here z, t y2888p | ee xwt)e r{n gvloVied glVertexAttrib2frtexAttrib4# (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ #suffix##_(index, x, y, z, w); } | ^ In file included from :182:1: note: expanded from here 182 | glVertexAengine/blend.cpptt:r1i: bIn file included from 4engine/engine.hf:_5 : In file included from | shared/cube.h^: 72: shared/glemu.hshared/glexts.h::56171::527:: warning: note: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttrib4f_' 17156 | | # d e f iGnLeE_INITATTRIBF(colo rg,l ATTRIB_COLOR) | ^ shared/glemu.h:47VertexAttrib4f_ glVertexAttrib:4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern 9v: note: expanded from macro 'GLE_INITATTRIBF' oid glVert 47 | exAttrib4 f ( GGLELui_INInt indTATTRIB(name, inex,dex, f, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPEN float)G L_DEPRECATED(10.0,\ 1 0 .| 1 ^4); | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:note: 72: expanded from macro 'glVertexAttrib3f_'shared/glemu.h: 56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 16756 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ | shared/glemu.h:48#defin:e49 : gnote: expanded from macro 'GLE_INITATTRIBF' 48 | static inlinel void name(const vec &v) { glVertexAVetrtrib3fv_(index, v.v); } \ t | ^ex Attshared/glexts.hrib3f:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVe_ glVrtexAttrib3fv_ glVertexAertexAttrib3f | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894trib3fv | ^: 13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:glVertexAttrib3f (GLuint index, GLflo13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *avt) OxPENGL_DEPRECAT,ED(10.0, 10.14); | ^ GLfloat y, GLfloat z) OPENGL_DEPRIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56ECATED(1 | 0 .0, 10 . GLE_INITATTRIBF(color14); , ATTRIB_COLOR) | ^ shared/glemu.h:49:| 58: note: expanded from macro 'GLE_INITATTRIBF' ^ 49 | static inline void name(const vec &v, float wIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h): 72{: shared/glemu.hg:l56V:e5r:t ewarning: x'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttri b564 | f _ ( i nGdLeEx_,I NvI.TxA,T TvR.IyB,F (vc.ozl,o rw,) ;A T}T R\I B _| C ^O LORshared/glexts.h): 171 :| 27 ^: note: expanded from macro 'glVertexAttrib4f_'shared/glemu.h 171 | #define glVe:r47t:e9x:A tnote: texpanded from macro 'GLE_INITATTRIBF'r ib4 47 | GLE_INITATTRf_ IgBl(Vname, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' e r45texA | statttrib4fi c i| n ^ line void name##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hsuffix(type x, :2908:13:t ype y, type z, type w) { glVertexAttrib4##suffix##_(indexnote: , x, y, 'glVertexAttrib4f' has been explicitly marked deprecated here z, w); } | ^ :182:1: note: expanded from here 2908 | exter 182 | glnVertexAttrib4f_ | ^ shared/glexts.hv:o171i:d27 :g lnote: Vexpanded from macro 'glVertexAttrib4f_'e rte x171A | t#tdreifbi4nfe (gGlLVueirntte xiAntdterxi,b 4f_ glVertGeLxfAltotarti bx4,f G L| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here float 2908y | ,e xGtLfloat z, GLfloat w) OPENern void glVertexAtGtrib4f (GLuint index, GLfloat x, GLfloatL y_,D EGPLRfElCoAaTtE Dz(,1 0G.L0f,l o1a0t. 1w4)) ;O P E| N ^G L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) In file included from | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | engine/blend.cpp static inline vo:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5i:d warning: n'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me(con 56 | s t vec2 &v) { glVertexAttrib2fv_(i ndex, v.Gv); }L E_IN\I | ^ TATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.hshared/glexts.h::48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v164:.28: note: expanded from macro 'glVertexAttrib2fv_' v164); } \ | | #define glVertexAttrib2fv_ glVert ^exA ttrib2shared/glexts.hfv: 168:28: note: expanded from macro 'glVertexAttrib3fv_' | ^ 168 | #/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hdefine glVertexAttrib3fv_ glVertexAttrib3fv | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | 2889 | eextern void glVertexAttrixtbern voi3fv (d glVGeLuint index, cornst GLfloattexAt *trivb2f)v (GLuint index, co nst GLfloat *v) OPOENPGELN_GDLE_PDREEPCRATEEDC(A1T0E.D0(,1 01.00.,1 41)0;. 1 4| ) ^; | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5In file included from : engine/blend.cppIn file included from :shared/cube.h1:: 72In file included from : engine/engine.hshared/glemu.h::556: :In file included from 5shared/cube.h: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_ | INITAT TR IGBFLE_(IcolorNITAT,TRIBF(co lAoTrT,R IABT_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' T RIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inli49n | e vo i d name(const v esct4a t&ivc) i{n lgilnVee rvtoid name(conesxAttrib4fv_(int vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ dshared/glexts.h:171:27e:x, v.v note: expanded from macro 'glVertexAttrib4f_' ); 171} | # d| e ^f ine shared/glexts.hg:l172V:e28r:t enote: xexpanded from macro 'glVertexAttrib4fv_'A ttri b1724 | f#_d egfliVneer tgelxVAetrttreixbA4tft r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here i 2908 | exterb4nfv_ g void glVertexAttrib4f (GLluVint index, GLfloat x, GLfloat y, GeLfloratte xzA,t tGrLifb4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:loat w) OPEN13G: Lnote: _'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | exDtEPRECATeErn voidD (g1l0V.e0r,t e1x0.14); | ^ Attrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLIn file included from Eengine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h_:INITATTRIBF(72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | color GLE_INI,T AATTTTRRIIBBN_(CcOoLlOoRr), A| T ^T RIB_Cshared/glemu.hO:L50O:R50,: unote: expanded from macro 'GLE_INITATTRIBF' 50 | static ib, uchar, 255n)l i n| e ^ voidshared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' n53a | m e ( c o n s t svteact2i c& vi)n l{i ngel Vveoritde xnAatmter#i#bs2uffvf_i(xi(ntdyepxe, xv,. vt)y;p e} y\, t| y ^p e z, type w = shared/glexts.hd:e164f:a28ultw) {: note: expanded from macro 'glVertexAttrib2fv_' 164 | # defignelVertex AglVertexAttritb2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated heret ri 2889 | extern void glVertexAttrib2fv (GLuint b4iNn##dex, sconst GLufffix##_(index, x, yl, z, w); } | ^ :3:1: note: expanded from hereoat *v) OPEN GL_DEPRECATED(10.0 ,3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:18210:29: note: expanded from macro 'glVertexAttrib4Nub_'.14); | ^182 | #define glVertexAttrib4Nub_ g lVertIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:exAttrib456N:5ub: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_IN I T| A ^T TRIBF(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | cextern voiodl ogrl,V eArTtTeRxIABt_tCrOiLbO4Nub (GLuint index, GLubytRe) x ,| ^G Lubyshared/glemu.ht:e51 :y50,: Gnote: Lexpanded from macro 'GLE_INITATTRIBF'u byte z, GLubyte w) OPENGL_DEPR 51 | staticE CATiEnDl(i10.0, 1n0e. 1v4o)i;d n| a ^m e(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #deIn file included from fengine/bih.cppi:n1e: In file included from gengine/engine.hl:V5e: rIn file included from tshared/cube.hexAttrib4fv_ glV:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ert 58 | staetxiAct tirnline voidi bc4oflor(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB:_2909C:O13L:O note: 'glVertexAttrib4fv' has been explicitly marked deprecated here R ,2909 | ve.xxt,e rvn. yv,o ivd. zg,l Vaelrptheax)A;t t}r i b| 4 ^f v (GLshared/glexts.hu:i182n:t29 :i nnote: dexpanded from macro 'glVertexAttrib4Nub_'e x, c o182n | s#td eGfLifnleo agtl V*evr)t eOxPAEtNtrib4Nub_ glGVLe_rDtEePxRAEtCtArTiEbD4(Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:02901.:013,: 1note: 0'glVertexAttrib4Nub' has been explicitly marked deprecated here. 14); | 2901 ^ | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:t72e: shared/glemu.hz:,57 :G5L:u bwarning: y'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t e w) O57P | E N G L _GDLEEP_RIENCIATTAETDT(R1I0B.N0(,c o1l0o.r1,4 )A;T T R| I ^B _COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(typIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5e x, t: ypeIn file included from shared/cube.hy:,72 : tshared/glemu.hy:p59e: 48z:, warning: t'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]y pe w = d e59f | a u l t ws)t a{t igcl VienrltienxeA tvtoriidb 4cNo#l#osru(fcfoinxs#t# _b(viencd4e x&,v )x ,{ yg,l Vze,r twe)x;A t}t r i| b ^4 Nubv_(:A3T:T1R:I Bnote: _expanded from hereC OLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 3 | gl V183e | r#tdeexfAitnter igbl4VNeurbt_e x A| t^t rib4shared/glexts.hN:u182b:v29_: gnote: lexpanded from macro 'glVertexAttrib4Nub_'V erte x182A | t#tdreifbi4nNeu bgvl V e| r ^t exAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2902b:413N:u bnote: _'glVertexAttrib4Nubv' has been explicitly marked deprecated here glVer t2902e | xeAxttterrinb 4vNouibd g| l ^V erte/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2901t:t13r:i bnote: 4'glVertexAttrib4Nub' has been explicitly marked deprecated hereN ubv (GL u2901i | netx tienrdne xv,o icdo ngsltV eGrLtuebxyAttet r*ivb)4 NOuPbE N(GGLL_uDiEnPtR EiCnAdTeExD,( 1G0L.u0b,y t1e0 .x1,4 )G;L u b| y ^t e y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOIn file included from Oengine/blend.cppR:D10: )In file included from engine/engine.h | : ^5 : In file included from shared/cube.hshared/glemu.h::7247: :shared/glemu.h9::58 :note: 66expanded from macro 'GLE_INITATTRIBF': warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | 58 | G L E _sItNaItTiAcT TiRnIlBi(nnea mveo,i di ncdoelxo,r (fc,o nfslto abtv)e c\ & v| , ^ ucshared/glemu.hh:a42r: 51a:l pnote: hexpanded from macro 'GLE_INITATTRIB'a = 25 542) | { g l V e r tsetxaAttitcr iibn4lNiunbe_( ATvoid name##suffix(tyTRIB_pCeO LxO)R ,{ vg.lxV,e rvt.eyx,A tvt.rzi,b 1a#l#pshuaf)f;i x}# # _| ( ^i nshared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertdexAttrib4eNub_ glVerxt,e xxA)t;t r}i b\4 N u| b ^ | ^:6:1: note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern v6o | igdl VgelrVteerxtAetxtArtitbr1if_ | ^ b4shared/glexts.h:159:Nub (G27Luin: note: expanded from macro 'glVertexAttrib1f_'t inde x, G159L | u#bdyte x,e fGiLnubytee gyl,V eGrLtubyteex Azt,t rGiLbu1bfy_t eg lwV)e rOtPeExNAttrib1f | G ^L _DEPRE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hC:A2882T:E13D:( 1note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e0x.tern void glVertexA0, 10.14); t| ^t rib1f (GLuint index, GLfloat x) OPENGL_DEPREIn file included from Cengine/blend.cppA:T1E: DIn file included from (engine/engine.h1:05.: 0In file included from ,shared/cube.h :1720: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline v.o1i4d) ;color | ^ (const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ In file included from shared/glexts.hengine/bih.cpp::1831:: 30In file included from :engine/engine.h :note: 5expanded from macro 'glVertexAttrib4Nubv_': In file included from shared/cube.h:72 183 | #define g: lshared/glemu.hV:e60r:t5e:x Awarning: t'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t rib4 N60u | b v_ glVertexA t t rGiLb4Nubv | ^ E_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hI:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here N I2902 | extern TvAoTiTdR IgBlFV(etretxecxoAotrtd0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, rfloat) \ | ^ shared/glemu.h:43:59:i note: bexpanded from macro 'GLE_INITATTRIB'4 Nubv (G L43u | i n t i n d e static inx, const GlLiunbey tveo i*dv )n aOmPeE#N#GsLu_fDfEiPxR(EtCyApTeE D(10.0, 10.14); | ^ x, typeIn file included from engine/blend.cpp:1: In file included from engine/engine.h y) { glVertexA:5: In file included from shared/cube.h:72: shared/glemu.h:60:t5trib2#:# swarning: u'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f fix##_(in 60 | GLE_INITATTRIBF(tdeexxc,o oxr,d 0y,); } \ | ^ :9:1: ATTRIB_TEXCOORD0) | note: ^expanded from here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163_:27: note: expanded from macro 'glVertexAttrib2f_' 163 | I#NdIeTfAiTne glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:TRIB(nam2888e, index,:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here f, 2888f | leoxatt) \ | ^ ernshared/glemu.h :v42o:i51d: gnote: lexpanded from macro 'GLE_INITATTRIB'V ertexA 42 | ttrib2f (GLuint ind ex, G Lsftlaotaitc xi,n lGiLnfel ovaoti dy )n aOmPeE#N#GsLu_fDfEiPxR(EtCyApTeE Dx()1 0{. 0g,l V1e0r.t1e4x)A;t t r| i ^b 1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB6_TEXCOORD0) | ^ | gshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | l GVLeEr_tIeNxIATtAtTrTiRbI1f_ | ^ B(namshared/glexts.he:,159 :i27n:d enote: xexpanded from macro 'glVertexAttrib1f_', f, f159l | o#adte)f i\n e | g ^l Veshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' rtex A44t | trib1f_ glV statiecr tienxlAitnter ivbo1ifd n| a ^m e##s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here uffi x2882( | teyxptern void glVertexAet txr,i bt1yfp e( GyL,u itnytp index, eG Lzf)l o{a tg lxV)e rOtPeExNAGtLt_rDiEbP3R#E#Csuffix##_(index, x, yA,T EzD)(;1 0}. 0\, 1| 0 ^. 14:12:1: note: expanded from here ); | ^ 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_'In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h :72: shared/glemu.h :16760 | :#5d:e fwarning: i'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e gl V60e | r t e x AGtLtEr_iIb3f_ glVertexAttriNITATTRIBb3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: F(texc'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern ovoord0, AiTdT RgIlBV_eTrEtXeCxOAOtRtDr0i)b 3 f| (GLuint index, GLfloat x ^, GLfloat y, GLflshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | o GLE_aItN IzT)A TOPENGTLR_IDBE(PnRame, inEdCeAxT,E Df(,1 0f.l0o, 10.14); | ^ at) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffixIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5(: tIn file included from yshared/cube.hp:e72 : xshared/glemu.h,: 60t:y5p:e warning: y'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) { g l60V | e r tex GLE_INITATTAttrib2##suffix##_R(indIeBxF,( txe,x cyo)o;r d}0 ,\ A | TTRIB_TE ^X COORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' :9:1 :47 | note: expanded from here GLE_INITATTRIB(name ,9 index, f, float) \ | ^ | shared/glemu.h:45:glVertexAttrib2f_ | ^ shared/glexts.h75:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f: note: expanded from macro 'GLE_INITATTRIB' 45_ glVertexAttrib2f | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void g l static inline vVoeirdt ename##sxuffix(tAttrib2f (GLuint indeype x, type y, x, GLfloat x, GLflotype z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, at y) OPENGL_DEPRECATED(10.0, 10.w1)4;) ;} | | ^ ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #dIn file included from eengine/blend.cppf:i1n: eIn file included from engine/engine.hg:l5V: eIn file included from rshared/cube.ht:e72x: Ashared/glemu.h:60t:t5r:i bwarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 4GfL_E _gIlNVIeTrAtTeTxRAItBtFr(itbe4xfc o o| r ^d 0, AT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:R2908I:B13_:T Enote: X'glVertexAttrib4f' has been explicitly marked deprecated hereC OORD0) 2908| | ^e xteshared/glemu.hr:n47 void gl:Ve9: note: expanded from macro 'GLE_INITATTRIBF' 47 | r t e x A t tGrLiEb_4IfN I(TGALTuTiRnItB (index, GLfloat x, GLfloat y, GLfloat z, name, indeGx, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | L f l o at w) OPENGL _ DsEtPaRtEiCcATED(10.0, 10.14); | inline ^ void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(indeIn file included from x, x, y, z); } \ | ^ :12:1: note: expanded from here engine/bih.cpp: 112: | In file included from gengine/engine.hl:V5e: rIn file included from tshared/cube.he:x72A: tshared/glemu.ht:r60i:b53:f _warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glexts.h60: | 167 : 27 : Gnote: Lexpanded from macro 'glVertexAttrib3f_'E _IN I167T | A#TdTeRfIiBnFe( tgelxVceorotredx0A,t tArTiTbR3IfB__ TgElXVCeOrOtReDx0A)t t r| i ^b 3f shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: 48note: | 'glVertexAttrib3f' has been explicitly marked deprecated here 2894s | tatic inline void name(const vecextern v &v) { glVertexAtotirdi bg3lfVve_r(tienxdAetxt,r ivb.3vf) (GLuint index, GLfloat x, GL;float y, GLflo a} t \z) OPENGL_DEPREC| A ^T ED(10shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'. 0, 1 0168. | 1#4d)e;f i n| e ^ glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void gIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: lVertexAttrishared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] b 360f | v (GLuint in GLE_INITATTRIBF(texcoorddex, const GLf0, ATTRIB_TEXCloat *v) OPENGOORD0) | ^ shared/glemu.h:47:9: Lnote: expanded from macro 'GLE_INITATTRIBF'_ 47 | D E P R E C A T EGDL(E1_0I.N0I,T A1T0T.R1I4B); | ^( name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | In file included from sengine/bih.cppt:a1t: iIn file included from cengine/engine.h inline void: 5n: aIn file included from mshared/cube.he:#72#: sshared/glemu.hu:f60f:i5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | x ( tGyLpe x, type E_INITATTRIBF(texcoord0, ATTRIB_TEXCOOy, type z, typeR wD)0 ){ g| l ^V erteshared/glemu.hxA:t49t:r58i:b 4note: #expanded from macro 'GLE_INITATTRIBF'# suffix# #49_ | ( index, x, y , z , static inline vw); } | ^ oid n:a15m:e1(:c onote: nexpanded from heres t vec &v, float w) { glV e15r | glVertexAttetxrAitbt4rfi_b 4 f| _^( indshared/glexts.he:x171,: 27v:. xnote: ,expanded from macro 'glVertexAttrib4f_' v.y ,171 | v#.dze,f iw);n e} g\l V e| r ^t exAtshared/glexts.ht:r171i:b274:f _note: expanded from macro 'glVertexAttrib4f_'g lVe r171t | e#xdAetftirnieb 4gfl V e| r ^t exAt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:t13r:i bnote: 4'glVertexAttrib4f' has been explicitly marked deprecated heref _ glVertexAttri b29084 | fe x t| e ^r n voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2908g:l13V:e rnote: t'glVertexAttrib4f' has been explicitly marked deprecated heree x 2908 | extAetrtnr ivbo4ifd (gGlLVueirntte xiAntdtex, GLfloat x, GLfloarib4f (GLuint tind eyx,, GGLLffllooat z, GLfat x, GLfloat yloat w) OPENGL_DEPRECATED(10.0,, 1G0L.f1l4o)a;t z| , ^ GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ In file included from shared/glemu.h:48engine/bih.cpp::491: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void : In file included from engine/engine.h:5: In file included from shared/cube.h:n72ame(const vec &v) { glVertex: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Attrib3fv_(index, v.v); } \ 60 | GLE_INITA TT | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' R 168 | #IBF(tedxecfoionred 0glVertexAtt,r ATTRIB_TEXCOORD0) | ^ ishared/glemu.h:50:50b: note: expanded from macro 'GLE_INITATTRIBF' 3 fv_ glVertexAttrib3fv | ^ 50/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: | note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | static eixntleirnne vvooiidd gnlaVmeer(tcexAttrib3fv (GLuint indeox,n scto nvec2 &v) { glVertexAttribst GLfloat *v) OPEN2fv_(iGndeLx_,D EvP.RvE)C;A T}E D\( 1 0| . ^0 , 10shared/glexts.h:164:28: .14); | ^note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertIn file included from eengine/blend.cppxAttrib2fv | ^ :1: In file included from engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exter5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n void glVert 60 | GLexAttrib2fv (GLuint indE_INIex, consTt GLAfloat *v) TOTPREINBGFL(_tDeExPcRoEoCrAdT0E,D (A1T0T.R0I,B _1T0E.X1C4O);O R D| 0 ^) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, vIn file included from .engine/bih.cppy:,1 v.z, w); } \ : In file included from engine/engine.h:5: In file included from shared/cube.h| : ^72 : shared/glemu.h:60:shared/glexts.h5::171 warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | : 27 :G Lnote: Eexpanded from macro 'glVertexAttrib4f_'_ INITA T171T | R#IdBeF(texcoord0, fAiTnTeR IgBl_VTeErXtCeOxOAttrib4f_ glVertexAttrib4Rf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:D130: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex) | ^ shared/glemu.h:tern voi51d: 50glV:ert enote: xexpanded from macro 'GLE_INITATTRIBF'A ttrib4f 51 | static inline v(oiGdL name(const vecu4 &v) { gint index, GLfloat x, GlVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #defLine glVertexAttrib4fv_ glVertexAttrifloat y, GLfb4fv | ^loat /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuintz , GLfloiandext, wc)o nOsPtE NGGLLf_lDoEaPtR E*CvA)T EOD(1PENGL_DEPRECATED(100.0, .10.14); | ^ 0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | In file included from GLE_INITengine/blend.cppA:T1T: RIn file included from Iengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:B Fwarning: ('glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t excoo r60d | 1 , ATTRIB_ GLE_INITATTRTEXCOORD1) | ^ shared/glemu.h:47:9: note: IBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50:expanded from macro 'GLE_INITATTRIBF' 47 | G note: expanded from macro 'GLE_INITATTRIBF'LE_INITATTRIB(n ame, index , f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 5042 | static inline void | name##su staticffix(type inline vox) { glVertexAttrib1i##d name(const svuffix##_(index, x); e}c 2\ & v| ) ^ :18:{1 :g lnote: Vexpanded from here ertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h: 164:18 | glVert28e:x Anote: texpanded from macro 'glVertexAttrib2fv_'t rib 164 | #defin1f_ | ^ eshared/glexts.h glVert:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #defineexAttrib2fv_ glVertexAttrib2fv glVert| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: enote: x'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern voAid glVertexAttrib2fv (GLuint itndex, const GLfloat *v) OPENGL_DEPRECATED(t10.0r,i b110f._1 4g)l;V e r| t ^e xAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATEDIn file included from (engine/blend.cpp1:01.: 0In file included from ,engine/engine.h :150: .In file included from 1shared/cube.h4:)72;: shared/glemu.h :| 60 ^: 5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 : note: expanded from macro 'GLE_INITATTRIBF' 61 | G51L | E _ I static inline void naNITATTRIBF(texcoord1,me (coAnTTsRtI Bv_eTcE4X C&OvO)R D{1 )g l V| e ^r texAttrib4fv_(index, v.v);shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47} | | ^ Gshared/glexts.hL:E172_:I28N:I Tnote: Aexpanded from macro 'glVertexAttrib4fv_'T 172 | #define glVerteTxAttrib4fv_ glVertexAtRtriIB(name, index, f, float) \ b4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | 2909 | e x t e rsnt avtoiicd ignllVertexAitnter ivbo4ifdv n(aGmLeu#i#nstu fifnidxe(xt,y pceo nxs,t tGyLpfel oya)t *v) OPENGL_DEP{RE CgAlTVEeDr(t1e0x.A0t,t r1i0b.21#4#)s;u f f| i ^x ##_(index, x, y); } \ | ^ :21:1: note: expanded from here In file included from 21engine/blend.cpp | :glVertexAttrib2f_ | ^ 1shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glV: In file included from engine/engine.h:5: In file included from shared/cube.h:e72r: tshared/glemu.he:61x:A5t:t rwarning: i'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 2f_ g l61V | e r t e xGALtEt_rIiNbI2TfA T T| R ^I BF(te/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:c2888o:o13r:d 1note: ,'glVertexAttrib2f' has been explicitly marked deprecated here ATTRIB _2888T | EeXxCtOeOrRnD 1v)o i d| ^g lVertexAttrib2f (GLuishared/glemu.hn:t47 index, GLfloa:9: note: expanded from macro 'GLE_INITATTRIBF' t 47 x, GLfloat y) OPENGL_DEPRECAT | E D ( 1 0 . 0 , G1L0E._1I4N)I;T A T| T ^R IB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h 42 | : 72 : shared/glemu.h : 61 : 5s:t awarning: t'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i c i n61l | i n GLE_INeI TvAoTiTdRIBF(texc onoarmde1#,#suffix(type xA)T T{R IgBl_VTeErXtCeOxOARtDt1r)i b 1| # ^# sshared/glemu.hu:f47f:i9x:# #note: _expanded from macro 'GLE_INITATTRIBF'( ind e47x | , GLE_INITATTRI x); }B(name \ | ^ , in:d18e:x1,: fnote: ,expanded from here float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 18 | g44l | V e r t e x A t tsrtiabt1ifc_ i n| l^i ne void name#shared/glexts.h#:s159u:f27f:i xnote: (expanded from macro 'glVertexAttrib1f_'t y 159 | #definpe x, type ye, tgylpVee rzt)e x{A tgtlrViebr1tfexAttrib3##suffi_x #g#l_V(indexe, rxt,e xyA,t tzr)i;b 1}f | ^\ | ^ :24:1: note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27 : note: expanded from macro 'glVertexAttrib3f_' 2882167 | | e#xdteefrinn ev ogildV egrtexAttrib3fl_VertexAttrib glVertexAttrib3f 1f (GLuint index, GLfloat x) OPEN| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here GL _2894D | EePxRteECATErD(10.0, 10.14); | ^ n void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:OPENGL_D61:5: warning: E'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P RECAT E61D | ( 1 0 . 0G,L E1_0INITATTRIBF(.t1e4x)c;o o r| d ^1 , ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61INITATTRIB(name, index, f, float) \ : | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | 5 stati:c warning: i'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | nGLlEi_nIeN Ivoid name##suffix(typTATTRIBF(teexcoord1, ATTRIB_T x, typEXCOORD1) | ^ shared/glemu.h:e47 :y9): { glVertexAttrib2##suffix##_(inote: ndeexpanded from macro 'GLE_INITATTRIBF'x , 47 | x , yG)L;E _}I N\I T A| T ^ :T21R:I1B:( name, index, fnote: expanded from here , float) \ | ^ 21 | glVershared/glemu.ht:e45x:A75t:t rnote: expanded from macro 'GLE_INITATTRIB' ib2f_ | 45 | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define gl sVtearttiecx Aitntlriinbe2 fv_o igdl Vnearmtee#x#Astutfrfiibx2(ft ype x ,| ^t ype y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2888t:y13p:e note: z'glVertexAttrib2f' has been explicitly marked deprecated here, type w2888) | e{x tgelrVne rvtoeixdA tgtlrViebr4t#e#xsAutftfriixb#2#f_ ((iGnLdueixn,t xi,n dye,x ,z GLfloat x, GLfl, w); } | ^ oat y:)27 :O1P:E Nnote: Gexpanded from hereL _DEPRECATED(10.0, 10.14); 27 | | g ^l VertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/blend.cpp171: | 1#: dIn file included from eengine/engine.hf:ine glVertexAttrib4f_ gl5: In file included from shared/cube.h:VertexAttri72b4f : shared/glemu.h| : ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord 1, Anote: T'glVertexAttrib4f' has been explicitly marked deprecated hereT RIB_TE 2908 | extern void glVertexAttrib4f (XCOORD1) | ^GLuint index, GLfloat x shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' , GLfl47 | o at y, GLfloat GzL,E _GILNfIlToAaTtT w)R OIPBE(name, index, NGfL_,D EfPlRoEaCtA)T E\D (10.0, 10.14); | ^ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44In file included from | engine/bih.cpp:1: In file included from engine/engine.h : 5 : In file included from shared/cube.h :s72t: ashared/glemu.ht:i61c: 5i:n lwarning: i'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n e vo i61d | name##suffix GLE_INITA(TtTyRpIeB Fx(,t etxycpe y, type zoord1, AT)T R{I Bg_lTVEeXrCtOeOxRADt1t)r i b| 3 ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ##suf 48 | staticf inilxi#n#e_ (vionidde xn,a mxe,( cyo,n szt) ;v e}c \& v )| ^{ glV:24:1: note: expanded from here ertexAttrib3fv_(inde x24 | glVertexAtt,r ivb.3vf)_; }| \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #d^efin e glVeshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #rtexAttrib3fv_ glVdefine ertexgAltVterritbe3xfAvt t r| i ^b 3f_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | glVertextern void glVeertexAttrib3fv (GLuxAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:i13: nnote: t'glVertexAttrib3f' has been explicitly marked deprecated here ind e2894x | , const GLfloat *ev)xtern void glVert OPENGexAttrL_DEPRECATEib3f (GLuint indeDx, (10.0, 10.14); | ^GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp :611 | : In file included from engine/engine.h : 5G: LIn file included from Eshared/cube.h_:I72N: Ishared/glemu.hT:A61T:T5R:I Bwarning: F'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( te x61c | o o r d 1G,L EA_INITATTRIBFT(TtReIxBc_oToErXdC1O,O RADT1T)R I B| _ ^T EXCshared/glemu.hO:O47R:D91:) note: | ^ shared/glemu.h:49:58: expanded from macro 'GLE_INITATTRIBF'note: expanded from macro 'GLE_INITATTRIBF' 47 | 49 | static inline voi d n a m e(c Gonst vec L&vE,_ IfNloat w) { glVIeTrtexAttrib4f_(index, v.x, v.y, v.AzT,T RwI)B;(name, index, f, f lo}a t\) \| | ^ shared/glemu.h ^:45 :75: shared/glexts.hnote: :expanded from macro 'GLE_INITATTRIB'171 :27: note: expanded from macro 'glVertexAttrib4f_' 45 | s ta171tic inli | n#ed evfoiinde ngame##suffix(tlVertexAttrib4f_ glVertexAtytrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (pGe Lxu,i nttype yi,n dtex,ype z, ty GLfloat x, pGeLfloat y w) { glVertexAt,t rGiLfloat z, GLfloat w) OPENGL_DEPRECb4##ATED(10.0, 10.14); | ^ suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h 27 | glVertexAttrib4f_ :| ^ 72shared/glexts.h: :shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #d61e | f i GLE_INITATTRIBne glVertexAttribF4f_ glVertexAttrib4f (texcoord1, | ^ ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'GLE_INITATTRIBF':2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexA ttrib4f 50( | G L u i nt ind e x , static inline voGLflioda tn axm,e (GcLofnlsota tv ey, GLfloat z, GLfloat wc2 &v) { glV)e rOtPeExNAGtLt_rDiEbP2RfEvC_A(TiEnDd(10.0, 10.14);ex, v. | ^ v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #definIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: eshared/glemu.h :g61l:V5e:r twarning: e'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x At t61r | i b 2fv_ glVertexAttri b 2GfLvE _ I| N ^I TA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2889R:I13B:F (note: t'glVertexAttrib2fv' has been explicitly marked deprecated heree xcoor d28891 | ,e xAtTeTrRnI Bv_oTiEdX CgOlOVReDr1t)e x A| t ^t ribshared/glemu.h2:f48v: 49: note: expanded from macro 'GLE_INITATTRIBF' 48(GLuint in | d e x , c o n sstt aGtLifloat c inli*nve) vOoid name(PEcNGLo_nDsEtP RvEeCcA T&EvD)( 1{0 .g0l,V e1r0t.e1x4A)t;t r i| b ^3 fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVeIn file included from engine/bih.cpp:1: In file included from engine/engine.h:r5: In file included from shared/cube.h:72: shared/glemu.h:61t:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | e xGALtEt_rIiNbI3TfATTRIBF(tv_ glVertexAttrib3fv | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexcoord1, ATTRIB_TEXCOORD1)x | ^ shared/glemu.h:51Attrib3fv (GLuin:t in50d:e xnote: ,expanded from macro 'GLE_INITATTRIBF' const G L51f | l o a t * v ) sOtPENGL_DEPRECATED(10.0, 10.14); | ^ atic inline void name(consIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t vec 461 | & v ) GLE_INITATTRIBF(texcoord1, AT{ glVertexAttrib4fv_(inTRIB_TEXdCex, v.v);O O}RD1) | ^ shared/glemu.h :| ^49 :58: note: shared/glexts.hexpanded from macro 'GLE_INITATTRIBF': 172:28: note: expanded from macro 'glVertexAttrib4fv_' 49 | static inli n172e | #vdoeifdi nnea mgel(Vceorntsetx Avec &v, fltotarti bw4)f v{_ ggllVVeerrtteexxAAttttrriibb44ff_v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | ext(indeern void glx, v.x, v.y, v.z, w)V; } e\r t e| x ^A ttrishared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' b4fv (GLuint ind ex171 | #d, coefine glVertnexsAtt tGrLiflbo4aft_ *gvl)V eOrPtEeNxGALt_tDrEiPbR4EfC A T| E ^D (1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vo0id glVertexAttr.i0b,4f (GLuint index, GLfloat x1,0 .GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECAT14); ED(1 0| . ^0 , 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, floatIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from zshared/cube.h) { glVertexAttrib4f_(A:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] TTRIB_NORMAL, x, y, 61 | z , 0.0f); } | ^ shared/glexts.h: GLE_INITATTRIBF(texc171oo:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #derfidne glVertexAttrib4f_ glVertexAttrib4f | 1, ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | AeTxTtReIrBn_ TvEoXiCdO OgRlDV1e)r t e| x ^A ttribshared/glemu.h4:f50 :(50G:L unote: iexpanded from macro 'GLE_INITATTRIBF' 50 | n t i n d e x ,s tGaLtfilco aitn lxi,n e void name(consGLt vec2 float y, GLfl&ova)t {z ,g lGVLefrltoeaxtA twt)r iObP2EfNvG_L(_iDnEdPeRxE,C AvT.EvD)(;1 0}. 0\, | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 10.14); | ^ 164 | #define glVertexAttrib2fv_ glIn file included from Vengine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hertexA:t72trib2fv | ^ : shared/glemu.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h63:47: :2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exwarning: tern void glVertexAttrib2fv (GLuint index, c'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]onst GLfloat *v ) OPENGL_ D63 | static inlinEPRECATED(10.0, 1e void normal(c0o.14n)s;t v| e ^c &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ In file included from shared/glexts.h:171:27engine/blend.cpp: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib4f' has been explicitly marked deprecated here 61 | 2908 | extern void glVertexAttrib4f (GLuinGLE_ItNI TATTRIBiFnde(texcoord1,x, G ATTLfloRaItB _xT,E XGCLOfOlRoDa1t y, GL)fl | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF'oat z, G 51 | L flosatatic inline void name(const vec4 &v) { glVertexAttrib4fv_t w) OPENGL_DEP(RiEnCdex, v.v); } | ^ Ashared/glexts.h:172T:E28D:( 1note: 0expanded from macro 'glVertexAttrib4fv_'. 0 172 | #define glVerte, 10.14); | ^ xAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.he:r64t:e77x:A twarning: t'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ib4fv ( G64L | staticu iinntl iinned evoid tangent(floaxt, xc,o nfslto aGtL fyl,o aftloat z, float *v) OPENGL_DE w = 1.0f) { gPlVReErCtAeTxEADt(t1r0i.b0, 10.14)4f_;( A T| T ^R IB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | statexpanded from macro 'glVertexAttrib4f_'ic inl ine void norm a171l | (#definfel ogalt x, VfelrotexAttriabt4 fy_, gflVertexAttrib4f loat z) { glVert | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:exAttri2908:b4f13_:( Anote: TTR'glVertexAttrib4f' has been explicitly marked deprecated hereIB _NORMAL, 2908x | ,e xyt,e rzn, void glVer 0.0tfe)x;A t} | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #deftirnieb 4gfl V(eGrLtuint index, GLfloat x, GLfloat exyA,t tGrLifbl4ofa_t gzl,V eGrLtfelxoAattt rwi)b 4OfP E N| G ^L _DEPR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:C2908A:T13E:D (note: 1'glVertexAttrib4f' has been explicitly marked deprecated here0 .0, 10. 129084 | )e;x t e| r ^n void glVertexAttrib4f (GLuint index, GLfloat x,In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: GLwarning: f'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loa 65t | static inline void ta nygent(con, GLfloast vec &v, float w = 1.0f) { gtlVertexAttr z, GLfibl4fo_at w) (OAPTETNRGILB__DTEAPNRGEECNATT,ED(10.0, 10.14); | ^ v.x, v.y, v.z, w); }In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: | ^ shared/glexts.h:shared/glemu.h171::6327::47 :note: expanded from macro 'glVertexAttrib4f_'warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 171 | # d63e | f static inline glVertexAttrib4f_ gilnVe void norertexAtmtarli(bc4ofn s t vec &v) { glVertexAttri| b4f_ ^( ATTRIB_NO/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908R:M13A: note: 'glVertexAttrib4f' has been explicitly marked deprecated here L, v. 2908 | extern xvo, v.y, v.z, 0.0f); } | ^ shared/glexts.h:id glVertexAttrib4f 171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttri(b4f_G LglVertexAttrib4f | ^ uint index/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here , GLf loa2908t | exx,t eGrLnf lvoat y, GLfloat z, GLfloat w) OPENGoLi_dDEPRECATED(10.0, 10.g1l4V)e;r t e| x ^A ttrib4f (GLuint index, GLfloat x, GLfloatIn file included from engine/bih.cpp:1 y, GLfloat z, GLfloat w: )In file included from engine/engine.hO:P5E: NIn file included from Gshared/cube.hL:_72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] DEPR E66C | A T E D (s1t0a.t0i, c1 0i.n1l4i)n;e v| o ^i d tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIBIn file included from _engine/blend.cppT:A1N: GIn file included from Eengine/engine.hN:T5,: In file included from vshared/cube.h.:v72): ;shared/glemu.h :} | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 64 172: | 77#: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d efine glVertexAtt64 | staticr iibn4lfivn_e gvloViedr tteaxnAgtetnrti(bf4lfova t | x ^, flo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2909 :y13,: fnote: l'glVertexAttrib4fv' has been explicitly marked deprecated hereo at 2909 | extern zv,o ifdl ogaltV ewr t=e x1A.t0tfr)i b{4 fgvl (GLuint VienrdteexAttrib4f_(ATTxR,I Bc_oTnAsNtG EGNLTf,l oxa,t y*,v )z ,O Pw); }ENGL_DEPRECATED(1 0 .| 0 ^, 10.shared/glexts.h1:4171):;27 : note: expanded from macro 'glVertexAttrib4f_' 171 | #define | ^ glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloaIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.ht: x, GLf76loat y, GLfloat z, GLfloat w) :61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] O76 | P E N G Ls_DEPRECtatic inlAiTnEeD (v1o0i.d0 ,e n10.14); | ^ ableattrib(int index) { disable(); glEnableVertexAttribArray_(indexIn file included from ); } engine/blend.cpp| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAtt:ribArr1a: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: y'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _ glEna b65l | e V e r tsetxaAttitcr iibArray | nline void tan ^g ent(co/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here nst 2917v | eec &v, flxotaetr nw v=o id glEnableVertexAttribArray (GLuint index) OPENGL1.0f) { glVertexAttrib4f_(ATT_DEPRECATED(10.0,R 1I0B._1T4); | ^ ANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defIn file included from iengine/bih.cppn:e1 : gIn file included from lengine/engine.hV:e5r: tIn file included from eshared/cube.hx:A72t: tshared/glemu.hr:i77b:451f:_ warning: g'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Verte 77 | static inline void disableattrib(xint index) { glDisableVertexAttAttrribArray_(inidex); } | ^ shared/glexts.hb:4157f: 37 :| note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisabl ^eV erte/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2908t:t13r:i note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern bArray_ glDisableVertexAttribArray | ^void glVertexAttrib4f ( /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:GLuint index, GLfloat x, G2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here L2918float y, GLfloat z, GLfloat | extern void glDisableV ewr)t eOxPAEtNtGrLi_bDAErPrRaEyC A(TGELDu(i1n0t. 0i,n d1e0x.)1 4O)P;E N G| L ^_ DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66In file included from | engine/bih.cpp : 1 : In file included from sengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | t a t i cG LiEn_lAiTnTeR IvBoPiOd tangent(const vec4 INTER(vertex,& ATTv) { glVertReIxBA_tVtErRiTbE4Xf,v _G(LA_TFTARLISBE_,T A3N, GGLE_NFTL,O AvT.,v )d;i s}a b l| e ^( )) | ^ shared/glexts.hshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib | 4fv_ g statlVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: ic'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void g linline VertexAttrib4fv (GLuint ivoid enable##name() { npdex, const GLfloat *v)r OPEepare; glEnableVertexNGL_ADtEtPrRiEbCATED(10.0, 10.14); | ^ ArIn file included from engine/blend.cpp:1: In file included from engine/engine.hr:5a: yIn file included from _shared/cube.h(:index); } 72\: shared/glemu.h:76:61: warning: | 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h: 15676: | 36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #de f i n es tglEnableVertexAttribArray_atic in lgilEnnaeb lveoViedr teenxaAbtlteraibArrtatyr i b| ( ^i /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here nt index) {2917 | extern vdoiisda bglleE(n)a;b lgelVEenratbelxeAVtetrribtAerxrAatyt (GLuint index) OPENGLr_DibArray_(index); } | ^E PRECAshared/glexts.hT:E156D:(361:0 .note: 0expanded from macro 'glEnableVertexAttribArray_' , 11560 | .#1d4e)f;ine glEnableVe r t| e ^x AttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte:r78n: 5v:o iwarning: d'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEna b78l | GLE_ATTeVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ RIn file included from Iengine/blend.cppB:P1O: IIn file included from Nengine/engine.hT:E5R: (In file included from vshared/cube.he:r72t: eshared/glemu.hx:,77 :A51T:T Rwarning: I'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]B _V 77 | E R T EsXt,a tGiLc_ FiAnLlSiEn,e vo i3d, dGiLs_aFLOAT,b ldeiastatbrlieb(()i)n t | i ^ndex) { shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' gl D70i | s a b l statice VienrltienxeA tvtoriidb Adrirsaayb_l(ei#n#dneaxm)e;( )} { | g ^l Disablshared/glexts.h:157:37: enote: expanded from macro 'glDisableVertexAttribArray_'V ertexA t157t | ribArray_(ind#define eglDixs)a;b } \ l e| V ^e rtshared/glexts.h:157:37e: note: expanded from macro 'glDisableVertexAttribArray_'x AttribArr a157y | #define glDisableVer_ glDisableVertexAttribArray t| e ^x Attr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b2918A:r13r:a ynote: _'glDisableVertexAttribArray' has been explicitly marked deprecated here glDis a2918b | leextVern void glDisableVertexAttribArray (GLueint index) OPENGL_DEPRECATED(10.0rtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:, 2918:10.13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern14); | ^ void glDisableVertIn file included from engine/blend.cppexAt:t1r: iIn file included from bengine/engine.h:5: In file included from shared/cube.hA:r72r: ashared/glemu.hy: 78(:G5L:u iwarning: nt ind'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x) OP E78N | G L _ D EGPLREE_CAATTTERDI(B1P0O.I0N,T E1R0(vertex, AT.14); | ^ TRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlineIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: void enaIn file included from shared/cube.h:72: shared/glemu.h:b78:l5e:# #warning: n'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX(, G) { preparL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | e ; gl glVertEexAtntarbilbePVoeirntteexrA_t(tirnidbeAxr,r asyi_z(ei,n dtex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #ydefpien,e ngolrmEanlaibzelde,V esrttrexAttribAide, data); \ | ^ shared/glexts.h:186:32: note: rexpanded from macro 'glVertexAttribPointer_' ray _186 | #define ggllVeErntaebxlAetVterritbePxoAitnttreirb_A rgrlaVye r t| e ^x Attri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:2917Pointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here: note: 2917 | extern'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exter void glEnableVertexAttribArray (GLuint inn dveoxi)d OgPlEVNeGrLt_eDxEAPtRtErCiAbTPEoDi(n1t0e.r0 ,( G1L0u.int index, GL1in4t) size, GLenum ;t y p| e ^, GLboolean normalized, GLsiIn file included from engine/blend.cppz:e1i: In file included from sengine/engine.ht:ride, const 5G: LIn file included from vshared/cube.ho:i72d: shared/glemu.h*:p78o:i5n: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] te 78 | r ) OGPLEEN_GALT_TDREIPBRPEOCIANTTEEDR((1v0.0, 10.e1r4t)e;x , ATTRIB_VERTEX, GL_FALSE, | ^ 3, GL_FLOAT, dIn file included from engine/bih.cpp:1: In file included from iengine/engine.hs:a5b: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] le()) | ^ 79 | shared/glemu.h : 70G:L46E:_ Anote: Texpanded from macro 'GLE_ATTRIBPOINTER'T RIBPO I70N | T E R ( c o l or, ATTRI Bs_tCaOtLiOcR ,i nline voidGL_TRU disabEle##,n a4m,e (G)L { gl_DUiNsSaIbGlNeED_BYTE, ) | ^ Vshared/glemu.he:r69t:e54x: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | sAttatic inline void enabtribArle##namer(a)y { p_(index); } \ | ^ shared/glexts.h:157repare; glEn:able37VertexAttribArray_(inde: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #definx); } \ | ^ shared/glexts.h:e156:36 : gnote: lexpanded from macro 'glEnableVertexAttribArray_'D 156 | #define glisableVertEexAttribArray_ gnlDisableVertexAtatbrliebVAerrrtaeyx A t| t ^r /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ibArray_ 2918 | extern glEnvableVeroid glDisableVertexAttritexAttribArray | b ^A rray (GLuint index) OPENGL_DEPRECATED(10.0, 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 14 2917 | extern void g)lE;n a b| l ^e VertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_AT TRIB| P ^O INTER(vertex,In file included from engine/bih.cpp ATTRIB_VERTEX, GL_FALSE, 3,: 1G: LIn file included from _engine/engine.hF:L5O: AIn file included from Tshared/cube.h,: 72d: ishared/glemu.hs:a79b:l5e:( )warning: )'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 79 | shared/glemu.h : 73 : 13G:L Enote: _expanded from macro 'GLE_ATTRIBPOINTER'A TTRIB P73O | I N T E R ( c o l o r , gAlTVTeRrItBe_xCAOtLtOrRi,bPointer_(index, sGiLz_eT,R UtEy,p e4,, nGoLr_malized, stride,UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:d46: note: expanded from macro 'GLE_ATTRIBPOINTER' ata )70; | \ | ^ shared/glexts.h:186: static in32: note: expanded from macro 'glVertexAttribPointer_' li n186 | #define glVeretexA void disable##name(t)t r{ glDisableVertexAttribArrayibPointer_ glVertexAttribPointer | ^ _/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: (note: 'glVertexAttribPointer' has been explicitly marked deprecated hereindex); } \ | ^ 2916 | extern void glVertexAttribPointshared/glexts.h:157:37er (GLui: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #dent indfeixn,e GgLliDnit sisaze, GLbeleVnum typeertexAttribArra,y GLboolean normalized, GLsizei_ sgtlrDiidsea,b lceoVnesrtt eGxLAvtotirdi b*pointerA)r rOaPyE N G| L ^_ DEPRECA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:ED2918(10.0, 10.14);: 13 :| ^note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: | ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNEDIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GL_E_ATBYTRIBPTE, ) | ^ shared/glemu.h:69:O54I:N Tnote: Eexpanded from macro 'GLE_ATTRIBPOINTER'R (color, A69T | T R I B _ C O L OsRt,a tGiL_TRUE, c inli4n, GL_UNSIGNED_BYTE, ) | ^ eshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' v73o | i d e n glVertexAttribPoainter_(ble##index, size, type, name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' n 156 | #dormaleifiznee d,g lEnableVerstrteide, data)xA;t t\r i b| A ^r ray_ glEnshared/glexts.ha:b186l:e32V:e rnote: texpanded from macro 'glVertexAttribPointer_'e xAttri b186A | r#rdaeyf i n| e ^ glVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:t2917t:r13i:b Pointer_ gnote: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | leVxetretrenxAttribPointer | ^ voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2916g:l13E:n anote: b'glVertexAttribPointer' has been explicitly marked deprecated herel eVertexAttribArray (GLuint index) O 2916 | extern void glVertexAttribPointer (GLuint iPENGL_DEPRnEdCeAxT,E DG(L1i0n.t0 ,s i1z0e.,1 4G)L;e n u| m ^ type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GLIn file included from _engine/bih.cppT:R1: In file included from UE,engine/engine.h :45,: In file included from Gshared/cube.hL:_72U: Nshared/glemu.hS:I80G:N5E:D _BYTE, ) warning: | 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 80 70 | | G L E _ ATTRIBPOINTER(tesxctoaotridc0 ,inli nAeT void TdiRsIaBb_lTeE#X#CnOaOmRe() { glDiD0, GL_FALSE, 2, GsLa_bFlLeOVAeTr, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' te x69 | static inline void enable##name() { prepare; gAlEnableVertexAttribArttrriabyA_r(riay_(index); ndex); } \} | \ ^ | ^ shared/glexts.h:156:36: shared/glexts.hnote: :expanded from macro 'glEnableVertexAttribArray_'157 :37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defi n156e glDisab | #define glEnableVelrtexeAVtetrrtibArray_ glEnableVertexAtteribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vxoidAttribArr glEnableVay_ gertexAtlDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voitribAdrr agyl D(iGsLaubint leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, In file included from 4engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , GL_UNSIGNED_80B | Y T GLE_ATTE, ) | ^R IBPOINTER(texcoord0, ATTRIBshared/glemu.h_:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) glVertexAttrib P o| i ^n ter_(shared/glemu.hi:n70d:e46x:, note: sexpanded from macro 'GLE_ATTRIBPOINTER'i ze 70 | sta,t itcy pien,l innoer mvaoliidz eddi,s asbtlrei#d#en,a mdea(t)a ){; g\l D i| s ^a bleVshared/glexts.he:r186t:e32x:A tnote: texpanded from macro 'glVertexAttribPointer_'r ibArr a186y | _#(dienfdienx);e }g lVertexAttribPoin\t e | ^ shared/glexts.h:157:37:r _note: gexpanded from macro 'glDisableVertexAttribArray_'l Vert 157 | #define glDisableVertexAetxtArtitbrAirbrPaoyi_n tger | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: lnote: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoDintiesra b(lGeLVueirntte xiAntdterxi,b AGrLrianyt s| i ^z e, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | num type, GLbooleanext enormalized, GLsizei strirden, vcooinds tg lGDLivsoaibdl e*VertexAttribArray (GLpointer) OPENGL_uint Dindex) OPENGEPRECATED(10.0, 10L.14_)D;E PRECATED(10.0, 10.14); | ^ | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:In file included from 5engine/bih.cpp: :In file included from 1shared/cube.h: :In file included from 72engine/engine.h: :shared/glemu.h5:: 80In file included from :shared/cube.h5::72 : warning: shared/glemu.h'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 80:5: warning: 80'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | G L80E | _ A T T RGILBEP_OAINTER(texcooTTRIBPOINTER(texcoord0,rd0, ATT RAITBT_RTIEBX_CTOEOXRCDO0O,R DG0L,_ FGALL_SFEA,L S2E,, G2L,_ FGLLO_AFTL,O A)T, | ^ shared/glemu.h:69:54: note: ) | ^ expanded from macro 'GLE_ATTRIBPOINTER'shared/glemu.h :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 69 | static inline void enabl glVere##name()texAt { prepare;t rgilbEPnointer_(index, size, type, normalized, satrbildeeV,e rdatteax)A;t t\r i b| A ^r ray_(shared/glexts.hi:n186d:e32x:) ;note: expanded from macro 'glVertexAttribPointer_'} \ | 186 | #define gl ^V ertexAttribPoshared/glexts.hi:n156t:e36r:_ note: gexpanded from macro 'glEnableVertexAttribArray_'l Ve 156 | #define glEnableVertexAttribArray_ glEnableVertexAttrirtexAttribPointer | bArray ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: | 'glVertexAttribPointer' has been explicitly marked deprecated here ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: 2916note: | 'glEnableVertexAttribArray' has been explicitly marked deprecated heree xtern void glVertexAttribPo i2917 | extern void gnltEenra b(lGeLVueirnt index, GLint size, GLenumte xtAytpter,i bGALrbroaoyl (GLuint index) OPENGL_DEPRECATEDean normalized, GLsi(10.0, 10.zei14); s t| r ^ide, c onst GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5o: In file included from shared/cube.ho:r72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d0, 81 | GLE_ATTRIBPOAINTER(texcoord1, ATTRIB_TTRIB_TETEXCOORD1, XCGOORLD_0F,A LGSLE_,F A2L,S EG,L _2F,L OGALT_,F L)O A T| , ^ ) | shared/glemu.h:69:54: note: ^expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 69 | s t a t ic inline vo static iid disable##name() { nlineglDisableVertexAttribArray_(index); void ena ble##name() }{ \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAt tribArray_ glDisableVepreprtexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableaVerret;e xgAltEtnrableVertexAttribAribArray ray_(index); } (GLuint index) O\P | ^ shared/glexts.h:ENG156L:_DE36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #definPReE CgAlTEEnDa(b1l0e.V0e,r t1e0x.14); | ^ AttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 722917: | shared/glemu.he:x80t:e5r:n warning: v'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oid glEn80a | b l e VGeLrEt_eAxTATtRtIrBiPbOAIrray (GLuint NTER(texcoorindex) OPENGL_d0, ATTRIDEPRECABT_ETDE(X1C0O.O0R,D 01,0 GL_FALSE.14); | ^ , 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sIn file included from ize,engine/bih.cpp :t1y: pIn file included from eengine/engine.h,: 5n: oIn file included from rshared/cube.hm:a72l: ishared/glemu.hz:e81d:,5 : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] st r81i | d e , dGaLta); \ | ^ shared/glexts.h:186:32: E_ATTRIBPOINTEnote: expanded from macro 'glVertexAttribPointer_' R(texcoord1, ATTR 186I | #Bd_eTfEiXnCeO OgRlDV1e,r tGL_exAFtAtLrSiEb,P o2i,n tGeLr__F LgOlAVTe, ) | ^ rteshared/glemu.hx:A70t:46: note: expanded from macro 'GLE_ATTRIBPOINTER' trib P70o | i n t e r static | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here line vo i2916d | edxitsearble##namen void glVer(t)e x{A tgtlrDiibsPointer (GLuint indeaxb,l eGVLeirntte xsAitzter,i bGLenum type, GLbooArray_(indelean normxa)l;i z}e d\, | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' GL s157i | z#ei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10define glDisableVe.rtex0, 10.14); AttribA| rray ^_ glDisab leVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint iIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from nshared/cube.hdex) OPENGL_DEPREC:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1,A ATTRIBTE_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name()D(10.0, 10 .{1 4p)r;e p a| r ^e ; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #In file included from dengine/bih.cppe:f1i: nIn file included from eengine/engine.h :g5l: EIn file included from nshared/cube.ha:b72l: eVertexAttribArrayshared/glemu.h_: 81g:l5E:n awarning: b'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l eVert 81 | GLE_ATTRIBPOINTER(texcooerxAttribArrd1, ATTRIB_TEay | ^ X/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:C2917O:O13R:D 1note: ,'glEnableVertexAttribArray' has been explicitly marked deprecated here GL_FAL S2917E | ,e x2, GL_FLOAT, ) | ^ shared/glemu.ht:73e:r13n: vnote: oexpanded from macro 'GLE_ATTRIBPOINTER'i d glE 73 | glVertexAnableVerttterxiAbtPtoriinter_(inbdAerxr,a ys ize, type(GLuint index) ,OP EnNoGrL_DEPmRaElCiAzTeEdD,( 1s0t.r0i,d e1,0 .d14)a;ta ) ;| ^ \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h :72: shared/glemu.h:81:5 :186 | warning: #'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d efine 81g | l V e r tGeLxEA_tAtTrTiRbIPBPOINTER(texcooionrtde1r,_ AgTlTVReIrBt_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, exAttribPointe)r | | ^ ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2916 : 13 :s tnote: a'glVertexAttribPointer' has been explicitly marked deprecated heret ic inlin e2916 | veoxitde rdn void glVertexAttribPoiinter s(GLuint index, GLinable##name() t size, GLenum type, GLboolean { nogrmalized, GLsizleDii ssatbrliedVee,r tceoxnAsttt rGibArray_(indexL); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'v oid *poi n157t | e#rd)e fOiPnEeN GgLl_DDisableVertexAttribAErray_ glDisableVertexPARtEtCrAiTbEADr(10.0, 10.14); | ^r ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | OI NGLTE_ATTRIBPOINERT(ER(texcoordn1o,r mAaTlT,R IABT_TTREIXBC_ONOORRDM1A,L , GL_TRUGL_FAEL, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | Sstatic inline vEo,id enable##name() { 2, GL_FLpOrAeTp,a r)e ; | g ^l EnableVshared/glemu.he:r73t:e13x:A tnote: texpanded from macro 'GLE_ATTRIBPOINTER'r ibArra y73_ | ( i n d ex); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | # d egfliVneer tgelxEAntatbrliebVPeoritnetxeArt_t(riinbdAerxr,a ys_i zgel,E ntaybplee,V enrotremxaAltitzreidb,A rsrtaryi d e| , ^ data)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2917\: 13 :| ^note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h: 1862917: | 32e:x tnote: eexpanded from macro 'glVertexAttribPointer_'r n voi d186 | g#ldEenfaibnlee VgelrVteerxtAetxtArtitbrAirbrPaoyi n(tGeLru_i ngtl index) OPENGL_DVertexAttribPoiEntPeRrE C A| T ^E D(10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern v0, 10.14)oid glVertex;At t r| i ^b Pointer (GLuint index, GLint size, GIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from Lshared/cube.h:e72n: ushared/glemu.hm: 82t:y5p:e ,warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G Lbool e82a | n n GLE_ATTRIBPOINTER(normal,ormalized, GLsizei stride, const GLvoid *point erA)T TORPIENGL_DEPREBC_ANTOERDM(A1L0.0, 10.14); | ^ , GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: static inline void di'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]sa ble# 82 | GLE_ATTR#IBnPame() OINTER(normal,{ gATTRIB_NORMAlDisableVertexAttribArray_(index); } \L | ^ ,shared/glexts.h :GL_TRUE, 3, GL_F157L:O37A:T ,note: expanded from macro 'glDisableVertexAttribArray_') | ^ 157 | #shared/glemu.hd:e69f:i54n:e note: gexpanded from macro 'GLE_ATTRIBPOINTER'l DisableVerte x69A | t t r i b A r r asyt_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here a 2918 | extetircn void glDis inline void enabable##leVertexAttribArrnaaym e((G)L u{i nptr eiparned;e xg)l EOnPaEblNeGVLe_rDtEePxRAEtCtArTiEbDA(r1r0.0, 10.14a);y _ | ^ (index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from engine/bih.cpp| : ^1: In file included from engine/engine.h:5: In file included from shared/cube.h: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 72 2917: | shared/glemu.he:x82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTtERern void glEnableVertexAttribArra(norym a(lG,L uAiTnTtR IiBn_dNeOxR)M AOLP,E NGGLL__TDREUPER,E C3A,T EGDL(_1F0L.O0A,T ,1 0). 1 4| ) ^; | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, dataIn file included from )engine/blend.cpp;: 1\: In file included from engine/engine.h| : ^5 : In file included from shared/cube.hshared/glexts.h::72186: :shared/glemu.h32::82 :note: 5expanded from macro 'glVertexAttribPointer_': warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | #82d | e f i n eG LgEl_VAeTrTtReIxBAPtOtIrNiTbEPRo(innotremra_l ,g lAVTeTrRtIeBx_ANtOtRrMiAbLP,o iGnLt_eTrR U E| , ^ 3, G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:_2916F:L13O:A Tnote: ,'glVertexAttribPointer' has been explicitly marked deprecated here ) | ^ shared/glemu.h2916: | 70e:x46t:e rnote: nexpanded from macro 'GLE_ATTRIBPOINTER' void 70 | stati glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLbc ionolean normalinlie void diszable##name() { glDisableVertexAettrdi,b AGrLrsaizei stride, yconst GLvoid *pointer) OPENGL_DEPRE_CATED(10.0,( i1n0d.e1x4));; } | ^ \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:In file included from 13engine/bih.cpp:: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: note: shared/glemu.h'glDisableVertexAttribArray' has been explicitly marked deprecated here: 2918 | extern void glDisableVerte83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATxAttribArray (GLuint inTdex) OPENGL_DEPRECATEDR(10.0, 10.14); | ^ IBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOATIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5,: In file included from shared/cube.h: 72): shared/glemu.h :| 82 ^:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_A TTRIBPOINTER(normal, ATTRIB_NORMshared/glemu.hA:L69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | , GL_TRUE, 3, G L_F static inline void enable##name() { prLOAT, ) | ^ epashared/glemu.hre; glEnabl:73:13: note: eexpanded from macro 'GLE_ATTRIBPOINTER' 73 | glVerVertexAttritexAttribPointer_(index, bArray_s(iizne, type, normalized, striddeex), data); \ | ^ shared/glexts.h:186;: } \ 32 :| ^note: expanded from macro 'glVertexAttribPointer_' shared/glexts.h 186 | #define: g156l:36: note: expanded from macro 'glEnableVertexAttribArray_'VertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 1562916 | | #edxetfeirne glnE nvableVertexAttrioid glVertexAttribPoibArray_ glEnableVertexnter (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const AGLvoid *pointer) OPENGL_DEPttribArrRECATED(ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:131: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here0 .0 2917 | exte,r 1n0.14); | ^ void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0,In file included from engine/blend.cpp:1: In file included from engine/engine.h :150: .In file included from 1shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4 83 | ) ; GLE_ A T| T ^R IBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voiIn file included from dengine/bih.cpp :e1n: aIn file included from bengine/engine.hl:e5#: #In file included from nshared/cube.ha:m72e: (shared/glemu.h):83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] {83 | p GLE_ATTRIBPOINTreparER(tangent, ATTRIBe_T;A NgGlEENnT, GL_aTbRlUeEV,ertexAttribArray_(index) 4, GL_FLOAT, ); } \ | | ^ shared/glemu.h: ^70 :46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | shared/glexts.h : 156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | s#tdaetfiicn ei nglliEnnea bvloeiVde rdtiesxaAbtlter#i#bnAarmreay_ glEnableVertexAttribArray () { g| l ^D isableVertexAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ibArray_(index); }2917 \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' | e157x | #define glDisableVertexAttribArray_ glDisabteleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:r n voinote: d'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVe glEnableVertexAttribArrrtaeyx A(tGtLruiibnAtr rianyd e(xG)L uOiPnEtN GiLn_dDEPRECATED(10.0, e1x0). 1O4P)E;N G L| _ ^D EPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:A72: Nshared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GENT, GL_TRUE, 4 , GL _ F LGOLAET_,A T)T | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | statRic inlIBPOINTER(tanigent, ATTRIB_TANGENT,n eG Lv_oTRUEi,d 4d,i sGaLb_lFeL#O#AnTa,m e)( ) | { ^ glDisshared/glemu.ha:b73l:e13V:e rnote: texpanded from macro 'GLE_ATTRIBPOINTER'e xAttri b73A | r r a y _ ( i n d glVertexeAxt)t;r i}b P\o i n| t ^e r_(ishared/glexts.hn:d157e:x37,: snote: iexpanded from macro 'glDisableVertexAttribArray_'z e, ty p157e | ,# dneofrimnael igzled, stridDisableVertexAttribArray_ glDisable, daetVeratexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here); \ | ^ shared/glexts.h: 2918 | extern voi186d: 32g:l Dnote: iexpanded from macro 'glVertexAttribPointer_'s ableVe 186 | #define glVertexAttrritexAttribbAProrianyt e(rG_L ugilnVte ritnedxeAxt)t rOiPbEPNoGiLn_tDeErP R E| C ^A TED(1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.29160:, 10.1413: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ); | ^ 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizeiIn file included from engine/blend.cppstride, const G:1: In file included from engine/engine.h:5: In file included from shared/cube.hLvo:i72d: shared/glemu.h:83:5: *poin warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | t eGLE_ATTRIBPOINTER(tran)g ent, ATTOPENGL_DEPRECATED(10.0R, 10.IB_TANGENT, GL_TR1UE, 44, GL_FL); | ^ OAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:ize, type, n72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ormalized , str i84d | e , GLE_ATTR data); I\B P O| I ^N TER(shared/glexts.hb:o186n:e32w:e inote: expanded from macro 'glVertexAttribPointer_' 186 | #gdhetfine glVertexAttribPointer_ ,g lAVTeTrRtIeBxAttribPointer | ^ _BONEW/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:I2916G:H13T:, note: G'glVertexAttribPointer' has been explicitly marked deprecated hereL _TRUE, 4, GL_UNSIGN2916 | extern void gElDV_eBrtexAttribPointer (GLuint index, GLint sizYTE, ) | ^ eshared/glemu.h,: 69GLenum type,: 54G:L bnote: oexpanded from macro 'GLE_ATTRIBPOINTER'o lean n o69r | m a l i z e d , static inline GLsizei stride, convoid esnt GLvoid *able##pointer) OPENGL_DEnaPRECATED(10.0, 10.1m4e)(;) {| prepare; g ^l EnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72n: ashared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84b | GLE_ATTRIBPOINTER(bleVertexAotnewetirgiht, bAATrTRIB_BOray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:N13EWEIGHT, GL_TRUE: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here , 4 2917 | , GL_UNSIGNED_BYTE, )extern void glEn a | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepableVertexAttribArray re; glEnableVertexAtt(riGbLAurirnaty _i(nidndeex)x;) }O P\E N G| L ^_ DEPREshared/glexts.hC:A156T:E36D:( 1note: 0expanded from macro 'glEnableVertexAttribArray_'. 0, 10 156 | #define glEn.a14); | ^ bleVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint in72dex): shared/glemu.hO:P84E:N5G:L _warning: D'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_AETTRPRECATED(10.0, 10.14); | ^ IBPOINTER(boneweight, ATTRIB_BONEWEIGHTIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84,:5: Gwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GLL_TRUE, 4, GL__TUNSIGNED_BYTRUE, E), 4| , ^ GL_Ushared/glemu.h:70:46N:S note: expanded from macro 'GLE_ATTRIBPOINTER' I 70 | G NsEtD_aBYtTiEc, i)n l i| n ^e voidshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' disa b70l | e # # n a m e ( )s t{a tgilcD iisnalbilneeV evrotiedxAttribArray_(i nddiesxa)b;l e}# #\n a m| e ^( ) { glshared/glexts.hD:i157s:a37b:l enote: Vexpanded from macro 'glDisableVertexAttribArray_'e rtexAttribArray_(i 157 | #definne gldex); } \ DisableVertexAttribArray_ glDisableVertexAttribArray | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: shared/glexts.hnote: :'glDisableVertexAttribArray' has been explicitly marked deprecated here157 :37: note: expanded from macro 'glDisableVertexAttribArray_' 2918 | extern v157o | id glDisableVertexAttribArray (GLuint inde#x) OPENGL_DEPRECATED(10.0, define 1g0lDisa.bleV1e4); rtexAttrib| ^ Array_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918In file included from engine/bih.cpp | extern void glDisa:b1l: eIn file included from Vengine/engine.he:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | r t GLE_ATTRIBPOINTER(boneexAttribArray (GLuint weight, ATTRIB_iBONEnWdEeIxG)H TO,P EGNLG_LT_RDUEEP,R E4C,A TGEL_UNSIGNED_BYTE, ) | ^ D(shared/glemu.h1:073.:013,: 1note: 0expanded from macro 'GLE_ATTRIBPOINTER' .14 )73; | | ^ glVertexAttribPointer_(index, size, type, normalized, stride, data)In file included from ;engine/blend.cpp :\1 | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttr: iIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hb:P84o:i5n:t ewarning: r'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ glVe r84t | e GLE_ATTRIBPOINTER(bxAttriboPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13n: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereeweight, ATT RIB_BONE W2916E | IeGxHtTe,r nG Lv_oTiRdU Eg,l V4e,r tGeLx_AUtNtSrIGNED_BYTE, ) | ^ shared/glemu.h:73:i13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | b glVertexAttrPointer (GLuibPointeri_n(ti nidnedex, GLint sixze,, size, tyGpLee,n unmo rtmyaplei,z eGdL,b osotlreiadne, data); n\o r m| a ^l izedshared/glexts.h,: 186G:L32s:i znote: eexpanded from macro 'glVertexAttribPointer_'i str i186d | e#,d ecfoinnset gGLvoid *polVerteinter) OPExNAGtLt_rDiEbPPRoEiCnAtTeErD_( 1g0l.V0e,r t1e0x.A1t4t)r;i b P| o ^i nter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLeIn file included from nengine/bih.cppu:m1 : tIn file included from yengine/engine.hp:e5,: In file included from GLboolean normalized, GLsizeshared/cube.hi stride, const GLvoid *pointer): O72P: Eshared/glemu.hN:85:GL_5D:E Pwarning: R'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E CATE D85( | 1 0 GLE_ATTRIBPOINTER(bone.0, 10.index, ATTRIB_BONEINDE14); | ^ X, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(inIn file included from dengine/blend.cppe:x1): ;In file included from engine/engine.h}: 5\: In file included from shared/cube.h| : ^72 : shared/glexts.hshared/glemu.h::15685::365:: note: warning: expanded from macro 'glEnableVertexAttribArray_''glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 156 | #85d | e f i n eG LgEl_EAnTaTbRlIeBVPeOrtexAttribINTEARrray_ glEnableVertexAttri(bArray b| o ^n eind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated heree x, AT T2917RIB_BONEINDEX, GL | _FeAxLSE, 4, tGeLr_nU void glEnablNeSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'V e r69t | e xA static inttribArray (lGiLnuint iendex) OPEN vGoLi_DEPRECATED(10.0, 10.d enable##1n4); | ^ ame() In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | G{ prepLaE_rAeTTRIBPOINTER(boneindex,; AgTTRIB_BONEINDEX, GL_lEFnAaLSE, 4, GL_UNSIGblNeVerteExDAtt_BYTE, ) | ^ shared/glemu.h:70:r46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | i statbic inline void disable##name() {Array_(index); } \ glD| i ^s ableVeshared/glexts.hr:t156e:36: note: expanded from macro 'glEnableVertexAttribArray_' xA t156t | #definrei bgAlrErnaaybleV_e(ritnedxeAxt)t; } \ | ^ rshared/glexts.hi:b157A:r37r:a ynote: _expanded from macro 'glDisableVertexAttribArray_' glEna b157 | #definlee glDisableVertexAttVertexAttribAribArrarray | ^y _ glD/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:s2917a:b13l: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereeVertexAt tribArr 2917 | extern voiady g lEnableVer| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:te13xAttri: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAbttAribArray (GLuirray (GnLt index) OPEuint index) OPENGL_DENGL_DEPPRREECATCATED(1E0D.(01,0.0, 10 10.14); | ^ .14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | In file included from engine/bih.cpp : 1G: LIn file included from Eengine/engine.h_:A5T: TIn file included from Rshared/cube.hI:B72P: Oshared/glemu.hI:N85T:E5R:( bwarning: o'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n ei 85 | GLE_nAdTeTxR,I BAPTOTIRNITBE_RB(ObNoEnIeNiDnEdXe,x ,G LA_TFTARLISBE_,B O4N,E IGNLD_EUXN,S IGGLN_EFDA_LBSYET,E ,4 ,) G L| _ ^U NSshared/glemu.hI:G70N:E46D:_ Bnote: Yexpanded from macro 'GLE_ATTRIBPOINTER'T E, ) 70 | | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73s | t agtic inlinlVertexAttribPointer_e void disable##nam(index, size, e() { glDisableVertexAtype, normalized, stride, datta); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttrtribArray_(index); i} bPointer (GLu\i n t| ^i ndexshared/glexts.h,: GLint size, GLenum type157:37:, GLbo olnote: eexpanded from macro 'glDisableVertexAttribArray_'an normalized, GLsizei stride157, | con#define glDist GLvoid *pointer) OPENGLsableV_eDrEPRECATED(1t0e.x0A,t t10.14); r| i ^b Array_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableIn file included from engine/bih.cppVert:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: eshared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]xAttribA r 87 | r a y (GLuin static inline void t index) ObPENiGnLd_eDEPRECATED(10.0, 1b0.14); | ^ o(GLuint ebo) { disable(); glBindBuffer_(GL_ELEIn file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85M | GLE_ATTRIBPOINTER(boneiEnNdTe_xA,R RAY_BUFFEATTRIB_BONEINDEX, GLR, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' _ 105F | A#define glBindBuffeLSrE, 4_ glBind,B uGfLf_eUrN S I| G ^N ED_BYTE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2867): 13 :| ^note: 'glBindBuffer' has been explicitly marked deprecated here shared/glemu.h:73:13 :2867 | note: eexpanded from macro 'GLE_ATTRIBPOINTER'x tern 73 | glvVoid glBindBuffer (GLenum tearrget, GLuint buffer) OPENGL_DtEexAttribPPoiRnECATED(10.0t,e r1_0(.i1n4); | ^ dex, size, type, normalIn file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i 88 | static inline voidzed, sctlreiadree,b odata); \ | ^ () {shared/glexts.h :glBindBuffer_(GL_ELE186MENT:_32A:R Rnote: Aexpanded from macro 'glVertexAttribPointer_'Y _BUFFE 186R | #,d e0fine glVerte); } | ^ xAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2916:13::105 :note: 23'glVertexAttribPointer' has been explicitly marked deprecated here: note: expanded from macro 'glBindBuffer_' 2916 | e105 | #define glBindBuffer_ glxtern void glVertexBAttriinbdPBouifnter (GLufint eirn d e| x ^, GLint /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:i2867z:e13,: Gnote: L'glBindBuffer' has been explicitly marked deprecated heree num ty 2867 | extern void gplBined,B uGfLfbeor (GLenum target, Golean normalized, GLsizei striLuint buffer) OPEde, coNnGsLt_ DGELPvRoEiCdA T*EpDo(i1n0t.0, 10.14); | ^ er) OPENGL_DEPRECATED(1In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static in0.0, 10.14); | ^line void bind vbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vboIn file included from )engine/blend.cpp; } | ^:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glexts.h:105:shared/glemu.h:87:5723: note: expanded from macro 'glBindBuffer_' 105 | #define: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glBindBuffe r_ g l B isntdaBtuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated hereic inline void bi ndebo(G 2867 | extern void glBindBuffer (GLenum target,L uinGtL ueibnot) b{u fdfiesra)b lOeP(E)N;G Lg_lDBEiPnRdBuffer_(GL_ELEMENT_ARRECATED(10.0, AY_BUFFER, ebo10.14); | ^ ); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffeIn file included from rengine/bih.cpp_: 1g: lIn file included from Bengine/engine.hi:n5dBuffer | : ^In file included from shared/cube.h:72: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h::286790::1337:: note: warning: 'glBindBuffer' has been explicitly marked deprecated here'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2867 | extern v o90i | d g l BsitnadtBiucf fienrl i(nGeL evnouimd tcalregaertvbo() { glBindBuffer_(, GLuint bufferGL_AR) OPENGL_DERPAY_BUFFER, 0); } | ^ shared/glexts.h:105:REC23A:T Enote: Dexpanded from macro 'glBindBuffer_'( 10.0 105 | #define glBind, 10B.1u4f)f; | ^ er_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLIn file included from uiengine/blend.cppnt buffer) OPENGL_DEPRE:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: CATED(10.0,warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10. 1884 | ); | ^ static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUnIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: iengine/texture.h:42:f33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | o case GL_FLOAT: rm2 f vgl_ Ugnliform1fvU_niform2fv(loc, size, p | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2afv (Gram-L>fvianlt) ;l obcraetaion, GLsizei ck; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #defione glUniform1fv_unt, const GLfloat * gvlalue) OPEUNnGL_iform1DEPRECATED(10.0, 10.14fv ) | ^; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern voi d glUn iform1fv (GLint location, GLsi| z ^ ei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | cIn file included from aengine/blend.cpps:e1: In file included from engine/engine.h:92: engine/texture.h:44:33 GL_F:L OAT_VEC3: glUnifowarning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r m3fv_(loc, 44 | s iczaes,e pGaL_FLOAT_VEC2: glUnram->fviaform2fv_(locl,) ;s ibreak; | ^ ze, shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUnpiform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:aram->fva13l:) ;note: 'glUniform3fv' has been explicitly marked deprecated hereb reak; | ^2944 | extshared/glexts.he:r140n: void glUniform3fv (GLint loc23a:t inote: oexpanded from macro 'glUniform2fv_'n , GL s140 | #define glizei count, const GLfloaUt *value) OPENGL_Dniform2fv_ glUnEPRECATiform2fv | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD:(29431:0.0, 10.14);13 : | note: ^'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value)In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48: OPENGL_DEP33R:E Cwarning: A'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T ED(10 .480 | , 1 0 . 1 4 ) ; | ^ case GL_FLOAT_VEC4: glUniform4fv_(loc, sizeIn file included from ,engine/blend.cpp :p1: In file included from engine/engine.h:92: engine/texture.h:46:33a:r awarning: m'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]- >fval )46; | b r e a k ; | ^ shared/glexts.h:142: 23 : note: expanded from macro 'glUniform4fv_' 142 | #def case GL_FLiOnAeT _gVlEUCn3i:f golrUmn4iffvo_r mg3lfUvn_i(florm4fv | o ^c , s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:z2945e:,13: note: 'glUniform4fv' has been explicitly marked deprecated here param -2945> | fevxatl); breaern void k; | glUniform4f ^v shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' (G L141i | n#td efine glUniform3fv_ glUniform3fv l o| c ^a tion/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2944G:L13s:i znote: e'glUniform3fv' has been explicitly marked deprecated herei count, const GLfloat *value) O 2944 | exterPnENGL_DEP RvEoCiAdT EgDl(U1n0i.f0o,r m130.14); | ^ fIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: v (GLint warning: l'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o cation ,49 | G L s i z e i c o u n t, concsats eG GL_INT: glUnifoLrfml1oiavt_ (*lvoacl,u es)ize, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946 :OPENGL_DEPRECATED(10.013: note: 'glUniform1iv' has been explicitly marked deprecated here , 10. 129464 | )e; | ^ xtern void glUniform1iv (GLint locIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: aengine/texture.ht:i48on, GLsizei: 33c:o uwarning: n'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t , con s48t | G L int *valu e ) O P E N G Lc_aDsEeP RGELC_AFTLEODA(T1_0V.E0C,4 :1 0g.l1U4niform4); | ^ fv_(loc, size, param->fval);In file included from engine/bih.cppb:r1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | eak; | ^ shared/glexts.h : 142 : 23 : note: cexpanded from macro 'glUniform4fv_'a se GL_INT_VEC2 :142 | # dgefine glUnlUnifiform4fv_ glUniform4ofvr | ^m 2iv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:(2945l:o13c:, note: size, param->ival); b'glUniform4fv' has been explicitly marked deprecated here reak; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 2945 | extern void148 g | l#Udneiffionrem 4gflvU n(iGfLoirnmt2 ilvo_ glUniformc2iavt i o| n ^, GLsi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:zei count,2947 :13: note: c'glUniform2iv' has been explicitly marked deprecated hereo nst GL 2947 | efxltoeart *vanl uveo)i dO PgElNUGnLi_DEPRECATED(10.0,form2iv (GL 10.14); | ^ int location, GLsizei count, const GLint *valuIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:e) OPENGL_33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49DEPRECATED(1 | 0.0, 1 0 . 1c4a)s;e G| L ^_ INT: glUniform1iv_(loc, size, param->ival); break; | ^ In file included from engine/bih.cpp:1shared/glexts.h: :147:23:In file included from engine/engine.hnote: :expanded from macro 'glUniform1iv_'92 : engine/texture.h: 51147: | 33#:d efine glUniforwarning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m511iv_ glUniform1iv | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint locati on, G Lcsase GiLz_eIiN Tc_oVEC3: glUunt, const nGiLfionrtm 3*value) OiPvE_N(GlLo_cD,E PRECATED(1s0i.z0e,, 1p0a.ram->ival); break; | ^ 1shared/glexts.h:4149):;23 : | note: ^expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: 2948 | extern warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v o50i | case Gd glUniform3Li_INT_VEC2v: ( G LgilnUtn location, GLsizei count, ciofnosrtm 2GiLvi_(loc, sinzte ,* vpaalruaem->ival); ) OPENGL_DEPRbErCeAaTkED(10.0, 10.14;) ; | ^| ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2In file included from iengine/bih.cppv: 1 : | In file included from ^engine/engine.h :92: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13:engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glUniform2iv' has been explicitly marked deprecated here 52 | 2947 | e x t e r cans ev oGiLd_ IgNlTUnifo_rVmE2Ci4v (GL: glUint location, GLsizei couniform4ivn_t(,l occo, size, param->ival); brenak; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define sgltU nGiLfionrtm 4*ivva_l ugel)U nOiPform4iENGL_DvE P R| E ^C ATE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13D:( 1note: 0'glUniform4iv' has been explicitly marked deprecated here. 0, 10. 129494 | )e;xtern v| o ^i d glUniform4iv (GLint location, GLsiIn file included from zengine/blend.cppe:i1 : cIn file included from oengine/engine.hu:n92t: ,engine/texture.h :const GLint *v51a:l33u:e ) OPENGL_DEPRECATEwarning: D'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 10.0, 511 | 0 . 14); | ^ case GL_INT_VEC3: glUniformIn file included from 3engine/bih.cppi:v1_: (In file included from engine/engine.h:92: engine/texture.h:53:33: lwarning: o'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]c , siz e53, | p a r a m case -G>Li_vFaLlOAT_MAT2:); break; | ^g lUnshared/glexts.hi:formMatrix2fv_(loc, 1, GL_FALSE,149:23: note: expanded from macro 'glUniform3iv_' param -149> | f#vdefine glUnifoarlm)3;i vb_r egak; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | l#define glUniformMatrUinxi2ffovr_m gl3iUv | ^ niform/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hM:a2948t:r13i:x 2fv | ^ note: 'glUniform3iv' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv ( GLint location, GLs izei2948 | ceoxutnetr,n GvLobiodo lgelaUnn itfroarnms3piovs e(,G Lcionnts tl oGcLaftliooant, *GvLasliuzee)i OcPoENGL_DEPRECAunt, const GLiTnt *vEaDl(u1e) OPENGL_DEP0REC.A0T,E D1(01.01.40),; 1 0| . ^1 4); | ^ In file included from engine/bih.cpp:In file included from 1engine/blend.cpp: :In file included from 1engine/engine.h: :In file included from 92engine/engine.h: :engine/texture.h92:: 54engine/texture.h::3352:: 33warning: :'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VE C4: glUniform4iv_(loc, size, param ->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | c#adseef iGnLe_ FglUniform4iv_ glUniLOAT_MAT3: glUniformMatrix3fv_(loc,fo 1, GL_FrALmSE, p4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2949ram->fva:l13):; note: b'glUniform4iv' has been explicitly marked deprecated herereak ; | ^ 2949 | extern shared/glexts.hv:152:29: note: expanded from macro 'glUniformMatrix3fv_'oid glU n i152f | o#rdme4fiivn e( GgLint location, GLsizeil UcniformMatrix3fv_ glUniformMatoriunt, const GLint *vx3fv alue) OPENGL_DEPRECAT | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here E 2951 | extern void glUniformMatrDi(x130fv (GLint location, GLsizei count.0, 10.14); , GLboolean tr| anspose ^, c onst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUnifIn file included from engine/blend.cpp:1: In file included from oengine/engine.hr:mM92a: engine/texture.h:53:33:trix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952warning: | 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xtern void 53 | cas e gGlLU_nFiLformMatrix4fv (GLint location, GLsOAT_MAT2: gilUzei count, GLboolean transpose, const GLfloat *value) nOiPENGL_DEPRECATformMatErDi(x120f.v0_,( 10.14); l| o ^c , 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, In file included from iengine/blend.cppnt(x), int(y), int(z)); br:ea1k: ;In file included from engine/engine.h :| 92 ^: engine/texture.hshared/glexts.h::387145::33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | 22 : note: expanded from macro 'glUniform3i_' c a145s | e# dGeLf_iFnLeO AgTl:U n i f o r mg3liU_n igfloUrnmi1ffo_r(mb3-i> loc, x); bre a| k; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUn ^ifor m1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:294013:: note: 13'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUn:ifor mnote: 1'glUniform3i' has been explicitly marked deprecated heref (GLint 2940 | extern vlooicda tgiloUnn,i fGoLrfml3oia t( GvL0i)n tO PlEoNcGaLt_iDoEnP,R EGCLAiTnEtD (v100,. 0G,L i1n0t. 1v41),; G L| i ^n t v2) OPENGL_DEPRECATED(10.0, In file included from 1engine/blend.cpp0:.11: 4In file included from )engine/engine.h;: 92 : | engine/texture.h ^: 389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, In file included from yengine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397):;33 :b rwarning: e'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a k; | ^ 397 | shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #defi ne glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | ext e case GL_INT_Vrn void glUEnCi4f:o r m 2gfl U(nGiLfionrtm 4lio_c(abt-i>olno,c ,G Lifnlto(axt) ,v 0i,n tG(Lyf)l,o aitn tv(1z)) ,O PiEnNtG(Lw_)D)E;P RbErCeAaTkE;D ( 1| 0 ^. 0, 10.shared/glexts.h1:4146):;22: note: expanded from macro 'glUniform4i_' 146 | #define gl | ^ UniformIn file included from engine/blend.cpp4:1i: In file included from _engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | cagsleU nGiLf_oFLOAT_VEC3:r mg4liU n i| f ^o rm3f_(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:-2941>:loc, x, y, 13z:) ;note: 'glUniform4i' has been explicitly marked deprecated hereb reak; | 2941 ^ | extern void g lUnshared/glexts.hi:f137o:rm4i (GL22: note: expanded from macro 'glUniform3f_' 137 | #define gliUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3nt location, GLint v0, GLint v1, GLint v2,f (GLint lGLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ ocation, GLfloat v0, GLfloat v1, GLfloat v2) OPENGLIn file included from _engine/bih.cppD:E1P: RECATED(10.0, 10.14); | In file included from ^ engine/engine.h:92: engine/texture.h:404:In file included from engine/blend.cpp85::1: In file included from engine/engine.h :warning: 92: engine/texture.h:'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]393 :33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_F LO404A | T_ VEC4: glUniform4f_(b->loc, x, y, z, w) void ;s ebtrve(aconst float *f, inkt; n | = ^ 1) shared/glexts.h{: 138S:h22a:d enote: rexpanded from macro 'glUniform4f_'P ara m138B | i#nddeifnign e* bg l=U nriefsolve(o)r;m 4iff_( bg)l UgnliUfnoirfmo4rfm 1 f| v ^_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:(13b:- >note: l'glUniform4f' has been explicitly marked deprecated hereo c, n, f2937) | ;e x}t e r| n ^ void gshared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' l139U | n#idfeofrimn4e glUniform1fv_ glUnifof (GLint locram1fv | ^ tio/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:,2942 :G13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsiLzefloat iv0 ,c oGLfloat vu1n,t ,GLflo acto nvs2, GLfloat v3t) OGPELNGL_DEPRfElCoAaTtE D*(v1a0l.u0e,) 1O0P.E1N4G)L;_ D E| ^ PRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->locIn file included from ,engine/bih.cpp :i1n: tIn file included from (engine/engine.hx:)92): ;engine/texture.h :b405r:83:eak; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' warning: 143'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec * | v#,d eifnitn en g=l Unifo1) { ShaderParamBinrm1i_ glUdning *b = riefsoorlmv1ei( ) ; if(b) glUn| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:iform3f2938v:_13(:b -note: >'glUniform1i' has been explicitly marked deprecated herel oc, n, 2938v | -e>xvt)e;r n} v o| i ^d gshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' lU n141i | f#odremf1iin e( GgLliUnnti floorcma3tfivo_n ,g lGULniinfto rvm03)f vO P E| N ^G L_DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:R2944E:C13A:T Enote: D'glUniform3fv' has been explicitly marked deprecated here( 10.0, 2944 | ex1t0e.r1n4 )v;o i d| ^g lUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEIn file included from Pengine/blend.cppR:E1C: ATED(10.0, 10.14); | ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(consIt vec2 *v, int n = 1) { ShaderParamBNinTd_iVnEgC 2*:b = grleUsnoilfvoe(r)m;2 ii_f((bb-)> lgolcU,n iint(x), inform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140t:23: note: expanded from macro 'glUniform2fv_' 140 | #define(y)); break; g| l ^ Uniformshared/glexts.h:144:22:2 note: expanded from macro 'glUniform2i_' fv_ 144g | l#Udneiffionrem 2gflvU n i| f ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:o13r:m 2note: i'glUniform2fv' has been explicitly marked deprecated here_ glUniform2i | ^2943 | ex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:e2939r:n13 void glUnifo:r mnote: 2'glUniform2i' has been explicitly marked deprecated heref v (GL i2939n | te xltoecrant ivoon, GLsizei count, const GLfloat *value)i OPENGL_DEPRECATED(10.0, 1d glUniform20.14); | ^ i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATIn file included from Eengine/bih.cppD:(11: 0In file included from .engine/engine.h0:,92 : 1engine/texture.h0:.407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 407 | vo4i)d; s e| t ^v (const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h: 396142: | 33#:d efine glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glwarning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | Uniform4fv (GLint location, GLsizei co cunt, const GLfase GL_INT_VEC3:loat * glUniform3i_(b->loc, int(x)v, ailnut(y),e )i nOt(z));PENGL_DEPRECATED(10.0 break; | ^ , 10shared/glexts.h.:11454:)22;: note: | expanded from macro 'glUniform3i_' ^ 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3In file included from iengine/bih.cpp :(1G: LIn file included from iengine/engine.hn:t92 : lengine/texture.ho:c408a:t85i:o nwarning: ,'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLint v4080 | , G void setv(const Lint v1, GLinpt v2l)ane *p, OPENGL_DEPRECAT int n = 1)E D{( 1S0h.a0d, 10.14); erParamBinding *b = r| esolve(); if(b) g ^l Uniform4fv_(b->loc, n, p->v)In file included from ;engine/blend.cpp :}1 : In file included from | engine/engine.h ^: 92: engine/texture.h:397:shared/glexts.h33::142 :warning: 23'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'glUniform4fv_' 397 142 | #define | g l U n i f o r m 4 f v _c agsleU nGiLf_oIrNmT4_fVvE C 4| : ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2945i:f13orm4i_(b->loc, int(x: note: 'glUniform4fv' has been explicitly marked deprecated here ), in2945t | (eyx)t,e rinn t(z), ivnoti(dw glUniform4fv (GLint locati)); break; | ^on, GLsiz ei coshared/glexts.hu:146:22: note: expanded from macro 'glUniform4i_' n t146, | #cdoefine glUnnisfto rGmL4fil_o agtl U*nviaflorm4i | ^ ue/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2941:13: note: 'glUniform4i' has been explicitly marked deprecated here OPENGL_DEPRECATED( 129410 | .e0x,t e1r0n. 1v4o)i;d | ^ glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLintIn file included from engine/bih.cpp:1: In file included from engine/engine.h:92 : engine/texture.hv:3409): 87O:P Ewarning: N'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_DEPREC A409T | E D ( 1 0v.o0i,d 1s0e.t1v4()c;o n s| t ^ matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUnifoIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: r'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] mMatrix2 f404v | | ^ void s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:t2950v:(13c:o nnote: s'glUniformMatrix2fv' has been explicitly marked deprecated heret float * f2950, | int n = 1) {e xStheardne rvPoairdamBinding *gbl U=n irfeosromlMvaet(r)i;x 2iffv( b(GLint location, GLsizei count, GLb)oolean transpose, const GLfloat *value) OPE glUniform1fv_NGL_DEPREC(b->loc, AnT,E Df()1;0.0, 10.14); | ^ } In file included from engine/bih.cpp:1: In file included from engine/engine.h| ^ shared/glexts.h:139:23::92 : note: engine/texture.hexpanded from macro 'glUniform1fv_': 410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | 139 | # void setv(define glUnconst matrix3i *fmo, int rnm 1=f v1_) g{l UnShaderParamBinding *b = resolve(); ifi(b) glUniforform1fv | ^ mMatrix3fv_(b->loc, n, GL_FALSE, m/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h->a.v); } | :2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here ^ 2942 | extern voishared/glexts.hd: 152g:l29U: note: expanded from macro 'glUniformMatrix3fv_' n152i | f#odefine glUrnmi1ffovr m(MGaLtrix3fv_ ignltU nliofcoartmiMon, GLsizei count, coantsrti GLfloat *value) OPENGL_DEPRxECATED(10.0, 13fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here0.14); | ^ 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei couIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | voind setv(constt ,v eGcL b*ov, int n o=l e1a)n {t rSahnasdpeorsPea,r acmoBnindinsg *bt = resolve(); i GLfloat *valuef(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h) OPENGL:_141D:EPRECATED(10.023: note: expanded from macro 'glUniform3fv_', 10.14); 141 | #de fine glU | ^ niform3fv_In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:glUniform3fv411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 411 | void 2944 | extersn vetv(const matrix4 *m, inoid glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(t10.0 n = 1) { ShaderParamBi,nding *b = resolve(); if(b) glUniform Mat1r0i.x144f)v;_ ( b| - ^> loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define In file included from glUniformMengine/blend.cppa:t1r: iIn file included from xengine/engine.h4:f92v: _engine/texture.h :g406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | l UvnoiformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extierdn sveotivd( cgolnUsniformMatrix4tf vv e(cG2L i*nvt, liont n = 1) { ShaderParcamBindiang *b = rtion, GLsizei count, GLboolean tesolve(); if(b) glUniform2fv_(b->lorac, n, v->v); } | ^ nshared/glexts.h:140s:p23o:s enote: expanded from macro 'glUniform2fv_' 140 | #def, const GLfloat *value) OPENGL_DEPREiCATEnDe(10.0, 10.14); | ^ glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10In file included from .engine/bih.cpp0:,1 : 1In file included from 0engine/engine.h.:1924: )engine/texture.h;: 440 :| 83 ^: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) {In file included from engine/blend.cppS:h1a: dIn file included from eengine/engine.hr:P92a: rengine/texture.ha:m407B:i84n:d iwarning: n'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g *b =407 | r e s o lvvoei(d) ;s eitfv((bc)o glUniform1iv_(b->loc, n, i); }n | s ^ shared/glexts.h:t vec4 *v, int 147n =: 23:1 note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1) { ShaderParamBinding i*v_ bg lUniform1iv= resolve(); if(b) glUniform4fv_(b->l oc ,| ^n , /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | :#2946define glUn:i13: fnote: o'glUniform1iv' has been explicitly marked deprecated herer m4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2946: | extern void2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void gl UnigfloUrnmi4ffovr m(1GiLvi n(tG Llioncta tlioocn, GaLsizei count, const GLfloat *vtion, GLsizealue) OPENGL_DEPRECATED(10.0, 1i cou0nt.,1 const GLint 4*)v;a l | ^ ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/bih.cpp: 1408: | In file included from engine/engine.h : 92 : vengine/texture.hoid set:v441(:const plane *p, in84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t n = 1441) | { S hvaodiedr Psaertavm(Bcionndsitn g *b = resolve(); if(b) glUniform4fv_(ib->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_'v ec 142* | v#,d eifnine glUniform4fv_ glUniform4ft n = 1) { ShaderParamv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated hereBinding *b = re 2945solve(); if( | extern void glUb) glUniform3niivf_o(rbm-4>flvo c(,G Lni,n tv -l>ovc)a;t i}o n ,| ^G Lsizei count, const GLflshared/glexts.hoa:t149:23: note: expanded from macro 'glUniform3iv_' 149 | # *value)define glUnifor OPENGL_DEPRECATED(1m0.0, 10.14); | ^ 3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DIn file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.hE:P409R:ECATED(10.0, 10.14);87: warning: | ^ 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | * bv o=i dr esseotv(const ivec2 *v,lve(); if(b) glUn int n = iformMatrix2fv_(b->loc, n, GL_FAL1) {S SEh,a dm->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' er P151a | r#admeBfiinndei nggl U*nbi f=o rrmeMsaotlrviex(2)f;v _i fg(lbU)n igfloUrnmiMform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: aexpanded from macro 'glUniform2iv_' trix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 148 | #defin 2950 | extern void eg lgUlnUinfiofromrMma2tirvi_x 2gflvU n(iGfLoirnmt2 ilvo c a| t ^i on, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:i2947z:e13i: cnote: o'glUniform2iv' has been explicitly marked deprecated hereu nt, GLb o2947o | leexatne rtnr avnosipdo sgel,U nciofnorm2iv (GLint location, GLssizte iG Lcfloat *vaoluunet), OPENGL_DEPRECATED(10.0, 10.14); const GLint *value) OPENG | ^ L_DEPREIn file included from Cengine/blend.cppA:T1E: DIn file included from (engine/engine.h1:092.: 0engine/texture.h,: 4101:087.:1 4warning: )'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const m;atrix3 *m, i n t n = 1) | { ^ ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' In file included from 152engine/bih.cpp | :#1d: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ef 443 | ivnoei dg lsUentivf(ormMatrix3fv_ glUnconst ivec4 *v,iformMatrix int n = 1) { ShaderPa3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrriamBindx3fv (GiLng *b = int location, GLresolve(); if(b)s gilzUenii fcoorumn4ti,v _GLboolean transpose, const GLflo(b->loc, n, av-t *value) OPENGL_DEPRECATED(10.0, 10.1>v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | 4#define glUniform4iv_ gl)Un;i f orm4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| 2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern v ^o id glUniform4iv (GLint location, GLIn file included from sengine/blend.cppizei count, const GLint :1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] *va l411u | e ) O PvEoNiGdL _sDeEtPvR(EcCoAnTsEtD matrix4 *m, int(10.0, 10.14); | ^ n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:481:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | if(tex) { glDeleteTextures(1, &tex); tex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blend.cpp:486:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | if(!tex) glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGLIn file included from engine/bih.cpp:1: In file included from _DEPRECATED(10.0, 10.14); | ^ engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUengine/blend.cpp:494:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 494 | glTexParameteri(GLniform1f | ^ _TEXTURE_2D, GL_TEXTUREengine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here _WRAP _436 | void seti(int x = 0S, in,t GyL _=C L0A,M Pi_nTtO _zB O=R D0ER); | ^ , int w/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :=2723 :013): {note: 'glTexParameteri' has been explicitly marked deprecated heres ett2723( | xe,x tye,r nz ,v owi)d gl; } | ^ TexP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:r2934a:m13e:t enote: r'glUniform1f' has been explicitly marked deprecated herei (GLe n2934um t | arget, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | extern ^ void glUniform1f (GLint location, GLfloatengine/blend.cpp:495:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 495 v0) OPENGL | _ DEPRECA glTexParTED(10ameteri(GL_TEXTURE_.2D0,, G1L0_.T1E4X)TU;RE _ W| R ^A P_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: In file included from note: engine/bih.cpp'glTexParameteri' has been explicitly marked deprecated here :1: In file included from engine/engine.h2723 | ex:t92e: rengine/texture.hn: 423v:o33i:d warning: g'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l TexParameteri (GLen u423m | t a r g e t , GL e case GL_FLOAT_VEC2: glUniform2f_(nb->loc, x, yum); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUni pname, GLintf poarrma2mf)_ OgPlEUNnGiLf_oDrEmP2RfE C A| T ^E D(10.0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 29351:013.:1 4note: )'glUniform2f' has been explicitly marked deprecated here; | ^ 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATengine/blend.cppE:D497(:190:. 0warning: ,'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14 )497; | | ^ glTexParameterfv(GL_TEXTUIn file included from Rengine/bih.cppE:_1: In file included from engine/engine.h:92: engine/texture.h:424:233D:, warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL_TEXTU R424E | _ B O R DER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722 : case GL_FLOA13T_:V EC3: glUniformnote: 3f'glTexParameterfv' has been explicitly marked deprecated here_(b->loc, x, y, z); break; | ^ shared/glexts.h2722: | 137e:x22t:e note: expanded from macro 'glUniform3f_' rn 137v | o#idde fgilTexParametne glUniform3efr_f vg lUniform3(GLenum target, GLenfum pname, const GLfloat *params) O | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | exPENGL_DEPRECtern voAid glUniforTmE3Df( 1(0.0, 10.G1L4i)n;t | ^ location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/blob.o engine/blob.cpp 114 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUnifoIn file included from rengine/client.cppm:43i: vIn file included from _engine/engine.h :g5l: UIn file included from nshared/cube.hi:f72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm 55 | G4LE_INITATTRIBFiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here (verte x2949, | eAxTTRtIern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ B_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/blob.cpp 47 | GLE_INITA:T1T: RIn file included from Iengine/engine.hB:(92n: aengine/texture.hm:e53,: 33i:n dwarning: e'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x , f, float) \53 | | ^ shared/glemu.h : 42 : 51 : cnote: aexpanded from macro 'GLE_INITATTRIB's e G L42_ | F L O A T _M A T 2s:t agtic inline vlUniofiodr mnMaamter#i#xs2uffvf_i(x(type x) { glVertexAloc, 1, GL_FALSttriE,b 1p#a#rsaumf-f>ifxv##_(index, ax)l;) ;} b\reak; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #d efine glUn | ^ ifo:161rmM:1: anote: texpanded from here 161 | glVerix2fv_ glUniformMatrixrtexAttrib1f_ | ^ 2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:2950:159::13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 27: note: 2950 | eexpanded from macro 'glVertexAttrib1f_'x 159 | tern void glUniformMatrix2fv (GLint location, G#Lsizei count, GLboolean transpose, const GLfloat *value)d OPENGL_Define glVertexAttrib1f_ glVerEPRECATED(1t0.0,e x1A0t.t1r4i)b;1 f | | ^ ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 54 | 2882 | e x t e r n v ociads eglVertexAt GL_FLOAT_MtArTi3b:1 glUniformMatrix3fv_(loc, 1, fGL_FALSE, param->fval) ; break; | ^ shared/glexts.h(:G152L:u29i:n tnote: expanded from macro 'glUniformMatrix3fv_'i ndex, 152G | #definLef lgolaUtn ixf)o rOmPMEaNtGrLi_xD3EfPv_ glUniforRmEMCaAtTrEiDx(31f0v. 0 ,| ^1 0.14)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h;: 2951 :| 13 ^: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPIn file included from engine/client.cpp:3: In file included from engine/engine.h:5E: NIn file included from Gshared/cube.hL:_72D: Eshared/glemu.hP:R55E:C5A:T Ewarning: D'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 55 | GLE_INITATT1R0I.B0F,( v1e0r.t1e4x),; A T| T ^R IB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/blob.cpp:1 : 47In file included from | engine/engine.h : 92 : engine/texture.h : 55 : 33G:L Ewarning: _'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I NITAT 55 | case GLT_RFILBO(AnTa_me, index, MfA,T 4f:l ogaltU)n i\f o r| ^ shared/glemu.h:43:mMatrix4fv_(loc, 1, 59G:L _note: Fexpanded from macro 'GLE_INITATTRIB'A LSE, pa r43a | m - sta>tfivca li)n;l break; i| n ^e voshared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fivd_ ngalmUen#i#fsourfmfMiaxt(rtiyxp4ef vx , type | y ^) { glV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2952t:e13x:A tnote: t'glUniformMatrix4fv' has been explicitly marked deprecated herer ib2##s 2952 | ufextern void fix##gl_U(niinfdoerxm,M axt,r iyx)4;f }v (GLin \ | ^ t :164:1: note: expanded from herel ocation, GLsizei 164count, GLboolean transpose, | glVertexAttrib2f_ c o| n^s t Gshared/glexts.hL:f163l:o27a:t note: *expanded from macro 'glVertexAttrib2f_'value) OPE NGL_DEPREC 163 | #defAiTnEeD (g1l0V.e0, 10.14); | ^ rtexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttriIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33:b 4warning: f'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]v _(i 387 | case GL_FLOAT: glUniforndex, v.v); } | ^ shared/glexts.hm:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexA1ttfr_i(bb4-f>vl_o cg,l Vxe)r;t ebxrAetatkr; | ^ shared/glexts.h:i135:b4fv | ^22 : note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here expanded from macro 'glUniform1f_' 2909 | e x135t | e#rdne fine gvloidU ngilfVoerrmt1efx_A tgtlrUinb4fv (GLuinifotr mi1nfd e x| , ^ cons/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here t GLfl o2934a | te x*tve)r nO PvEoNiGdL _gDlEUPnRiEfCoArTmE1Df( 1(0G.L0i,n t1 0l.o1c4a)t;i o n| , ^ GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INIn file included from engine/blob.cpp:1: ITATTRIBF(cIn file included from olor,engine/engine.h ATTRIB_COLOR) :92: engine/texture.h:| 389 ^: 33: shared/glemu.h:47:warning: 9'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'GLE_INITATTRIBF' 389 | 47 | case GL_FLOAT_VEC2: GglULnE_INiIfToArTmTRIB(name, index, f, float) \ | ^2 shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | f_(b->loc, x, y); break; | ^ shared/glexts.h:136: 22 : note: expanded from macro 'glUniform2f_' stat ic i n136l | i#ndee fvionied gnlaUmnei##suffix(tfyoprem 2xf)_ glUnifor m{2 fg l V| e ^r /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13t:e xnote: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLAttrib1##suifnt location, GLflofaitx #v#0_,( iGLfloat v1) OPENGL_DEPRECATndex, x); } E\D ( 1| 0 ^. 0, :11730:.11:4 )note: ;expanded from here | 173 | glVertexAttrib1 ^f _ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ib1 f391 | | ^ ca se GL_FL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hO:A2882T:_13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here V E2882C | 3e:xtern vo glUniform3f_(b->loc, x, y, z); breaikd; g l| V ^e rtexAttrib1fshared/glexts.h :(137GLuint index, GL:22: note: expanded from macro 'glUniform3f_' f137l | o#adefine glUniform3f_ glUniform3f | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :x2936): 13O:PENG L_note: D'glUniform3f' has been explicitly marked deprecated hereE PRECATED (29361 | 0e.x0, tern 1v0o.i1d4 )g;l U n| i ^f orm3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENIn file included from Gengine/client.cppL:_3D: EIn file included from Pengine/engine.hR:E5C: AIn file included from Tshared/cube.hE:D72(10.0, 10.14); | ^ : shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: ITATTRIBF(coengine/texture.h:393lor, ATTRIB_COL:33O:R) | ^ shared/glemu.h: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47:9: note: expanded from macro 'GLE_INITATTRIBF'393 | 47 | G L E _ INITATTRIB case G(name, index, f, fLl_oFaLtO)A T\_ V E| C ^4 : shared/glemu.hg:43:59: note: expanded from macro 'GLE_INITATTRIB' lU n43i | f o r m 4 f _ ( bs-t>aloc, x, y, z, w); break; | ^tic inline void name##suffix (type x, type yshared/glexts.h): 138{: 22g:l Vnote: eexpanded from macro 'glUniform4f_'r texAt t138r | i#b2##suffix##_(indedefinex, x, glUniform4f_ glUniform4 y); f} \| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13:: 176note: :'glUniform4f' has been explicitly marked deprecated here1 : note: expanded from here 2937 | ex t176e | rgnl Vveoritde xgAltUtnriifbo2rfm_4 f | (^G Linshared/glexts.ht: 163l:ocation, GLfloat v027, G:L fnote: lexpanded from macro 'glVertexAttrib2f_'o at v1, G 163 | #define glVerLtfelxoAattt rvi2b,2 fG_L fgllVoertexAtattrib2f | ^ v3)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :O2888P:E13N:G Lnote: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | _eDxEtPeRrEnC AvToEiDd( 1g0l.V0e,r t10.14); | ^ exAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEIn file included from Pengine/blob.cppR:E1C: AIn file included from Tengine/engine.hE:D92(: 1engine/texture.h0:.3940:,33 :1 0.14); | ^ warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, In file included from iengine/client.cpp:3: In file included from engine/engine.h:5: nIn file included from t(x)); breashared/cube.hk:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ; 56 | GLE_INITA T T| R ^I BF(colorshared/glexts.h,: 143A:22T: note: expanded from macro 'glUniform1i_' TRIB _COLOR) 143 | | ^ #deshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nfame, index, f, float) \in e | g ^l Uniform1i_ glshared/glemu.hU:n44i:f67o:r note: expanded from macro 'GLE_INITATTRIB' 44 | stmatic inli1ne void name##sufif i x(type x| , type y, ^type z) { glVe rtexAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hrib3##suffix#:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern#_(index, void glx, y, z)U;n i} \ | ^ form1i (GL:179:1: note: expanded from here 179 | glint locVertexAtatribt3ifo_n, GLint v0) OPENGL_D | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' E P167R | E#CdAeTfEiDne glVertexAttrib3(f_1 glVertex0.0, 10.14A); t t| r ^i b3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuiIn file included from engine/blob.cpp:1: In file included from nengine/engine.ht: index, GLfloat x, GLfl92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oat y, G395L | f l o a t z ) OPENGL_DE P R EcCaAsTeE DG(L1_0I.N0T,_ V1E0C.14); | ^ 2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56i_ glUniform2i | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:513: note: 'glUniform2i' has been explicitly marked deprecated here 2939: | warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2i (GLint location, GL56i | n GLE_INITATTRIt v0, GLint v1) OPBF(color, ATTRIB_COLOR) ENGL_DEPRECATE | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' D47 | (10.0, 10.14); | ^ GLE_INITATTRIBIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396(:n33a:m ewarning: ,'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ind e396x | , f , f l o a t ) \c a s| e ^ GL_Ishared/glemu.h:45:75: note: NT_VEC3: glUniform3iexpanded from macro 'GLE_INITATTRIB' 45 | _(b-> static inline void name##suffix(type x, typloc, int(x), int(y),e y, type z, type w) { glVertexAttrib4##sinutf(fzi)x)#;# _b(rienadke;x , | x ^, y, zshared/glexts.h,: 145w:)22;: } | ^ : 182note: :expanded from macro 'glUniform3i_'1 : 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :2940:13expanded from here: note: 'glUniform3i' has been explicitly marked deprecated here 182 | glVer t2940e | xeAxtttern void glUrniibf4ofr_m 3 i| ^( GLshared/glexts.hi:n171t: 27l:o cnote: aexpanded from macro 'glVertexAttrib4f_'t ion, 171G | L#idnetf ivn0e, glVertexAttrib4f_ glVertexAttriGb4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exteLint v1,r GnL ivnoti dv 2g)l VOePrEtNeGxLA_tDtErPiRbE4CATED(10.0, 10.14);f (GLuint index, | ^ GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h ^ :397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, intIn file included from engine/client.cpp:3: (x), int(yIn file included from )engine/engine.h,: 5i: nIn file included from tshared/cube.h(:z72): ,shared/glemu.h :i56n:t5(:w )warning: )'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; brea k56; | | ^ GLE_shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #defiInNeI TgAlTUTnRiIfBoFr(mc4oil_o rg,l UAnTiTfRoIrBm_4CiO L O| R ^) | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 ^ | exteshared/glemu.hr:n48 :v49o:i dnote: expanded from macro 'GLE_INITATTRIBF'g lUnifo r48m | 4 i ( G L i n ts tlaotciact iinline void namon, GLint v0, Ge(const vecLint v1, GLint v2, GLint v3) &v) { glVertexAttribOPENG3L_DEPRECATED(10f.v0_,( i1n0d.e1x4, v.v); } )\; | | ^ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(conIn file included from sengine/client.cppt: 3f: lIn file included from oengine/engine.ha:t5 : *In file included from fshared/cube.h,: 72i: nshared/glemu.ht: 56n: 5=: 1warning: )'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] { Sh a56d | e r P a rGaLmEB_iInNding *b =ITATTRIBF(color, ATTRIB_COL Oresolve(); Ri)f ( b| ) ^ glUnishared/glemu.hf:o49r:m581:f vnote: _expanded from macro 'GLE_INITATTRIBF'( b->loc, n, f); } 49| | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' static inline void name(const vec &v, float w) { g 139 | #define glUlVertexAttrib4fniform1fv_ glUniform1fv | ^ _/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942(index, v.x,:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUnif orm1fv (GLint location,v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exterIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.hn: 405v:o83i:d warning: g'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l VertexA t405t | r i b 4 fv o(iGdL usienttv (icnonst vec *v,d eixn,t GnL f=l o1a)t {x ,S hGaLdfelroPaatr amBiy, GLfloat nding *zb = resolve(); if(b) glUniform3fv_(b->loc, n,, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define gl Uniform3fv_G LgfllUoat w) OPENGL_DEPRECATniform3fv | ^ ED(10.0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here , 10.14); | ^ 2944 | extern void glUniform3fv (GLint location, GLsizei countIn file included from ,engine/client.cpp :3: In file included from cengine/engine.ho:n5s: tIn file included from shared/cube.h:72: shared/glemu.h:56G:5L:f lwarning: o'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a t *v a56l | u e ) OPENGL_DEPRECATED(10.0,G 10L.E1_4I)N;I T A| T ^T RIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void nameIn file included from engine/blob.cpp:1(: cIn file included from oengine/engine.hn:s92t: engine/texture.hv:e406c:284 : warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] &v) { 406g | l V e r tveoid sxAttrib2fv_(index, v.vetv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) gl)Un; } \ | ^ shared/glexts.h:164:iform2fv_(b28->loc, n, v->v): ; } | ^ shared/glexts.h:note: 140expanded from macro 'glVertexAttrib2fv_': 23: note: expanded from macro 'glUniform2fv_' 164 | #d e140f | i#ndee fgilnVee rgtlexAttrib2fv_ glVerteUxAntitfroirbm22ffvv _ | g ^l Unif/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here orm 22889f | ve x t| e ^r n voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2943g:l13V:e rnote: t'glUniform2fv' has been explicitly marked deprecated heree xAttrib 2943 | extern void glUniform2fv (GLint locati2on, GLfsvi z(eGiL uciounnt tin,dex, ccoonnsstt GGLLffloat *v) OPENGL_DEPRECATED(10.0, 10.14l)oat *value; | ^ ) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) {In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void glVertsexAtetrtivb4fv(const vec4 *v, int _(index, v.v); } | ^ nshared/glexts.h: 172= 1) { Shader:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttriPbaramBinding *b = resolve(4);f vi_f (gbl)V eglUniform4fv_(b->loc, n, v->v); } r | ^ texAttrib4fvshared/glexts.h :142:23: note: expanded from macro 'glUniform4fv_' | 142 ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glUniform4fv_ :2909:13glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloIn file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); at *v) OP}E N G| L ^_ DEPRECATED(10.0, 10.14); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUnIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: iform4fv | ^ warning: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 57 | 2945 GLE_IN | extern void glUnifIorm4TfAvT T(RGILBiNn(tc olloocra,t iAoTnT,R IGB_COLORL, usb, ucihzeair ,c o2u5n5t), c| o ^n st GLflshared/glemu.hoat *v:53:a86l:u enote: )expanded from macro 'GLE_INITATTRIBN' OPENGL_DEPRECATED(10 .530 | , 1 0 . 1 4 ) ;s | ^ tatic inline void name##suffix(type x, type y, type z, type w In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | = void setv(const matrix2 *m, int n defaultw)= { 1g)l V{ertexAttrib ShaderParamBind4iNn#g# suff*ibx## _= resolve(); if(b) glU(niinfdoerxm,M axt,r iyx,2 fzv,_ (wb)-;> l}o c ,| ^n , GL_FA:L3S:E1,: mnote: -expanded from here> a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 3 | glV e151r | t#edxeAftitnrei bg4lNUunbi_f o r| m^M atrshared/glexts.hi:x1822:f29v:_ note: gexpanded from macro 'glVertexAttrib4Nub_'l Unif o182r | m#Mdaetfriinxe2 fgvl V e| r ^t exA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here t 2950 | terxitbe4rNnu bv_o igdl VgelrUtneixfAotrtrmMatrix2fv (GLiib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: n'glVertexAttrib4Nub' has been explicitly marked deprecated here t location, GLsizei c 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte xo, GLubyteu nyt,, GGLLubboolean tranysptoes ez,, cGoLnusbty tGe w) OPENGL_DEPRECATEDLfloat *va(10.0, 10.14); | ^ lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410{ glVertexA:87: warning: ttrib4Nub_(ATTR'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I B_COLOR, v.x, v.y 410 | void setv(const matr,ix3 *m, int n = 1) { ShadervPa.rza,m Bailnpdhian)g; *}b =| resolv ^e(); if(b)shared/glexts.h :g182l:29: note: expanded from macro 'glVertexAttrib4Nub_' UniformMatrix3fv_(b->loc, n ,182 | G#Ld_eFfAiLnSE, m->a.v); } | ^e shared/glexts.h:152:29:glVertexAttrib 4note: Nuexpanded from macro 'glUniformMatrix3fv_'b _ glV ertex152A | t#tdreib4Nub | ^ fine glUniformM/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:t2901r:ix133:f vnote: _'glVertexAttrib4Nub' has been explicitly marked deprecated here glUniform M2901a | extern void glVertexAttrib4Nub (trGLuint index, GLubyte x, GLubyte ix3yf,v GLubyte z | ^ , /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2951u:b13y:t note: 'glUniformMatrix3fv' has been explicitly marked deprecated here e 2951 | exter nw void gl)U nOiPfEoNrGmMatrix3fv (GLint locaL_DEPRECATED(10.t0ion, GLsizei cou, 10.14); | n ^ t, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from .shared/cube.h0:,72 : 1shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 590 | static in.l1ine void co4); | ^ lor(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #defineIn file included from engine/blob.cppg:l1V: eIn file included from rengine/engine.ht:e92x: Aengine/texture.ht:t411r:i87b:4 Nwarning: ubv_ glVertexAttrib4Nubv 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902v:o13i:d note: s'glVertexAttrib4Nubv' has been explicitly marked deprecated heree tv(const m2902a | terxitern void x4 *m, int n = 1) { SghadleVrePratreaxmABtitnrdiib4Nubv ng *(GLuint inbd e=x ,r ecsoonlsvte (G)L;u biyft(eb *v) OPENGL_DEPR)E CgAlTUEnDi(f1o0r.0, 10.14); | m ^M atrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' In file included from engine/client.cpp153: | 3#: dIn file included from eengine/engine.hf:i5n: e glUniforIn file included from mshared/cube.hM:a72t: rshared/glemu.hi:x604:f5v:_ warning: g'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l 60 | GLE_INITATTURnIiBfFo(rtmeMxactoroirxd40f,v A T| T ^R IB_T/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:X2952COORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GL:E_13I:N Inote: T'glUniformMatrix4fv' has been explicitly marked deprecated hereA TTRIB(na m2952e | ,e xitnedrenx ,v ofi,d fglloUanti)f o\r m M| a ^t rshared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | ix4fv ( G static Linliinnte lvoociadt inoanm,e #G#Lssuifzfeiix (ctoyupnet ,x )G L{b ogollVertexAttrib1##suefafni xt#r#a_n(sipnodsex, x); } \ | ^ e, const GLfloat *va:6:1: note: expanded from here lue) OPENGL_DEPREC ATED(10.0, 10.14)6 | glVer;texAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexA ttr| ib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here ^ 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h :440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | voids tsaettivc( cionline void name#n#sstu fifnitx (*tiy,p ei nxt, n = 1) { tSyhpaed eyr)P a{r agmBinding *b =l VreerstoelxvAet(t)r;i bi2f#(#bs)u fgfliUxn#i#f_o(rimn1dievx_,( bx-,> lyo)c;, }n ,\ i )| ; ^ } :9:1: note: expanded from here | 9 | gl ^Verte xAshared/glexts.ht:t147r:ib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #de23fine glVertexAttr:i bnote: 2f_expanded from macro 'glUniform1iv_' 147 | # glVerdefine glUniform1iv_ tgleUxnAitftorrimb12ifv | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here glVertexAttrib2f ( G2946 | extern void glULnuiifnotr mi1nidve x(,G LGiLnftl olaotc axtion, GLsizei count, cons, GLfloat y) OPENGL_DEPRECATEDt G(10.0, 10.14); | ^Lint *value) OPENGL_DEPRECATED(10.0, 10.1In file included from 4engine/client.cpp):;3 : In file included from | engine/engine.h ^: 5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIIn file included from Bengine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84:_ TEXCOORD0)warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 441 | shared/glemu.h : 47 : 9v:o inote: dexpanded from macro 'GLE_INITATTRIBF' setv(const ivec *v, 47 | GiLnEt_ InN I=T A1T)T R{I BS(hnaadmeer,P airnadmeBxi,n dfi,n gf l*oba t=) r\e s o| l ^v e(shared/glemu.h):;44 :i67f:( bnote: )expanded from macro 'GLE_INITATTRIB' glUniform3iv_(b -44> | l o c, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | # define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:s2948:13t:a tnote: i'glUniform3iv' has been explicitly marked deprecated herec inline voi d2948 | neame##suffix(type x, type yxt, type z) { glVeerrtnexAttrib3##suffix# void glU#n_i(form3iv (index, xGLint location,, y, z); } \ | ^ :12:1: note: expanded from hereG Lsizei count, const GLint *v 12 | glVertexAttrib3alue) OPEf_ | ^ shared/glexts.h:167:27:NGL_DEPRECA Tnote: Eexpanded from macro 'glVertexAttrib3f_'D (10 .1670 | ,# d1e0f.i1n4e) ;g l V| e ^r texAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voIn file included from iengine/blob.cppd: 1g: lIn file included from Vengine/engine.he:r92t: eengine/texture.hx:A442t:t85r:i bwarning: 3'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f (GLui 442 | void setv(cnotn sitn dievxe,c 2G L*fvl,o aitn tx ,n GLfloat y, =G Lfloat z) OPENGL_DEPRECATED(101.)0 ,{ 1S0h.aderParamBindin1g4 )*;b =| ^r esolve(); if(b) glUniform2iv_(b->loc, n, v->v); }In file included from engine/client.cpp :| 3 ^: In file included from engine/engine.h:shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define gl5: In file included from shared/cube.hU:n72i: shared/glemu.h:60:5f:o rwarning: m'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | i Gv_ glUniform2LiE_INITATTRIBF(texcoord0, ATTRIB_TEXCOv ORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | | GLE_INITAT ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:TRIB(name, index, f, float) \ | ^ 13shared/glemu.h:45:: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | ex75t:e rnote: nexpanded from macro 'GLE_INITATTRIB' void glUniform2iv (GLin 45 | static int location,l GLsiine void nzaei count, const GLinme##suffix(type x, ttype y, type z, type* vwalue) OPENGL_DEPRECATED(10.0, 10.) { glVertexAttrib14##suffix##_(index,4); | ^ x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27In file included from : note: expanded from macro 'glVertexAttrib4f_' 171 | #define engine/blob.cppg:l1V: eIn file included from rengine/engine.ht:exAttrib4f_ gl92Ve: rengine/texture.ht:e443x:A85t:t rwarning: i'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 4f | ^443 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:o2908i:d13 :s enote: t'glVertexAttrib4f' has been explicitly marked deprecated herev (const ivec4 *v, int 2908n | e=x t1e)r n{ vSohiadd egrlPVaerratmeBxiAntdtirnigb 4*fb (=G Lrueisnotl vien(d)e;x, GLfloat x, GLfloa ti fy(, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0b, 10.14); | ^ ) glUniform4iv_(b->loc, n, v->v); } | ^ In file included from engine/client.cppshared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' :3: In file included from 150engine/engine.h | :#5d: eIn file included from fshared/cube.hi:n72e: shared/glemu.hg:l60U:n5i:f orm4iv_warning: g'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l Unif o60rm4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2949 : 13 :G Lnote: E'glUniform4iv' has been explicitly marked deprecated here_ INITATT R2949I | BeFx(tteerxnc ovooridd0 ,g lAUTnTiRfIoBr_mT4EiXvC O(OGRLDi0n)t l| o ^c atshared/glemu.hi:o48n:,49 : note: expanded from macro 'GLE_INITATTRIBF' 48 | G L s i z e i sctoautnitc, icnolnst GLint *value) OPENGL_ine void naDmeE(PcRonst vecE C&ATEDv) { (10.0, 10.14); | ^ glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLengine/blob.cpp:80:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | if(ebov) { glDeoleteidBu f*fpers_(1, &ebo); ebo = 0; } | ^ ointeshared/glexts.hr:)110 :O26P:E Nnote: Gexpanded from macro 'glDeleteBuffers_'L _D 110 | #define gElPDReElCeAtTeEBDu(f1f0e.r0s,_ 1g0l.D1e4l)e;t e B| u ^f fers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5G: warning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]u int *buffers) OPENG L_DEPRECATED(10.0, 10.14); | ^79 | GLE_ATTRIBPOINTER(color, ATTRIBengine/blob.cpp:81_:19COLOR, GL_TRUE, 4, GL_UNSIGNED:_BYT Ewarning: ,'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | ) | ^ if(shared/glemu.hv:b69o:)54 :{ note: gexpanded from macro 'GLE_ATTRIBPOINTER'l Delete B69u | f static inline void efnearbsl_e(#1#,n a&mveb(o)) ;{ vpbroe p=are; glEn 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' a b110l | e#VdeerftienxeA tgtlrDieleteBuffers_ glDeleteBuffers | bArray_(ind ^ex); } \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2868:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156: | #13d:e fnote: i'glDeleteBuffers' has been explicitly marked deprecated heren e glEna b2868l | eeVxetretrenx Avtotirdi bgAlrDrealye_t egBluEfnfaebrlse V(eGrLtseixzAetit rni,b Acrornasyt G| L ^u int */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:u2917f:f13e:r snote: )'glEnableVertexAttribArray' has been explicitly marked deprecated here OPENG 2917 | extern void L_DEPRECATED(10.0, 10.14); | ^ glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline voengine/blob.cpp:496:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id disable# 496 | #name() { gl D i sgalbDleepVertexAtthtMraisbkA(rGrLa_yF_A(LiSnEd)e;x ) ;| ^} \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460shared/glexts.h:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | e:x157t:e37r:n note: vexpanded from macro 'glDisableVertexAttribArray_'o id glDepthMas k157 | #defi n(eG LgbloDoilseaan flag) OPbElNeGVL_DEPRECATED(10.0,e r1t0e.x1A4t)t;r i b| A ^r ray_ glDisableVertexAttribArengine/blob.cpp:497:r9:ay | ^ warning: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 2918:13: note: 497 | glBlendFunc(GL_SR'glDisableVertexAttribArray' has been explicitly marked deprecated hereC_A 2918LPHA, GL_O | NeEx_tMern voINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: i'glBlendFunc' has been explicitly marked deprecated here 2391 | externd voi dg lgDliBslaebnldeFVuenrct (GLenum sfactor, GLenum dfactor) OPENGL_DEPREexAttribArray (GLuCinAtT EiDn(d1e0x.)0 ,OPENGL_DEPRECATED 10.14); | ^ (engine/blob.cpp:498:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 498 | if(!dbgb1lob) g0lEnab.l0e,( GL_BLE1N0D.)1;4 ) ;| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATengine/blob.cpp:514:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 514 | TRIB_NORMAL, GL_TRU glDeptE, 3, GL_FLOAT, ) | ^ hshared/glemu.hM:a73s:k13(:GL_TRUE); | note: ^expanded from macro 'GLE_ATTRIBPOINTER' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h73: | 2460 : 13 : note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLbo ole agnlVertexAttribPointer_(inde flx, size, type, normaalgi)z eOdP,E NsGtride, data); L\_ D E| P ^R ECATEDshared/glexts.h(:11860:.320:, note: 1expanded from macro 'glVertexAttribPointer_'0 .1 186 | #def4); | ^ ine glVertexAttribengine/blob.cpp:515:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 515 | P o i n tgelr_D igslaVbelret(eGxLA_tBtLrEiNbDP)o;i n t| e ^r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:t2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ern void 2916 | extern void glVertgelxDAisable (GLenum cttribPointearp )( GOLPuEiNnGtL _iDnEdPeRxE,C AGTLEiDn(t1 0s.i0z,e ,1 0G.Lenum type, 14); | ^ GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void engine/blob.cppg:lEnableVertexAttribArray (GLuint561: index) OPE55: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 561 | N G Li_fD(E!PlRaEsCtArTeEnD(10.0, 10.14); | ^ der || lastrender->In file included from tengine/client.cppe:x3 : !In file included from =engine/engine.h :t5e: xIn file included from )shared/cube.h :g72lBindTexture(: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_AGL_TEXTTUTRREI_B2PDO,I NtTeExR-(>tiadngent, ATTRIB_TA)NGENT, GL_TRUE, 4; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here , 2386 | exter nG Lvoid glBindTexture (GLenum targe_FLOAT, ) | ^t , Gshared/glemu.hL:uint texture) OPENG70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | L _ D E P R E CsAtTaEtDi(c1 0inline void disable##name(.)0 ,{ glDisableV10.ertexAttr1ib4A)rray_(index); | ^ ; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT,engine/blob.cpp :)592 : 21| : ^ warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:73:13: 592note: | expanded from macro 'GLE_ATTRIBPOINTER' 73 | g l V ertexAttribPointegrl_D(rianwdex, size, tRyapneg,e Enloermments_(GL_TaRIANGLESl,i zbe-d>,s tsatrirdtev,e rdta,t ab)-;> e\n d v| e ^r t-1shared/glexts.h,: 186b:-32>:e nnote: dexpanded from macro 'glVertexAttribPointer_' in d186e | x# defin-e bg-lVertex>AstttarritbiPnodienxt, GLer_ glVerte_xAttUribPointerN | ^SIGN ED_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hSHORT, &indexes[b:-2916>:s13t:a rnote: t'glVertexAttribPointer' has been explicitly marked deprecated herei ndex]); | 2916 ^ | externshared/glexts.h :v71o:i30d: gnote: lexpanded from macro 'glDrawRangeElements_'V erte x71A | t#tdreifbiPnoei ngtleDrr a(wGRLaunignetE lienmdeenxt,s G_L ignltD rsaiwzRea,n gGeLEelneumme nttysp e ,| ^G Lbool/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:a2468n: 13n:o rnote: m'glDrawRangeElements' has been explicitly marked deprecated herea lized, G2468L | seixzei stride, constt GLvoid e*rpointer)n OvPENGL_Doid glDrawRangeElemEPRECATED(10.ents (GLenum mode, GLuin0t, 1 0.14s)t;a r t| , ^ GLuint end, GLsizei count, GLenum typIn file included from eengine/client.cpp,: 3c: oIn file included from nengine/engine.hs:t5 : GIn file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L 84 | Gvoid *iLnEd_iAcTeTsR)I BOPPOEINGL_DNETPERRE(CbAoTnEeDw(e1i0g.h0t,, 1A0T.T1R4I)B;_ B O| N ^E WEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnaengine/blob.cpp:613:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 613 | bleVertexAt if(!tebo)r igblAGrernaByu f f| e ^r s_(1, &ebo); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ 2917 | eshared/glexts.h:104:23: note: xtern voiexpanded from macro 'glGenBuffers_' 104d | #gdleEfnianbel egVleGretneBxuAftfterrisb_A rgrlaGye n(GLuint index) OPENGLB_DuEfPRECATED(10.fers | ^ 0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:, 10.14); 2869:13: note: | 'glGenBuffers' has been explicitly marked deprecated here ^ 2869 | extern void In file included from gengine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hlGenBuffers (G:Ls84i:z5e:i warning: n'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLui n84 | GLE_ATTRIBPOIt *buffers) OPENGL_DEPRECANTED(10.0, 10.14T);E R (| b ^o neweight, ATTRIB_BONEWEIGHT, GL_TRUE, engine/blob.cpp4:,614 :G18L: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 614 | _UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | i f ( ! v b o) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGesnBtufferasti_c glGenBuf fienline voirs | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here d disable##name() { glDisableVer 2869 | extern void gltGenBufexAttribfers (GLsizei n, GLuintArray_(ind ex*); } \ buffer s| ) ^ OPENGL_DEPRECATED(10.shared/glexts.h0:,157 :1370:. 1note: 4expanded from macro 'glDisableVertexAttribArray_' )157; | # d| e ^f ine glDisableVertexAttribArray_ glDisableVertexAengine/blob.cpp:617:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] tt r617i | b A r r a y | g ^l Buffe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:D2918a:t13a:_ (note: G'glDisableVertexAttribArray' has been explicitly marked deprecated hereL _ELEME 2918 | exteNrTn_ AvRoRiAdY _gBlUDFiFsEaRb, maxlienVdeerxteesx*AstitzreiobfA(rursahyort), NULL, GL_ S(TGRLEuAiMn_tD RiAnWd)e;x ) | O ^P ENGLshared/glexts.h_:D108E:P23R:E Cnote: Aexpanded from macro 'glBufferData_'T ED(1 0108. | 0#,d e1f0i.n1e4 )g;l B u| f ^f erData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | e GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_num TtRaUrEg,e t4,, GGL_UNSIGLNEsDi_zBeYiTpE, ) | ^ shared/glemu.h:73:13: note: texpanded from macro 'GLE_ATTRIBPOINTER'r size, 73c | o n s t G L v o i d *gdlaVtear,t eGxLAetnturmi buPsoaignet)e rO_P(EiNnGdLe_xD,E PsRiEzCeA,T EtDy(p1e0,. 0n,o r1m0a.l1i4z)e;d , | s ^t ride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAengine/blob.cppt:t619r:i9b:Pointer_ gl warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Ver t619e | x A glttribPointeBru | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:f13f:e rnote: D'glVertexAttribPointer' has been explicitly marked deprecated herea ta_(GL_ A2916 | exRtReArYn_ BvUoFiFdER, maxverts*siz egolfV(ebrltoebxvAetrttr)i,b PNoUiLnLt,e rG L(_GSLTuRiEnAtM _iDnRdAeWx),; G L| i ^n t sizeshared/glexts.h,:108:23: note: expanded from macro 'glBufferData_' GLe n108u | m# dteyfpien,e GgLlbBouoflfeearnD antoar_m aglliBzuefferdD, GLsizeait as t r| i ^d e, const GLvoid *pointe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:r2871): 13O:P Enote: N'glBufferData' has been explicitly marked deprecated hereG L_DEPRECATED(10.0, 10.14); | ^ 2871 | extern void glBufferData (GLenum In file included from tengine/client.cpparget, GLsizeiptr:3 : In file included from sengine/engine.hi:z5e: ,In file included from shared/cube.hc:o72n: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | st G L GLE_ATvoid T*RdIaBPOINTER(boneindex, ATTRIB_BONEINDEX, GLta, GLe_nFALSE, 4, GL_UNSIGuNED_BYTE, m usage) OPENGL_D) E P| R ^E CATEshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inD(10.0, 10.14); | ^ line void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEengine/blob.cppn:636:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | a b ifl(eeVsetrart)texA glUnmapBufftetrr_i(bGALr_rEaLyE M(EGNLT_ARRAY_BUFFER); uint in| d ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' e x107) | #OdPeEfNiGnLe_ DgElPURnEmCaApTBEuDf(f1e0r._0 ,g l1U0n.m1a4p)B;u f f| e ^r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboole:an 85glUnmapBuffer (GLenum targ:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] et )85 | GLE_ATTRIBPOINTER(boOnePiEndex, ATTRIB_NBOGNL_DEPRECATED(10.0, 10.14); E I| N ^D EX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46:engine/blob.cpp note: expanded from macro 'GLE_ATTRIBPOINTER' : 70 | static inline void 637d:i28s:a bwarning: l'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e##name() { glDi s637a | b l e V e r t e x A titfr(ivbsAtraray_(rtindex)); } \ | ^ glshared/glexts.hU:n157:37: note: expanded from macro 'glDisableVertexAttribArray_' m 157 | #define glDisableVertexAttribArray_ glDisapableVertexAttribABrurfafye r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:_2918(GL_ARRAY_BUFFER); | ^ shared/glexts.h::107:24: note: expanded from macro 'glUnmapBuffer_'13 : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here107 | #def i2918n | ee xgtleUrnnm avpoBiudf fgelrD_i sgalbUlnmapBuffer e V| e ^r texAttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hibArray (GLuint index) :2875:18: note: O'glUnmapBuffer' has been explicitly marked deprecated hereP ENG L_DEP2875R | ECATED(1extern GLboolea0.n glU0nm,a pB1uffe0r. 1(4GLenum target) )OPENGL;_ D E| P ^R ECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, sizeengine/blob.cpp:664:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], type, nor 664 | glBufferSubData_malized, st(GL_ELride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^E /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern MvEoNiTd glVertexA_ARRAY_BUFtFtribPointer (GLEuRi,n t0 ,i nnduemxe,d aGtLa*sizeof(ushort),i nets tsairzte), GLenum type, GLboolean normalized, G; L| ^ sshared/glexts.hi:z109e:i26 :s tnote: rexpanded from macro 'glBufferSubData_'i de, c 109 | #deonst GLvoid fine glBuffe*rSubData_ pgoliBnutfefre)r SOubData | ^P ENGL_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD:E2872P:R13E:CATED(10.0 ,note: 'glBufferSubData' has been explicitly marked deprecated here1 0.14); | 2872 ^ | extern void glBufferSubData (GLenum target, GLintptr ofIn file included from engine/client.cpp:3: In file included from engine/engine.h:5f: sIn file included from eshared/cube.ht:,72 : Gshared/glemu.hL:s87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] izeip tr size, co87 | static inline vnositd GbLivnodiedb *data) OPENGL_DEPRECATEo(GLuint ebo) { disable();D (g1l0B.i0n,d B1u0f.f1e4r)_;(GL_ELEMENT_ARRAY_BUFFER , | e ^b o); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glengine/blob.cpp:665:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 665B | i n d BgulfBfuefrf e r| S ^u /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extebDatrn void glBinad_B(uGfLf_eAr (RRAY_BUFFGLenum targER, 0, numvdatae*sizt, GLueof(blobveritn)t, buffer) OPEN vstart); | ^ shared/glexts.h:GL_DEPRECATED(10.0, 10.14); | 109 ^ :26: note: expanded from macro 'glBufferSubData_' 109 | #defIn file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88ine glBufferSubDa | ta_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here static2872 | extern voi inline voidd c lgelaBruefbfoe(r)S u{bData (GLenum target, GLin glBindBuffer_(GLt_EpLEMENT_ARRAY_BUFFER, t0)r; o}f | ^ shared/glexts.h:105:f23:s enote: expanded from macro 'glBindBuffer_' 105 | #td,e fGine glBindLBsuifzfeeirp_t rg lsBiizned,B ucfofnesrt GLvoid *data) OPENG | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here L 2867 | ex_tern void glBindBuffDeErP R(EGCLAeTnum target, GLuint bED(1uffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ 0.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | engine/blob.cpp : 669 : 13s:tatic inline void bindvbo(GLuint vb o) { diwarning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] sable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: 669 | note: expanded from macro 'glBindBuffer_' 105 | #define glB i n d B u ffer_ g l B i n glUnmapBduBfuffefer | ^ r_(GL_EL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here EM E2867N | Te_xAtReRrAnY _vBoUiFdF EgRl)B;i n | ^ shared/glexts.h:dBuffer (107GL:e24num target, GLuint buffer) OP: note: expanded from macro 'glUnmapBuffer_' E N107G | L#_dDeEfPiRnEeC AgTED(10.0, 10.14); | ^ lUnmapBuffer_ glIn file included from UnmapBuffer engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | stat| i ^c inline void c/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18:learvbo() {note: 'glUnmapBuffer' has been explicitly marked deprecated hereg lBindBuffer_(GL_A R2875R | AeYx_tBeUrn GLboolFeFaEnR ,g l0U)n; } | ^ mashared/glexts.hp:B105u:f23f:e rnote: expanded from macro 'glBindBuffer_'( GLe n105u | m# dteafrigneet )g lOBPindBuffeENGL_DEPRECrATED(10.0, 10.1_4 )g;l B i| n ^d Buffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here engine/blob.cpp :2867670 | extern void glBin:d13B:u fwarning: f'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e r ( 670 | G L e n u m t agrlgUentm, GLuint abpuBfuffefre)r _(GL_ARRAOPENGL_DY_BUFFER); | ^ EPshared/glexts.hR:107:24: note: expanded from macro 'glUnmapBuffer_' E107C | A#Tdefine glEUDn(m1a0p.B0u,f 10.14); | ^ fer_ glUnmapBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here 2875 | extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:678:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/blob.cpp:680:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDrawRangeElements_(GL_TRIANGLES, 0, numvdata-1, numedata, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/decal.o engine/decal.cpp In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glIn file included from Vengine/command.cppe:rtexAttrib3f | ^ 4: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :engine/engine.h2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here :92 2894 | extern: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | void g l V e r t e x A t tcraisbe3 fG L(_GFLLuOiAnTt: glUniform1fv_(lo c, isnidzeex, , GLpfalroaamt- >xf,v aGlL)f;l obarte ayk,; G L| f ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniloat z) OPENGL_DEfPorm1fv | ^ R/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:C2942A:T13E:D (note: 1'glUniform1fv' has been explicitly marked deprecated here0 .0 2942 | exter, 10.1n4) void glUniform1fv (G; | ^ Lint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, AIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: TTRIB_VERTEX) | ^ shared/glemu.h:47engine/texture.h:9::44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44note: | expanded from macro 'GLE_INITATTRIBF' case GL_FLOAT47 | GLE_INITA_VEC2: glTTRIB(nameU,niform2fv_( index, f, float) loc, size, pa\ | ram->fval); ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | b r e a k ; static inline void n| ame##suffix ^ (tyshared/glexts.hp:140:23: note: expanded from macro 'glUniform2fv_' e 140x | ,# dteyfpien ey , type z, type w) { glVertexAttrib4##suffix#g#_l(Uniform2fv_ glUnindex, x, y, iform2fv | z, w); } | ^ ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| ^:2943:13 : shared/glexts.h:note: 'glUniform2fv' has been explicitly marked deprecated here 171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define 2943 | gelVertexAttrib4f_ gxlVetretrenx Avtotird glUniform2ib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here fv 2908( | GeLxitnetr nl ovcoaitdi ognl,V eGrLtseixzAetitrib4f (GLuint index, G Lcfoluonatt, xc,o nGsLtf lGoLaftl oya,t G*Lvfallouaet) zO,P EGNLGfLl_oDaEtP RwE) OPENGL_CADTEDE(P1R0E.C0A,T E1D0(.114); | ^ 0.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | In file included from engine/console.cpp : 3 : In file included from cengine/engine.ha:s5e: In file included from Gshared/cube.hL:_72F: Lshared/glemu.hO:A55T:_5V:E Cwarning: 3'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: gl U55n | i f o r mG3LfEv__I(NlIoTcA,T TsRiIzBeF, param->fval)(vertex, AT;T RbIrBe_aVkERTEX) | ; ^ | ^ shared/glemu.h:48:49shared/glexts.h:: 141note: :expanded from macro 'GLE_INITATTRIBF'23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 48 | | static inlinee xtern void glUniform3fv (GLint location, GLsizeivoid count, const GLfloat *vnaluea)m eO(PcEoNnGsLt_ DvEePcR E&CvA)T E{D (g1l0V.e0r,t exAttrib3fv_(index1,0 .v1.4v));; }| ^\ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrIn file included from iengine/command.cppb:34f: vIn file included from _engine/engine.h :g92l: Vengine/texture.he:r48t:e33x:A twarning: t'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ib3fv 48 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2895 : 13 : cnote: a'glVertexAttrib3fv' has been explicitly marked deprecated heres e GL_FLOAT_VEC 2895 | exte4r:n gvloUindi fgolrVme4rftve_x(Altotcr,i bs3ifzve ,( GpLaurianmt->fval); break; | index, ^ shared/glexts.h:142:23:c onote: nst GLfloat *v) expanded from macro 'glUniform4fv_' 142 | #dOPENGL_DEPReEfCiAnTED(10.0, 10.14); | ^ e glUniform4fv_ glUniform4fv In file included from engine/console.cpp:3: In file included from engine/engine.h:| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 5: In file included from shared/cube.h2945: | 72e: xshared/glemu.ht:e55r:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(nv evrotiedx ,g lAUTnTiRfIoBr_mV4EfRvT E(GLinXt) l o| c ^a tion,shared/glemu.h :G49L:s58i:z enote: iexpanded from macro 'GLE_INITATTRIBF' count, const G L49f | l o a t s*tvaatlue) OPENGiLc_ DiEnPlRiEnCeA TvEoDi(d1 0n.a0m,e (1c0o.n1s4t) ;v ec &v, float w) { glVerte | ^ xAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #definwarning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e glVertexAtt r49i | b 4 f c_ase GL_INT :g l V e r t glUniexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAfttroirb4f (GLuint index, GLfloat x,m1iv_( lGoLcf,l osaitz ey,, pGaLrfalmo-a>ti vza,l )GLfloat w) OPEN;G Lb_rDeEaPkR;E C A| T ^ED(10.0, 10.14) shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glU; | ^ niform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLintIn file included from engine/console.cpp*:v3a: lIn file included from uengine/engine.he:)5 OPENGL_DEPRECATED(10.0, 1: In file included from shared/cube.h:72: shared/glemu.h0:.551:45):; warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | | ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:50:50: note: 50expanded from macro 'GLE_INITATTRIBF' | c a50s | e G L _ I N T _sVtEaCt2i:c i nglliUnneiform2iv_ void name(const vec2 &v()l o{c ,g lsViezret,e xparam->ivAatlt)r;i bb2rfeva_k(;i n | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #dedxe, v.v); } fi\ | ^ shared/glexts.h:n164e: 28g:l Unote: nexpanded from macro 'glVertexAttrib2fv_'i form2 i164v | _# dgelfUinne glVerteixAftotrrmi2bi2vf v _| ^g lVerte/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:A2947t:t13r:i bnote: 2'glUniform2iv' has been explicitly marked deprecated heref v | ^ 2947 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2889t:e13r:n note: v'glVertexAttrib2fv' has been explicitly marked deprecated hereo id glU n2889i | feoxrtme2rinv v(oGiLdi ngtl VleorctaetxiAotnt,r iGbLsizei count, const GLint *value) OPENGL_DEPRECAT2EfDv( 1(0G.L0u,i n1t0 .i1n4d)e;x | ^ , const GLfloat *v) OPENGL_DEPRIn file included from Eengine/command.cppC:A4T: EIn file included from Dengine/engine.h(:1920: .engine/texture.h0:,51 :1330:. 1warning: 4'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; | ^ 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->In file included from engine/console.cpp:3: In file included from engine/engine.h:5: iIn file included from vshared/cube.ha:l72): ;shared/glemu.h :b55r:e5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_aINITAk; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #deTfiTRIBF(vertex, nAe glUnifTTRIB_VERTEX) | ^ shared/glemu.h:orm3iv_51 :g50l: note: expanded from macro 'GLE_INITATTRIBF' U n51i | f o rm3iv | ^ s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:tatic inline 2948:13v:oid name(c note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern ovonisdt gvleUcn4i f&ovr)m 3{i vg l(VGeLritnetxAttrib4fv_(index, v.v); } location, GL| ^ shared/glexts.h:172:28: snote: iexpanded from macro 'glVertexAttrib4fv_'z ei cou n172t | ,# dceofnist GLint *value) One glVertexAttrPib4EfNvG_L _gDlEVPeRrEtCeAxTAEtDt(r1i0b.40f,v 1 0.14); | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern voidIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4fv (GLuint index, const GLfl52oat *v) OPENGL_DEPRECATED( | case GL_INT1_V0E.C04,: 1 0 .g14); l | U ^n iform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' In file included from 150 | #defineengine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5 glUniform4iv_ glUniform4iv | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2949 :5613 | : note: 'glUniform4iv' has been explicitly marked deprecated here GLE_INITA T2949T | ReIxBtFe(rcno lvoori, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' d glUni47 | GLE_INfITorm4iv (GLint location, GALTsizei count, const GLiTRnt *value) IOBP(EnNaGmLe_,D EiPnRdEeCxATED(10.0, , f, float1)0 .\1 4 )| ; | ^ ^ shared/glemu.h:42:51: note: In file included from engine/command.cpp:4: In file included from engine/engine.h:92: expanded from macro 'GLE_INITATTRIB'engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: g42lU | n i f o r m M a tsrtiaxt2ifcv _i(nlloicn,e 1v,o iGdL nam_eF#A#LsSuEf,f ipxa(rtaymp-e> fxv)a l{) ;g lbVrertexAttrib1##suffix##_(index, x); } \ | ^ :e173ak; | :1: note: expanded from here ^ 173 | glVershared/glexts.ht:e151x:A29t:t rnote: iexpanded from macro 'glUniformMatrix2fv_'b 1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glV 151 | #define egrltUenxiAftotrrib1f_ glVemMrattreixxA2tftvr_i bg1lfU n i| f ^o rmMatrix/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2:f2882v:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void gl V e| r ^t exAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2950b:113f: (note: G'glUniformMatrix2fv' has been explicitly marked deprecated hereL uint ind e2950x | ,e xGtLfloat x) OPENGL_DEPReECrn void glUnifoArTmEMDa(t1r0i.x02,f v1 0(.G1L4i)n;t l| o ^c ation, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72.0, 10.14); | ^ : shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 56 | GLE_INITATTRengine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]IBF(color, A TTRI B54_ | C OLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | case GL GLE_INI_TFALTOTAT_MAT3: glRUnIB(name, index, f, flioatformM) \ | ^ shared/glemu.ha:t43r:i59x:3 fnote: vexpanded from macro 'GLE_INITATTRIB'_ (loc, 1, GL_F ALSE, param43- | > f v a l ) ; bsrteaatki;c i| n ^l inshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' e152 | v#oid name##suffixdefine glUniformM(attyrix3fv_ glUnifoprem Mxa,t rtiyxp3ef vy ) { gl V| e ^r texA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2951r:i13b:2 #note: #'glUniformMatrix3fv' has been explicitly marked deprecated heres uffix## _2951( | ienxdteexr,n void glUniformMatrix3xf,v y()G;L i}n t\ l o| c ^a tion, GL:s176i:z1e:i note: cexpanded from hereo unt, GLboolean tra n176s | pgolsVee,r tceoxnAstttri b2GfL_f l o| a^t *valshared/glexts.hu:e163): 27O:P Enote: Nexpanded from macro 'glVertexAttrib2f_'G L_DE P163 | #defRiEnCeA TgElDV(e1r0t.0, 10.14exAttrib2f_ glVer)te;x A t| t ^r ib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVerIn file included from tengine/command.cpp:4: In file included from engine/engine.h:92e: xengine/texture.hA:t55t:r33i:b 2warning: f'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLui n55t | i n d e x, GLfloat casex, GLfloat y )GL_FLOAT_M OPENGL_DEPRAET4: glUniformMaCAtTrEiDx(41f0v._0(,l o1c0,. 114,) ;G L _| F ^A LSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hformMatrix4fv_ glUniformMatrix4f:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 56 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: | 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here GLE_IN 2952 | externITATTRIBF(col orv, ATTRIB_COoLid glUniOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' f o47r | m M a t r i x 4 fGvL E(_GILNiInTtA locatiTTon, GLsizeRIB(name, index, i count,f, float) \ | ^ GLbshared/glemu.hoolean transpose, const GLfloat :*44v:alue) OPENGL_DEPRECA67: note: expanded from macro 'GLE_INITATTRIB' TED(10.0, 44 | static inline void name##su f10.14); | ^ fix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4In file included from fengine/command.cppv:_4 : gIn file included from lengine/engine.hV:e92r: tengine/texture.he:x387A:t33t:r iwarning: b'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]4 fv | ^387 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | ext e r n v o icda sgel VGeLr_tFeLxOAAtTt:r i b 4 f v gl(UGnLiufionrtm 1ifn_d(ebx-,> lcoocn,s tx )G;L fblroeaatk ;* v )| ^O PENGshared/glexts.hL:_135D:E22P:R Enote: Cexpanded from macro 'glUniform1f_'A TED (1351 | 0#.d0e,f i1n0e. 1g4l)U;n i f| o ^r m1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLiIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57nt location, GLfloat v0) OPENGL_DEPRECATED(1:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0 .57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar,0, 12055) | ^ shared/glemu.h:53:.14); | ^ 86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = deIn file included from fengine/command.cpp:4: In file included from aultw) { glVertexAttrib4Nengine/engine.h##s:u92f: fix##_(index, x, y, z, w); engine/texture.h}: | ^ :3:1: 389:33note: :expanded from here warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | 3 | g case lVertexAttrib4NGub_ | ^ shared/glexts.hL:_182F:L29O:A Tnote: _expanded from macro 'glVertexAttrib4Nub_'V 182 | #define glVeErtCe2xAttrib4Nub_ glVertexAttrib4Nub | ^ : gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | nexifotrern void m2gflVertexAttrib4Nub (GLuint i_(b->loc, x, yn);d ebxr,e aGkL;ubyte x, GLubyte | ^ shared/glexts.hy, GLubyte z, GLubyte w): OPENGL_DEPRECATED(1361:022.:0 ,note: expanded from macro 'glUniform2f_' 136 | #define g1lU0n.i1f4); | ^ orm2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: EIn file included from Nshared/cube.hG:L72_: Dshared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void coloEPRECATEDr((1c0o.n0s,t 1b0v.e1c 4&)v;, u| c ^h ar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, vIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] .z, alpha); 391 | cas} | ^ e shared/glexts.hGL_FLOAT_VE:C3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 182 137:29: note: expanded from macro 'glVertexAttrib4Nub_' | 182 | #defin#define glUniform3f_ glUnifore glVemr3tfe x A| t ^t rib4N/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:b2936_: 13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extergn lvVoeirdt egxlAUtntirfiobr4mN3ufb ( G| L ^i nt location, GLfloa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2901v:013,: Gnote: L'glVertexAttrib4Nub' has been explicitly marked deprecated heref loat v1, G2901L | felxotaetr nv 2v)o OPENGLi_dD EPRECATED(10.0, 1g0l.V1e4r)t; e| x ^A ttrib4Nub (GLuint index, GLubyte x, GLubyte y, In file included from Gengine/command.cppL:u4b: yIn file included from tengine/engine.he: 92z: ,engine/texture.h :G393L:u33b:y twarning: e'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] w) OP E393N | G L _ D E P R E C A T E Dc(a1s0e. 0G,L _1F0L.O1A4T)_;V E C| 4 ^: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: In file included from engine/console.cpp:3expanded from macro 'glUniform4f_' : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:138 | #define glUniform459:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] f_ g 59 | lUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:static inline void colo13: note: 'glUniform4f' has been explicitly marked deprecated here 2937r | ex(const bvec4 &v) { glVertexAttetrib4Nubv_(ATTRIBrn vo_iCdO LgOlRU,n ivf.ovr)m;4 f} ( G| L ^ shared/glexts.h:183i:30: note: expanded from macro 'glVertexAttrib4Nubv_'nt loc ation, GLflo a183t | #vd0e,f iGnLfloat v1, GLfloat v2, GLfloate v3) gOlPVENeGrLtexAttrib4Nubv_ gl_VerDtEePxRAEtCtArTiEb4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD(10.0, 10.14):2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | e;xtern void glVertexAt trib4 N| u ^b v (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394.14); | ^ :33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:In file included from engine/console.cpp:3: 22: note: expanded from macro 'glUniform1i_' 143 | #define glUniIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:form1i_ gl5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | Uniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 GLE_IN | ITATTRIBF(teexxtceorn void glUniformord01i (GLint locat,ion, GLint v0) OPENGL_DEPRECATED(1ATTRI0.0,B 10_.14); | ^ TEXCOORD0) | ^ shared/glemu.h:47:9In file included from : note: expanded from macro 'GLE_INITATTRIBF' 47 | engine/command.cpp : 4 : In file included from engine/engine.h : 92 : Gengine/texture.hL:E395_:INITATTRIB(name, ind33e:x, f, flo warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 395t) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' | case GL_INT_VEC2 42 | sta: tgilcU niinfloirnm2i_(b->loc, int(x), e void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ i:n6t:(1y:) )note: ;expanded from here break; | ^ shared/glexts.h:144:22: 6note: | expanded from macro 'glUniform2i_'g lVe r144t | e#xdAetftrib1f_ | ^ shared/glexts.h:159:27:ine glU note: expanded from macro 'glVertexAttrib1f_' 159 | #define glnViertexAttrib1f_ glVertexAttrib1f | ^ fo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:m28822:i13_ glUniform2i | ^ : note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttrib1f' has been explicitly marked deprecated here: 2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2882 | exter n2939 | veoxitde rgnl Vveoritde xgAltUtnriiform2i (Gb1f (GLuint indexL, int location, GLint v0, GLint v1) OPENGL_DEPRECATEGLflD(10.oat x) OPENG0L,_ D1E0P.R1E4C)A;T E D| ( ^1 0.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from In file included from engine/engine.hengine/console.cpp::923: : engine/texture.hIn file included from :engine/engine.h396::533: :In file included from shared/cube.hwarning: :'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]72 : shared/glemu.h:60: 5396: | warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | c aGsLeE _GILN_IITNATT_TVREICB3F:( t e xgcloUonridf0o,r mA3TiT_R(IbB-_>TlEoXcC,O OiRnDt0()x ) ,| ^i nt(yshared/glemu.h):,47 :i9n:t (note: zexpanded from macro 'GLE_INITATTRIBF') ); b47r | e a k ; | ^ GLEshared/glexts.h_:I145N:I22: note: expanded from macro 'glUniform3i_' 145T | A#TdTeRfIiBn(en agmleU,n iifnodremx, f, float) \ | ^ shared/glemu.h:3i_ glUnif43o:rm3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern voi59d g:l Unote: expanded from macro 'GLE_INITATTRIB' 43 | niform3i (GL int l osctaattiiocn ,i nGlLiinnet vvo0id, nGaLmien#t# svu1f,f iGxL(type ix,n tt yvp2e) yO)P E{N GgLl_VDerEtPeRxEACtAtTrEiDb(21#0#.s0u,f f1i0x.#1#4_(index, x, y); } \ | ^ :9:1: note: expanded from here ); | ^ 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttribIn file included from 2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2888 | exte 397 | case GL_INT_VEC4r: n gvloUindi fgolrVme4rit_e(xbA-t>tlroicb2f (GLuint index, ,GLf intl(oxa)t, xi,n tG(Lyf)l,o aitn t(z), iny) OPENGL_t(DwE)P)R;E CATED(10.0, 10.14); | ^ break; | ^ shared/glexts.h:146:22: In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTnote: RIexpanded from macro 'glUniform4i_'B F(te x146c | o#ord0, ATTRIdBe_fTiEnXeC OgOlRUDn0i)f o r| m ^4 i_shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | glUniform4i | ^ GLE_INITAT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:TRIB(2941:13:n anote: m'glUniform4i' has been explicitly marked deprecated heree , inde x2941, | efx,t efrlno avto)i d\ | ^ glUniform4i (GLint location, shared/glemu.hG:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | L i n t v 0s,t aGtLiicn ti nvl1i,n eG Lvionitd vn2a,m eG#L#isnt v3) OPENGL_DEPRuffix(type ExC, ATED(10.0, 10.14); | type y, type z) { gl ^ VertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttriIn file included from engine/command.cpp:4b: 3In file included from fengine/engine.h_:92: engine/texture.h :glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 404:85: 2894 | extern warning: v'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o id g l404V | e r texAttrib3f (GLu int inde x, GLfloat x, GLfloat vyoi,d GsLeftlvo(acto nzs)t float *f, int n = 1 )O P{E NSGhLa_dDEPRECATEDe(r1P0a.r0a,m B1i0n.d1i4n)g; *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); }| ^ | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:o2942r:d130:, ATTRIB_ Tnote: E'glUniform1fv' has been explicitly marked deprecated hereX COORD0) | 2942 ^ | extshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' ern void 47 | G LgEl_UInNiIfToArm1fv (GLint location, GLsiTzTeRiI Bc(onuame, index, f, float) \ | ^ nshared/glemu.ht, const GLf:l45o:a75t: *note: vexpanded from macro 'GLE_INITATTRIB'a lue 45 | static inli)n eO PvEoid name#N#GsLu_fDfEiPRECATED(10.0, 10.14); | ^ x(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: In file included from engine/command.cppexpanded from here: 4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(cons 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:t27: note: expanded from macro 'glVertexAttrib4f_' 171 | #def invee cg l*Vve,r tienxtA tnt r=i b14)f _{ gSlhVaedretrePxaArtamBindingt r*ibb 4=f r e| s ^o lve/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:)2908;: 13i:f (note: b'glVertexAttrib4f' has been explicitly marked deprecated here) glUnif o2908r | me3xftve_r(nb -v>oliodc ,g lnV,e rvt-e>xvA)t;t r}i b 4| f ^ (GLushared/glexts.hi:n141t: 23i:n dnote: expanded from macro 'glUniform3fv_' ex, G141L | f#ldoeafti nxe, gGlLfloat y, GLUfnliofaotr mz3fv_ glUniform3fv | ^ , GLfloat w) OPEN/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13G: Lnote: _DEPRECATED(10.0, 10.1'glUniform3fv' has been explicitly marked deprecated here 29444 | e)x;t e r| n ^ void glUniform3fv (GLint location, GLsiIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hzei count, const GLfloa:t *value) OPEN60G:L5_:DEPRECA warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T E60D | ( 1 0 . 0G,L E1_0I.N1I4T)A;T T R| I ^B F(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | In file included from engine/command.cpp:4 static inline void : In file included from engine/engine.h:92: engine/texture.h:406:84: nwarning: a'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]m e(const v406e | c & v )v o{i dg lsVeetrv(const vec2 *v, itexAttrib3fv_(indnt n = 1) { ShaderParex, vamBi.v); }ndi n\g *| b ^ = resolve(); if( shared/glexts.h:168:28: bnote: expanded from macro 'glVertexAttrib3fv_' ) glUniform2fv_(b->loc, 168 | #define glVertexAttrib3fv_ glVertexAttrib3fvn ,| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | ex tevr-n> vv)o;i d} | ^ glVeshared/glexts.h:140rtexAttrib3fv (GL:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniufoirnmt2 index,f convs t GLfl | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here o at *v)2943 | OePxtern void glUniforEmNGL_DEPREC2AfTvE D((G1L0.0, 10.14); | ^ int location, GLsizei count, const GLfloat *value) OPENGL_DEPRECAIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: Twarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ED( 1600 | . 0 , 1G0L.E1_4I)N;I T A| T ^T RIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline vIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407o:84i: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d name( c407onst vec &v, float w) { glVertexAttrib4 | f_(index, v.x, v.y, v . zv,o iwd) ;s e}t v\( c o| n ^s t vecshared/glexts.h4: 171*:v27,: inote: nexpanded from macro 'glVertexAttrib4f_'t n = 1711 | )# d{e fSihne glVertaderePxaArtatmrBiibn4dfi_n gglVer t*ebx A=t trreisbo4lve(f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: ); if(b) glUniform4fv_'glVertexAttrib4f' has been explicitly marked deprecated here(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:2908 | extern note: vo'glUniform4fv' has been explicitly marked deprecated hereid glVerte 2945 | extern void glUniform4fxAv (GLint location, Gttrib4f (GLuint inLsizei countd, ceonst GLfloat x*value) OPENGL_DEPRECATED(10.0,, 10.14); | ^ GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane In file included from *engine/console.cppp:,3 : iIn file included from nengine/engine.ht: 5n: In file included from = 1)shared/cube.h :{72 : Sshared/glemu.hh:a60d:e5r:ParamBinding *b =warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r esolv e60() | GLE;_ IiNfI(TbA)T TgRlIUBnFi(ftoerxmc4ofovr_d(0b,- >AlToTcR, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_'I B_T E142X | C#OdOeRfDi0n)e g| ^ shared/glemu.h:lUnifo50rm4f:v50_: gnote: lexpanded from macro 'GLE_INITATTRIBF'U nifor 50 | m 4 fsvt a | ^ t/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:c inl2945i:n13e: vnote: 'glUniform4fv' has been explicitly marked deprecated here oid n a2945m | ee(xctoenrsnt vec2 &vvoid glUniform4f)v {( GLint location,glVertexAttrib2f v_(iGLsizei counntd,e x, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164c | #define golnsVte rGtLefxlAoat t*valuter) OPENGLib2fv_ glVe_DEPRECATEDrtexA(ttri10.0, 10b.124f)v; | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4092889 | | e x t evroni dv osiedt vg(lcVoenrstte xmatrix2 *Amt,t riint n = 1)b {2 fSvh a(dGerParamBLiunidning *t index, constb G L=f resolvleo(a)t; *ivf)(b) glUniformMatrix2fv_( b->lOPENocG,L _nD,E PGRLE_CFAATLESDE(,1 0m.-0>,a .1v0).;1 4}) ; | ^| ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern voiIn file included from dengine/console.cpp :g3l: UIn file included from nengine/engine.hi:f5o: rIn file included from mshared/cube.hMatrix2fv (GLint location, GLs:izei count, GLboolea72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n t r60a | n s p o sGeL,E _const GLfloat INITA*TvTaRlIuBeF)( tOePxEcoNGL_DEPRECATED(10.0, 10.14)ord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | ; stati | ^ c inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const In file included from Gengine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParaLfloatm *Bvi)n dOiPENGLng *b =_ DEPRECATrED(10.0esolve(); if(b) glU, 10n.14); | ^i formMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUnifoIn file included from engine/console.cpp:3: rIn file included from mengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Ma 61 | t GrLiEx_3IfNvI_T AgTlTURnIiBfFo(rtmeMxactrix3fv oord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9 : | note: ^expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 472951 | | e x GLE_INITAtern void glUniTfToRrImBM(antarmiex,3 findex, f, flov (GLiat) \ | ^ nt shared/glemu.h:42:51location,: Gnote: expanded from macro 'GLE_INITATTRIB' 42 | Lsi z e i c o usntta,t GLbioco lienalni nter avnosipdo snea,m ec#o#nst GLfloat *value) OsuPffENGL_DEPRECATED(10.0, 10.14); | ^ ix(type x) { glVertexAttrib1##suffix##_(index, x); In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const ma}trix4 *m, int n = 1\) | ^ :{18 ShaderParamBi:1: note: expanded from here nding *b = resolv e18( | )g;l Viefr(tbe) glUniformxMatrix4fv_(b->locAt,t rni, GL_FALSE, m->a.bv); } | ^ shared/glexts.h:153:29:1 fnote: _expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUnif orm| ^ shared/glexts.h:M159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882atrix4fv :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here | ^ 2882 | extern voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: d glVertexAttrib1f (GLuint inote: nd'glUniformMatrix4fv' has been explicitly marked deprecated hereex, GLfloat x) OPENGL_DEPRECA 2952 | eTxtEeDrn void glUniformMatrix4fv (GLint location, GLsizei co(10.0, 10.14); | ^ unt, GLIn file included from engine/console.cpp:b3o: oIn file included from lengine/engine.he:a5n: In file included from tshared/cube.hr:anspose, const GLf72: shared/glemu.h:61:5: lwarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] oat 61*value) OPENGL_DEPRECATED(10.0, 10.14 | ) ; G| L ^E _INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1:In file included from engine/command.cppnote: :expanded from here 4: In file included from engine/engine.h:92: engine/texture.h:440:83 :21 | warning: g'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | lVertexAttrib2f_void setv(const int *i, int n = 1) { Sha| ^ shared/glexts.h:163d:27: enote: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVerrParamBinding *b = resotexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | lextern void glVertexAve(); if(b) glUtniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' t r147i | b#2dfe f(iGnLeu ignltU niinfdoerxm,1 iGvL_f lgolaUtn ixf,o rGmL1filvo a t y) OPENGL_DEPRECATED| ( ^1 0.0, 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.294614); | ^ :13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizeiIn file included from engine/console.cppc:o3u: nIn file included from tengine/engine.h,: 5c: oIn file included from nshared/cube.hs:t72 : Gshared/glemu.hL:i61n:t5 :* vwarning: a'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ue) O61P | E N G L _GDLEEP_RIENCIATTAETDT(R1I0B.F0(,t e1x0.14); | ^ coord1, ATTRIB_TEXCOORD1In file included from ) | ^ engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v,shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | int n = 1) { ShaderParamB indi ng *b = resolve(); if(b) glUni GLE_INITATTRIB(name, form3iv_(b->loc, n, vi->nvd)e;x ,} | ^ shared/glexts.h:149:23 : fnote: ,expanded from macro 'glUniform3iv_' flo 149 | #define glUniform3iv_ glUniat)form3iv \ | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948shared/glemu.h::1344:: 67note: :'glUniform3iv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB' 2948 | ex t44e | r n v o i d glUniform3iv (GLint location, GLsizei counst, const GLint *value) OPENtatic inline void name##suffix(type x, type yG,L type z) { glVertexAttri_bD3##sufEPRfECAiTx##_(index, x, y, z);ED (} \ | ^ 10.0,: 241:01.:1 4note: )expanded from here; | ^ 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:Attrib3f_ glVertexAt442:85:trib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | v2894o | extern void glVertexAttrib3fi (dG Lsetv(constui nti viencd2e x*v, int n = 1) { ShaderParamB,in dGiLnfgl o*abt =x ,r eGsLofllvoea(t) ;y ,i fG(Lbf)l ogaltU nzi)f oOrPmE2NiGvL__(DbEPRECA-T>ElDo(c1,0.0, 10.14); | ^ n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' In file included from engine/console.cpp 148 | #define g:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:l61U:niform2i5v:_ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]g lUnifo r61m | 2 i v G| L ^E _INITA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2947R:I13B:F (note: t'glUniform2iv' has been explicitly marked deprecated heree 2947 | extern void gxcoordl1U, ATTRIB_nTEiform2ivX (GCLOiOnRtD 1l)o c | ^ shared/glemu.h:47:9: note: aexpanded from macro 'GLE_INITATTRIBF't 47 | GLE_INITATTRIB(name, index, f, ionf,loat) \ | ^ shared/glemu.h: GLsizei count, const GL45int :*75: note: expanded from macro 'GLE_INITATTRIB' val 45 | ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ static inline void name##suffix(type x, tyIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]pe y, type z, type w) { glVertexAtt 443rib4##suffix##_(i | void snedtev(const ivec4 *v, inx, x, y, z, w); } | ^ t n = :27:1: note: expanded from here 1 27 | glVer) { ShaderParamBindingt e*xbA t=t rriebs4ofl_ve(); if(b) glU | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertenxAttriibf4ofr m(4GiLvu_i(nbt- >ilnodce,x ,n ,G Lfloat x, GLfloatv->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13 : note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern voiy, GLfloadt gz, GLfloat w) OPENGL_DEPRECATED(10.0, 10.l14U)niform4iv (GLi; | ^ nt location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: In file included from 'glVertexAttribPointer' has been explicitly marked deprecated hereengine/decal.cpp :1: In file included from engine/engine.h:5: In file included from 2916shared/cube.h | :72: shared/glemu.h:55:5:e warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x t55ern void glVertexAttribPo | inter (GL u i GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) nt i| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INInTATTRdIeBx(,n ame, index, f, floGLint size, GLenum type, GLboolean normat) \ | ^alized, GLsizei stride, co nst GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static In file included from iengine/console.cppn:l3i: nIn file included from eengine/engine.h :v5o: iIn file included from dshared/cube.h :n72ame##suffix: (shared/glemu.ht:y81p:e5 :x )warning: { glVertexAttrib'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1## 81suffix##_(index, x); } \ | ^ :161: | 1: note: expanded from here 161 | glVertexAtt rib1f_ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOO RD| 1^, GL_FALSE, 2, shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' GL_FL O159A | T#,d e)f i n| e ^ glVershared/glemu.h:69:54:t enote: xexpanded from macro 'GLE_ATTRIBPOINTER'A ttrib1 f69_ | g l V e r t e xsAttatic inlitnrei bv1ofi d | e ^n able##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2882156:36: note: expanded from macro 'glEnableVertexAttribArray_' :13: 156 | #define glEnote: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLnuiableVertexAttribArrayn_ tglEnab ileVertexAttribArray | ^ ndex, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void Lfloat gxl)E nOaPbElNeGVLe_rDtEePxRAEtCtATED(10.0,r 10.14); | ^ ibArray (GLuint index) OPENGL_DEPRECIn file included from Aengine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GTLE_INITATETD(10.0, 10.14); | ^ RIBF(vertex, ATTRIB_VERTEX) In file included from | engine/console.cpp ^: 3: In file included from engine/engine.hshared/glemu.h::547: :In file included from 9shared/cube.h:: 72note: : expanded from macro 'GLE_INITATTRIBF'shared/glemu.h :81:5 :47 | warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE _ A T T R I B PGOLIEN_TIENRI(TtAeTxTcRoIoBr(dn1a,m eATTRIB_TEXCOORD1, GL_F,AL SiEn,d e2x,, GfL,_ FfLloat) \ | ^ OATshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' , ) 43| | ^ shared/glemu.h : 70s:t46a:t inote: expanded from macro 'GLE_ATTRIBPOINTER' 70 | c i n l i nset avtoiicd inname##sline void disable##nuffame() { glDisaix(type xb, type y) l{ glVeVertexAttriebr2t##suffix##_(inedxeAxt,t rxi,b Ayr)r;a y}_(index); } \ | ^ \ | ^ :shared/glexts.h164::1571::37 :note: expanded from herenote: expanded from macro 'glDisableVertexAttribArray_' 164157 | | g#ldVeefritneexAttrib2f_ glDisab l| e^V ertshared/glexts.he:x163A:t27t:r inote: bexpanded from macro 'glVertexAttrib2f_'A 163 | #definer rgalyV_e rgtleDxiAstatbrleVib2f_ glVertexAttrib2f ertexAttribArray | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2918: | 2888e:x13t:e rnote: n'glVertexAttrib2f' has been explicitly marked deprecated here voi d2888 | gelxDtiesranb lveoViedr tgelxVAetrttreixbAAtrtrraiyb 2(fG L(uGiLnuti nitn dienxd)e xO,P EGNLGfLl_oat x, GLfloat y) OPEDEPRECATED(10.NGL_0DEP,RECATED(10. 10.01, 10.14); | 4 ^ ); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_IIn file included from NITATTRIB(name, index, f, float) \ | ^ engine/console.cppshared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB':3: In file included from engine/engine.h: 5: In file included from shared/cube.h:72 44 | s: tshared/glemu.h:81:5: warning: atic inline void name##'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81suffix(t | GLE_ATTRIBPOINTER(teype x, type yx,c otoyrpde1 ,z )A T{T RgIlBV_eTrEtXeCxOAOtRtDr1ib3##suff,i xG#L#__F(AiLnSdEe,x ,2 ,x ,G Ly_,F LzO)A;T ,} \ | ^ ) | ^ shared/glemu.h:73::16713:: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | 1: note: expanded from here g167l | VgelrVteerxtAetxtArtitbrib3f_ | ^ Poinshared/glexts.ht:e167r_(index, size, type, normal:ized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVe27rtexAttribPointer_ :g lnote: Vexpanded from macro 'glVertexAttrib3f_'e rtexAtt ribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 167 2916 | extern void glVertexAttribPointer | #defin(GLuie glVertexAttrib3f_ glVnt index, GLeirntexAttrib3f | ^ t size, G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here enu m type, GL2894 | extern void glVertbexAttrib3f (GLuioolean normnt index, GLfloat x, GLfloat y, GLfloat z)alized, GLs OPENGL_DEPRECATED(10.0, 10.14); izei stride, const GLvoi d | ^ *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5:v warning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | r tex GLE,_ATT RIBPOINTATTRIB_VERTEXER(norma) | ^ l, Ashared/glemu.h:47TTRIB_NORMAL, GL_TRUE, 3,: 9GL_FLOAT, ) | ^ :shared/glemu.h:69:54 :note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_I note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | N ITATTRsItBa(tnic inline void eame, index, f, fnable##namle(o) { preparat) e\; glEnableVertexAttr | ^ ibshared/glemu.hArray_(index); }: 45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inli\ | ^ neshared/glexts.h :v156o:i36d: nnote: aexpanded from macro 'glEnableVertexAttribArray_'m e##suffi x156( | t#ydpeef ixn,e tgylpEe ynableVertex, type z, type AttribArrwa) { gy_ glEnalbVleerVtexAttriebr4t#exAttribArray | ^ #suffix##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:(2917i:n13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here de x2917, | x, y, ze,x twe)r;n } | ^ void glEnabl:e170V:e1r:t enote: xexpanded from hereA ttrib A170r | rgalyV e(rtexAttrib4f_ | GLuint^ indshared/glexts.he:x171:27: note: expanded from macro 'glVertexAttrib4f_' ) O P171E | NGL_DEPRECATED(1#define 0glVert.0, 10.14e)x;A t t| r ^i b4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | exteIn file included from rengine/console.cppn: 3void glVertexAttr: iIn file included from bengine/engine.h4:f5 : (In file included from Gshared/cube.hL:u72: shared/glemu.h:82:5i:n twarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex ,82 | G L f l oGaLE_ATTRIBPOINTER(nort x, GLmfal, ATTRIB_NORMAlLo,a tG L_TRUEy, GLfloat z,, GL f3l,o aGtL w) _FLOAT,OPENGL_DEPRECATED(10.0, 10.14); | ^ ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisablIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72e: Vshared/glemu.he:rtexAttribArray_(index);55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | } \ | ^ GLshared/glexts.hE:_157I:N37I:T Anote: Texpanded from macro 'glDisableVertexAttribArray_'T RIBF 157 | #de(vertex, ATTRfine glDiIB_VERTEX) | ^ sshared/glemu.ha:b48l:e49V:e rnote: texpanded from macro 'GLE_INITATTRIBF'e xAttri b48A | r r a y _ g l static inlDiinsea bvloeiVde rntame(cexAttribArraoy n st vec | & ^v ) { g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:V2918e:r13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here texA t2918t | reixbt3efrvn_ (vindex, ovi.dv )g;l D}i s\a b | ^ leVertexshared/glexts.h:A168t:t28r:i bnote: Aexpanded from macro 'glVertexAttrib3fv_'r ray ( 168 | GLui#ntd eindex) OPENGL_DEPRECfATine glVerEDte(x10.0, 10.14Attrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895) | extern void glVertex; | ^ Attrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOIIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] N T55E | R ( n o rGmLaEl_,I NAITTTARTITBR_INBOFR(MvAeLr,t eGxL,_ ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' TRUE, 493 | , G L _ F LOAT, ) | static inline void ^ name(cshared/glemu.hon:73:13st vec &v, float w) { glVertexAttrib4f_(in:dex, v. xnote: ,expanded from macro 'GLE_ATTRIBPOINTER' v.y, v .73z, w); } \ | ^ | shared/glexts.h glVertexAttribPointer_(index,:171:27: note: expanded from macro 'glVertexAttrib4f_' siz e171, | #tdyepfei, nnoer mgallized, stride, dataV)e;r \ | texAttrib4f_ glVert ^ exshared/glexts.hA:186:32: note: expanded from macro 'glVertexAttribPointer_' t 186t | rib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here # 2908 | deexftienren gvloViedr texAttgrliVbeProtienxtAetrt_r igbl4Vfe r(tGeLxuAittnrti biPnodienxt,e rG L f| l ^o at x, GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:l2916o:a13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here t y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.12916 | extern void4); | ^ glVertexAIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: twarning: t'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r ibPo i55n | ter (GLuint GLE_INITATTRindex, GLint size, IGLeBnum type, GLboolean normalized, GLsF(vertex, ATTiRzei stride, const GLvoid *pointer) OPENIB_VERTEX) | ^ shared/glemu.hG:L_DEPRECATED(10.0, 10.14); | ^ 50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from engine/console.cpp : 3s: tIn file included from aengine/engine.ht:i5c: In file included from ishared/cube.hn:l72i: nshared/glemu.he: 83v:o5i:d warning: n'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a me(const 83 | GLE_ATTRIBPOINTER(tangent, vATTReIcB2 &v) { glVertexAtt_riTb2fv_(iAnNdex, v.v);GENT, GL_TRUE, 4 , G}L _\FLO AT, ) | ^ | ^ shared/glemu.h:69:54:shared/glexts.h :note: 164expanded from macro 'GLE_ATTRIBPOINTER' 69 | s:tat28ic inline void enable#:#name() { prepare; glEnable Vnote: ertexAttribArrayexpanded from macro 'glVertexAttrib2fv_' _ 164( | i#define glVertexAttrinbd2efxv)_; g}l V\e r t| e ^x Ashared/glexts.h:156:36: note: ttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13expanded from macro 'glEnableVertexAttribArray_' : note: 156'glVertexAttrib2fv' has been explicitly marked deprecated here | #defi n2889e | egxltEenranb lveoViedr tgelxVAetrttreixbAAtrtrraiyb_2 fgvl E(nGaLbulienVte ritnedxex, const GLfloat *v) AOPtEtNrGiLb_ADrErPaRyE C A| T ^E D(1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte0rn void glEn.ableVertexAttribArray (GL0,uint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIBIn file included from _Tengine/decal.cppA:NGENT, GL_1: In file included from engine/engine.h:5: In file included from Tshared/cube.hR:UE, 4, 72G: Lshared/glemu.h:55:5_FLOAT,: ) warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 55 | GLE_INITAT TRIBFshared/glemu.h(:v70ertex, :A46T:TRIB_VERTE Xnote: )expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void d i| sable##name( ^ shared/glemu.h):51 { glDisableVertexAttri:50: note: expanded from macro 'GLE_INITATTRIBF' 51bArray_(inde | stx); }atic inline void nam \ | ^ shared/glexts.h:157:37e:(const vec4 & note: expanded from macro 'glDisableVertexAttribArray_' v) 157 | # { gldefine glDisableVerteVertexxAAttttrriibbA4rfrva_y(_i ngdlDisableVertexAttribArray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:x13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ext,ern vo v.ivd) ;g l}D i s| a ^b leVershared/glexts.htexAttribArray (GLui:nt 172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #definien dex) OPENGL_DEgPlVertexAttribRECATED(41f0v._0 ,g l1V0e.r1t4e)x;A t t| r ^i b4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuiIn file included from nengine/console.cppt: index, co3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | nst GLE_ATTRIBPOINTER(tangent, GLfloat *v) OPENGL_DEPRECATATETDR(I1B0_.T0A,N G1E0.14); | ^ NT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(indexIn file included from ,engine/decal.cpp :s1i: zIn file included from eengine/engine.h,: 5t: yIn file included from pshared/cube.he:,72 : nshared/glemu.ho:r56m:a5l:i zwarning: e'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d , st r56i | d e , dGaLtEa_)I;N I\T A T| T ^R IBF(color, shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' ATTRI B186_ | C#OdLeOfRi)n e | g ^l Veshared/glemu.hr:t47e:x9A:ttribPointer_ glVert note: eexpanded from macro 'GLE_INITATTRIBF'x Attr i47b | P o i n t e r G| L ^E _INITA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT:T2916R:I13B:( nnote: a'glVertexAttribPointer' has been explicitly marked deprecated herem e, index 2916 | extern , f, floavt) \o i d| ^g lVershared/glemu.ht:exAttribPoin42t:51: note: expanded from macro 'GLE_INITATTRIB' er (GL42u | i nt index static inline void name##su,ffix(type x) { glVertexAttrib1##su fGfLiixnt size, GL##_(index, x); enum type, GLboolean normalized, GLsizei } \ | ^ stride, const GLvoid *p:173ointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ :1: note: expanded from here 173 | glVertexAttrib1f_ | In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | ^ shared/glexts.h: 159 : 27G:L Enote: _expanded from macro 'glVertexAttrib1f_'A TTRIB P159O | I#NdTeEfRi(ne glVertexAttrib1f_ gboneweight, ATTRIB_BONEWEIGHT, lGL_TRUE, 4, GL_UNSIGVNeErDt_eBxYTE, ) A t| t ^r ibshared/glemu.h1:f69 : 54| : ^ note: expanded from macro 'GLE_ATTRIBPOINTER' 69/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2882 : 13 : note: 'glVertexAttrib1f' has been explicitly marked deprecated here static 2882i | neline void extern voinda blge#l#Vnertame() { prepare; glEnableeVxAttrib1f (GLuintertexAttr index, GLfloat x) OPEibArray_(index)N; } \ | ^ shared/glexts.hG:156L:_36D:E Pnote: Rexpanded from macro 'glEnableVertexAttribArray_'E CATED (15610.0, 10.14); | ^ | #define glEnableVertexAttribArray_ glEnableVerIn file included from engine/decal.cpp:1t: eIn file included from xengine/engine.hA:t5t: ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2917: 56 | GLE13_INITA: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern TvTRIoBiFd( cgollEonra,b lAeTVTeRrItBe_xCAOtLtOrRi)b A r| r ^a y (GLushared/glemu.hi:n47t: 9i:n dnote: eexpanded from macro 'GLE_INITATTRIBF'x ) OP E47N | G L _ D E P R E CGALTEE_DI(N1I0T.A0T,T R1I0B(.n1a4m)e;, i| n ^d ex, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | sIn file included from tengine/console.cppa:t3i: cIn file included from engine/engine.hi:n5l: iIn file included from nshared/cube.he: 72v: oshared/glemu.hi:d84 :n5a:m ewarning: #'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# suff i84x | ( GLE_ATTRIBPOINTER(bonewetype x, tiygphet ,y )A T{T RgIlBV_BONEWEIGeHrTt,e xGL_TRAUtEt,r i4b,2 #G#Ls_uUfNfSiIxG#N#E_D_BYTE, ) | ^ shared/glemu.h:70:46(index, x, y); } \ | ^ ::176:1: note: expanded from here note: expanded from macro 'GLE_ATTRIBPOINTER' 176 | gl Ver70 | texAttrib2 static ifn_l i n| e^ voshared/glexts.hid disable##name() { :163:27: note: expanded from macro 'glVertexAttrib2f_' glD i163s | ableVer#tedefine glVertxAttribArray_exAttrib2f_( ingdleVxe)r;texAttrib2 f} \| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exte rn void g| lV ^e rtexAttshared/glexts.hr:i157b:237f: note: expanded from macro 'glDisableVertexAttribArray_' (GLui n157t | #idnedfeine glDxi,s aGbleVertexAttribArrLfloat x, Gay_ glDisableVerteLxAfloattribArrt y) ay OP| ^ ENGL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:D2918E:P13R:E Cnote: A'glDisableVertexAttribArray' has been explicitly marked deprecated hereT ED(10 .29180 | ,e x1t0e.rn void glDisableVertex14); | ^ AttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTIn file included from engine/console.cppR:I3B: FIn file included from (engine/engine.h:5: In file included from shared/cube.h:72: cshared/glemu.ho:l84o:r5,: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | A T T R IGBL_EC_OALTOTRIBPOINTER(Rb)o n e| w ^e ighshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' t, 47A | T TRIB_BONEWEIGHT, GL_T R U E , 4 ,G LGEL__UNISNIIGTNAETDT_RBIYBT(En,a m)e ,| ^ shared/glemu.h:index73,: f, 13f:l onote: aexpanded from macro 'GLE_ATTRIBPOINTER' t )73 | \ | ^ glVeshared/glemu.hr:t44e:x67A:t tnote: rexpanded from macro 'GLE_INITATTRIB' i44bPoint | e rs_t(aitic inline void nandex,me## size, type, normasliuzfefdi,x (sttyrpied ex,, dtaytpae) ;y ,\ t y| p ^e shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' z) { 186g | l#VdeerftienxeA ttrib3##suffix##g_l(Vienrdteexx, x, y, z); } \ | ^ A:179:1: note: expanded from here ttribPointer_ glVertexAttribPointer179 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: | glVertexAttrib3f_ 13| ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #d:efi note: 'glVertexAttribPointer' has been explicitly marked deprecated here ne 2916g | extern void glVlVertexAttrib3f_ glVeertexAttribPointer (GLuint rindex, GLint tsieze, GxLAetnturmi typeb,3 fG L b| o ^o lean/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: normalized, GL note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertesizeixAttrib3f (GLuint index, GLfloat x,stride, const GL GLfloat y, GLflovoid *pointer) OPENaGL_DtEPRECATED(1 z) OPENG0.0, 10.14L_DEPRECATED(10.); | ^ 0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from 85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:72: shared/glemu.h85:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | | GLE_A GLTTRIBPOINTER(boneindex, ATTRIB_BONEIEN_DIEXNITAT, GL_FALSE, 4, GL_TRIUNSIGNED_BYTE, ) B | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' F( color, ATTRIB_COLO69R) | sta t| i ^c inlinshared/glemu.he void enable##name() {:47:9: note: expanded from macro 'GLE_INITATTRIBF'p repare; 47g | l GLE_INITATTRIBEnableVertexAttrib(Anrarme, index, fay_(inde,x )f;l oat) \ | ^ } shared/glemu.h\: | ^ 45:shared/glexts.h75:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156: | # dnote: eexpanded from macro 'GLE_INITATTRIB'f ine glEna bleVertexAtt45 | static inlinribArray_ glEneable vVoertexAttirdi name##suffix(type x, type y, typeb z, type w) {Array | ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here VertexA2917 | extern vttrib4##suffoid glEnableVertexAttribArrix##_(index, x,a y, yz ,( GwL)u;i n}t i| n ^ :182:1: note: expanded from here d 182 | gex) OPElVertexANGL_DEPREtCAtTED(10.0, 10.14); rib4f_ | | ^ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAtIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5:t rwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLEi_ATb4f_ glVerteTRIBPOINTxEAttrib4fR(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:, GL_UNSI note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern Gvoid glVertexAttrib4f (GLuint NiED_Bndex, GLfloat x, GLfloat y, GLfloYTE,at z, GLfloat w) OPENGL_DEPREC ) | ^ ATED(1shared/glemu.h0:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' .0, 1 70 | 0 . 1 4); | ^ static inline void disable##name() In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:{72: shared/glemu.h :g56l:D5i:sableVertexAt warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t 56r | i b A r rGaLyE__(IiNnIdTeAxT)T;R } \ I B| F ^( coloshared/glexts.hr:,157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertex AttArTiTbRAIrBr_aCyO_L OgRl)D i s| a ^b leVeshared/glemu.hr:t48e:x49A:t tnote: rexpanded from macro 'GLE_INITATTRIBF'i bArray 48 | | s ^t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: anote: t'glDisableVertexAttribArray' has been explicitly marked deprecated herei c inl ine void na2918m | ee(xctoenrsnt vvoeicd glDisableVertexAttribArray &v) { (gGlLVueirntte xiAttrib3fnvd_e(xi)n dOePxE,N GvL._vD)E;P R}E C\A T E| D ^( shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'10.0, 10.14); | ^ 168 | #define glVertexAttrib3fv_ glVertexAtIn file included from tengine/console.cppr:i3b: 3In file included from fengine/engine.hv: 5 : | In file included from ^shared/cube.h :72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : 2895 : 13 :G Lnote: E'glVertexAttrib3fv' has been explicitly marked deprecated here_ ATTRIBPOINTER(bo n2895e | ienxdteexr,n AvToTiRdI Bg_lBVOeNrEtexAttrib3fv (GLuinItN DiEnXd,e xG,L _cFoAnLsStE ,G L4f,l oGaLt_ U*NvS)I GONPEEDN_GBLY_TDEE,P R)E C A| TE ^D (10.0, 10.14); | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, nIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56ormalized, stride, data); \:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 56shared/glexts.h | : 186:32: note: expanded from macro 'glVertexAttribPointer_' G186L | E#_dIeNfine glVertexAttribPointeITATTRIBF(color,r_ glVertexAttr iATTRIB_COLOR) | b ^P ointeshared/glemu.hr: 49 :| 58 ^: note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voi49 | d g l V e rstteaxtAitct riinblPionien tveori d( GnLaumien(tc oinnsdte xv,e cG L&ivn,t fsliozaet, wG)L e{n ugml Vteyrptee,x AGtLtbroiobl4efa_n( innodremxa,l ivz.exd,, vG.Lys,i zvei stride, .z, w); } \ | ^ cshared/glexts.h:171:27o: note: expanded from macro 'glVertexAttrib4f_'nst GLvoi d *po i171n | t#define glVertexAttrib4f_ gler) OPENGL_DEPRECAVTEeDr(t1e0x.A0t,t r1i0b.41f4 ) ;| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloaIn file included from engine/console.cpp:3: In file included from engine/engine.h:5t: In file included from y, GLfloat z, GLfloat w) OPENGLshared/cube.h:72: shared/glemu.h:87:57: _warning: D'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E PREC 87 | static inline voidA TbEiDn(d1e0b.o0(,G L1u0i.n1t4 )e;b o ) { disa| b ^ le(); glBindBuffeIn file included from rengine/decal.cpp_:(1G: LIn file included from _engine/engine.hE:L5E: MIn file included from Eshared/cube.hN:T_ARRAY_BUFFER, ebo); } | ^ 72shared/glexts.h:105:: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 23 GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50: note: expanded from macro 'glBindBuffer_': 50: 105 | #define note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline voglBindBuffer_ glBindBuffer i | ^ d n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:m2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exe(const vect2e r&v) { glVenr vtexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' oid glB164 | #define gilnVdeBruffert e(xGALenum tatrtgreitb,2 fGvL_u ignltV ebrutfefxeArt)t rOiPbE2NfGvL _ D| E ^P R/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: ECATED(10'glVertexAttrib2fv' has been explicitly marked deprecated here. 0, 10. 128894 | )e;x t e| r ^n void glVertexAttrib2fv (GLuint index, const GLfloIn file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37a: twarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]* v) OP E88N | G L _ D EsPtRECATED(10.0, 10.14); a| tic ^ inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAYIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:_72B: Ushared/glemu.hF:F56E:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INIR, 0); } | T ^A TTRIBshared/glexts.hF:(105c:o23: note: expanded from macro 'glBindBuffer_' 105l | o#rd,e fAiTnTeR IgB_COLOR) | ^ shared/glemu.h:51:lBind50: note: Bexpanded from macro 'GLE_INITATTRIBF' uffer _51 | glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exte static inrlni nveo ivdo igdl BnianmdBuffer (GLe(conste vnec4 &vu) m{ tgalrget, GLuint buffer) OPENGLV_eDrEtPeRxEACtAtTrEiDb(41f0v.0_, (index, v.v); } 10.14); | ^ | ^In file included from engine/console.cpp:3: In file included from shared/glexts.hengine/engine.h::1725:: 28In file included from :shared/cube.h :note: 72expanded from macro 'glVertexAttrib4fv_': shared/glemu.h:89: 57172: | #warning: d'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e fine g l89V | e r t e xsAttattriicb 4ifnvl_ glVertexAttrib4fv ine void bindvbo(GLuint vbo) { disable(); | ^glBindBuf fer_(GL_ARRAY_BUF/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hFER:,2909 :v13b:o )note: ;'glVertexAttrib4fv' has been explicitly marked deprecated here } | ^ 2909 | eshared/glexts.hx:t105e:r23n: vnote: oexpanded from macro 'glBindBuffer_'i d glVertexAttrib4 105 | #fdve f(iGnLeu ignltB iinnddBeuxf, const GLfloat *v) OPfENeGrL__ glBindBuffer D| ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:R2867E:C13A:T Enote: D'glBindBuffer' has been explicitly marked deprecated here( 10.0, 28671 | 0e.x1t4e)r;n v| oid gl ^B indBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from shared/glemu.hengine/console.cpp::573:: 5In file included from :engine/engine.h :warning: 5'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:72: shared/glemu.h57: | 90 : 37 : Gwarning: L'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E _INIT A90TTRIBN(color, | stat iAcT TiRnIlBi_COLOR, ub, uchar, 255)n e | v ^o id shared/glemu.hclearvbo() {:53:86: note: expanded from macro 'GLE_INITATTRIBN' glB i53n | d B stuaftfiecr _i(nGlLi_nAeR RvAoYi_dB UnFaFmEeR#,# s0u)f;f i}x ( t| y ^p e xshared/glexts.h, typ:e105 :y23,: tnote: yexpanded from macro 'glBindBuffer_'p e 105 | #dze,f itnyep eg lwB i=n dBufdefaultw)fe { glVertexAttrib4N##suffix#r_ glBi#n_d(Biundex, x,ffer | ^ y,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13 :z ,note: 'glBindBuffer' has been explicitly marked deprecated herew ); } | 2867 ^ :3:1: note: expanded from here | extern vo i3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182d: 29g:l Bnote: iexpanded from macro 'glVertexAttrib4Nub_'n dBuf f182e | r# define glVer(GLteenxuAttrib4m targNuet, GbLuint _b ugflfVeerrtexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): 2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here OPE N2901G | Lextern void_ DgElPVReErCtAeTxEADt(t1r0i.b04,N u1b0 .(1G4L); uint index, G L| u ^b yte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] 1206 | C int coOmLOR, v.x, v.y, tyv.z, alpha); }p e | ^ = Cshared/glexts.hO:D182E:_29C:O Mnote: ,expanded from macro 'glVertexAttrib4Nub_' numarg s182 = 0; | ^ | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14In file included from )engine/console.cpp;: 3 : | In file included from ^engine/engine.h :92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: In file included from engine/decal.cpp:1: In file included from glengine/engine.hU:n5i: fIn file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | orm1fv_(loc, sizeG,LE_ATTRIBPOINTER(vertex, AT TRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, dparam->fval);i bsrable()) e| a ^k ; | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | shared/glexts.h :139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glU ni staftico rimn1lfivn_e gvloUiniform1fv | d ^ ena/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here ble# 2942 | #extern void gname() { prepare; glEnableVertexAttrilbArray_(index); }Uniform1fv ( GLi\n t | l ^o cshared/glexts.ha:t156i:o36n:, note: Gexpanded from macro 'glEnableVertexAttribArray_'L sizei 156c | o#udnetf,i nceo ngsltE nGaLbflleoVaetr t*evxaAltuter)i bOAPrErNaGyL__ DgElPERnEaCbAlTeEVDe(r1t0e.x0A,t t1r0i.b1A4r)r;a y | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuIn file included from iengine/console.cppn:t3 : iIn file included from nengine/engine.hd:e92x: )engine/texture.h OPENGL_DEPRECATED(10.0, 10:.144:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4); | ^ 44In file included from engine/decal.cpp:1: In file included from engine/engine.h: | 5: In file included from shared/cube.h : 72 : shared/glemu.h : 78 : 5 : cwarning: a'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s e GL_FLOAT_VEC2: glUniform2fv_(loc , size, para78 | GLE_ATTRIBmP->fval); breOINTERak; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' (140 | #define glUnifovertex, ATTRrm2Ifv_ glUnifoBrm2fv | _ ^ VERTEX/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: , GL_FALSE, 3, 'glUniform2fv' has been explicitly marked deprecated hereG L_FLOAT, 2943 | edisaxbtleer(n void glUniform2fv (GLint location), GLsize) | ^i count, const GLshared/glemu.h:70:46float *va: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | lue) OPENGL_DE PRE CATED( static inline void disa10.0, 10.14); | ^ ble##name() { glDisableVertexAttribArray_(index); } \ In file included from | ^ shared/glexts.h:engine/console.cpp157::337: :In file included from engine/engine.h:92: engine/texture.h:46:33 :note: expanded from macro 'glDisableVertexAttribArray_'warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157 | #def ine gl D46i | s a b l e V case GL_FLOAT_VEC3:ertexA ttribArray_ glDisableVertexgAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray l(Uniform3fv_(loc, sGizeLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ , param->fval); break; | ^ shared/glexts.hIn file included from :engine/decal.cpp141::23: note: expanded from macro 'glUniform3fv_' 141 | #define g1lUniform3fv_: In file included from engine/engine.h:5 : gIn file included from lUnishared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78form3fv | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(vertex, :2944A:T13T:R Inote: B'glUniform3fv' has been explicitly marked deprecated here_ VERTE X2944, | eGxLt_eFrAnL SvEoid glUniform3fv , 3, GL_FLOAT, disa(bleG(L)i)n t | l ^o cationshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' , GL73s | i z e i c o u n t , cgolnVsetr tGeLxfAltotarti b*Pvoailnutee)r _O(PiEnNdGeLx_,D EsPiRzEeC,A TtEyDp(e1,0 .n0o,r m1a0l.i1z4e)d;, s| t ^r ide, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: Pointer_ glVertexAttribPointer | ^ 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glV 48 | case GL_FLeOAT_rVtEeCxAttribPoint4: ger (GLuint index, GLint silUniform4fv_(lzoc, sei,z eG,L epnaurmam->fva type, GLblo)o;l break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' e 142a | n# dneofrimnael igzlUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945ed, GL:siz13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void ei strgidleU,niform 4cfovn s(tG LGiLnt location, GLsizei count, convsto iGd *pointer) OPENGLfloat L*v_aDlEuPeR)E COAPTEENDG(L1_DEPRECATED(10.00.0, 10.14); | ^ , 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: In file included from engine/console.cpp'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | 79 | case GL_I N T : g lGUniform1iLvE__(AlToTcR,I BsPiOzIeN,T EpRa(rcaoml-o>ri,v aAl); break; | ^ shared/glexts.hT:147:TRIB_COLO23: note: expanded from macro 'glUniform1iv_' 147 | R, GL_TRUE, 4, GL_UNSI#dGNED_BYTE, ) | e ^fine glU nifoshared/glemu.hr:m691:i54v:_ note: gexpanded from macro 'GLE_ATTRIBPOINTER'l Uniform 169i | v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here static 2946i | nelxitneer nv oviodi de ngalbUlnei#f#onramm1ei(v) ({G Lpirnetp alroec;a tgiloEnn,a bGlLesViezrtexAttribAerir acyo_u(nitn,d ecxo)n;s t} GLint *value) OPENGL\ | ^ _shared/glexts.hD:E156:36: note: expanded from macro 'glEnableVertexAttribArray_'PRECATED( 10.0, 1 0156 | #define g.l14); | ^ EIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n 50 | case GL_INaTbleVertexAttribArray_ gl_EVnEC2: glUniform2iv_(loc, asizbel,e VpeararmtexAttribArray | ^ -/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h>ival); br:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | eextern void glEnableVertexAttriabkA;r r a| y ^ (GLushared/glexts.hi:n148t: 23i:n dnote: eexpanded from macro 'glUniform2iv_'x 148 | #define glUniform2iv_ glUniform2iv | ^ )/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947: 13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947O | PeExNtGeLr_nD EvPoRiEdC AgTlEUDn(i1f0o.r0m, 10.14); | ^ 2iv (GLint location, GLsizei count, const GLint *value) OPEIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]NGL_DEPR ECATED(10 .0, 10.1479 | GLE); | ^ _ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TIn file included from RUE, 4,engine/console.cpp GL_UNS:I3: GIn file included from Nengine/engine.hE:D92_: Bengine/texture.hY:T51E:,33 :) warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 51 | shared/glemu.h : 70 : 46 : cnote: aexpanded from macro 'GLE_ATTRIBPOINTER's e GL_INT_VEC3: 70 | g l U n i f o static inline voirdm 3diivs_a(blloec#,# nsaimzee(,) p{a rgalmD-i>siavballe)V;e rbtreexaAkt;t r i| b ^A rray_shared/glexts.h(:i149n:d23e:x )note: ;expanded from macro 'glUniform3iv_' } \ 149 | | ^# shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defdefine glUnine glDisabliform3iv_ gleUVertexAttribArray_ glDisableVertexAttribArrayn | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDiisafboleVertexAttribArrm3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | exteray (GLuint index) OPENGL_DEPRErCATnED(10.0, void glUniform3iv (GLint loc10.14);ation, GLsizei count, const GLin t *v a| l ^ue) OPE NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | 79 | case GL_INT_V GLE_ATETCR4I:B P O IgNlTER(cUniforoml4oirv,_ (AlToTcR,I Bsize, param->ival); bre_aCkO;L O R| , ^ GLshared/glexts.h_:T150R:U23E:, note: 4expanded from macro 'glUniform4iv_', GL_ U150N | S#IdGeNfEiDn_eB YgTlEU,n i)f o r| m ^4 ishared/glemu.hv:_73 :g13lUnif:o rnote: mexpanded from macro 'GLE_ATTRIBPOINTER'4 iv | ^73 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2949 : 13 : note: glVe'glUniform4iv' has been explicitly marked deprecated herer texAtt r2949i | bePointer_(index, sixztee,r nt yvpoei,d ngolUniform4iv (GLinrt lomcaationliz,ed, stride, data); \ | ^ Gshared/glexts.hL:s186i:32:zei count, c onstnote: expanded from macro 'glVertexAttribPointer_'G Lint *value) OPEN G186L | _#DdEePfRiEnCeA TgElDV(e1r0t.0, 1exAttribPoin0te.r1_4 )g;l V e| r ^t exAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | eIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: xtengine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | ern voi case dG glVertexL_FLOAT_MAttriAbTPointer (G2: glUniformMatrix2fv_(loc, L1, GuLi_nFtA LiSnEd,e xp,a rGaLmi-n>tf val); brseiazke;, G| ^ shared/glexts.h:151L:29e:n unote: mexpanded from macro 'glUniformMatrix2fv_' type, GLb o151o | l#edaenf normalized, GLsizei sitrindee ,g lcUonnisfto rGmLMvaotirdi *pxo2ifnvt_e rg)l UOnPiEfNGL_DEormMatrix2fv | P ^R ECATED(1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0.0, 10.14); :2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | ex | ^ tern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolIn file included from eengine/decal.cppa:n1 : tIn file included from rengine/engine.ha:n5s: pIn file included from oshared/cube.hs:e72,: shared/glemu.hc:o80n:s5t: Gwarning: L'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f loat *value) OPENGL_DEPREC80ATED(10. | 0, 10.14); | ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORDIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: 0, GL_FALSE, 2, GL_FLOAT, ) engine/texture.h :54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | c a s e G L _sFtatiLcO AiTn_lineMAT3: glUniformMat rix3fv_(vloc, o1i,d GeLn_aFbALSEle##name() { prepare; glEnab,leVertexAttribArray_(index) para; } \ m->fval); break; | ^ shared/glexts.h| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' : 152156:29: note: expanded from macro 'glUniformMatrix3fv_' | #defi ne gl E152nableVert | #define gexAttribArraylUniformMatrix3fv__ glUniformMatr glEnableVertexAttribiAx3rfv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:ay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exte2951rn void glEnableVer:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here t 2951 | eexxtAetrtnr ivboAirdr agyl U(nGiLfuoirnmtM aitnrdiexx3)f vO P(EGNLGiLn_tD ElPoRcEaCtionA,T EGDL(s1i0.0, 10.14z); | ^ ei count, GLbooleanIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | transpose, GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOO RD0,c oGnst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14L)_FALSE, 2, ; GL_FLOAT, )| ^ | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisaIn file included from bleVengine/console.cppe:r3t: eIn file included from xengine/engine.hA:t92t: rengine/texture.hi:b55A:r33r:a ywarning: _'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( index); } 55\ | | ^ shared/glexts.h : 157 :c37a:s enote: expanded from macro 'glDisableVertexAttribArray_'G L_FLOA T157_ | M#AdTe4f:i ngel UgnliDfiosrambMlaetVreirxt4efxvA_t(tlroicb,A r1r,a yG_L _gFlADLiSsEableVertexAttribArray ,| ^p aram-/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h>:f2918v:a13l:) ;note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereb reak; 2918 | | e ^x shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' ter 153 | #define glUniformMant rvioxi4df vg_l DgilsUanbilfeoVremrMtaetxrAitxt4rfivb A r| r ^a y (G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:u2952i:n13t: inote: n'glUniformMatrix4fv' has been explicitly marked deprecated hered ex) OP E2952N | GeLx_tDeErPnR EvCoAiTdE Dg(l1U0n.i0f,o r1m0M.a1t4r)i;x 4 f| v ^ (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(In file included from engine/decal.cpp:1: In file included from engine/engine.h:510.0, 10.14); : In file included from shared/cube.h:| 72 ^: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disabIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387le##name() { glDisableVer:texAt33t: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r387i | b A r casrea yG_L(_iFnLdOeAxT):; } \ g| l ^U nifoshared/glexts.hr:m1571:f37_:( bnote: -expanded from macro 'glDisableVertexAttribArray_'> loc, x157) | ;# dberfeianke glDisableVer;t e x| A ^t tribArrshared/glexts.ha:y135_: 22g:l Dnote: iexpanded from macro 'glUniform1f_'s abl eVert135e | x#AdtetfriinbeA rgrlaUyn i f| o ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:r13m:1 fnote: _'glDisableVertexAttribArray' has been explicitly marked deprecated here glUn 2918 | extern viform1f | o ^i d glDis/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void agbleVertexAttribArray (GLuint index)l UOPENnGL_DEPRECATED(i1f0o.r0m,1 f (GLin1t0 .l1o4c)a;t i o| n ^, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/console.cpp:3: In file included from engine/engine.h:92: shared/glemu.h:82:5: : warning: engine/texture.h'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 389:33: warning: 82'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | 389G | L E _ A T T R I B P O I NcTaEsRe( nGormal, ATTRIB_NOLRM_AFLL,O AGTL__VTERCU2E: glUniform2f_(b->, 3loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' , G L136_ | F#LdOeAfTi,n e) g l| Uniform ^ shared/glemu.h:73:13:2 fnote: _expanded from macro 'GLE_ATTRIBPOINTER' 73 | glUniform2f | ^g lVer/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extertexAttribPoni nvtoeird_ (gilnUdneixf,o rsmi2zfe ,( GtLyipnet, loncoartmion, GLfloaatl ivz0e,d ,G stride, Ldfaltoaa)t; v\1 ) | O ^P ENGLshared/glexts.h_:D186E:P32R:E Cnote: Aexpanded from macro 'glVertexAttribPointer_'T ED(1 0186.0, 10.14); | ^ | #define glVertexAttIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391r:33: iwarning: b'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P ointer_ glVerte 391 | case GL_FxAttribLOAT_VEC3: glUniform3f_(b->loc, x,P y, zo)i;n tberre a | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here k; | ^ 2916 | exshared/glexts.ht:137:22: note: expanded from macro 'glUniform3f_' 137 | e#rdne fvionied ggllUVnertexAttribPointifeorr m(3f_ glGULnuiifnorm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936t inde:x13,: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLintG lLoicnatt isoinz, GeL,f lGoLaetn uvm0 ,t yGpLef,l oGaLtb ovo1l,e aGnL fnlooramta lvi2z)e dO,P EGNLGsLi_zDeEiP RsEtCrAiTdEeD,( 1c0o.n0s,t 1G0L.v1oid *pointe4r)); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VECIn file included from 4engine/decal.cpp: glUniform4f_:1: (b->loc, In file included from engine/engine.h:5: In file included from shared/cube.h:x, y, z, w)72;: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIbBrPeOaIkN;TER(tangent, ATTRIB_T | ^ Ashared/glexts.hN:138:22: note: expanded from macro 'glUniform4f_'G 138 | #define glUniform4f_ glUnifENT, GL_TRUE, 4,orm4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | eGL_FLOAxtern void glUniform4f (GLint location, GLfloat v0,T, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void e GLfloat nv1able##name() { ,prepare; gl EGnLafblloeaVte rvtexA2t, GLfloat v3) OPtErNGL_DEPRECATibArray_(iED(10.0, 1ndex); } \ | ^ 0shared/glexts.h:156.:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #1d4e); | ^ fine glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/console.cpp2917: | 3e: xIn file included from engine/engine.h:92tern void: engine/texture.hg:l394E:n33a:b lwarning: e'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]VertexAtt ribAr r394a | y ( G L u i case GnLt_ index) OPEINGL_DEPRECATED(10.0, 10.14); | ^ NT:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, A T T RIB_TANGENT, GL_T glUniform1i_(b->loc, int(RUE, 4, GL_FLx)); break; | ^OAT, ) | ^ shared/glexts.h:143shared/glemu.h::2270:: 46note: :expanded from macro 'glUniform1i_' note: expanded from macro 'GLE_ATTRIBPOINTER' 143 70 | | #sdteaftiince ignllUinnief ovromi1di _ glUniformdi1sia b l| e ^# #name/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:)2938 :{13 :g lnote: D'glUniform1i' has been explicitly marked deprecated herei sabl 2938 | extern void gleUVneirftoerxmA1tit r(iGbLAirnrta yl_o(ciantdieoxn),; G}L i\n t | v ^0 ) Oshared/glexts.hP:E157N:G37L:_ Dnote: Eexpanded from macro 'glDisableVertexAttribArray_'P REC A157T | E#Dd(10.0,e f1i0n.e1 4g)lDisableVertexA; | ^ ttribArray_ glDisableVertexAttribArray | ^ In file included from engine/console.cpp:3/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: In file included from engine/engine.h:92: engine/texture.h:395::332918:: 13warning: : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern voi'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | d cagsle GL_INT_VECD2i: glUniform2i_(b->loc, ints(xa)b,l eiVnetr(tye)x)A;t tbrrieak; | ^ shared/glexts.h:144:22: note: bArray (expanded from macro 'glUniform2i_'GLuint inde x144 | #define glUniform)2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2939:13: note: 'glUniform2i' has been explicitly marked deprecated here O 2939 | extePENGrLn_ DvEoPid glUniform2i (GRECATED(10.0, 10.1L4); | ^ int location, GLint v0, GLint v1) OPENGL_DEPRIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5ECATED(10.0, 10.14); | ^ : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangenIn file included from tengine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33, ATTRI: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | B_TANGENT, GL_T RUcEa,s e4 ,G LG_LI_NFTL_OVAETC,3 :) | g ^l Unifshared/glemu.ho:r73m:313i:_ (note: bexpanded from macro 'GLE_ATTRIBPOINTER'- >loc ,73 | i n t ( x ) , i n t ( y), int(z)); break; | ^ shared/glexts.h:145:22g:l note: expanded from macro 'glUniform3i_' V145 | #edretfine glUniform3ie_ gxlAUtntirfiobrPmo3iin t | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940er_(index, size, | exttyepren, vnooirdm aglliUzneidf,o rsmt3rii d(eG,L idnatt al)o;c a\t i o| n ^, GLishared/glexts.hn:t186 :v320:, GLint v1, GLint vnote: expanded from macro 'glVertexAttribPointer_' 186 | #define gl2V)e rOtPeExNAGtLt_ribPointer_ gDlEVPeRrEtCeAxTAEtDt(r1i0bPointer. 0 ,| ^1 0.14/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:)13;: note: | 'glVertexAttribPointer' has been explicitly marked deprecated here ^ 2916 | extern void glVertexAttribPointer (GLuintIn file included from engine/console.cppi:n3d: eIn file included from xengine/engine.h,: 92G: engine/texture.h:397:33: warning: L'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt si 397 | z e , G L e n case GL_INT_VEC4:um type, GL b o ogllean normaliUzneidf,o rGmL4sizei stridei, _c(obn-s>tl oGcL,v oiindt (*xp)o,i niter)nt(y), int(z), int(w)) ; break; | ^O PENGL_Dshared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' EPRECATED(1 0146. | 0, #1d0e.14); | fine glUniform4i_ glUnifor ^m 4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:v1, GLint v2, GLint v3) OP84ENGL_DEPREC:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ATED(10.0, 10.1844) | ; | ^G LE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribAIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85rray_(index);: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void }s etv\ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #(defcineonst float glEnableVertexAt*tfr,i biAnrtr any _= g1l)E n{a bSlheaVdeerrtPeaxrAatmtBriinbdAirnrga y* b | = ^ resolve(); i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:f(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: 2917 | externexpanded from macro 'glUniform1fv_' void g139l | E#ndefine glUniform1fva_ gbllUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here e 2942 | VertexAttribArexrtearn vyo i(d glUnifGLuint index) oOPrEmN1GfL_DEPRECATED(10.0, 10.14); | v ^ (GLint location, GLsizei count, const GLfloat *value) OPENIn file included from GL_Dengine/decal.cppE:P1R: EIn file included from Cengine/engine.hA:T5E: DIn file included from (10.0, 10.14);shared/cube.h :72: shared/glemu.h:84:5: | warning: ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweiIn file included from engine/console.cpp:3: In file included from engine/engine.h:92ght, A: TTRIB_BONEWEIGHengine/texture.hT:,405 :GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | 83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void se ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' tv(const 70v | e c * v, int n = 1 ) { ShaderParamBinding *b = res staticolve(); if( inline voidb) glUniform3fv disable##name_(b->loc, n, v->v); } | () { glDisa ^b leVertexAtshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' t 141 | #define glUniform3fv_ grliUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13bAr:ray_ (note: i'glUniform3fv' has been explicitly marked deprecated here ndex); }2944 | extern \vo i d glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0,| 10.14); | ^ ^ In file included from shared/glexts.hengine/console.cpp::1573:: 37In file included from :engine/engine.h :note: 92expanded from macro 'glDisableVertexAttribArray_': engine/texture.h:406:84: 157warning: | 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]# define 406g | l D i s avboliedV esrettevx(Actotnrsitb Avrerca2y _* vg,l Diinsta bnl e=V e1r)t { ShaderParamBinding *b = resolve(); if(b) glUexAttnifrorimb2Afrvr_a(yb - >| l ^o c, n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here, v->v) ;2918 | }e x t| e ^r n voshared/glexts.hi:d140 :g23l:D inote: sexpanded from macro 'glUniform2fv_'a bleV e140r | t#edxeAftine glUniformt2rfivb_A rgrlay (GLuint index) OPENUnGL_DEPRiEfCormA2TfED(10.0, 10.14); v | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_In file included from DEPRengine/decal.cppE:C1A: TED(10.0, 10In file included from .engine/engine.h1:45): ;In file included from shared/cube.h :| 72 ^ : shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(bonIn file included from eengine/console.cppw:e3i: gIn file included from hengine/engine.ht:,92 : Aengine/texture.hT:T407R:I84B:_ Bwarning: O'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N EWEIGH 407 | voiTd, sGeLt_vT(RcUoEn,s t4 ,v eGcL4_ U*NvS,I GiNnEtD _nB Y=T E1,) ){ S| h ^a derPshared/glemu.ha:r73a:m13B:i nnote: dexpanded from macro 'GLE_ATTRIBPOINTER'i ng * b73 | = r e s o l v e ( ) glVertexAttribPo; if(bi)n tgelrU_n(iifnodremx4,f vs_i(zbe-,> ltoycp,e ,n ,n ovr-m>avl)i;z e}d , | s ^t ride,shared/glexts.h :d142a:t23a:) ;note: expanded from macro 'glUniform4fv_'\ | ^ 142 | #shared/glexts.hd:e186f:i32n:e note: gexpanded from macro 'glVertexAttribPointer_'l Unif o186 | #define glVerrm4fv_ glUntexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern vioid glVertexAtftribPointer (GLorm4fv uint index, GLi | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: nnote: 'glUniform4fv' has been explicitly marked deprecated heret size, 2945G | Leexntuemr nt yvpoei,d GgLlbUonoilfeorm4fv (GLint locatan normalizion, GLsizei count, ceonsdt, GGLsizei stride, coLfnst GLvoid *pointer) lOoPat *value) OPENGL_DEPRECATED(ENGL_DEPRECATED(10.0, 110.10.4); | ^ 0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIn file included from engine/console.cpp:3: IB_BONEINDEIn file included from engine/engine.h:92: engine/texture.h:408:85X, GL_FALSE, 4, GL_UNSIGNED_BY:TE, ) | warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 408 | void sshared/glemu.h:e69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' tv( c69o | n s t p l a n es t*apt,i ci nitn lni n=e 1v)o i{d SehnaadbelreP#a#rnaammBinding *b = resoelv(e)( ){; pirfe(pba)r eg;l UgnliEfnoarbml4efv_V(ebr-t>elxoAct,t rni,b Apr-r>avy)_;( i}n d e| ^x ); } shared/glexts.h\: 142 :| 23 ^: note: expanded from macro 'glUniform4fv_'shared/glexts.h 142 | #define glU:niform4fv_ g156l:U36n:i fnote: oexpanded from macro 'glEnableVertexAttribArray_'r 156 | #define glmE4nfavb l e| V ^e rtexA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2945r:i13b:A rnote: r'glUniform4fv' has been explicitly marked deprecated herea y_ gl 2945 | extern voidE ngalbUlneiVfeorrtme4xfAvt t(rGiLbiAnrtr alyo c a| t ^i on, GLsizei cou/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2917,: 13c:o nnote: s'glEnableVertexAttribArray' has been explicitly marked deprecated heret GLfloat * value )2917 | OePxEtNeGrLn_ DvEoPiRdE CgAlTEEnDa(b10.0, 10.14); | ^ leVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72409: shared/glemu.h:85:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 409 | void s5et: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v(const matrix2 *m ,85 | GLE_ATTR int n = 1) { ShadIerBParamBinding *b = resoPlOvIe(); if(b) glUniformMatrNix2fv_(b->lTocE,R (nb,o nGeL_FALSE, m->a.v)index, ATTRIB_BONEINDEX, G;L _}F A L| S ^E , 4, Gshared/glexts.hL:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | _#UdNeSfIiGnNeE Dg_lBUniformYMTaEt,r i)x 2 f| v ^_ glUshared/glemu.hn:i70f:o46r:m Mnote: aexpanded from macro 'GLE_ATTRIBPOINTER't rix 2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here70 | 2950 | esxttaetrinc vionildi ngel UvnoiformMatrix2fv (GLint liod disable##name() { glDisableVertexAttribAcrartaiyo_n(,i ndex); } \ G| ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glLDissiazbeleVertexAttribAi count, GLrbooleray_ glDian transpose, conssta bGLfloat *value) OlPEeNVGL_DEePrRtECATED(10.exAttribArray | ^0 , 10./System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h14); | ^ :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | In file included from engine/decal.cpp:1: In file included from engine/engine.hv:o5i: dIn file included from shared/cube.hs:e72t: vshared/glemu.h(:c85o:n5s:t warning: m'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a trix3 85* | m , i nGtL En_ A=T T1R)I B{P OSIhaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ NTER(boneindeshared/glexts.h:152x,:29 ATTRIB_BON:E Inote: Nexpanded from macro 'glUniformMatrix3fv_'DEX, GL_FA LSE, 4, GL_UNS152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^I GNED_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hB:YTE, )2951 : 13| : ^ note: 'glUniformMatrix3fv' has been explicitly marked deprecated here shared/glemu.h:73: 2951 | exte13: note: expanded from macro 'GLE_ATTRIBPOINTER' rn vo i73 | d g lgUlnViefrotremxMAttraitbrPiointer_(index, size, x3fv (GLint location,typ GLsizei count, GLeboolean , transponormalized, stridsee,, cdoantsat) ;G L\f l o| a ^t *valshared/glexts.hu:e186): 32O:P Enote: Nexpanded from macro 'glVertexAttribPointer_'G L_DEP R186E | C#AdTeEfDi(n1e0 .0, 10.14); | ^ glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916In file included from | engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: extern void glVewarning: r'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(ctonste xmAattrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniftribPointer (oGrmMatrix4fv_(b->loc, n, GLuint index, GLint sLize, GL_FAeLnSuEm, type, GLboolean normaml->a.ivz)e;d , GLsizei stride, const GL} | ^ voshared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' i153d | #*dpeofiinntee rg)l UOPENGL_DEPRECATEnDi(f1o0r.m0M,a trix4fv1_0 .g1l4U)n;i f o| r ^m Matrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMIn file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from atrix4shared/cube.h:72: shared/glemu.h:87:57f:v warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ( G87L | sitnatt ilco ciantliionne, GLsizei count, G Lvbooiodl ebainn dterbaon(sGpLuint eboo)s e{, dcionst GLfloat *values)a bOlPeE(N)G; gLlBindBuffer_(GL_ELEMENT_ARR_DEPRECATED(10.0, 10.14);A Y _| B ^U FFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #defiIn file included from nengine/console.cppe: 3g: lIn file included from Bengine/engine.hi:n92d: Bengine/texture.hu:f440f:e83r:_ warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBi n440d | B u f f evro i d| ^s etv(const int *i, int /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn: 2867=: 131:) note: {'glBindBuffer' has been explicitly marked deprecated here Shade r2867P | aextern voidr agmlBBiinnddiBnugf f*ebr =( rGeLesnoum target, GLuint buffer) OPENGL_DlEvPeR(E)C;A TiEfD((b1)0 .g0l,U n1i0f.o1r4m)1;i v _| ( ^b ->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1ivIn file included from _engine/decal.cpp :g1l: UIn file included from nengine/engine.hi:f5o: rIn file included from mshared/cube.h1:i72v: shared/glemu.h :| 89 ^: 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2946 : 13s:t anote: t'glUniform1iv' has been explicitly marked deprecated herei c inli 2946 | extern vnoei dv ogildU nbiifnodrvm1iv (GLintb ol(oGcLautiinotn ,v bGoL)s i{z edii scaobulnet(,) ;c ognlsBti nGdLBiunftf e*rv_a(lGuLe_)A RORPAEYN_GBLU_FDFEEPRR,E CvAbToE)D(;10 .}0 , | 1 ^0 .14); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:In file included from engine/console.cpp:3: In file included from engine/engine.h13:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glBindBuffer' has been explicitly marked deprecated here 441 | 2867 | extveorind vsoeitdv (gcloBnisntd Biuvfefce r* v(,G Liennt nu m= 1t) a{r gSehtaderP,a rGaLmuint buffer) OPENBinding *bG L=_ DEPRECresolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' AT E149D | (#1d0e.f0i,n e10.14); | ^ glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | exIn file included from tengine/decal.cppe:1: In file included from engine/engine.h:5: rn void glUnIn file included from ishared/cube.hf:o72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r m903 | i v ( GsLtiantti cl oicnline voiadt icolne,a rGvLbsoi(z)e { glBindBufferi coun_(GtL,_ AcRoRnAsYt_ BGULFiFnt *value) OEPRE,N G0L)_;D E}P R E| C ^ shared/glexts.h:105A:T23E:D (note: 1expanded from macro 'glBindBuffer_'0 .0, 1051 | 0#.d1e4f)i; | ^ ne glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void gIn file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.hl:B442i:n85d:B uffer (GLenuwarning: m'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] target, 442G | L u i n tv oid setv(const ivec2 *v,b iuffenrt) nO P=E N1G)L _{D ESPhRaderParamBiECATED(10.0, 10.14); | ^ nding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | vIn file included from engine/command.cpp:4: oIn file included from id setv(const matrixengine/engine.h:92: engine/texture.h2: 422*:m33,: iwarning: nt n = 1) { 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]S haderParamBinding *b = resolve(); if(b) glUnifor mMatrix2fv_(b->loc, n, GL_FALSE, m->a.v422) | ; } | ^ case shared/glexts.hGL_FLOAT: glU:151:29: niform1f_(bnote: ->locexpanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatri,x2f vx_) ;g lbUrneiafko;r m | ^ shared/glexts.h:135Matrix2fv | :22: note: expanded from macro 'glUniform1f_' ^ 135/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix#define glUnif2ormf1f_ glUniformv (GLi1f | nt lo ^c ation, GLsizei count, GLboolean tengine/texture.hr:a436n:s61pose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 1:0 .note: 1in instantiation of function template specialization 'LocalShaderParam::sett' requested here4 ); | ^ 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 87: warning: 2934'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | extern v o410i | d g l Uvnoiifdo rsme1tfv ((cGoLnisntt mlaocation, GLfloat v0) OPENGL_DEPRECATED(10tr.0, 10i.1x43); | ^ *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glIn file included from Uengine/command.cppn:i4f: oIn file included from rengine/engine.hm:M92a: tengine/texture.hr:i423x:333f:v _warning: ('glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b ->loc, 423n | , GL_FALSE, m - > a . v ) ; }c a s| e ^ Gshared/glexts.h:152L:_29F:L Onote: Aexpanded from macro 'glUniformMatrix3fv_'T _VEC 2152: | #gdleUfniinfeo rgml2Ufn_i(fbo-r>mlMoact,r ixx,3 y); bfrve_ak; glUn i| f ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' orm 136 | #define glUniform2fM_ agtlrix3fv | ^ Uni/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:o2951r:m132: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern fv o i| d ^ glUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:f2935o:r13m:M anote: t'glUniform2f' has been explicitly marked deprecated herer ix3fv (GLin t2935 location, GLsizei count, GL | boolean treanspose, const GLfloat *vaxltueer)n OvPoEid glUniNfGoLr_mD2EfP (GLint RlEoCcAaTtEiD(10.0, 10.1o4n),; G L| f ^l oat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14)In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87;: | ^ warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void seIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424tv(cons:t 33m: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] atrix4 424* | m , i n t n = 1) { case GL_SFLhOaderParamABTi_nVdEing *b C3: glUniform= resolve(); if(3bf)_ (gbl-U>nliofco,r mxM,a tyr,i xz4)f;v _b(rbe-a>kl;o c | ^ shared/glexts.h,: n, GL_FALSE, m137:22: note: expanded from macro 'glUniform3f_' 137 | #defi-n>e glUniaf.ovr); } | ^ m3f_ glUniform3fshared/glexts.h :| 153 ^: 29: note: expanded from macro 'glUniformMatrix4fv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2936153: | 13#:d enote: f'glUniform3f' has been explicitly marked deprecated herei ne glU n2936i | feoxrtmeMrant rvioxi4df vg_l UgnliUfnoirfmo3rfm M(aGtLriinxt4 flvo c a| t ^i on, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here G 2952Lfloat v0, G | exterLnf lvoat void glUnif1o,r mGMLfloat va2t)r iOxP4EfNvG L(_GDLEiPRnEt locatCiAoTnE,D (G1L0sizei count, GLboolean tran.0, 10.14); s| p ^o se, const GLfloat *value) OPENGL_DEPRECATEDIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: ('glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]10.0, 10.14); | ^ 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exteIn file included from rengine/decal.cppn: 1v: oIn file included from iengine/engine.hd: 92g: lengine/texture.hU:n440i:f83o:r mwarning: 4'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f (GLin 440 | t lo c a tviooind, sGeLtfvl(ocaotn svt0 ,i nGtL f*lio,a ti nvt1, GLfloat v2, GLf lno a=t 1v)3 ) OPENGL_DEPRECATED(10.0{, S1h0a.d1e4r)P;a r a| m ^B inding *b = resolve(); if(b) glIn file included from Uengine/command.cppn:i4f: oIn file included from rengine/engine.hm:192i: vengine/texture.h_:(427b:-33>:l owarning: c'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 427 | n , i )c;a s}e G| L ^_ INT:shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUni glfUonrimf1oirvm 1 i| _ ^( b->l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:c2946,: 13x:) ;note: 'glUniform1iv' has been explicitly marked deprecated hereb reak ;2946 | e| x ^t shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' ern v143o | i#dd egfliUnnei fgolrUmn1iifvo r(mG1Lii_n tg localUtion, GLsizei count, nciofnosrtm 1GiL i n| t ^ */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated herevalue) OPENGL_DEP 2938 | extern void glRUnEiCfAoTrEmD1(i1 0.0, 10.14); | ( ^ GLint location, GLint v0) OPENGL_DEPRECATED(10.0,In file included from engine/decal.cpp:1: In file included from 1engine/engine.h0:.92: engine/texture.h14); | ^ :441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) In file included from {engine/command.cpp :S4h: aIn file included from dengine/engine.he:r92ParamBinding: engine/texture.h*:b429 :=33 :r ewarning: s'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o lve(); if(b) 429g | l U n i f o r m 3 i v _(b->loc ,c ans,e vGL_INT_VEC2: glUniform2i_(b->loc, x, y); -br>v); }eak; | ^ shared/glexts.h:144:22 | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' : note: expanded from macro 'glUniform2i_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GL144 | #define glUniformint location, GLsizei count,2 const GLint *value) OPENGi_ glUnLi_DEPfRoErCmA2TiE | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | Dex(10.ter0n, v1o0.14);i d | g ^l Uniform2i (GLint location, GLint v0, GLiIn file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(constn ivte v1) OPEc2 *v, int n = 1NGL_DEPRECATED) { Shade(10.0, 10.14); r| ^ ParamBinding *b = resolve(); if(b) glUnifIn file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431o:33r:m 2iv_(b->locwarning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | , case G n, L_INT_VvEC-3: >glUnv); } | ^ ifoshared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_'rm3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #defi n148e gl | #define UngilfUonrimf3oir_ glm2iv_ glUniformU2niiform3i | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940 : 13| ^ : note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glUniform3i' has been explicitly marked deprecated here 2940 | :e2947x:t13e:r n void gnote: 'glUniform2iv' has been explicitly marked deprecated here 2947 | lUniform3i (GLiextern vontid glUniform2iv (location, GGLint location, GLsLizeiin tcoun v0, GLint v1, GLintt, v2) OPENG constL_DEPR GLint *valEue) COPENGL_DEPRECATEDA(10T.E0D,( 110.14); | ^0 .0, 10.14); | ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(bIn file included from -engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] > l443o | c , x ,v oyi,d zs,e twv)(;c obnrseta ki;v e | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #decfine glUniform4i_ glUniform44 i* | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extevr,n ivnoti dn g=l U1n)i f{o rSmh4aid e(rGPLairnatm Blioncdaitnigo n*,b G=Lint v0, GLi nrte svolve(); if(b) glUniform4iv_(1b->,l oGcL,i nt v2, GLin, v->v); } | ^ shared/glexts.h:150:nt v3) O23P:E Nnote: Gexpanded from macro 'glUniform4iv_'L _DEPRECATED(10.0, 10 150 | #define g.l14); | ^ Uniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:87:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:222:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:223:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:239:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 239 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:250:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:255:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | if(flags&DF_INVMOD) { glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:256:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 256 | else if(flags&DF_ADD) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:257:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 257 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:263:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 263 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:265:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 271 | glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(decalvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:272:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(decalvert), &verts[startvert]); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:275:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(decalvert), endvert*sizeof(decalvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/decal.cpp:287:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 287 | glDrawArrays(GL_TRIANGLES, 0, count); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/glare.o engine/glare.cpp In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint locationIn file included from , GLint v0, GLint v1, GLint v2, GLint v3)engine/glare.cpp OPENG:L1_: DEPRECATED(1In file included from 0engine/engine.h.:05,: In file included from 1shared/cube.h0:.721: 4); | ^ shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:47:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:48:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:52:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | glBindTexture(GL_TEXTURE_2D, glaretex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/glare.cpp:58:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 137 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/lightmap.o engine/lightmap.cpp In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertengine/grass.cpp:286:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ex 286 | if(!grassvbo) glGenABtutfrfiebr2sf_v(_1 ,g l&VgerratsesxvAbtot)r;i b 2| f ^v | ^shared/glexts.h :104:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h23: note: expanded from macro 'glGenBuffers_' : 2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | 104e | #define glGexnBtern voiduffers_ glGenB glVertexAttrib2fv (GLuint induex, cofnfsetr sG L f| l ^ oat */System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:)2869 :O13P:E Nnote: G'glGenBuffers' has been explicitly marked deprecated hereL _DEPREC A2869T | EeDx(t1e0r.n0 ,v o1i0d. 1g4l)G;e n B| u ^f fers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_engine/grass.cpp:290:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ( i290n | d e x , gvl.Bvu)f;f e}r D a| t ^a _(GL_shared/glexts.hA:R172R:A28Y:_ Bnote: Uexpanded from macro 'glVertexAttrib4fv_'F 172 | #define FglVertexAttEriRb,4 fgvr_assv glVertexAttrib4fv | b ^o size/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2909s:i13z:e note: ='glVertexAttrib4fv' has been explicitly marked deprecated here= gras 2909 | extern void glVertexAttrib4fv (GLsvbosize u? grassverts.getbuf() i: NUnLtL ,i nGdLe_xS,T RcEoAnMs_tD RGALWf)l;o a t| ^* v) OPEshared/glexts.hN:G108L:_23D:E Pnote: Rexpanded from macro 'glBufferData_'E CATE D108( | 1#0d.e0f,i n1e0 .g1l4B)u;f f e| r ^D ata_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum taIn file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72rget, G: Lshared/glemu.hs:i57z:e5i:p twarning: r'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] size, const GLvoid *data, GLenum usage) OPEN 57 | G L _GDLEEP_RIENCIATTAETDT(R1I0B.N0(,c o1l0o.r1,4 )A;T T R| I ^B _COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suengine/grass.cpp:291:30: fwarning: f'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i x(type 291x | , t y pief (ys,i ztey p!e= z, tygprea sws v=b odseifzaeu)l tgwl)B u{f fgelrVSeurbtDeaxtAat_(GL_tArRiRbA4YN_#B#UsFuFfEfRi,x #0#,_ (siinzdee,x ,g rxa,s sy, z, w); }v e r| t ^s .ge:t3:b1u:f (note: )expanded from here) ; | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #d e3f | ignleV egrltBeuxfAftetrSubDartia_ glBufferSubData b | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13:4Nub_ | ^ note: 'glBufferSubData' has been explicitly marked deprecated here shared/glexts.h:182:29: 2872 | extern vonote: idexpanded from macro 'glVertexAttrib4Nub_' 182 | # glBufferSubData (GLdeenfuimn et agrlgVeertte, GLintptr offset, GLsizeiptr size, xcAotntsrti bG4LNvuobi_d *data) OPEN GLg_lDEVPReErtexAttrib4CATNub ED(10.0, 1| 0.14); | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | engine/grass.cpp:299:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 299 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OP GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inlinENGL_DEPRECATED(10e.0 ,v o1i0d. 1n4a)m;e # #| s ^u ffix(type x) { glVertexAttrib1##suffix##_(engine/grass.cppi:n300d:e5x:, x); } \ | ^ :6:1: note: expanded from here warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 300 | glEnable(GL_BLEN D6) | ;g l V| e ^r texA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2472r:i13b:1 note: 'glEnable' has been explicitly marked deprecated here 2472 | extf_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAern void glEnable (GLenum cap) OPENGL_DEPRECATEttrib1f_ gDl(V1e0r.0, 10.14); t| ^ exAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | exterengine/grass.cppn: 301v:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hoid glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ :2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/grass.cpp:302:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 302 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) engine/grass.cpp:332:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 332 | shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G L E _ I NgIlTBAiTndTextureT(RGIL_TEXTUB(name, index, f, float)R \ | ^E _2Dshared/glemu.h,: 43g:.59t:e xnote: )expanded from macro 'GLE_INITATTRIB'; | ^ 43 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum targe stat, GLuint texttic inline void name##suffix(type x, type y) { glVertexAttrib2##suuffixr#e) OPENGL_DEPRECAT#ED_(inde(x,10.0, 10x.,1 4y));; }| ^\ | ^ :9:1: note: expanded from here engine/grass.cpp:337:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glAct9 | gilvVeeTexture_(GL_TEXTURE1); r | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActtievxeATtetxrtiubr2ef_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here | 2772 | ex#define gtlVerteerxAttrin void glActiveTexture (GLenum textureb)2 fO_PE NGgLl_VDeEPRECATED(10.0, r10.14); | ^ texAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glengine/grass.cppVert:e338x:A13t:t rwarning: i'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b 2f ( G338L | u i n t index, GLfloat x, GLfloat glBindTexture(GL_TEXTURE_2D, g.lmtex);y) O P | ^ E/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:2386GL:_13:D note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void gElBindTexturePRECATED(10.0, 10 .14); | ^(GLenum target, GLuint texture) OPENGLIn file included from _DEPREengine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60C:5ATED(10.0, 10.:14); | ^ engine/grass.cpp:339: 13warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | 339GLE_INITATTRIBF(te | xcoord0, ATTRIB_TEXCOORgD0) | ^ shared/glemu.h:47:9: note: lActiveTexpanded from macro 'GLE_INITATTRIBF' e 47 | GLE_INITAxture_(GLTTRIB(_TEXTURE0); | ^ name,shared/glexts.h :i54n:d26e:x ,note: expanded from macro 'glActiveTexture_'f , fl 54 | #define glActiveTextuoat) \r e_| ^g lActishared/glemu.hv:e44T:e67x:t unote: rexpanded from macro 'GLE_INITATTRIB'e | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h44:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here | 2772 | extern void glActiveTexture (GLenum texture) OPE NGL_ D E P R E CsAtTaEtDi(c1 0i.n0l,i n1e0 .void name##suffi14); | ^ x(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12engine/grass.cpp:355:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:1 :355 | glDisable(GL_BLEND)note: ; | ^ expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern v 12 | glVertexAttrib3f_ | ^ oshared/glexts.hi:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | d glDis#define glVerablet e(xGALtetnruim cap) OPENGL_DEPRECATED(b10.0, 10.14); | ^ 3f_ glVertexAttrib3engine/grass.cppf:356:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 356 | glDepth | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here Mask(GL_T R2894 | externUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460 :void glVe13rtexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_D: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void EPREglDeCATpthMask (GLboolean flag) OPENGLED(10.0,_DEPRECATED(10.0, 10.14); | ^ 10.1engine/grass.cpp4:357); :5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 357 | glEnable(GL_CULL_| ^ FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPREIn file included from Cengine/irc.cppA:T1E: DIn file included from (engine/engine.h1:05.: 0In file included from ,shared/cube.h :1720: .shared/glemu.h1:460):;5 : | warning: ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171engine/grass.cpp:362:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 362 | | #define glVertexAttrib4f_ g if(grassvbo) { glDeleteBuffers_(lVer1t, &exgrassvbo); grassvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' Attr 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | externi vob4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: id glDeleteBuffers note: ('glVertexAttrib4f' has been explicitly marked deprecated hereG Lsizei n, const GLuin t 2908* | beuxftfeerrns )v oOiPdE NgGlLV_eDrEPRECATED(10.0, 10t.14); | ^ exAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATIn file included from engine/grass.cpp:1: In file included from engine/engine.hT:RIBF(texcoord1, ATTRIB_TEXCO92ORD1): engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glemu.h:51:50 :422 | note: expanded from macro 'GLE_INITATTRIBF' 51 | c a s e G Ls_tFaLtOiAcT :i n l i n e gvoid name(const vec4 &v) { glVertexAttrib4fv_(indexlUniform1,f v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define _(b->loc, x); break; | ^ shared/glexts.h:135:22:g note: lVertexAttrib4fexpanded from macro 'glUniform1f_' 135 | #defiv_ glVne glUenirtexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909for:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extemrn 1vfo_i dglUniform1f | ^ glVertexAttrib4fv (GLengine/texture.hu:i436n:t61 :i nnote: din instantiation of function template specialization 'LocalShaderParam::sett' requested heree x, cons t436 | G L f l ovaoti d* vs)e tOiP(EiNnGtL _xD E=P R0E,C AiTnEtD (y1 0=. 00,, 1i0n.t1 4z) ;= 0| , ^ int w = 0) { sett(x, y, z, w); } In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 62 | static inline void normal(float /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hx:,2934 :f13l:o anote: t'glUniform1f' has been explicitly marked deprecated here y, fl o2934a | textern void glUn ifzo)r m{1 fg l(VGeLritnetx Alttrib4f_(ATTRIBo_NORMAcation, GLLfl,oat v0) OPEN x, y, z, 0.0f); } | GL_DEPRECATED(10.0, 10.14); | ^ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/grass.cpp 171 | #defi:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | n case GL_FLOAe glT_VEC2:V gelrtexAttrib4f_ glVUeniformrtexAttrib4f | ^ 2/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:_2908(:b13-:> lnote: o'glVertexAttrib4f' has been explicitly marked deprecated herec , x, y) ;2908 | break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | e#define glUniform2f_ glUxntern void glVertexAttrib4f (GLuiform2f | ^ in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2935i:n13d:e xnote: ,'glUniform2f' has been explicitly marked deprecated here GLf 2935 | extern void glUniform2f (GLint localtoat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPREion, GLfloat CATED(10.v0, GLfloat0 v1,) O1P0E.N1G4L)_;D E P| R ^E CATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.hIn file included from :engine/irc.cpp92:: 1engine/texture.h: :In file included from 424engine/engine.h::335:: In file included from warning: shared/cube.h'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 72: shared/glemu.h:63 424 | case GL_FLOAT_VEC3: glUniform:347f:_ (warning: b'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]- >loc, x ,63 | y , z )s;t abtrieca ki;n l i| n ^e voshared/glexts.hi:d137 :n22o:r mnote: aexpanded from macro 'glUniform3f_'l (co n137s | t# dveefci n&ev )g l{U ngilfVoerrtexAttrib4f_(ATTRIB_NORMAL, v.xm,3 fv_. yg,l Uvn.izf,o r0m.30ff ) ;| ^} | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here ^ 2936 | exshared/glexts.ht:e171r:n27 :v onote: iexpanded from macro 'glVertexAttrib4f_'d glU n171i | #define glVertexAttrifb4ofr_m 3gfl V(eGrLtienxtA tltorciabt4ifo n ,| ^G Lfl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here oat 2908 | extern void glVertexAttrib4f (Gv0, GLfloaLt uvi1n,t GiLnfdleoxa,t GvL2f)l oOaPtE NxG,L _GDLEfPlRoEaCtA TEyD(10.0, , G1Lf0l.o1a4t) ; z, G| Lf ^l oat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33In file included from engine/irc.cpp:1: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h: 425 | 5: In file included from shared/cube.h:72: shared/glemu.h: 64: 77 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] cas 64 | static inline void tae GL_FLOAT_VEngentC4: glUni(fofloat x, float y, float rm4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.hz, float w:138:22: note: expanded from macro 'glUniform4f_' 138= | #1d.e0ffi)n e{ ggllUVneirftoerxmA4tf_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here trib4 f2937 | extern void glUniform4f (GLint location, GLflo_at( AvT0T,R IGBL_fTlAoNaGtE NvT1,, xG,L fyl,o azt, vw2),; G}L f l| o ^a t v3)shared/glexts.h :O171P:E27N:G Lnote: _expanded from macro 'glVertexAttrib4f_'D EPRE C171A | T#EdDe(f1i0n.e0 glVertexAttrib4f_, 10.14); | ^ glVertIn file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] exAt t427rib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voi | d g l V e case GL_INT: glUniformrtexAttrib4f (G1i_(b-L>luoicn,t xi)ndex, GLfloat ;x, break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_'G Lf l143o | a#td eyf,i nGeL fglloUanti fzo,r mG1Lif_l ogat lwU)n iform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i OPENGL_DEPRECATED(10.0, 10.14); | ^ (GLintIn file included from engine/irc.cppl:o1c: aIn file included from tengine/engine.hi:o5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: n'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], GLint v0) OPENGL_DEP RECATED (651 | 0 . 0 , s1t0a.t1i4c); | ^ inline void tangent(constIn file included from engine/grass.cppv:e1c: In file included from &engine/engine.hv:,92 : fengine/texture.hl:o429a:t33 :w warning: ='glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1.0f )429 | { g l V e r t e x A t trib4f_(ATTRIB_TANGENT, v.x, vc.ya,s ev .GzL, w);_INT_VEC 2:} | ^ shared/glexts.h:171:27: glUniform2i_(note: expanded from macro 'glVertexAttrib4f_' 171 | #deb->loc, x, y); break; | ^fine glVertexAtt rib4shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #defifne glUnifo_ glVertexAttrib4f | ^ r/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:m29082:i13_: gnote: l'glVertexAttrib4f' has been explicitly marked deprecated hereU niform2 i2908 | e| x ^t ern void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2939l:V13e:r tnote: e'glUniform2i' has been explicitly marked deprecated herex Attrib 2939 | exter4f (GLuinn void glUnti index, GLfofrlmo2ait (xG,L iGnLtf llooat y, GLfloat zcation, GLi, GLfloat w)nt v0, GLint OPENGL_DEPRECAT EvD1()1 0O.P0E,N G1L0_.D1E4); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: In file included from 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/grass.cpp :1: In file included from engine/engine.h :92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | 431 | s t a t i c i n l icase GL_INT_VECne void tang3: glUniforent(constm3i_(b->l ovce,c 4x ,& vy), { glVertze)x;A tbtreak; | ^rib4fv_(A shared/glexts.h:145TTRIB_TANGE:22: note: expanded from macro 'glUniform3i_' N T145, | #vd.evf)i;n e} g l| U ^ shared/glexts.h:172:28: niform3inote: _ expanded from macro 'glVertexAttrib4fv_'g lUni f172o | r#md3efine glVertexAttrib4if | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:v2940:_13 :g lnote: V'glUniform3i' has been explicitly marked deprecated heree rtexAtt r2940i | be4xftve r n| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13void glUn: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here i 2909 | exterfn void glVertexAttrib4fovr m(3GiL u(iGnt indexLint location, GLin, t v0, GLint v1, GLint v2) const GLfloaOt *v) OPEPNENGL_DEPRECATEGDL(_1D0E.PRECATED0(, 10.110.04); | ^ , 10.14); | ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | In file included from engine/irc.cpp : case GL_IN1T_: VIn file included from Eengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61C4: glUni:f warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm4i_(b->l76oc | st,a txi,c yi,n lzi,n w); break; | ^ e void enableattrshared/glexts.hi:146:22: note: expanded from macro 'glUniform4i_' b (146i | n#td eifnidneex )g l{U ndiifsoarbml4ei(_) ;g lgUlnEnablieVertefxoArtmt4i | ^r ibArra/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13y:_ (note: i'glUniform4i' has been explicitly marked deprecated heren dex); }2941 | e| x ^t ern shared/glexts.hv:o156i:d36 :g lnote: Uexpanded from macro 'glEnableVertexAttribArray_'n ifor 156 | #demf4iin e( GgLliEnnta blleVeorctaetxiAotnt,r iGbLAirnrta y_v glEnableVertexAttribArray0, GLint v1, GLint v2 ,| ^G Li/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here nt v3) OPENGL_ 2917 | eDEPRExCtAeTrEnD (v1o0i.d0 ,g l1E0n.a14); b l| e ^V ertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 360 | if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] 366 | if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } | ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] 372 | if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } | ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] 465 | if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } | ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' 374 | #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) | ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' 372 | #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) | ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' 371 | { b; } | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 124 warnings generated. In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLflclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp oat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:221:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 221 | glGenTextures(1, &lmprogtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:232:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 232 | glBindTexture(GL_TEXTURE_2D, lmprogtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:233:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | glPixelStorei(GL_UNPACK_ALIGNMENT, texalign(data, LM_PACKW, bpp)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:234:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 234 | glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, LM_PACKW, LM_PACKH, bpp > 3 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:449:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 449 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:462:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 462 | glGenTextures(1, &tex2.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:467:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 467 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:468:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 468 | glPixelStorei(GL_UNPACK_ROW_LENGTH, LM_PACKW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:470:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 470 | glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm.tex].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:471:5: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 471 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm.offsetx + surface.x, lm.offsety + surface.y, surface.w, surface.h, lm.type&LM_ALPHA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, &lm.data[(surface.y*LM_PACKW + surface.x)*lm.bpp]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:475:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 475 | glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm2.tex].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:476:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glTexSubImage2D(GL_TEXTURE_2D, 0, lm2.offsetx + surface.x, lm2.offsety + surface.y, surface.w, surface.h, GL_RGB, GL_UNSIGNED_BYTE, &lm2.data[(surface.y*LM_PACKW + surface.x)*3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here 2726 | extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:479:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:1984:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1984 | loopv(lightmaptexs) glDeleteTextures(1, &lightmaptexs[i].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:1986:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1986 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2187:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2187 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2247:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2247 | if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2413:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2413 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/lightmap.cpp:2532:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2532 | glGenTextures(1, &tex.id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 113 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:207:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 207 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:208:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 208 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/main.cpp:1164:21: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1164 | glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :162:1: note: expanded from here 162 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :165:1: note: expanded from here 165 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :168:1: note: expanded from here 168 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :171:1: note: expanded from here 171 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :174:1: note: expanded from here 174 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :177:1: note: expanded from here 177 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :180:1: note: expanded from here 180 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :2:1: note: expanded from here 2 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :5:1: note: expanded from here 5 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :8:1: note: expanded from here 8 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :11:1: note: expanded from here 11 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :14:1: note: expanded from here 14 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :17:1: note: expanded from here 17 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :20:1: note: expanded from here 20 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :23:1: note: expanded from here 23 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :26:1: note: expanded from here 26 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :29:1: note: expanded from here 29 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ 112 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 128 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:541:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 541 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:570:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 570 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:635:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:656:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 656 | glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:657:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 657 | glEnable(GL_BLEND); blended = true; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:704:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 704 | glBindTexture(GL_TEXTURE_2D, mslot->sts[1].t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:722:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 722 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:723:42: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 723 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:728:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 728 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:731:44: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 731 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:732:41: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:742:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 742 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:743:46: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 743 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:748:33: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 748 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:751:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:752:49: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 752 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:756:51: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:757:50: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 757 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:767:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:768:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 768 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(4) ? mslot->sts[4].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:769:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:770:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(5) ? mslot->sts[5].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:773:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 773 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:774:37: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(*mslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:778:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 778 | glActiveTexture_(GL_TEXTURE4); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:782:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 782 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:799:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glBindTexture(GL_TEXTURE_2D, mslot->sts[subslot].t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:813:38: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 813 | if(!depth) { glDepthMask(GL_TRUE); depth = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:814:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | if(blended) { glDisable(GL_BLEND); blended = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:832:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 832 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:837:40: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 837 | if(!blended) { glEnable(GL_BLEND); blended = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:838:37: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 838 | if(depth) { glDepthMask(GL_FALSE); depth = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:842:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 842 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:848:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 848 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:887:16: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | if(!depth) glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:888:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 888 | if(blended) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/material.cpp:897:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 897 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLIn file included from engine/material.cpp:1: In file included from engine/engine.h:92u: engine/texture.hi:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] nt inde x422, | GLfloat x, GLfloat case GL_FLOAT y) OPENGL_DEPRECATED(10.0, 10.14:); | ^ glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITAT135TRIBF(vert | e#defx, ATTRIB_VERTEX) | ^ ishared/glemu.h:47:9: nnote: expanded from macro 'GLE_INITATTRIBF'e glU n47i | f o r m GLE_INITA1f_ glUniform1f | ^ TTengine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, xz,, fw,) ;f }l oat) | ^ \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | 44 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z);, } \ | ^ 10.14); | : ^167 :1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: In file included from note: engine/material.cpp'glVertexAttrib3f' has been explicitly marked deprecated here: 1: In file included from engine/engine.h:92: engine/texture.h: 4232894: | 33e:x twarning: e'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r n void 423g | l V e r t e x A t t r i bc3afs e( GGLLu_iFnLtO AiTn_dVeExC,2 :G LgfllUonaitf oxr,m 2GfL_f(lbo-a>tl oyc,, GxL,f lyo)a;t bzr)e aOkP;E N G| L ^_ DEPshared/glexts.hR:E136C:A22T:E Dnote: (expanded from macro 'glUniform2f_'1 0.0, 136 | #define glUniform 2f1_0 .g1l4U)n;i f o| r ^m 2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(In file included from engine/menus.cpp:13: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:50.0, 10.14); | ^ : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ In file included from shared/glemu.hengine/material.cpp::147:9: note: expanded from macro 'GLE_INITATTRIBF' : In file included from engine/engine.h: 92: 47engine/texture.h: | 424 :33 : warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GL 424 | E_INITATT R IB(ncase GL_FLOAT_VEC3: glUniform3fame, index, f_,(b flo->loc, x, yat) \ | ^ shared/glemu.h,:45:75: note: expanded from macro 'GLE_INITATTRIB' z); 45b | reak; | ^ shared/glexts.h:137:22: static inote: nexpanded from macro 'glUniform3f_'l i ne void name##suffix(t137 | #ype x, type ydef,ine gl Utynpe z, type w) { glVertexAttrib4##suffix##_(index, xif,o rym3f_ g,l zU,n wiform3)f | ^ ; } | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936: ^13 : note: 'glUniform3f' has been explicitly marked deprecated here 2936 | ex:t170:ern 1v: onote: expanded from hereid g lU nifor170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27m3f (GLint locat:i note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttoribn, 4GfLfloat v0, G_ glVerteLfxloAattrib4f | ^ t v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1:,2908 :GLfloat v213): Onote: P'glVertexAttrib4f' has been explicitly marked deprecated hereE NGL_DEPRECAT 2908 | extern voidED(10.0, 10.14 )g; | ^l VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloIn file included from aengine/material.cppt :w)1 OPENGL_DEPRECAT: EDIn file included from engine/engine.h:92: engine/texture.h:425(10.0, 10.14); | ^ :33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; In file included from | engine/menus.cpp ^:3 : In file included from engine/engine.h:5: In file included from shared/glexts.h:shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 138:22 55: | note: expanded from macro 'glUniform4f_' GLE_INITATTRIBF(vertex, ATTRIB_VE 138 | #definRTEe glUnX) | iform4f_ glUniform4f | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF'13 : note: 'glUniform4f' has been explicitly marked deprecated here 2937 48 | | ex t er nstat ivocid iglnline voidUnifor m4nf ame(co(GLintn lsoct veatioc &v) { gn, GLflloVeartte xAvt0trib3fv_(index, v.v), GLfloat v1, G;Lfl } \ | ^ oat vshared/glexts.h2, GLfloat v3) OPENGL_DEP:168:28: note: expanded from macro 'glVertexAttrib3fv_' RECATED( 1168 | #define glVertexAt0.0, 10t.14);r i b3| fv ^ _ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | eIn file included from engine/material.cpp:xtern void glVertexAttrib3fv (GL1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] uint i n427d | e x , c o n s t case GL_INT: G L f lgolaUtn i*fvo)r mOPENGL_DEP1i_(b->loc, Rx)E;C AbTrEeDa(k1;0 . 0| , ^ 10.14); shared/glexts.h| : ^143 :22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.In file included from 0engine/menus.cpp,: 31: 0In file included from .engine/engine.h1:45): ;In file included from shared/cube.h :| 72 ^: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/material.cpp49 | static:1: In file included from engine/engine.h:92: engine/texture.h:429:33 inline void :n awarning: m'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e (const vec &v, float w) { glVertexAttrib4f_ 429 | ( i n de case GLx_, Iv.Nx,T v_.yVEC2: , v glU.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void gniflVertexAttrib4f (GLuint index, GLfloat orm2i_(b->loc, xx, GLfloat y, GLfloat z, ,G y); breaLkf; | ^l oat w) OPENGL_DEPshared/glexts.hR:144:22: note: Eexpanded from macro 'glUniform2i_'C 144 | #define ATED(10.0, 10.14); | ^ glUniform2In file included from iengine/menus.cpp_: 3g: lIn file included from Uengine/engine.hn:i5f: oIn file included from rshared/cube.hm:272i: shared/glemu.h :| 55 ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939: | 5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VEexRtTern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPREEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const veCcATED(10.0, 2 &v) { g10.14); | ^ lVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.hIn file included from :engine/material.cpp164::128: :In file included from engine/engine.hnote: :expanded from macro 'glVertexAttrib2fv_'92 : engine/texture.h:431: 33164: | warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | # d e f i n e g lcVaesret eGxLA_tItNrTi_bV2EfCv3_: g l VglUniform3i_(b-ertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889>loc | ,ex xt,ern void glVertexAttrib 2fv y(,G Lzu)i;n tb rienadkex, const GLfloat *;v | ^ shared/glexts.h:145:22): note: expanded from macro 'glUniform3i_' 145 | #define glU niform3i_ gOlUniform3i P E| N ^G L_DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hP:R2940E:C13A:T ED(10.0, 10.14note: ); | ^ 'glUniform3i' has been explicitly marked deprecated here 2940 | exIn file included from tern void glUniforengine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATm3i (GLTint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ RIB_VERTEX)In file included from engine/material.cpp :| 1 ^: In file included from engine/engine.h:92shared/glemu.h: :engine/texture.h51::43350::33 :note: expanded from macro 'GLE_INITATTRIBF'warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51433 | | s t atic inline void name(const vec4 &v) {case GL_INT_ VglEC4:VertexAttrib glUniform4fv_(inde4xi_, v.v); } | ^( b-shared/glexts.h>l:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define oc, x, yglVertexAttrib4fv_ glVertexAtt, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' ri b1464 | f#vd e f| i ^n e glUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | externi fvooidr m4i_g glVertelUxAttriniform4ib | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 4f 2941v | e(GLxtern void glUniform4i (GLint location, uint index, constG LGiLnftloat *vv0), OGPLEiNnGtL _v1,DEPRECAT EGDL(i1n0t. 0v,2 ,1 0G.L1i4n)t; v 3| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:951:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 951 | if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1000:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1000 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1010:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1010 | if(!scaletex[i]) glGenTextures(1, &scaletex[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1038:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1038 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1039:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1039 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1050:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1050 | glViewport(0, 0, dw, dh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1051:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1051 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1063:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1063 | glBindTexture(GL_TEXTURE_2D, scaletex[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1065 | glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1066:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1066 | glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1067:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1067 | glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1069:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1069 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1070:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1070 | glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1071:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1071 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1072:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1072 | glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1073:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1073 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1074:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1074 | glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1080:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1083:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1083 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1086:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1086 | else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1125:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1125 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/movie.cpp:1135:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1135 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp 146 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp 131 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value)In file included from engine/octa.cpp:3: In file included from engine/engine.h:5 : OIn file included from shared/cube.h:72: shared/glemu.h:55:5: PENGL_warning: DE'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] PRECATED(10.0,55 | GLE_INITATTRIB F10.14)(v; ertex | ^ , ATTRIB_VERTEX) In file included from engine/normal.cpp| ^ :1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF'442 | void s 47 | e tv(const ivec2 *v, int n = 1) { Shader Pa ramBinding *b = resolve( )GLE; if(b) glUniform_2INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' iv_( 42 | static inline vob->loc, n, v->v);i } d name##suffi| x ^( type shared/glexts.hx:)148 :{23 :glVe rnote: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2ivt | e ^x Attrib1#/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#:s2947u:f13f:i xnote: #'glUniform2iv' has been explicitly marked deprecated here# _(index ,2947 | xe)x;t e}r n\ void glUniform2iv (GLint location, GLsizei count, const GLint *va | ^ lue) OPENGL_DEPRECATED(10.0, 10.14); | ^ :161:1: note: expanded from here 161 | glVertIn file included from eengine/normal.cpp:xAttrib1f_ 1 : In file included from | ^ engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void shared/glexts.h:159:27:setv(const ivec4 note: expanded from macro 'glVertexAttrib1f_' *159 | #definv, int n = 1) { Shadee glVertexAttrib1f_ glVertexAttrib1f r | ^ ParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e note: expanded from macro 'glUniform4iv_' x 150t | e#rdne fvionied ggllUVnertexAttrib1f i(GLuint index, GLform4iv_ glUnifofrm4iv | ^ l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: oat x) OP'glUniform4iv' has been explicitly marked deprecated hereEN GL_DE 2949 | extern voiPRECATED(10.0, 10.14); d | ^ glUniform4iv (GLint location, GLsizei count, const GLint In file included from *vaengine/octa.cpp:l3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:ue43) OPENGL_:D59:EPREC Anote: TED(expanded from macro 'GLE_INITATTRIB' 43 | static 10.0, 10.1i4nl)in; | ^ e void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern voiIn file included from engine/normal.cpp:1: In file included from engine/engine.h:92: dengine/texture.h :g422l:V33e:r twarning: e'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x 422 | case GL_FLOAAT: ttrib3fv (GLuint index, c glUniform1f_(b->onst GLfloat *v) OPENGL_loc, x); break;D E| P ^R ECATED(10.0, 10.1shared/glexts.h4:)135;: 22 :| ^note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ In file included from engine/octa.cpp:3: In file included from engine/texture.hengine/engine.h::4365:: 61In file included from :shared/cube.h :note: 72in instantiation of function template specialization 'LocalShaderParam::sett' requested here: shared/glemu.h:61:5: warning: 436'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | v61o | i d s eGtLiE(_iINITATTRIBF(tenxtc oxo r=d 10,, AiTnTtR IyB _=T E0X,C OiORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | nstt azt i= 0, int w = 0) { sett(x, y, c inline void name(z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here c 2934 | exonst vec &v, tern void glUniform1f (GLfilnoat location, GLfloat v0) OtP wEN)G {L_ DEPRgElVCeArtTexAttrib4f_(index, v.x,ED(10.0, 10.14) v.y; | ^ , v.z, w); } \ | ^ In file included from engine/normal.cpp:1: shared/glexts.h:171:27: note: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case expanded from macro 'glVertexAttrib4f_' 171 | GL_FLOAT_VEC2#: dgelfUinnief ogrlmV2efr_t(ebx-A>tltorci,b 4xf,_ yg)l;V ebrrteeaxkA;t t r| i ^b 4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2908::13613::22 :note: 'glVertexAttrib4f' has been explicitly marked deprecated herenote: expanded from macro 'glUniform2f_' 136 | #2908d | eefxitneer ng lvUoniidf ogrlmV2efr_t egxlAUtntirfiobr4mf2 f( G L| u ^i nt index, GLflo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hat:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here x, GLfloat y, G2935L | felxotaetr nz ,v oGiLdf lgolaUtn iwf)o rOmP2EfN G(LG_LDiEnPtR ElCoAcTaEtDi(o1n0,. 0G,L f1l0o.a1t4 )v;0 , | G ^L float v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIn file included from Iengine/normal.cppB:F1(: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOATtex_cVEoC3o:rd1, AglTTURniIB_TEXCfOorOmR3fD_1) ( b->loc, x, y, z); break; | | ^ ^ shared/glexts.h:shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 137 :5022 | : note: expanded from macro 'glUniform3f_' static inline void name(co 137 | #define glUniform3f_ glnst vec2 &v) { UglVertexniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936Attrib2fv_(index, v.v) | extern void glUniform3f; ( G}L i\n t | l ^o catioshared/glexts.hn:,164 :G28L:f lnote: oexpanded from macro 'glVertexAttrib2fv_'a t v0 ,164 | G#Ldfelfoiante vg1l,V eGrLtfelxoAattt rvi2b)2 fOvP_E NgGlLV_eDrEtPeRxEACtAtTrEiDb(21f0v. 0 ,| ^1 0.14); | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GL ^ uint index, const GLfloat *v)In file included from OPENGLengine/normal.cpp:1_: In file included from Dengine/engine.hE:P92R: Eengine/texture.hC:A425T:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z,E wD)(;1 0b.r0e,a k1;0 . 1| 4 ^) ; shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define | g ^l Uniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLIn file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72int lo: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] c a61t | i o n , GGLLEf_lIoNaItT v0, GLfloat vA1T,T RGILBF(texcoord1, float v2, GLATTRIB_TEXCOORfD1l)o at v3) OPENGL_DEPRECATE D(| 1 ^0 .0, 1shared/glemu.h0:.511:50: note: expanded from macro 'GLE_INITATTRIBF' 4 )51; | static i nl i| n ^e void name(conIn file included from engine/normal.cpp:1: sIn file included from engine/engine.h:92: engine/texture.h:427:33:t vec4 &v) warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] {427 glVerte | xA t t r i b 4f v _ ( i n dceaxs,e vG.Lv_)I;N T}: | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define gl VertexAttrib4fv_ glVerteglUniformx1i_(b->loc, x); break; | ^ Attrib4shared/glexts.hf:143:22: note: expanded from macro 'glUniform1i_' 143 | #vdefine glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938 :13 | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 'glUniform1i' has been explicitly marked deprecated here : 2938 | extern void2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here glU 2909 | extern voniform1ii (d gGlLinVet location, GLint v0) OrtexAttrib4fvP (GLuint indENGL_DEPex, const GRECATED(10Lfloat *v) O.PENGL_DEPREC0, 10.14);ATED(10.0, 10.14); | | ^ ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x,In file included from engine/octa.cpp:3 : y)In file included from engine/engine.h:;5 b: In file included from shared/cube.h:72r: eakshared/glemu.h:62:60;: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ g 62 | l Un iform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint locations, GLtiantti cv 0i,n lGiLnien tv ovi1d) nOoPrEmNaGlL(_fDlEoPaRtE CxA,T EfDl(o1a0t. 0y,, floa1t0 .z1)4 ){; g l| V ^e rtexAttrib4fIn file included from _engine/normal.cpp(:A1T: TIn file included from Rengine/engine.hI:B92_: Nengine/texture.hO:R431M:A33L:, warning: x'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], y, z ,431 | 0 . 0 f ) ; } | ^ case Gshared/glexts.hL:_171I:N27T:_ Vnote: Eexpanded from macro 'glVertexAttrib4f_'C 3: 171g | l#Udneiffionrem 3gil_V(ebr-t>elxoAct,t rxi,b 4yf,_ zg)l;V ebrrteak; | ^ shared/glexts.h:145:22e: xnote: Aexpanded from macro 'glUniform3i_'t tri b1454 | f# define glUnifor m3i_ | g ^ lUniform3i /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: | note: ^'glVertexAttrib4f' has been explicitly marked deprecated here 2908/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | :extern void glVerte2940:13: note: 'glUniform3i' has been explicitly marked deprecated here xAttrib4f (2940G | Leuxitnetr ni nvdoeixd, gGlLUfnliofaotr mx3,i G(LGfLlionatt lyo,c aGtLifolno,a tG Lzi,n tG Lvf0l,o aGtL iwn)t OvP1E,N GGLL_iDnEtP RvE2C)A TOEPDE(N1G0L._0D,E P1R0E.C1A4T)E;D ( 1| 0 ^. 0, 10.14); | ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ In file included from shared/glexts.hengine/octa.cpp:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h ^: 63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 63 | 2941 st | aeticx itern void glUniform4i (GLint location, GLint v0, GLint v1,nline voi GLint v2, GLint v3) OPEd normal(consNtG Lv_eDcE P&RvECATED(10.0, 10.14); | ^ ) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | GLE_ATT R I B P OINT EcaR(bseone index, ATTRIBGL_FLOAT: _ glUnBONEINiDEfXo,rm1f_(b->loc, GL_FALSE, 4, GxL)_UNSIGNED_B; break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' Y 135 | #define glUniTE, )f | ^ shared/glemu.ho:r73m:113: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | f _ glUnifo r gmlV1f | ^ ertexAttribPointer_(index, size, typengine/texture.he, nor:436m:a61l: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | i z ed, stride, data ); \ | ^ vshared/glexts.ho:186id seti(i:32: note: expanded from macro 'glVertexAttribPointer_' n 186 | #tde fine glVertexAttribPointer_ glVertexAtx = 0, int ty = r0i,bPointer | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916nt z = 0, int w = 0) { sett(x, y:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here , z, w2916 | ex); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: tnote: 'glUniform1f' has been explicitly marked deprecated hereern void glVerte 2934 | exAxtern void glttUniform1f (GLint location, GLfloat v0) OribPointer (GLuiPENGL_DEPRECATnEt Din(10.0d,ex 10.14, GLint size, GLenum type, GLboolean normalized, GLsiz); | ^ ei stride, const GLvoid *pointer) OPIn file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:E423N:G33L:_ Dwarning: E'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]P RECATE D423( | 1 0 . 0 , 1 0 . 1 4 ) ;c a s| e ^ GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUIn file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: nIn file included from ishared/cube.hf:o72r: mshared/glemu.h2:f87 :(57G:L iwarning: n'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t locati o87n | , G L fsltoaatti cv 0i,n lGiLnfel ovaoti dv 1b)i nOdPeEbNoG(LG_LDuint ebo) { disable(); glBindBuffer_(GLEPRECATED(10.0, 10.14); | ^ _ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 105:23: note: expanded from macro 'glBindBuffer_' 424 | 105 | # d e f i n e cgalsBei nGdLB_uFfLfOeArT__ VgElCB3i:n dgBluUfnfiefro r m| 3 ^f _(b->loc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2867x:,13 :y ,note: 'glBindBuffer' has been explicitly marked deprecated herez ); break; | ^ shared/glexts.h :137:286722 | :e xnote: texpanded from macro 'glUniform3f_'e rn v137o | i#dd egfliBnien dgBluUfnfiefro r(mG3Lfe_n ugml Utnairfgoertm,3 fG L u| i ^n t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:u2936f:f13e:r )note: 'glUniform3f' has been explicitly marked deprecated hereO PENGL_DE 2936 | extePrRnE CvAoTiEdD (g1l0U.n0i,f o1r0m.31f4 )(;G L i| n ^t location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from :88:37: engine/octa.cppwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | static i425n | l i ne vo case GL_FLOid clearebo(A)T_VEC4: glUnifor { glBindBuffer_(GL_ELEMENT_m4f_(b->AlRRoAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: c,note: expanded from macro 'glBindBuffer_' 105 | #define glBind Buffx, y, z, w)e;r_ bglreak; | ^B indBuffershared/glexts.h :138:22 | ^ : note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13| : ^ note: 'glBindBuffer' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 29372867 | | exetxtern void gelrn void glUnifoBindrm4fBuffe (GLint location, GLfloat v0, GLfloat v1, GLfloat rv2, GLfloat(GLenum target, GLuint b uvf3f) OPENGL_DEPReErC)A TOEPDE(N1G0L._0D,E P1R0E.C1A4T); | ^ ED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | caIn file included from se GL_INT: glUniform1i_(b->loengine/octaedit.cppc:,1 : xIn file included from )engine/engine.h;: 5b: rIn file included from eshared/cube.ha:k72;: shared/glemu.h :| 89 ^: 57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 89 | | st#adteificne ginline lvoid bindvbo(UniforGLuint vbo) { dims1ia_ glUnbiform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13le(); g:l note: B'glUniform1i' has been explicitly marked deprecated here ind B2938 | uffer_e(GL_xtern ARRAY_BUFFEvoid glUnifRorm1i, v(GLinbto) ; l} o | cation, GLi ^n t vshared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 0) 105OPENGL_DEP | #define glRBindBuffer_ ECATED(10.0, 10.14); | ^ glBindBuffeIn file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r | ^ 429 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here case 2867 | ex tGL_eINrn T_vVoiEd C2: glUnigflBorm2i_(bindBuff->loc,e xr, (yG)Lenum target, GLu;int break; | ^b ufshared/glexts.h:fer) OPENGL_144DEPRECATED(10.:0, 10.1422: note: expanded from macro 'glUniform2i_' ); | ^ 144 | #define glUniform2i_ glUniform2i | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: :72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void void cglealrvbo() { glBUniform2i (GLinit loncdaBtuifon,f GeLri_nt v0, GLint v1) OPEN(GLG_L_ARRAY_BUFFER, 0); } DEPRECATE| ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindD(Buff10.er_ glBindBuffe0, 10.14); | ^ r | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUni/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenform3i_(b-u>loc,m taxr, y, z); brget, GLueiank; | ^ shared/glexts.h:145:22t: note: bexpanded from macro 'glUniform3i_'u ffer) OPENGL_DEPRECATED(1 0145. | 0#,d e1f0i.n1e4 )g;l U n| i ^f orm3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:465:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 465 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:466:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 466 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:537:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1196:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1197:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1197 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1348:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1348 | if(!p.vbo) glGenBuffers_(1, &p.vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1350:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1350 | glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1354:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1354 | if(!p.ebo) glGenBuffers_(1, &p.ebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1356:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1356 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1474:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1474 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1476:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1476 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1483:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1483 | glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:1486:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1486 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3008:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3008 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3015:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3015 | glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3016:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3016 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3030:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3030 | glBindTexture(GL_TEXTURE_2D, layertex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octaedit.cpp:3044:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3044 | else if(j == 2) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here109 warnings generated. 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:36:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36 | glDeleteBuffers_(1, &vbo); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:46:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:48:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | glBindBuffer_(target, vbo); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:49:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | glBufferData_(target, len, buf, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:50:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | glBindBuffer_(target, 0); | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:83:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, (size_t)va->edata, 3*va->tris*sizeof(ushort), edata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/octarender.cpp:87:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | glGetBufferSubData_(GL_ARRAY_BUFFER, va->voffset*sizeof(vertex), va->verts*sizeof(vertex), vdata); | ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' 111 | #define glGetBufferSubData_ glGetBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here 2873 | extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 127 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:196:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:205:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 205 | const char *exts = (const char *)glGetString(GL_EXTENSIONS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:228:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 228 | setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:229:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 229 | setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:230:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:379:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 379 | const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here 2530 | extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:388:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:390:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 390 | glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:569:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 569 | glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:596:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:601:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 601 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:602:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 602 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:603:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:604:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 604 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:606:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 606 | glEnable(GL_LINE_SMOOTH); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:609:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 609 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:610:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 610 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:611:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 611 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:802:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 802 | glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here 2616 | extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:803:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 803 | glEnable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:818:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 818 | glDisable(type); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:878:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 878 | glGetIntegerv(GL_VIEWPORT, viewport); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:885:8: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 885 | if(glIsEnabled(GL_SCISSOR_TEST)) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:887:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 887 | glGetIntegerv(GL_SCISSOR_BOX, oldscissor); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here 2513 | extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:899:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 899 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:900:23: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 900 | if(scissoring<=1) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:907:22: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 907 | if(scissoring>1) glScissor(oldscissor[0], oldscissor[1], oldscissor[2], oldscissor[3]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:908:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 908 | else if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:918:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 918 | glGenBuffers_(1, &screenquadvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:921:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 921 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:928:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:937:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 937 | glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here 2464 | extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1128:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1128 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1.0f); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1167:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1167 | if(motiontex) { glDeleteTextures(1, &motiontex); motiontex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1182:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1182 | if(!motiontex) glGenTextures(1, &motiontex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1196:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1196 | glBindTexture(GL_TEXTURE_2D, motiontex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1198:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1198 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1199:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1199 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1206:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1212:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1212 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1254:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1254 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1255:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1255 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1263:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1263 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1303:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1303 | glClearColor(0, 0, 0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1305:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | glClear((skyboxglare && (skyglare || skybgglare) ? 0 : GL_COLOR_BUFFER_BIT) | GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1367:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1367 | glFrontFace(GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1397:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1409:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1409 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1411:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1411 | else if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1425:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1425 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1433:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1433 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1495:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1495 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1496:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1502:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1502 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1526:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1526 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1527:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1527 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1550:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1550 | glViewport(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1551:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1551 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1552:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1552 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1576:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1576 | glClearColor(0, 0, 0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1578:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1578 | glClear((background ? GL_COLOR_BUFFER_BIT : 0) | GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1583:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1583 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1584:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1584 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1589:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1589 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1590:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1590 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1594:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1594 | glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1604:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1604 | glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1605:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1605 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1621:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1621 | if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1635:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1635 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1660:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1660 | if(!minimaptex) glGenTextures(1, &minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1706:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1706 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1708:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1710 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1711:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1711 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1713:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1713 | glFrontFace(GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1725:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1736:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1736 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1738:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1738 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1739 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1741:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1741 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1746:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1746 | glBindTexture(GL_TEXTURE_2D, minimaptex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1747:5: warning: 'glCopyTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1747 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, 0, 0, size, size, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452:13: note: 'glCopyTexImage2D' has been explicitly marked deprecated here 2452 | extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1749:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1749 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1750:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1750 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1752:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1752 | glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here 2722 | extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1753:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1753 | glBindTexture(GL_TEXTURE_2D, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1870:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1870 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1877:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1877 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1888:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1888 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1889:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1889 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here 2454 | extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1895:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1895 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:1993:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1993 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2006:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2006 | glClearColor(0.f, 0.f, 0.f, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2007:39: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2007 | if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2020:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2020 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2043:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2043 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2062:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2062 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2063:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2063 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2064:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2064 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2066:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2066 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2067:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2067 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2072:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2072 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2073:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2073 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2074:13: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2074 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2077:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2077 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2101:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2101 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2105:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2105 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2106:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2106 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2112:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2112 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2113:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2113 | glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2115:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2115 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2133:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2133 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2139:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2139 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2147:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2147 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2151:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2151 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2155:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2155 | if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2157:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2157 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2158:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2158 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2170:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2170 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2171:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2171 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2176:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2176 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2177:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2177 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2228:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2228 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2283 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2302:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2302 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2303:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2303 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2304:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2304 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2306:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2306 | if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2307:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2307 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2312:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2312 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2313:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2313 | glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2314:17: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2314 | glBlendColor_(0.f, 0.5f, 1.f, 1.f); | ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' 57 | #define glBlendColor_ glBlendColor | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here 2388 | extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2317:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2317 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendergl.cpp:2357:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2357 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp 244 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloIn file included from engine/renderparticles.cppa:3t x, GLfloat y) OPENGL_DE: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] PRECATED(10.0, 10.1 455 | G);L | ^ E_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GIn file included from engine/rendermodel.cpp:1: In file included from Lengine/engine.h:E5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: _INITATTRIB(name, 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]index, f, floa t) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 56 | 42 | st GLE_INIaTATTRIBF(ctoilco ri,n lAiTnTeR IvBo_id name##sCOLOR) | ^ uffix(shared/glemu.h:47:9: note: texpanded from macro 'GLE_INITATTRIBF'yp e x) { glVe rtexAttrib1##suffix##_(index,47 | x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ GLE_INI | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' T 159 | ATTRI#Bde(namfe, ine iglVndex, f, efloat) \ r| t ^ex shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | Attrib1f_ glVertexAttrib1f | ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hsuffix##_(index, x, y, z); } \:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | e | ^ xtern v:o179i:d1 :g lnote: Vexpanded from heree rtexAt t179r | igbl1Vfe r(tGeLxuAitnttr iibn3dfe_x , | G^L floatshared/glexts.h :x167): 27O:P Enote: Nexpanded from macro 'glVertexAttrib3f_'G L_DEP R167E | C#AdTeEfDi(n1e0 .g0, 10.14); | ^ lVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.he:72: shared/glemu.hx:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | A tGtLrEi_bI3NfI T(AGTLTuRiInBtF (ivnedretxe,x ,G LAfTlToRaItB _xV,E RGTLEfXl)o at y, GLfloat z) OPENGL_D| E ^P RECATED(shared/glemu.h1:047.:09,: 1note: 0expanded from macro 'GLE_INITATTRIBF'. 14); 47| | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void nameIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF##su(ffcolix(ort, yATpe x, TRIB_COLOR) | ^ shared/glemu.h:47:type y) { glVerte9xAt: note: expanded from macro 'GLE_INITATTRIBF' 47 | t r i b2##suffix##_(index, x, y);GL }E_ INITAT\ TRI | ^ B(:164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163nam:e27: note: expanded from macro 'glVertexAttrib2f_' , index,163 | #f, float) \ | ^ dshared/glemu.he:f45i:n75: note: expanded from macro 'GLE_INITATTRIB' e45 glVertexAttrib2f_ glVert | e xA static ittnline void name##sufrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrifb2ifx ((tGyLpuei nxt, itnydpeex ,y ,G Ltfylpoea tz ,x ,t yGpLef lwo)a t{ yg)l VOePrEtNGL_DEPRECATED(10exAttrib4##.suff0i,x #1#0.14); | ^ _(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ In file included from engine/renderparticles.cpp:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint i3n: dIn file included from eengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, x, GLfloat xA,TTRIB_VERTEX ) GLflo| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' at y, GLfloat z, GLflo a47 | t GwL)E _OIPNEINTGALT_TDREIPRECATEDB(10.0(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' , 10.1 44 | static inline v4o)id name##suffix(type x, type y, typ; | ^e z) { glVertexAttrib3##su ffix##_(index, x, y, z)In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h; } \:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 56: | GLE_167:1: note: expanded from here 167 | glVertexAtINITATTRIBF(color, triATTRIB_COLOb3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3R) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexf | ^ Att/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2894b:3fv13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here _(index ,2894 | ve.xv); } \ t e| rn void glVer ^texAttrib3f (GLuishared/glexts.hn:t index168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAt,trib G3fLfloat xv,_ G glVertexAttriLfb3fvloat y , | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895GLfloat z) OPENGL_D | extern void glVertexAttrib3fv (GLuintE PindREeCx, const GLfloat *v) OPENGL_DEPRATECATEED(10.0, 10.14); | ^ D(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, typIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(ce w) { glolor, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' VertexAttrib4##49s | u f f i x # # _ (sitnadteixc, ix, y, z, w); } | ^ :170:1: note: expanded from here 170 | nglVertexAttrib4f_ | ^ lshared/glexts.hi:ne void name(const vec &v, float w) { glVerte171xAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #de:27: note: expanded from macro 'glVertexAttrib4f_'f ine glVertexAttrib4f171_ | # dgelfVienret egxlAVtetrrtibexA4tf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here trib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib 4f (2908G | Leuxitnetr ni nvdoeid glVertexAttrib4f (GLux, GLfloat x, GLfloat y, GLfloat int index, GLfloat x, zG, Lfloat y, GLfGlLfoat z, GLfloatl oawt )w) OOPENGL_DPENGL_DEPREEPRECATED(10.0, 10.14); | ^ CATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttribengine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:25f:v warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLu in55t | GLE _iINITATTRnIdBeFx,( vertex,const ATTRI BGL_VERTEfX) | ^ loat *v)shared/glemu.h:48:49: OPnote: expanded from macro 'GLE_INITATTRIBF' 48 | ENGL_DEPREC A T staticED(10.0, 10.1 inline void4); | ^n ame(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(colorv | ^ , ATTRIB_COLOR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h) :2895 :| ^ shared/glemu.h:5113:: note: 50'glVertexAttrib3fv' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIBF' 512895 | extern void glVertexAttri | static inbl3ine fvv (GLuint index, const GLfloat *v) OPENGL_DEPRECAoTiEdD (n1a0m.e0(,c o1n0s.t1 4v)e;c 4 | & ^v ) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5:'glVertexAttrib4fv' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INIT A2909T | TeRxItBeFr(nv evrotiedx ,g lAVTeTrRtIeBx_Attrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(consIn file included from tengine/rendermodel.cpp :v1e: cIn file included from engine/engine.h&:v5,: In file included from fshared/cube.hl:o72a: tshared/glemu.h :w57): 5{: gwarning: l'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]V erte x57A | t t r i bG4LfE__(IiNnIdTeAxT,T RvI.BxN,( cvo.lyo,r v.z, w); } \ | ^ shared/glexts.h:171:27: ,note: ATTRIB_COLOR, ub, uchar, 255) | ^ expanded from macro 'glVertexAttrib4f_' shared/glemu.h:53 :17186 | #defin:e gnote: lexpanded from macro 'GLE_INITATTRIBN'V ertexAttrib 453f | _ g static inlinlVertexAttrib4f | e ^ vo id name##suffix(type x, type y,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h t:y2908p:e z, type w = defaultw) { glV13ert:e xnote: A'glVertexAttrib4f' has been explicitly marked deprecated heret trib4N##s u2908f | feixxt#e#r_n( ivnodiedx ,g lxV,e ryt,e xzA,t twr)i;b 4}f (| ^ :3:1G: note: expanded from here Luint inde x3 | glVertexAttrib4Nub_ | ^ shared/glexts.h, GLflo:182:29a: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #td x, GLfloatefine glVertexAttri b4yN,u bG_L floaglVertexAttrit z, GLfloat w) OPENGL_DEPRECATEDb4Nub( 1 0| . ^0 , 10.1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | exter4); | ^ n void glVertexAttrib4Nub (GIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55Luint index, GLubyte x,: G5Lubyte y, GLuby: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | te z, GLuby te w) OPENGL_DEPRE static inline vCoid nameA(cTED(10.0, 10.14on)s;t vec2 &v) { glVertexAttrib2f v_(in| ^ dex, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp: 2889 | extern void1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2fv (GLui 58 | nt index, cons statt GLfloat i*vc) iOnPlEiNGL_DEPRECATEDne void color(con(10.0, 10.14); | st bv ^e c &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.In file included from xengine/renderparticles.cpp,:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55 v.y, v.z, alpha); :5:} warning: | 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define g lVer t eGxLAEt_INITATtTRIBF(verrtex, ATTRIB_VERTEX) i| b ^4 Nub_ glVertexAttrshared/glemu.hib:451:50: note: expanded from macro 'GLE_INITATTRIBF' Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:512901: | stat13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertic inline void neaxAttrib4Nub (Gme(const vec4 L&v) { glVerteuint ixAttrib4fvndex, GL_(iundebxy,t ev .x,v )GL;ub } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' yte y , GLu172by | t#ed ezf,i nGeL ugblyVte w) OPENGL_DEPRECATED(10.0e, r1t0e.x1A4t)t;r i b| 4 ^f v_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: 2909 | extern void glVertexAttwarning: rib4fv (GLuint index, c'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | o sntatic inline void color(const bvest GLfloat *v) OPENGL_DEPRECATEDc(140.0, 1 &v) { glVertexAt0trib4Nubv_(ATTRIB_CO.14); | ^LOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAtIn file included from tengine/renderparticles.cpprib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here :3 : In file included from engine/engine.h:5: In file included from shared/cube.h2902: | 72e: xshared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] te 56 | GLE_rn voIidN IgTlAVTeTrRtIeBxFA(tctorliobr, ATTRIB_COLOR) | ^ 4Nubshared/glemu.hv: 47(:G9L:u inote: nexpanded from macro 'GLE_INITATTRIBF't in d47e | x , c o n s t GGLLEu_bIyNtITAeT T*RvI)B (OnPaEmNeG,L _iDnEdPeRxE,C AfT,E Df(l1o0a.t0), \1 0 .| 1 ^4 );shared/glemu.h : 42| : ^51 : note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: In file included from note: engine/rendermodel.cppexpanded from here: 1: In file included from engine/engine.h :1735 | : gIn file included from lshared/cube.hV:e72r: tshared/glemu.he:x60A:t5t:r iwarning: b'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 f_ 60 | GLE_INITATTRIBF(texcoord0| , ATTRIB_TEX^ COORDshared/glexts.h0):159:27: | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB note: expanded from macro 'glVertexAttrib1f_' ( n159 | #defaimne gel, Vertiendxex, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' A 42 | ttrib 1 f_ g l Ver t sexAttatic inline void name##trib1f | s ^uf fix(type x) { /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated hereg l V2882er | extetrexn voidAt trgibl1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here VertexAttr 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' ib1f159 | #(deGfiLneuint i glnVdex, GLfloat x) eOrPtEeNxGALt_tDrEiPbR1EfC_A TgElDV(e1r0t.e0x,A t1t0r.i1b41)f; | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:P56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] R ECATED56 | GLE_INIT(10.0, 10.A1TTRIBF(color, 4ATTRIB_COLOR) | ^ shared/glemu.h:47:9: )note: ; | ^ expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.hIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h::5: 43:59: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, note: expanded from macro 'GLE_INITATTRIB' ATTRIB_TEXCO 43 | ORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INIT sATTRIB(tatincam inlinee void na,m ie##sndex, f, flufoat) \ | ^ shared/glemu.h:43:59: fnote: expanded from macro 'GLE_INITATTRIB' ix 43 | static i(nltiynpee void namex, type y#)# s{ gluVertfefxiAxt(ttype x, tyrib2##suffix#pe y) #{ _g(lVertexAttrib2##index, xs,u ffy); i}x# \ | ^# _(index, x, y);:176:1: } \ | ^ note: expanded from here :9: 1176: | gnote: lVertexAttribexpanded from here2 f_ | ^ 9 | glVertexA ttrshared/glexts.hi:b1632:f27_ | : note: expanded from macro 'glVertexAttrib2f_' 163 | #define ^ shared/glexts.hg:163:l27Ve: note: expanded from macro 'glVertexAttrib2f_'rtexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: 163 | #13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | externdefine glVertexAttrib void glVertexAttrib2f 2f_ gl(VGertexAttrib2f | L ^u int i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ndex, GLfloat x,2888 | extern voi GLfloat y) OPENGL_DEd glVertexPAttrib2f (GLuint index, GRECATEDL(f1l0o.a0t, x1,0 .G1L4f)l;o a t| ^ y) OPENGL_DEPRECATED(10.0, 10.In file included from 1engine/renderparticles.cpp4); | ^ :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(coIn file included from lor, Aengine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hT:TR60:5: Iwarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITABT_TRIBF(texcoord0, ATTRIB_TEXCOORD0)COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATT | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'R 47 | GLE_INIB(name, index, f, float) \ | ^ITATTRIB(name, ind eshared/glemu.hx:44,:67 : fnote: expanded from macro 'GLE_INITATTRIB', 44 | static inline void name# #suffix(type x, type y, typef zl)o a{t )g l\V e r| t ^e xAttrib3##suffishared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertx##_(index, x, ye, z); }xAttrib3 ##suffix##_(ind\ex , x, y, z); } \ | ^ :12:1: note: expanded from here | ^ 12:179:1: | glVertexAttrinote: expanded from here 179 | glVertebx3fA_ t | trib3f_ | ^ shared/glexts.h:167^:27: shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | # note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVerdetfexAtitrib3f_n eglVertex gAlVtertritbex3fA ttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here | ^ 2894 | exter/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn void glVe:rtexAttrib3f (GLuint2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GL uint index, GLifnloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14dex, GLfloat x), ;G L f| l ^o at y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: Eshared/glemu.h_INITATTRIBF(texcoord0:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] , 56A | TTRIB_TEXCOORD0) | ^ shared/glemu.h: 47: 9 : note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_GLE_IINITATTRIBF(colorN,I TATATTRTIRBI_BC(OnLaOmRe), i| n ^d ex, fshared/glemu.h,: 47f:l9o:a tnote: )expanded from macro 'GLE_INITATTRIBF' \ | ^ 47 | shared/glemu.h : 45 : 75: note: expanded from macro 'GLE_INITATTRIB' 45 | G L E _ IsNtIaTtAiTcT RiInBl(innaem ev,o iidn dneaxm,e #f#,s ufflfoiat) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' x( type x, type y, 45 | t y p e z ,s ttaytpiec wi)n l{i ngel Vveoritde xnAatmter#i#bs4u#f#fsiuxf(ftiyxp#e x, #t_y(pien dye,x ,type z, type w x, y, z, w)); } { | g ^lVertexAttrib4##su :15ffix##_(ind:e1x:, note: xexpanded from here, y, z, w); } | ^ :182: 115: | gnote: lexpanded from hereV ert e182x | AglVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' ttrib4f_ | ^171 | #deshared/glexts.hf:i171n:e27 :g lnote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVVertexAttrib4f_ glVerterexAtexAttrib4f_ glVertttexAttrib4f | ^ rib4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2908:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern 13vo: note: 'glVertexAttrib4f' has been explicitly marked deprecated here id glVertexAttrib4f (GLu int i2908n | dex, GLfloat x, GLfloat extern void glVertexAttrib4f (GLuint index, GLfloaty, GLfloat z, GLfloat wx) OPENG, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:In file included from 5engine/rendermodel.cpp::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | G warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] LE_INITATTRIB F(56 | t GLeEx_Icoord0, ATTRIBN_ITETATTXRCOORD0) | ^ shared/glemu.h:48:IBF(c49o:l onote: expanded from macro 'GLE_INITATTRIBF' 48 | static inlrine ,v oAiTdT RnIaBm_eC(OcLoOnRs)t v| e ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | c s t&avtic inline ) { glVervoidtexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' n a168me(co | nst# vec d&efv) { iglVertexnAe ttriglVertexAttrib3fv_ glVertexAttribb33fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: fv_('glVertexAttrib3fv' has been explicitly marked deprecated herei nde x, v.v); } \ 2895 | extern vo i| d ^ gshared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define lVergtleVertexAttrib3fv_ glVertexAtxAtttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVribe3rtfv (GLeuint xiAtntdriex,b const3fv (GLuint index, const GLfloat * GLflov) OPENGL_DEPRECATEaD(1t0 .*0v,) 1O0P.E1N4G)L;_ D EPRECATED(10.0, 10.14); | ^ | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint inIn file included from engine/renderparticles.cppdex, GLfloat x, GLfloat y, GLflo:3: In file included from at engine/engine.hz:,5: GIn file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:L49:58:fl oanote: expanded from macro 'GLE_INITATTRIBF't w) OPENGL_DEPRECATED( 1049.0 | s,t 1atic inli0n.e void 14); | ^ name(const vec &vIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from , floashared/cube.ht :w72) { glV: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ertexAtt 60 | rGLibE_INITATTRIBF(4tf_excoord0, (Aindex, v.x, v.y, v.z, w); } \ | ^T TRIB_TEXCOORD0) | shared/glexts.h ^: 171:27: shared/glemu.hnote: :expanded from macro 'glVertexAttrib4f_' 171 | #de50f:i50ne glVertexAttrib4f_ gl: note: expanded from macro 'GLE_INITATTRIBF' VertexAttrib4 f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 50 | 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloa statitc inline void name(conz, sGLftl vec2 &v) { glVertexAttrib2fv_(inodaetx ,w v.v); } \ ) OPENGL_DEPR | ^ ECATEshared/glexts.hD:(164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib12fv_ glVertexAttri0b2f.0, 10.1v 4); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, conIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hs:t72: shared/glemu.h:G56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRILBFf(lcooalto r*,v ) OPENGL_DEPRECATED(10.A0TTRIB_COLOR) | ^ shared/glemu.h:,50 10.14); | ^ :50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(coIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:n72: shared/glemu.hs:t60 :v5ec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ : warning: shared/glexts.h'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: 164: 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEX28: note: expanded from macro 'glVertexAttrib2fv_' COORD0) | 164 | #define g ^l shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(constVerte vec4 &v) {xAttrib2fv_ glVert glVertexexAtAtrttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28i:b2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | note: expanded from macro 'glVertexAttrib4fv_' 172 | #deefxine glVertextAetrtnr ivbo4ifdv _g lgVleVretretxeAxtAttrtirbi2bf4vf v( G L| u ^i nt in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: dnote: e'glVertexAttrib4fv' has been explicitly marked deprecated herex , con 2909 | extern vost GiLdf lgolaVte r*tv) OPENGL_DEPRECATED(10.0e,xAtt 10.14); | ^ rib4fv (GLuint index, const GLfIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56l:5oat *v) :O Pwarning: E'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N GL_D 56 | E PGRLEEC_AITNEIDT(A1T0T.R0I,B F1(0c.14); | ^ olor, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h : 72 : sshared/glemu.ht:a61t:i5c: iwarning: n'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ine v o61i | d n a mGeL(Ec_oInNsItT AvTeTcR4I B&Fv()t e{x cgoloVredr1t,e xAATtTtRrIiBb_4TfEvX_C(OiOnRdDe1x), v| . ^v );shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | G } L E| ^ _INITATTRIB(name, inshared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #ddefine glVertexAttrib4fv_ glVertexAttrib4fex, f, float) \ v | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' | ^ 42 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2909 stati:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | cext eirnnl ivonide gvloVid name##suffix(type x) { glertexAttrVertiebx4Aftvt r(iGbL1u#i#nstu fifnidxe#x#,_ (cionndsetx GLfl, x); } \ | ^ :18:1: note: expanded from here oat *v) OPENGL_DEPRECATED(10. 018 | glVertexAttrib1f_ | , 10.14); ^| ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrIn file included from iengine/renderparticles.cppb1f (GLuint:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | inde GLE_INITATTxRIBN(color, ,AT TRIB_COLOR, GuLfloat x) OPENGL_DEPb, uchar, 255) | R ^ ECshared/glemu.h:53ATED:(10.0,86 1:0 note: expanded from macro 'GLE_INITATTRIBN' . 1534 | ) ; | ^ static inline void name##suffix(type x, type y, type z,In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: twarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITAyTpTeR w = defaultw) { glVertexAttrib4N##suffix##_(index, x,IBF(texcoord1, ATTRIB_TEXCOOR y,D1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | z, GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' w 43); | } | ^ :static inl3i:n1e: void name##suffixnote: expanded from here (type 3 | glVertexAt x,trib4Nub_ | ^ shared/glexts.h:t182ype y) { glVertexAttrib2##suffix##_(index, :29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | x#d,e y); f} \ | ^ ine glVertexAttrib4Nub_ glVert:21:1: note: expanded from here exAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901: 1321: | gnote: 'glVertexAttrib4Nub' has been explicitly marked deprecated here lVertexAttrib2f_ | ^2901 | exshared/glexts.h:163:27t:e rnote: nexpanded from macro 'glVertexAttrib2f_' voi d163 | g#ldVeefritneex AglVertexAttrib2f_ glVertexAttrib2f | ^tt /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: rnote: i'glVertexAttrib2f' has been explicitly marked deprecated hereb 4Nub (G L2888u | ienxtt eirnnd ex, GLvuobiydt eg x, GLubytleV eyr,t eGxLAutbtyrte z, GLubyte w) OPENGL_DEPRECAiTED(10.b2f (GL0u,int in d10e.x, G14); | ^ Lfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h 61 | GLE:_58I:66NI: TATTRIwarning: BF'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (texcoord1, ATTRIB_TEX CO58O | R static inliDn1)e | ^void color(co nsshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' t 47 | b v GLE_INITATTRIB(neame,c &v, uchar alpha = index, 2f,5 f5lo)at { gl)V \ e | rtexAt ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline trib4Nubv_o(ATTRIB_iCd OLOR, navme.x,##suffix(type x, type y, type z) { glVertexA tvt.ryi,b 3v.z, alpha);# #}s u f| f ^ix##_(index, x, y, z); } \ | ^ : shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #de24:1:f innote: e glVertexAttrib4Nub_ glVertexAttrib4Nubexpanded from here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern v oi24d | glVertexAtt rgilb3fV_er | ^ texAttrib4Nub (GLuint index, GLubshared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' yte 167 | #defx, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATEiD(n1e0 .g0l,V e1r0t.e1x4A)t;t r i| b ^3 f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from shared/glemu.h:59:engine/rendermodel.cpp:1: In file included from engine/engine.h:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5 : In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | 59 | GLE_INITATTRIBF( static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR,t v.evx)c;o o}r d 1| , ^ ATTRIshared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttB_TEXCOORDr1i)b 4 | ^ shared/glemu.h:Nubv_ glVertexAttrib4Nub47v: 9 :| ^note: expanded from macro 'GLE_INITATTRIBF' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 47 | 2902 | e x tGeLrEn_ IvNoIiTdA TgTlRVIeBr(tneaxmAet,t riib4nNubv (GLuint index, const GLdex, f, float) \ ubyte *v) OPENG| ^ shared/glemu.h:45:75: Lnote: _expanded from macro 'GLE_INITATTRIB'D EPRECATED (451 | 0 . 0 , 1 0 . 1s4t); | ^ atic iIn file included from nengine/renderparticles.cppl:i3n: eIn file included from engine/engine.hv:o5i: dIn file included from shared/cube.hn:a72me##: sshared/glemu.hu:f60f:i5x:( twarning: y'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]p e x, 60t | y pe GLE_INITATTRIBF(tex coyo,r dt0y,p eA TzT,R ItBy_pTeE XwC)O O{R Dg0l)V e r| t ^e xAttrishared/glemu.hb:447#:#9s:u fnote: fexpanded from macro 'GLE_INITATTRIBF'i x##_( i47n | d e x , x , y, z, w); } | ^ G:L27E:_1I: note: expanded from here NITA 27 | glTTRIB(name, index, fVertexAttri, bfloat) \4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define g lV e| r ^t exAtshared/glemu.ht:r42i:b514:f _note: expanded from macro 'GLE_INITATTRIB'g lVerte x42A | t t r i b 4 f static i n| l ^i ne v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2908d: 13n:a mnote: e'glVertexAttrib4f' has been explicitly marked deprecated here# #suffi 2908 | extern void x(type x) { gglVertexAttrib1##suffix##_(ilVertexAtntrdib4f (GLuint ex, x); } \ | ^ :i6:1n:d enote: xexpanded from here, GLfloat x, GLfloat 6 | glVertexA y, GLfloatt tzr,i bG1Lff_l o a| t^ w) Oshared/glexts.hP:E159N:G27L:_ Dnote: Eexpanded from macro 'glVertexAttrib1f_'P RE C159A | T#EdDe(f1i0n.e0 ,g l1V0e.r1t4e)x;A t trib1f_ glVertexAttrib1f | ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] R IBF(60 | texcoord1, AT T RGILBE__TIENXICTOAOTRTDR1I)B F (| t ^e xcoorshared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | d 0 static , ATTRIB_TEXCOOinline voRD0) | ^ ishared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'd name(const vec &v 47 | GLE_INITATTRIB(name, index, f, float) \ )| ^ {shared/glemu.h :43:59: note: expanded from macro 'GLE_INITATTRIB' glV 43 | static inline void enamer#t#esxuAftftirxi(bt3yfpve_ (xi,n dteyxp,e vy.)v ){; g}l V\e r t| e ^x Attrishared/glexts.hb:2168#:#28s:u fnote: fexpanded from macro 'glVertexAttrib3fv_'i x##_( i168n | d#dex, x, y); } \ | ^ :9:1: note: expanded from here efine glVertexAttr i9b | 3gflvV_e rtexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #gdleVfeirntee xgAltVterritbe3xfAvt | ^trib2f_ glVertexAttrib2 /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated heref | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895 | extern void gl2888Ver:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVetrtexAttrib3fv (GLuint exAttrib2f (GLuint indeixn,d eGxL,f lcooants tx ,G LGfLlfolaota t* vy)) OOPPEENNGGLL__DDEPRECATED(10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5:In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 61:warning: 5'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INI 60 | GLTATTREIBF_(Itexcoord1, ATTRINITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9B_TEX: Cnote: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIOORD1) | ^ B(name, indeshared/glemu.hx, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' : 4449 | : 58 : note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suff 49 | static inline void name(const vix(type x, type y, type z) { glec &v, flVoat w) { glVertexAttrib4ef_(index, v.x, vr.y,t v.z, w); }e \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVxAttrib3##suffix##_(indeex,r txe,x Ayt,t rzi)b;4 f} _\ | ^ g:12l:1: note: expanded from here Verte x12 | AttriglVertexAttrib3f_ | ^ shared/glexts.h:b167:274f | ^ : note: expanded from macro 'glVertexAttrib3f_' 167 | #defi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here n 2908e glVertex | exterAn tvtoriidb 3gfl_V egrtexAttrib4f (GLuint indexlVertexAttr,ib 3GfL f l| o ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern voidat x, GLfloat y, GLfloat z, GLfloat glVertexAttrib3f (GLuint inw) OPENGL_DEPRECAdTED(e1x, GLfloat x0,.0, 10.14); | ^ GLfloat y, GLfloat z) OIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.hPENGL_D:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: Ewarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] PRECAT E61D(10.0, 10.1 | GLE_IN4); | ^ ITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF( tsetxcatico orid0nline void, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | name(const vec2 &v ) GLE_INITATTRIB(n { glVertexAttrib2afv_(me, index, f, float) \ | ^ ishared/glemu.hn:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | staticd inleixn,e vv.ovi)d; n}a m\e # #| s ^u ffix(typshared/glexts.he: 164x:,28 :t ynote: pexpanded from macro 'glVertexAttrib2fv_'e y, ty p164e | #zd,e fine glVetrtexAttrib2fv_ glVertexAttrib2fv | ^ y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:p13e: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2 fv (GLuwint) inde{x, glVertexconst GLfloat *v) OPENGLAttrib4##suffix##_(_DEPRECiAndTexE,D( x, y,10 .z0,, w1)0;. 1}4 | ^ :15:1: note: expanded from here) ; | ^ 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: In file included from note: engine/rendermodel.cppexpanded from macro 'glVertexAttrib4f_' 171 | #def:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:ine glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: warning: 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | ex'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | t GeLrE_INITAn void glVertexAtTtriTbR4IfB F((GtLeuxicnoto ridn1d,e xA,T TGLRfloat x, GLfloatIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 y, | GL f l o a t z, GLfloat w) OPENGL_DE PREstCATED(10.0, 10.14)a; | ^ tic inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); In file included from }engine/renderparticles.cpp : 3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: | 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 60 | shared/glexts.h : 172 :G28L:E _note: Iexpanded from macro 'glVertexAttrib4fv_'N ITAT T172R | I#BdFe(ftienxec ogolrVde0r,t eAxTATtRtIrBi_bT4EfXvC_O OgRlDV0e)r t e| x ^A ttrshared/glemu.hi:b484f:v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290949::13 :note: expanded from macro 'GLE_INITATTRIBF'note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 48 | static inline void name(con st 2909vec &v) { glVertexAttrib3fv_(index, v | .v); } e\ x| t ^e rn voshared/glexts.hi:d168 :g28l:V enote: rexpanded from macro 'glVertexAttrib3fv_'t ex 168 | #define glVerAttetxrAitbt4rfivb 3(fGvL_u ignltV eirntdeexxA,t tcroinbs3tf vG L f| l ^o at *v)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :O2895P:E13N:G Lnote: _'glVertexAttrib3fv' has been explicitly marked deprecated hereD EPRE C2895A | TeExDt(e1r0n. 0v,o i1d0 .g1l4V)e;r t e| x ^A ttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float In file included from zengine/renderparticles.cpp): 3{: In file included from gengine/engine.hl:V5e: rIn file included from tshared/cube.he:x72A: tshared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | trib4f_(ATTRIB_ GLE_INITATTRIBF(texcooNrd0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: Oexpanded from macro 'GLE_INITATTRIBF'R 49 | static inlineMAL, x, y, void namz, 0.0ef); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' (171const vec &v, float w) { glVe | rtexAttrib4f_(#idefine glVertexAnttdrib4f_ glVertexex, v.x,A tvt.ryi,b 4vf | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:.13z:, note: w'glVertexAttrib4f' has been explicitly marked deprecated here) ; } \ 2908| | ^e xtershared/glexts.hn: 171v:o27i:d note: gexpanded from macro 'glVertexAttrib4f_'l Ver 171 | #define glVertexAttrib4f_ glVetrteexxAAttrib4f (ttrGiLb4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vuoid glVertiexnt index, GLfloat x, AGttrib4f (GLuint index, GLLfloat y,float x , GGLLfloat y, GLffloat zloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ , GLfloat w) OPENGL_DEPRECATED(10.0In file included from ,engine/renderparticles.cpp :130: .In file included from 1engine/engine.h4); | ^ :5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0In file included from ,engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | ATTRIBstatic _inlTiEnXeC Ovoid normal(consORD0) | ^ shared/glemu.h:50:50: note: t vec &v) { glVertexAttrib4f_(ATTexpanded from macro 'GLE_INITATTRIBF' 50 | RIB_NORMAL, v.x, v.y, v. z , 0 . 0 fs)t;a } | ^ shared/glexts.h:t171ic inline voi:27: note: expanded from macro 'glVertexAttrib4f_' d n a171m | e#(dcefine glVertexAonst vec2 &v) { glVertexttrib4f_A tgtlVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:rib2fv_(index, v.v); }2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here \ | ^ 2908 | e xternshared/glexts.h :v164o:i28d: note: expanded from macro 'glVertexAttrib2fv_' 164 glVertex | At#define glVertextArtitbr4ifb 2(fGvL_u ignltV eirntdeexxA,t tGrLifbl2ofavt x| , ^ GLfloa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (Gt y, GLfloat z, GLuint iLfloatn w) OPENGL_DEPRECATED(10.0dex, const GLfloa, 10.14); | ^ t *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, floatIn file included from engine/renderparticles.cppy:, float z, flo3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBat w = 1.0fF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' )51 | { glVerte static inline void xAnttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' ame(const vec4 &v) { g lVe171r | t#edefine glVertexAttrib4f_ glVertexAttrib4f xAttrib4fv_(index, v.v); } | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #def indine glVertexAttrieb4xf,v _G LgfllVoeartt exx,A tGtLrfilbo4aftv y ,| ^G Lfloat /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hz:,2909 :G13L:f lnote: o'glVertexAttrib4fv' has been explicitly marked deprecated herea t w) OP 2909E | extNern void glVeGrLt_eDxEAPRECATED(10.0t, t10.14); | ^ rib4fv (GLuint index, const GLfloaIn file included from tengine/rendermodel.cpp :*1v: )In file included from engine/engine.hO:P5E: NIn file included from Gshared/cube.hL:_72D: Eshared/glemu.hP:R65E:C64A:T Ewarning: D'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( 10.0 65 | static inlin, 10.14); | ^ e void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72x: shared/glemu.h:, v.y, v.z, w); } | ^ 61shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171: | 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define gl 61 | GLE_INITATVTReIBF(texcoord1, ArtexAttrib4f_ glVertexAttTriTbR4IfB _ T| E ^X COORD1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexA) ttrib4f (GLuint inde| ^x, GLfloat x, GLfloat y, GLfloat z, GLfshared/glemu.hloat w) OPENGL_DEPRECA:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | T ED(10.0, 10.14) ; | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:In file included from 42engine/rendermodel.cpp:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static: in1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l i66n | e void name# #s u static inffix(type x) { glVertexAttrib1##suffix##_(index, line void tangent(const vec4 &v) { glVexr); } \ | ^ :18:1: note: expanded from heretexAttrib4f v_(ATTR I18B | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' _ 159 | #dTANGENefiT, v.v); n}e glVertexAttrib1f_ g | ^ shared/glexts.h:172:28: lnote: expanded from macro 'glVertexAttrib4fv_' V 172er | #tdexAtetfrib1f | ^ ine glVertexAttrib4fv_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here g lV2882 | exterertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: n vo'glVertexAttrib4fv' has been explicitly marked deprecated herei d g 2909lVer | extern void glVertexAttrib4fv (GLuint intdex,e xcAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRoECnATED(10.0, 10.1st GLfloat *v) O4); P| E ^NG L_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from 156 | engine/renderparticles.cpp:3#define glEnab: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] leV e61r | t e x A tGtLrEi_bIANrIrTaAyT_T RgIlBEFn(atbelxecVoeorrtde1x,A tAtTrTiRbIABr_rTaEyX C O| O ^R D1) | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^: 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | In file included from engine/rendermodel.cpp : 1 : GIn file included from Lengine/engine.hE:_5I: NIn file included from Ishared/cube.hT:A72T: Tshared/glemu.hR:I77B:(51n:a mwarning: e'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], index ,77 | f , f lsotaatt)i c\ i n| l ^i ne shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43void disable | static ainline void name##suffix(type x, type y) { glVertttrib(int index) {exAttrib2##suffix##_(index, x, y); } \ | ^ g lDis:21abl:e1: note: Veexpanded from here rt e21x | AgtltVreirbtAerxray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'A ttr i157 | #define bg2lfD_i s a| b^leVertexAttribArray _ glDisashared/glexts.h:163:27: bleVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib2f_' 163 | #def2918in | ee xtern void glglVertexAttrDiisableVertexAttb2f_ glVribArraertexAttrib2fy (GLuint index) OPENGL_DEP R | ^ ECATED(10.0, 10.14); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888| | ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATEIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:D(10.0, 10.14);72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINT ER(vertex, ATTRIB_| ^ VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inlineIn file included from engine/renderparticles.cpp v:3: In file included from oengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:id enable##61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] name() { p r61e | p a r e ;G LgEl_EInNaIbTlAeTVTRIBF(texcoord1, ertexAttribArAray_(indeTx)T; RI}B \_ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' T 156EXCOORD1) | ^ | #shared/glemu.h:de47fi:ne 9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, indeglEnableVertexAttribArray_ glEnablxeVertexAt, ftribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here , f lo2917a | extert) \ n| ^ void glEnashared/glemu.hb:le44Ve:rtexAttribArray (GLuint in67:d enote: xexpanded from macro 'GLE_INITATTRIB') OPENGL_DEPRE 44 | sCATED(10tatic inline void name##suff.ix0(,t y1p0e. 1x4,) ;t y p| e ^ y, type z) { glVertexAttrib3##suffix##_(index, x, y, z)In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5; } \ | ^ :24:1:: In file included from shared/cube.h:72: shared/glemu.h:78: 5note: :expanded from here warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2478 | | GLE_ATTgRlIBPOINTER(verVteex, ATTRrIteBx_VERTEAXt,t Grib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define Lgl_VFeArLtSeEx,Attrib3f_ glVertexAtt 3, GL_FLOArT,i bd3ifs a b| l ^e ()) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | : 13 : note: 'glVertexAttrib3f' has been explicitly marked deprecated here static 2894i | nelxitneer nv oviodi dd iglVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 1sable##name() { glDisableVertexAttribArray_(i0ndex);.14); }| ^ \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuIn file included from iengine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hn:t 61:index) OPENGL_DEPRECATED(5:10.0, 10. warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord11, 4A)T;T R I| B_TEXCOORD1) | ^ shared/glemu.h ^:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | sIn file included from tengine/rendermodel.cppatic inline voi:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | d GLE_ATTRnIBPaOmIeN#T#EsRu(fvfeirxt(etxy,p eA TxT,RIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ty gpe y, type z, type w) lVertexAttribPointer{ glVertexAttrib4##suffix##_(index, x, y, z, w)_; }(index, size, type, normalized, strid e, | ^ :27:1 : note: expanded from here 27 | glVedata); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defrine glVertexAttribPointetr_e xgAltVtrib4f_ | ^ eshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defirtexAttribPointer | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e2916 glVer:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here texAttrib4f_ glVe 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLernum typte,exAttrib4f GLboolean normalized, GLsizei | ^ s/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:tr2908:ide13, cons: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vt GLvoid *pointer) OPENGL_DEPRoid glVertexAttrib4f (GLuint ECATEDindex(1,0.0, 10.14 );GLfloat x, GLfl oat y, GLfloat z, GLfloat w) OPENGL| ^ _DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcooIn file included from rd1, ATTRIB_TEXCOORD1) | ^ shared/glemu.hengine/rendermodel.cpp:48::149: :In file included from note: expanded from macro 'GLE_INITATTRIBF' 48 | engine/engine.h:5: In file included from shared/cube.h : 72 : shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] stat 79 | GLE_ATTRIBPOINTER(color, ATTRic inline void name(const veIc &v)B_COL OR, GL_TRUE, 4{ g, GL_UNlVertexAttrib3fv_S(iIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: nexpanded from macro 'GLE_ATTRIBPOINTER' 69 | d e x , v .svt)a;t i}c \i n l| i ^n eshared/glexts.h :v168o:i28d: enote: nable##name()expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib 3fv{ | prepare ^; /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLu glEnableVertexAitntt ribArraiy_(indndexe, x); } \ | c ^o nst GLfloat *v)shared/glexts.h O:156:36: note: expanded from macro 'glEnableVertexAttribArray_' P E156 | #dNefine glEnableVertGeLxAttribArr_DEPRECATED(10.0, 10.14); | ^ ay_ glEnableVertexAttribAIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | rray | ^ GLE_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13I:NI note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here TATTRI 2917 | exteBrF(n void gtlexcoord1, ATTRIB_TEXCOORD1) | ^ Eshared/glemu.h:n49:abl58e: VertexAttrnote: ibAexpanded from macro 'GLE_INITATTRIBF' rr 49a | y (G L u in t insdetx)atic OPE inlineNGL_DEPRECATED(10.0 voi,d name(co1nst0 .v1e4c) ;& v , flo| ^ at w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); }In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: \ | ^72 : shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h :171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defin79e | g l VertexAttrib4f_ glVertexAt tr GiLEb_4f | ^ ATT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: Rnote: IBPOINT'glVertexAttrib4f' has been explicitly marked deprecated hereER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_U 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat xN, SIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | G L fsltoaatti cy ,i nGlLifnleo avto izd, dGiLsfalbolaet# #wn)a mOeP(E)N G{L _gDlEDPiRsEaCbAlTeEVDe(r1t0e.x0A,t t1r0i.b1A4r)r;a y _| ( ^i ndex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | A srtatic inline ray_ glDisableVertexAttribArray | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hoid na:m2918e:13(: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDicsoanbleVertexAttribArray (GLuint index) OPENGL_DEPRECATED(1s0t. 0v,e c120 .&1v4); | ^ ) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5A: tIn file included from tshared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ri 79 | GLE_ATTRIBPOINb2fv_ glVerTtER(color, ATTRIB_COLOR, exAttrib2fv | ^ GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:T2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | exterRn voUiEd, g4l,V eGrLt_eUxNAStItGrNiEbD2_fBvY T(EG,L u)i n t| ^i ndex, coshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' nst 73G | L f l o a t * v ) O PgElNGL_DEPRECATED(10.0, 10.14); | ^ VertexAttribPointer_(indIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5ex, size, :t warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ype ,61 | normalized, stride GL,E _dIaNtIaT)ATTRIB; \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertF(texecxoAotrtdr1i,b PAoTiTnRtIeBr__T EgXlCVOeOrRtDe1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | xAtt rstatic inline void name(const vibPointer | ^ ec4 &v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | ext) { glVertern void glVertexAttribPoienterx Attrib4fv_(index,(GLuint index, GLint si ze, Gv.v); }L | ^ enum shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' type, GLbo ol172ea | n #nodrmefine glVertaelixzed, AGLsizei tstrtiride, constb 4GLfvov_ glVertexid *pAttribointe4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:r note: 'glVertexAttrib4fv' has been explicitly marked deprecated here ) OPENGL 2909 | extern void gl_VDertexAttrib4fv E(PREGLuint indeCATED(10.0, 10.14); | ^ x, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_In file included from Tengine/renderparticles.cppE:X3C: OIn file included from Oengine/engine.hR:D50: ,In file included from shared/cube.hG:L72_: Fshared/glemu.hA:LSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | 62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | s t a tsitca tiincl iinnel ivnoe void enable##name() { ipdrepare; glEnableVert enxoArtmtarli(bfAlroraaty _x(,i ndex); } \ | ^ shared/glexts.hfloat y, flo:at z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z,156:36: note: expanded from macro 'glEnableVertexAttribArray_' 0.0f); 156 | #define glEnableVertex}AttribArra | ^ y_ glEshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVenratbleVertexAttribArray | ^ e/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917xAttrib:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEn4f_ glVaertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:b13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAtleVertexAtttriribAbrray (4f (GLuint index, GGLuinLfloat xt index) OPENGL_DEPRECATED(10.0,, 10.14); | ^ GLfloat y, GLfloat z, GLfloat w) In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:OPENGL_DEPRECA5: In file included from shared/cube.h:T72E: shared/glemu.h:80:5D:(1 0warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | . 0 , 10.14); | ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_In file included from engine/renderparticles.cppF:LO3A: T, ) | ^ shared/glemu.h:70:46: In file included from note: expanded from macro 'GLE_ATTRIBPOINTER'engine/engine.h :5 : In file included from shared/cube.h:72: shared/glemu.h:63:70 | static inline void disable##name() { glD47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] isableVer63t | e xAttribAr ra stay_(itic inline voind normaldex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' (const157 | #vec &v) { glVertexAttrib4df_(ATTRIB_NORMAL, v.xe, fine glDisableVertv.y, v.ezx,At 0.0trf); } i bA| rr ^ay shared/glexts.h:171_: g27l: DisableVertexAttribArnote: ray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' 171 | #define g2918 | extern volidV egrlDisableVertetexAttrib4f_ glVertexAttrixbA4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern vttriboAirdray (GLui ngtl ViertexAttrib4nfd e(x) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATEDIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80(:150.0, 10.14); | ^ : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64IB:77: POINTER(texcoord0, ATTRIB_TEwarning: XCOO'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]RD0, GL_FA LSE, 2, G L_FLOAT, 64) | | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | static inline void tangent( fl o a glVertexAttt x, float y, float z,r float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENiTbPointer_(in,dex ,x, y, z size, type, normalize, w); d, stride, data)}; | ^ shared/glexts.h:171 \ | ^ shared/glexts.h::18627: note: :expanded from macro 'glVertexAttrib4f_'32 : note: expanded from macro 'glVertexAttribPointer_' 171 | #d 186 | #define egfliVertexAttribPonie ntgelVre_rt exgAtltVrieb4rtf_ glVertexAttrib4f | e ^x A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern voitd glVertexAttrib4f (GLuint itribPointer ndex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenumIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:t65:64: warning: y'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]p e, GLboolean norm 65 | static inline voialized, GLsizeid stride, const GL tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVevrotexAttirdi b*4pfo_i glVertexAttrib4f | ^nt /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereer) OPENGL_DEPRECATED(10.0, 10. 14); | ^ 2908 | extern void glVertexAttrib4f (GIn file included from Lengine/rendermodel.cppu:i1n: tIn file included from engine/engine.hi:n5d: eIn file included from xshared/cube.h,: 72G: Lshared/glemu.hf:l81o:a5t: xwarning: ,'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLfloat 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_ TEXCOyO,RD GLfloat 1z, GL_FALSE, 2, GL_, GLfloat FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' w 69 | static inline void enable##) OPENGL_nDaEme(PRECATED(10.0, 10).14) ;{ prepare; glEnableVerte | ^ xAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : 66 | 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herest atic inline void tan gent(c2917o | enst vec4 &v) { glVertexAttrib4fv_(ATxTtern vRoIBid glEnableVert_TAexAttribArray (GNGENT,Luint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from engine/rendermodel.cpp172: | 1#define glVertexAtt: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81rib4fv_: gl5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | V eGLE_ArTtexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909T:13:RIBPOIN Tnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glER(teVxercotexorAdt1, ATTRIB_TEXCOtOrRD1i,b4 GL_fv F(GALLuint SinE, 2, GL_Fdex, cLOAT,o )nst | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | GLfloat *v) OPENGL_DEPRE CA T E D ( 1 0 .s0tatic inline , 10.14void disable##n)am;e | ^ () { glDisableVertexAIn file included from tengine/renderparticles.cppt:ribArray_(index); } \ | ^ 3shared/glexts.h: :157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from 157 | #define glDisableVertexAttribArray_ glDisableVertexAttengine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : 2918 | ex76:61: warning: tern'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void glDisableVertexAttribArray (76GL | suint tatiic nidnleinx) OPENGL_DEPRECATe void enableatEtriDb((1i0n.t0 ,i n1d0e.x1)4 {) ;d i s| a ^b le(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterIn file included from engine/rendermodel.cpp:1n: In file included from vengine/engine.ho:i5d: In file included from gshared/cube.hl:E72n: ashared/glemu.hb:l81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOIeVertexAttriNTER(texcoord1, ATTRIB_TEXbArray (GLCuOiOnRtD 1i,n GL_FALSE, 2, GL_FLOAT, )dex) O P | ^ shared/glemu.h:73E:13: note: expanded from macro 'GLE_ATTRIBPOINTER' N73 | G L _ D E P R E C A T E Dg(l1V0e.r0t,e x1A0t.t1r4i)b;P o i| n ^ ter_(index, size, type, normalized, stride, data); In file included from \engine/renderparticles.cpp : 3| : ^In file included from engine/engine.h:5: In file included from shared/cube.hshared/glexts.h:72:: shared/glemu.h:77186::5132:: warning: note: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttribPointer_' 77186 | | # d e fsitnaet igcl VienrltienxeA tvtoriidb Pdoiisnatbelre_a tgtlrViebr(tienxtA titnrdiebxP)o i{n tglDisableVertexer AttribArray_(ind | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gexl)V;ertexAttribPointe }r (GLuint index, GLint size, GLe| ^num type, GLboolean shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' normalized, GLsizei stride, const GLvoid *pointer) OPENGL_157 | #DEPRECATED(10.0, 10.1define glDis4ab); | ^ leVertexAttribArray_ glDisableVertexAttribArray In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2918 | ext e82 | GLE_ATTRIBPOINTrER(non void glDisabrmal, ATTRIB_NORMleVertexAttriAbArray (GLuint indLe,x GL) OPENGL_DEPRECATED(10.0_TRU, 10.14); | ^ E, 3, GL_FLOAT, ) | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_shared/glemu.h:69:54A:TT note: expanded from macro 'GLE_ATTRIBPOINTER' RIBPOINTER(vertex, A TT69 | RIB _VERT EX stat, GL_iFAcLSE, 3, GL_FLOAT, disable()) | ^ inlinshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statiec inline void en void enableabl#e##n#name() a{m ep(r)e p{a rprepare; ge; glEnableVleEnableVerrtteexxAAttttrribArray_(index); } \ | ^ ishared/glexts.h:156:36bArray_(i:nde note: expanded from macro 'glEnableVertexAttribArray_' x); } \ 156 | # de| ^ fishared/glexts.h:n156:e36 glEnab: note: expanded from macro 'glEnableVertexAttribArray_'l eV 156e | r#tdeexfAitnter igblAErnraabyl_e VgelrEtneaxbAltetVreirbtArray_ glEnableVertexAttexAttribribArray | Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ 2917 | ex tern void glEnableVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaAttribArray (GLuint index) OPENGL_DEPRECATED(10.0bleVertex,AttribA 10.1r4); | ^ ray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/renderparticles.cppengine/rendermodel.cpp::31: : In file included from In file included from engine/engine.hengine/engine.h::55: : In file included from In file included from shared/cube.hshared/cube.h::7272: : shared/glemu.hshared/glemu.h::7882::55:: warning: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7882 | | GGLLEE__AATTTTRRIIBBPPOOIINNTTEERR((vneorrtmeaxl,, AATTTTRRIIBB__VNEORRTMEAXL,, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46:GL_FALSE, 3, GL _note: Fexpanded from macro 'GLE_ATTRIBPOINTER' LOAT, disab 70le()) | ^ | shared/glemu.h:70:46: note: static inline void disable##name() { glDisexpanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##namableVertexeAt() { gtribArray_(index); } \ | ^ lDisableVertexAttribArray_(ishared/glexts.hn:d157:ex)37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define g; }lD \ is ab| le ^ shared/glexts.h:V157:37: note: expanded from macro 'glDisableVertexAttribArray_'e rtexAttribArray_ glDisable VertexAttribA157 | r#defirnay | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:e gl Dnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereisableVertexAtt ribA r2918r | ayextern vo_ glid glDisableVerteDisablexAVtetrribtexAttribArray | ^ A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:ra2918:y13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here(GLuint 2918 | extern void glinDisableVertexAttribArray (GLdex) OPENGL_uDint index) OPENGL_DEEPRECATED(10.0PREC,A 1TED(10.00, 10.14); | ^ .14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAIn file included from ttriengine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: bshared/glemu.h:82:5Pointe: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 82 | GLE_2916AT:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here TRIBPOINT E2916 | extern void glVertexAttribPointer (GLuint index, GR(norLmal, AintT sTRIize, B_NORMAL, GL_TRUE, 3G,L enum type, GLboolean normaliGL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' z 73 | glVertexAttribPoeintde, rG_(index, size, type, normalizLeds, izei stride,s constride, datt GLvoid *a); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glpointer) OPENGL_DEPRECATEVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exteDr(10.0,n void glVertexAttribPointer (GLuint index, GLi nt 10.14); | ^ size, GLenum type, GLboolean normalized, GLsizei stride, cIn file included from engine/renderparticles.cpp:o3: In file included from engine/engine.h:nst GLvo5: In file included from shared/cube.h:72: shared/glemu.h:79:5: idwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]* poi 79 | n ter) OPENGL_DEPRECATED(10.0, 10.14); | ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_In file included from engine/rendermodel.cpp:TRUE, 4,1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPGL_UNSIOGNIENDT_EBRY(TtEa,n g)e n t| , ^ ATTRIBshared/glemu.h_:T69A:N54G:E Nnote: Texpanded from macro 'GLE_ATTRIBPOINTER', GL_TRU E69, | 4 , G L _ F LsOtAaTt,i c) i n| l ^i ne vshared/glemu.ho:i69d: 54e:n anote: bexpanded from macro 'GLE_ATTRIBPOINTER'l e##na 69 | me() { p r e psatraet;i cg liEnnlaibnlee Vveoritde xeAntatbrlieb#A#rnraamye_(()i n{d epxr)e;p a}r e\; g| l ^E nableVshared/glexts.he:r156t:e36x:A tnote: texpanded from macro 'glEnableVertexAttribArray_'r ibAr r156a | y#_d(eifnidneex )g;l E}n a\b l e| V ^e rtexAshared/glexts.ht:t156r:i36b:A rnote: rexpanded from macro 'glEnableVertexAttribArray_'a y_ g l156E | n#adbelfeiVneer tgelxEAntatbrliebVAerrrtaeyx A t| t ^r i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13bArray_ glEnableVertexAttribA:rr anote: y'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void g l| E ^n ableVe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:t2917e:x13A:t tnote: r'glEnableVertexAttribArray' has been explicitly marked deprecated herei bArray 2917( | GeLxutienrtn ivnodiedx )g lOEPnEaNbGlLe_VDeErPtReExCAAtTtErDi(b1A0r.r0a,y 1(0G.L1u4i)n;t i| n ^d ex) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5T: Ewarning: R'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( color ,83 | A T T R IGBL_EC_OALTOTRR,IBPOINTER GL_TRUE, 4, GL_UNSIGNED_BYT(tangenEt,, )A T | T ^ RIB_Tshared/glemu.hA:N70G:E46: note: expanded from macro 'GLE_ATTRIBPOINTER' N70 | static inline voiT, GL_TRUE, 4, GL_FLOAT, ) | d ^ disshared/glemu.ha:b70le##name() {: 46g:l Dnote: iexpanded from macro 'GLE_ATTRIBPOINTER's 70 | ableVertexAttribArray_ static inline void d(indexisable##); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' n 157 | #deafine gme()lDis ab{l egVleDritsableVertexAttribArraexAttribArryay__(ind glDisableVertexAttriebAxr)r;a y} \| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:| 2918 ^: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereshared/glexts.h :157:37: note: 2918expanded from macro 'glDisableVertexAttribArray_' | exter n157 | v#odiedf ignleD igslaDbilseaVbelretVeexrAttetxrAitbtArrirbaAyr r(aGyL_u ignltD iisndex) OPENGL_DEPRECATED(10.0,a 1bleVertexAtt0ribArray | . ^ 14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuinIn file included from engine/renderparticles.cppt:3: In file included from engine/engine.h:5 index) OP: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPENGLOINTER(color, ATTRIB_COLOR, GL_TR_DEPRECATED(10.0, UE, 4, GL_UNSIGNED_BYT1E,0 .)1 4 )| ; ^ | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, tIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE,y 4p,e ,G Ln_oFrLmOaAlTi,z e)d , | s ^t rideshared/glemu.h,: 73d:a13t:a )note: ;expanded from macro 'GLE_ATTRIBPOINTER' \ | ^ 73shared/glexts.h | : 186 : 32 : note: expanded from macro 'glVertexAttribPointer_' g l186V | e#rdteefxiAntet ribPgointer_(index,l Vseize,r tteyxpAet, normalizetribPointer_d g,lVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: stride, da tnote: 'glVertexAttribPointer' has been explicitly marked deprecated here a); 2916 | extern void glVertexAttribPoin ter \( G L| u ^i nt inshared/glexts.hd:e186x:,32 :G Lnote: iexpanded from macro 'glVertexAttribPointer_'n t si 186 | #defineze, GLenum type, GLboolean normalized, GgLlsViezretie xsAttrtirdieb,P ocionntsetr _G LgvloViedr t*epxoAitnttreirb)P oOiPnEtNeGrL _ D| E ^P RECATE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13:D(10.0, 10.14); | ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLIn file included from uengine/renderparticles.cpp:3i: nt index, GLint sizeIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | , GLe GLE_ATTRIBPOINTnuEmR( tetypexcoord0, ATTRIB_TEXCOORD0, , GLGL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:boolean 69n:o54r:m anote: lexpanded from macro 'GLE_ATTRIBPOINTER'i 69 | zed, GLs staitzieci isntlriindee ,v ociodn setn aGbLlveo#i#dn a*mpeo(i)n t{e rp)r eOPEpare; glNEnGaLb_lDeEVPeRrEtCeAxTAEtDt(r10i.b0A,r r1a0y._1(4i)n;d e x| ) ^; } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:n5a: bIn file included from lshared/cube.he:V72e: rshared/glemu.ht:e84x:A5t:t rwarning: i'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b Array 84 | | ^ GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:_2917A:T13T:R Inote: B'glEnableVertexAttribArray' has been explicitly marked deprecated hereP OINTE R2917( | beoxnteewreni gvhoti,d AgTlTERnIaBb_leVerBteOxNAEtWtErIiGbHATr,r aGyL _(TGRLUuEi,n 4, GL_UNSIGNED_BYTE, ) | ^ t shared/glemu.hi:n69d:e54x:) note: Oexpanded from macro 'GLE_ATTRIBPOINTER'P EN 69 | statiGc Li_nDlEiPnReE CvAoTiEdD enable##nam(10.0e, 10.14); | ^ () { prepare; glEnableVertIn file included from eengine/renderparticles.cppx:A3t: tribArraIn file included from yengine/engine.h_:(5i: nIn file included from dshared/cube.he:x72): ;shared/glemu.h :}80 :\5 : | warning: ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h: 15680: | 36 GLE_ATTRIBPOINT:ER (note: texpanded from macro 'glEnableVertexAttribArray_'e xcoord 0156, | #AdTeTfRiInBe_ TgElXECnOaObRlDe0V,e rGtLe_xFAAtLtSrEi,b A2r,r aGyL__ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER': 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vo i70d | g l E nableVertexAttribArray ( stGaLtuiicn ti nilnidneex )v oOiPdE NdGiLs_aDbElPeR#E#CnAaTmEeD(()1 0{. 0g,l D1i0s.a1b4l)e; VertexAt | ^ tribArray_(index); } \ | ^ shared/glexts.h:157:37:In file included from engine/rendermodel.cppnote: :expanded from macro 'glDisableVertexAttribArray_'1 : In file included from engine/engine.h:5 : 157In file included from | shared/cube.h#:d72e: fshared/glemu.hi:n84e: 5g:l Dwarning: i'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s ableV e84r | t e x A tGtLE_ArTTRIBPOINTER(boneweiibArray_ glDisablegVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: h'glDisableVertexAttribArray' has been explicitly marked deprecated heret, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_U NSIGNED 2918 | extern void glDisableVert_BYTE, )e x A| t ^t ribArshared/glemu.hr:a70y: 46(:G Lnote: uexpanded from macro 'GLE_ATTRIBPOINTER'i nt index) OPENGL_DEPR EC70A | T ED (st1a0t.i0c, i1n0l.i1n4e) ;v o i| d ^ disable##name() { glDisableVertexAttribArray_(index); } \ | ^ In file included from engine/renderparticles.cpp:shared/glexts.h3:: 157In file included from :engine/engine.h37::5 : note: In file included from expanded from macro 'glDisableVertexAttribArray_'shared/cube.h :72: shared/glemu.h: 80:1575 | :# dwarning: e'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f ine glD i80s | a b l e VGeLrEt_eAxTATtRtIrBiPbOAIrNrTaEyR_( tgelxDciosoarbdl0e,V eArTtTeRxIABt_tTrEiXbCAOrOrRaDy0 , | G ^L _FALSE, 2, GL_FLOA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hT,: 2918): 13 :| ^note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:73:13 :2918 | note: eexpanded from macro 'GLE_ATTRIBPOINTER'x tern v73o | i d g l D i s a b l e VgelrVteerxtAetxtArttribPointeirb_A(rirnadye x(,G Lsuiiznet, type, normaliiznedde,x )s tOrPiEdNeG,L _dDaEtPaR)E;C A\T E D| ( ^1 0.shared/glexts.h:186:320:, note: 1expanded from macro 'glVertexAttribPointer_'0 186 | #define glV.e14);rtexAttribP | ^o inter_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void gIn file included from lVengine/rendermodel.cppe:r1t: eIn file included from xengine/engine.hA:t5t: rIn file included from ishared/cube.hb:P72o: ishared/glemu.hn:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ter (GLuint index, 84 | GLGLint size, GLeE_ATTRIBPOINnum tTER(bypeoneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, ,GL _GULNbSoIoGlNeEaDn normalized, G_BYTE, ) | ^ Lshared/glemu.hs:i73z:e13:i note: sexpanded from macro 'GLE_ATTRIBPOINTER't 73 | glride, const GLvVertexAttribPointer_(index, soid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ ize, type, normalized, stride, data); \ | ^ shared/glexts.h:In file included from engine/renderparticles.cpp:3186: In file included from :engine/engine.h32::5 : note: In file included from expanded from macro 'glVertexAttribPointer_'shared/cube.h :72: shared/glemu.h: 81186: | 5#:d ewarning: f'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ne gl 81 | GLE_ATTRIVBPertexAttribPoOiInNtTeErR_( tgelxVertexAttribPointerc | o ^o rd1, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2916T:R13:I note: 'glVertexAttribPointer' has been explicitly marked deprecated hereB _2916TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | extern vo i| d ^ glVeshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' rtexA t69t | r i b P o i n t esrt a(tGiLcu iinnt index, GLint linesize, GLenum type, G Lboolean normalized, GLsizei stride, covnstoid enable##name() { prepare; glEnableVertexAttribAr GLvray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' oid *pointer) OPENGL_ 156 | #definDe EPRECATED(10.0, 10.1glEnableVerte4x)A;t t r| i ^ bIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5A: rIn file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIray_ glEnableVertexAttrBibPAOrIrNaTyE R (| b ^o /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GLe_UrNnS IvGoNED_BYTE,i d) g l| Enable ^V ertexshared/glemu.hA:t69t:r54i:b Anote: rexpanded from macro 'GLE_ATTRIBPOINTER'r ay (GL 69 | stauintic inline void enat index) bOPle##name()E { preparNe;G Lg_DEPRECATED(10.0, 10.14lEnableVertexAttrib);Ar ra y| ^ _(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexIn file included from Aengine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:ttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 291781: | extern void glEnableVert5e:xAttribA rwarning: ray (GLu'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]int in dex) OPENGL_DEPRE 81 | CGALE_ATED(10.0, 10.14); | ^ TTRIBPIn file included from Oengine/rendermodel.cpp:1: IIn file included from Nengine/engine.hT:E5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]R (texc o85o | r d 1 , GALTET_RAITBT_RTIEBXPCOOIONRTDE1R,( bGoLn_eFiAnLdSeEx,, 2A,T TRIBG_L_FLOABONEINDEX, GL_FALTSE,, )4 , | G ^L _UNSIshared/glemu.hG:N70E:D46_:B Ynote: Texpanded from macro 'GLE_ATTRIBPOINTER'E , ) 70 | | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void70 | di sa b le##name() { glDisa bleVe rtexAttribArray_(indexs);t a}t i\c i| n ^l inshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVeertexA void distatbribArray_ glDisableVertexAttler#i#bnAarmreay (| ) ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern v{o glDisablid gelDisabVertexlAetVteribArrayr_(intdeexxA)t;t } \ | ^ ribAshared/glexts.hr:r157a:y37 :( Gnote: Lexpanded from macro 'glDisableVertexAttribArray_'u int i n157d | e#xd)e fOiPnEeN GgLl_DDiEsPaRbElCeAVTeErDt(exAttribArr1a0y._0 ,g l1D0i.s1a4b)l;e V e| r ^t exAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h :85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATT81 | GLE_ATTRIBPOINRIBPOINTER(boneindex, ATTTRIBE_RB(OtNeExIcNoDoErXd,1 ,G LA_TFTARLISBE_,T E4X,COORD1, GL_FALSE, 2, GL_ FGLLO_AUTN,S I)G N E| D ^_ BYTE,shared/glemu.h :)73 : 13| : ^ note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:73: 1373: | note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | ggllVVeerrtteexxAAttttrriibbPPooiinntter_(index, size, type, neorr_m(ailnidzeexd,, ssitzrei,d et,y data); \pe, norma li z| e ^d , strshared/glexts.hi:d186e:,32 :d anote: texpanded from macro 'glVertexAttribPointer_'a ); \ 186 | | # ^d efinshared/glexts.he: 186g:l32V: note: expanded from macro 'glVertexAttribPointer_' er 186 | #define glVertexAtttexAttribPointer_ glVertexAttribPointer ribPoi| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916nter_ glVertexAttrib:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hLbo:2916:olean 13n: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern ovoid glVertexAttribPointer (GLuint index, GLint size, GLermalized, GLsizei strnide, const GLvumo itype, GLdboo l*epaoni nnormalitzer) OPENeGd, GL_DEPLRECATsEDi(1z0ei s.0, 10.14); | ^ tride, const GLvoid In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]*pointer) 82 | O P E NGL_D EGPLREE_CAATTTERDI(B1P0O.I0N,T E1R0(.n1o4r)m;a l ,| ^A TTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enableIn file included from #engine/rendermodel.cpp#:n1a: mIn file included from eengine/engine.h(:)5 : In file included from shared/cube.h:72: { preparshared/glemu.he:;87 :g57l:E nwarning: a'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]b leVertexA t87t | r i b A rsrtaayt_i(ci nidnelxi)n;e }v o\i d | b ^i ndebo(GLuishared/glexts.hn:t156 :e36b:o )note: expanded from macro 'glEnableVertexAttribArray_'{ disa b156l | e#(d)e;f ignleB ignldEBnuableVertexAttribArray_ fgfleErn_a(bGlLe_VEeLrEtMeExNAttriT_ARRAY_bBAUFFER, ebo); } | ^ shared/glexts.h:r105r:a23y: note: expanded from macro 'glBindBuffer_' | ^105 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: enote: f'glEnableVertexAttribArray' has been explicitly marked deprecated herei ne gl B2917i | nedxBtuefrfne rv_o igdl BgilnEdnBaubflfeeVre r t| e ^x Att/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern voridi bgAlrBrianyd B(uGffer (GLenum target, GLuint bLuffer) uOPinENtGL _iDEPRECATED(10.0, 10.14); | ^ ndex) OPENIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:GL_DEPRECATED(1037.:0 ,warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.14) ;88 | | ^ static inline void clearebo() { glBindBuffer_(GL_ELEMEIn file included from Nengine/renderparticles.cppT:_3A: RIn file included from Rengine/engine.hA:Y5_: BIn file included from Ushared/cube.hF:F72E: Rshared/glemu.h,: 820:)5;: }warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glexts.h82: | 105 : 23 : Gnote: Lexpanded from macro 'glBindBuffer_'E _AT T105R | I#BdPeOfIiNnTeE Rg(lnBoirnmdaBlu,f fAeTrT_R IgBl_BNiOnRdMBAuLf,f eGrL _ T| R ^U E,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :32867,: 13G:L _note: F'glBindBuffer' has been explicitly marked deprecated hereL OAT, )2867 | e| x ^t ernshared/glemu.h :v70o:i46d: gnote: lexpanded from macro 'GLE_ATTRIBPOINTER'B indBu f70f | er ( G L e n u m sttaartgiect ,i nGlLiunien tv obiudf fdeirs)a bOlPeE#N#GnLa_mDeE(P)R E{C AgTlEDDi(s1a0b.l0e,V e1r0t.e1x4A)t;t r i| b ^A rray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #definIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.he:72: shared/glemu.hg:l89D:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i sable V89e | rtexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 static inline vo:id13 :b inote: n'glDisableVertexAttribArray' has been explicitly marked deprecated hered vbo(GL u2918i | netx tvebron) v{o iddi sgalbDlies(a)b;l egVleBritnedxBAutftfreirb_A(rrGaLy_ A(RGRALYu_iBnUtF FiEnRd,e xv)b oOPENGL)_;D E}P R E| C ^A TED(shared/glexts.h1:0105.:0, 10.14); | ^ 23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBiIn file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5ndBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here : 2867 | exteIn file included from rn shared/cube.hvoid glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPR:ECATED(10.72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0, 10 .821 | 4 ) ; | ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL,In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hG:L72_: Tshared/glemu.hR:U90E:,37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER'90 73 | glVertexAttribPointer | _ static inline voi(id clndex, size, type, normearavbloi(z) { ed, stgrildBei,n ddBauta); \f f e| r ^_ (GLshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | _#AdReRfAiYn_e glVertexAttribPointer_BUFFER, 0); } | ^ shared/glexts.h:105:23: glV note: eexpanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: rtexAnote: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBttuffer (GLenum target, GLuint buffer) OPENGL_DErPiRECATEbDP(o1i0n.t0e,r 1 0| . ^1 4); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2916 :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, In file included from pengine/rendermodel.cpp:aram->iv1: In file included from engine/engine.h:92: engine/texture.hal); break; | ^ :shared/glexts.h:149:38723: note: expanded from macro 'glUniform3iv_' : 149 | #defi33ne g:lU niwarning: f'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] orm3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern v o387i | d g l U n i f o r m 3 icva s(eG LGiLn_tF LlOoAcT: glUniform1f_(b->loc, x); ationb, GLsizei counrt, ceoanks;t GLint *value) | ^ shared/glexts.h:135:22 OPENGL_DEPRECATE:D(10.0, note: expanded from macro 'glUniform1f_' 10.14); 135 | | # ^d efine glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void gIn file included from lengine/renderparticles.cppU:n3i: fIn file included from oengine/engine.hr:m921: fengine/texture.h :(52G:L33i:n twarning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l ocatio 52 | cnase ,G LG_LIfloat v0) OPENGL_DEPRENT_VEC4: glCATED(10.0, 10.14U);n if| orm4 ^ iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2949engine/rendermodel.cpp::131:: In file included from note: engine/engine.h'glUniform4iv' has been explicitly marked deprecated here: 92: engine/texture.h:389:33 2949 | extern void glUniform4iv (GLint location, GLsizei co: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] unt, const GLint *value) OPENGL_ D389E | P R E C ATED(10.0, 10.14); | ^ case GL_FLOAT_VEC2: glUnIn file included from iengine/renderparticles.cppf:o3r: mIn file included from 2engine/engine.hf:_92(: bengine/texture.h-:>53l:o33c:, warning: x'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], y); br e53a | k ; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define case GL_FgLOlAUTn_iMfAoTr2m:2 fg_l UgnliUfniform2f | ^ ormMatr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:x29352:f13v:_ (note: l'glUniform2f' has been explicitly marked deprecated hereo c, 1, 2935G | Le_xFtAeLrSnE ,v opiadr agml-U>nfivfaolr)m;2 fb r(eGaLki;n t | l ^o catioshared/glexts.hn:,151 :G29L:f lnote: oexpanded from macro 'glUniformMatrix2fv_'a t 151 | #define glUniformMatrix2fv_ v0glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:, 2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsGizeiL fcloouantt ,v 1G)Lboolean transpose OPENGL_DEPRECATED, cons(t GL1fl0.0, 10.14); | ^ oat *value) OPENGL_DEPRIn file included from ECATEDengine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | cas(10.0, 10.14); | ^ e GL_FLOAT_VEC3: In file included from engine/renderparticles.cppglUnifor:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] m 354 | f _ case (GLb_->loc, x, y, z); breakFLOAT_MAT3: ; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #glUdefine glUniforniformMatrix3fv_(locm3f_ ,g l1U,n iGfLo_rFmA3LSE, pafr | ^am->fval); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLflshared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152o | #adte fine glUniformMatrix3fv_ glUniforvmMat0, GLfloat v1, GLfloat v2) OPENGL_DEPRECrix3fv | A ^ TED(10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here .0, 10. 12951 | extern void glUniformMatr4)i;x3fv (GLint loc | ^ ation, GLsizei count, GIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393L:33boolean transpose, const : warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G L393f | l o a t * v case alueGL_) OPFELNOGALT__DVEEPCR4E:C AgTlEUDn(i1f0o.r0m,4 f1_0.14(b->loc, x, y, z, w); ) | ; ^ break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #dIn file included from engine/renderparticles.cppefine glU:3: In file included from engine/engine.h:92: engine/texture.hn:55iform4f_ glU:niform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: 33note: 'glUniform4f' has been explicitly marked deprecated here: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2937 | extern void gl 55 | Uniform4f (GLint location, GLfloat v0, GLfloat v1, G Lfl o a t v 2 , GcLafsleo aGtL _vF3L)O AOTP_EMNAGTL4_:D EgPlRUEnCiAfToErDm(M1a0t.0, 10.14); | ^ rix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.hIn file included from :engine/rendermodel.cpp153::129: :In file included from engine/engine.hnote: :expanded from macro 'glUniformMatrix4fv_'92 : engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | 153 | #define glUniformMatrix4fv_ glUnifor mMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here ca se GL_INT: g2952 | extleUniform1i_(b->loc, int(x)); brrn veakoid glUnif;or m| Matri ^x4fv (GLint locati on, GLsshared/glexts.hi:zei cou143:22: note: expanded from macro 'glUniform1i_' 143 | #defint, GLboolean transpose,ne cgolnUsnti fGoLrfml1oia_t g*lvUanliufeo)r mO1PiE N G| L ^_ DEPRECATE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern vD(10.0oid glUniform1i (GLint location,, 10.14); | ^ GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from In file included from engine/rendermodel.cppengine/renderparticles.cpp::13: : In file included from In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | vengine/engine.h:92: engine/texture.h:387:33o:i dwarning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s etv(const vec4 *v, in 387 | case GL_FLOATt n = 1) { ShaderParamBin:ding *b = resolve(); if(b) glUniform4fv _(b->loc, n, glUniform1f_(b->loc, x)v; b->v); } | ^ shared/glexts.h:142:23:reak; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform4fv_' 142 | #defi note: expanded from macro 'glUniform1f_' n 135 | #defei glUniform4fv_ gnlUeniform4fv | glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f ^ (GLint l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:c2945a:t13i:o nnote: ,'glUniform4fv' has been explicitly marked deprecated here GLfloat v29450 | )e xOtPeErNnG Lvoid_ glUniform4fv (GLint location, GLsizei count, consDt GLfloaEPRECATtE D*v(10.0, 10.14); | ^ alue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | v case GL_FLOAT_VEC2: glUnoid siform2f_(b->loec, x, y); break; | ^ shared/glexts.htv(co:n136:st 22: note: expanded from macro 'glUniform2f_' 136 | #define glUniformp2lfa_ glUniformn2ef *p, int n | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here = 1) { Shade2935rParamBinding *b = resolve(); if | (ebx)t egrlnU nviofiodr mg4lfUvn_i(fbo-r>ml2ofc ,( GnL,i npt- >lvo)c;a t}i o n| , ^ Gshared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_'Lfloat v0, GLfloat v1) OPENGL_DEPRE 142 | #deCATED(10.0, 10.14); fine glUniform4fv_ | glUn ^i form4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | exterIn file included from engine/renderparticles.cpp:3: nIn file included from engine/engine.h:92: engine/texture.h:391: 33v:o iwarning: d'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnifo r391 | casme4 fGvL _(FGLLOiAnTt_ VlEoCc3a:t glUniform3ifon,_ (GbLsizei cou->nt, const GLfloat *value) OPENGL_lDEPRECATED(10.0, 10.14); | ^ oc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrixniform3f_ gl2 *m, int n = 1) Uniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here { 2936 Sha | edexrPtareamrnB voiidn glUniform3f (GLinding *b =t location, GLfloaresolve(); if(b) glUniformMatt rix2fv_(vb0, G-Lfloat v1, GLf>lolc,o ant, vG2L)_ FOAPLESNEG,L _mD-E>aP.vR); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUEnCiAfToED(10.0, 10.14); | ^r mMatrix2fv_ glUniformMatrix2In file included from engine/renderparticles.cpp:3: In file included from fv | ^ engine/engine.h:92: engine/texture.h:393:33: warning: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUni 393 | case GL_FLOfAormMatrT_VEC4: gix2fvl (UnGLint location, GiLsizfei count, GLboolean transpose, const GLfloat *valueo) OPENrGL_DEPRECATED(10.0, 10.14); | ^ m4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_'In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87 : warning: 138'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | #define g410l | U n i f void setv(const omramt4rfi_x 3g l*Umn,i fionrtm 4n = 1) { ShaderParafmBi n| d ^i ng *b =/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :r2937e:s13o:l vnote: e'glUniform4f' has been explicitly marked deprecated here( ); if(b )2937 | gelxUtneirfno rvmoMiadt rgilxU3nfivf_o(b->loc, n, GL_FALSE, rm4f m(-G>Lai.nvt) ;l o}c a t| i ^o n, GLflshared/glexts.ho:a152t: 29v:0 ,note: expanded from macro 'glUniformMatrix3fv_'G Lfl o152a | t# dve1f,i nGeL fglloUanti formMatrix3fv_ glUnvi2, GLformMfloat v3) OPENGL_DEPatrix3fv R ECATED(10.0, 10.14); | | ^ ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLIn file included from iengine/renderparticles.cppnt location,:3: In file included from engine/engine.h:92: engine/texture.hG:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GLLsizei count, _INT: glUniformG1i_(b->Lboolealoc, int(x)); break; n t| ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' ranspose, const GLfloat *va143l | #define glUniform1i_ glUnifoue) OPENGL_DEPRECATrmE1Di(1 | ^ 0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:.0,13: 10.note: 14'glUniform1i' has been explicitly marked deprecated here) ;2938 | ext| e ^ rn void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87:, warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void s 1e0.14); | ^ tv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatIn file included from engine/renderparticles.cppr:i3x4fv (GLint location, GLsize: i coIn file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | unt, GLboolean t ranspose, c o n s t GcLafsleo Gat *value)L _OINPENGTL_V_DEPREEC2CATED(10.0,: 1 glUniform2i_(b->l0o.c1,4 )i;n t (| x ^) , int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83:396:33: warning: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396440 | | v o i d s e tcva(sceo nGsLt_ IiNnTt_ V*EiC,3 :i n t gnl U=n i1f)o r{m 3Sih_a(dbe-r>Plaorca,m Biinntd(ixn)g, *ibn t=( yr)e,s oilnvte((z));) ;i fb(rbe)a kg;l U niform1iv_(b->loc, n, i); } | ^ | shared/glexts.h: ^147 :23: note: expanded from macro 'glUniform1iv_' 147 | #define glUnshared/glexts.hi:f145o:r22m:1 inote: expanded from macro 'glUniform3i_'v_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :1452946 | :#13d:e fnote: i'glUniform1iv' has been explicitly marked deprecated heren e glUni f2946o | remx3tie_r ng lvUoniidf ogrlmU3nii f o| r ^m 1iv/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2940G:L13i:n tnote: 'glUniform3i' has been explicitly marked deprecated herel ocation, GLsize i2940 | ceoxutnetr,n cvoonisdt gGlLUinnitf o*rvma3liu e()G LOiPnEtN GlLo_cDaEPtREiCoAnT,E DG(L1i0n.t0 ,v 01,0 .G1L4i)n;t v| 1 ^, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3In file included from ivengine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: _'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( b->loc, 397n | , v - > v case GL_INT_)V;E C}4 : | ^ glUnshared/glexts.hi:f149o:r23m:4 inote: _expanded from macro 'glUniform3iv_'( b-> l149o | c#,d eifnitn(ex ), int(y), int(z), int(w)); breagk; | ^ shared/glexts.h:146:lUniform3iv_ g22lUniform: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:'glUniform4i' has been explicitly marked deprecated here note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUnif orm3iv (GLint location, GLsizei2941 | extern void glUniform4i (G couLnint location, GLit,nt v0, GLint v1, GL icnotn svt2 ,G LGiLnitn t* vva3l) uOeP)E NGL_DEPREOCPAETNEGDL(_1D0.0,E 10.14); | ^ PRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85In file included from :engine/renderparticles.cpp warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void s:etv(cons3t: In file included from iengine/engine.hv:e92c: 2engine/texture.h :*404v:,85 :i nwarning: t'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n = 1) { ShaderParamBind ing *b = resolve(); if(b) glUnifor404m | 2 void setv(iv_(b->loc, n, v->v); }const flo at * f, int n = 1) { Sh| a ^d erParashared/glexts.h:148:23:m Binding *b =note: expanded from macro 'glUniform2iv_' reso l148v | e#define glUniform(2)i;v _i fg(lbU)n igfloUrnmi2fiovr m 1| f ^v _(b->loc,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h n, f); } | ^ shared/glexts.h:139:23:: note: 2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | eexpanded from macro 'glUniform1fv_' 139 | #define glxUntieform1fv_ glUnifrn vooirdm 1gflvUniform2iv (GLint loca t i| o ^n , GLsizei/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :c2942o:u13n:t note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUnifo,rm 1const GLint *fv (GLint location, GLsizei vcaolunt, const GLfloat *value) OPENGL_DEPRECATED(10.u0, 10.14);e) OPENGL_DE PREC A| T ^E D(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *vIn file included from ,engine/rendermodel.cpp :i1n: tIn file included from engine/engine.hn: 92=: engine/texture.h1:)443 :{85 :S hwarning: a'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]d erParamBinding *b =443 | r e s o lvvoei(d) ;s eitfv((bc)o ngsltU niivfeocr4m 3*fvv,_ (ibn-t> lno c=, 1n), {v -S>hva)d;e r}P a | r ^a mBindishared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv n| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here g *b = r 2944 | extern voidesolve(); if( glUniformb) glUni3fofrvm 4(iGvL_i(nbt- >llooccat, nion, , GLsv->v); } | ^ izshared/glexts.he:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13:i note: c'glUniform4iv' has been explicitly marked deprecated hereo un 2949 | extern void glUniform4iv t, const GLf(loat *GvLailnute )l oOcPaEtNiGoLn_,D EGPLRECATsEiDz(e1i0 .c0o,u n1t0,. c14);onst GLint *v alue) OPENGL_DEPRECATED(10.0| , 1 ^0 .14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if(!rendertex) glGenTextures(1, &rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glReadBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here 2651 | extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:222:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 222 | if(!cullface && enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:223:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 223 | else if(cullface && !enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:227:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 227 | if(enablealphablend) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:238:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:243:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 243 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:245:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | glBindTexture(GL_TEXTURE_2D, normalmap->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:250:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 250 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:251:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 251 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:260:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 260 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:261:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 261 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:265:57: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 265 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:267:53: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 267 | else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:81:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glClearColor(1, 1, 1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, In file included from 1engine/rendermodel.cpp:9: engine/animmodel.h:270:17: warning: 0.14); | 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 270 | glAcIn file included from engine/renderparticles.cpp:159: engine/depthfx.h:82:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t82i | glClear(GL_COLOveTexture_(GLR__TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' BUFFER_BIT | GL_DEPTH_BUFFER_ BI54T | )#;d e f| i ^n e glAc/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:i2394v:e13T:e xnote: t'glClear' has been explicitly marked deprecated hereu 2394 | externr ev_o igdl AgcltCilveeaTre x(tGuLrbei t | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void gflAcitiveTextureeld mask) OPE NG(LG_LDeEnPuRmE CtAeTxEtDu(r1e0). 0O,P E1N0G.L1_4D)E;P R E| C ^A TED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:272:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 272 | glBindTexture(GL_TEXTURE_2D, masks->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:280:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 280 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:141:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141 | In file included from engine/rendermodel.cpp:9: engine/animmodel.h:282:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] gl A282c | t i v e T e x t u r e _ ( G L _ glBTiEXTURE2); | ^ shared/glexts.h:54:n26:dTexture(G Lnote: _expanded from macro 'glActiveTexture_'T EXT 54 | #defiURE_CUBE_MAP, enmtex); | e ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:Activ2386e:Text13: unote: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBire_ glActiveTexntudrTee x t| u ^r e (GLen/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hu:m2772 :t13a:r gnote: e'glActiveTexture' has been explicitly marked deprecated heret , GLui n2772t | etxetxetrunr ev)o iOdP EgNlGALc_tDiEvPeRTEeCxAtTuErDe( 1(0G.L0e,n u1m0 .t1e4x)t;u r e| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:286:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 286 | In file included from engine/renderparticles.cpp : 159 : engine/depthfx.h : 142 :i9f:(activetmu != 0) glActiveTexture_(GL warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 142 | _TEglBinXdTexTtUuRrEe0(); | ^ shared/glexts.h:54:26: GL_TEXTURE_2D, depthfxnote: tex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13expanded from macro 'glActiveTexture_': note: 'glBindTexture' has been explicitly marked deprecated here54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: 2386 | e xnote: 'glActiveTexture' has been explicitly marked deprecated here tern void glBindTexture (GLenum targ2772et | ext,e GLuint tren xvtouirde )g lActiveTexOPENGL_DEPRECATED(t1u0r.e0 (GLenum ,t e1x0t.u1re) OPE4); | ^ NGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:143:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:172:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:174:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 174 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:234:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 234 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:275:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 275 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1119:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1119 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATEDIn file included from engine/renderparticles.cpp:306: engine/explosion.h:55(:119: 0warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | if(!vbuf) glGenBuffers_(1, &vbu.f0); | ^ shared/glexts.h:104, 10.14); | ^ :23: note: expanded from macro 'glGenBuffers_' In file included from 104 | #engine/rendermodel.cpp:9: engine/animmodel.h:1121:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] d 1121 | glColefine golGreManBuffesk(GL_TRUE, GL_TRUE, GL_TRUE, rs_ glGenBufffeardsing ? GL_FALSE : GL_TRUE) ; | ^| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::24332869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGe:nBuff13ers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14):; note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask| ^ (GLboolean rIn file included from engine/renderparticles.cpp:306: engine/explosion.h:57:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | ed, GLboolean green, GL b o o l egalnB ubflfueer,D aGtLab_o(oGlLe_aAnR RaAlYp_hBaU)F FOEPRE,N GnLu_mDvEePrRtEsC*AsTiEzDe(o1f0(.v0e,r t1)0,. 1v4e)r;t s ,| ^G L_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData In file included from engine/rendermodel.cpp| : ^9 : engine/animmodel.h:1123:17/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2871warning: :'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13 : note: 'glBufferData' has been explicitly marked deprecated here 1123 | 2871 | extern void glBufferData (GLe nu m t a r g e glDeptth,F uGnLcs(iGzLe_iLpEtQrU AsLi)z; | e, const GLvoid *data, G ^ Lenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum In file included from fengine/renderparticles.cppu:n306c: )engine/explosion.h :60:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | O P EiNfG(L!_eDbEuPfR)E CgAlTGEeDn(B1u0f.f0e,r s1_0(.11,4 )&;e b u| f ^) ; | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/rendermodel.cpp:9: engine/animmodel.h:1129::2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 41: 2869warning: | 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xtern v o1129i | d g l G e n B uifff(etrrsa n(sGpLasriezneti< 1n ,& &GLuint *buffers) OP alEphaNdGL_DEPRECATED(10.0, 10.14); | ^ epth) glDepthFunc(GL_LESS)In file included from engine/renderparticles.cpp:306: engine/explosion.h:62:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | glBufferD; | ^a ta_(G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: L'glDepthFunc' has been explicitly marked deprecated here_E LEMENT_ARRAY_BU 2459 | externF FvERo, id glDepthFunc (GLenum funnumc) Oindices*sizeof(GLuPENGshorL_DEPRECAtTE)D,( 1i0n.d0i,c e1s0,. 1G4L)_;S T A| T ^I C_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:81:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:97:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 97 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:98:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 98 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_In file included from Dengine/rendermodel.cppE:P9R: ECATED(10.0, 10.14); | ^engine/animmodel.h :1396:30: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1396 | if(enablealphablend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1397:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1397 | if(!enablecullface) glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:236:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | if(i) glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:238:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 238 | if(i) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:196:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:233:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 233 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern voIn file included from engine/renderparticles.cpp:i307d : gengine/lightning.h:106:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l DeleteBuffer106s | glDisable( G(GLsizei n,L_CULL_F ACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extconst GLuint *buffers) OPENGL_DEPRECeArTED(10.0, 10.14); n voi| d ^ glDisable (GLenum cap) OPENGL_DEPRECATIn file included from engine/rendermodel.cpp:10: engine/vertmodel.h:236:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 236 | ED(10.0, 10 .14); | ^ if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[iIn file included from ]engine/renderparticles.cpp.:v307b: uengine/lightning.hf:)114;: 9 : warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 114 | glEn| ^ shared/glexts.h:110:26:able(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable note: expanded from macro 'glDeleteBuffers_' 110 | (#define glDGeLleentuemB ucap) OPENGL_DEPRECfATED(10.0fers_ g, 10.14); l | ^ DeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:276:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 276 | if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:312:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 312 | if(tangents) GENVBO(vvertbump); | ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' 304 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(tyengine/renderparticles.cpppe), vverts.getbuf(:367:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ), 367 | glDisab le(GLG_LCU_STATILCL_FACE_); DRAW | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here ); \ | ^2462 | extern void glDisable (GLenum cap) OPENGLshared/glexts.h_:DE108P:23: note: expanded from macro 'glBufferData_' R 108 | ECATED(10.0,# define glBu1f0f.e1r4Data_ glBuf); | ^ ferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void gengine/renderparticles.cppl:B377u:f9f:e rwarning: D'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a ta (GLenum target, G377 | glLsizeiptr siEze, const GLnvable(GL_CULoid *data, LGL_eFnAuCmE )u;s a g| e ^) OPE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:G2472L:_13D:E Pnote: R'glEnable' has been explicitly marked deprecated hereE CATED (24721 | 0e.x0t,e r1n0 .v1o4i)d; g l| E ^n able (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:313:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | else GENVBO(vvertn); | ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' 304 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:438:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 438 | glBindTexture(GL_TEXTURE_2D, p->tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint textureIn file included from engine/rendermodel.cpp:10: engine/vertmodel.h:319:13: warning: )'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] OP ENGL _DEPRECATED319( | 1 0 . 0 , 10.14); | ^ glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:321:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 321 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:360:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:363:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 363 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:409:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:740:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 740 | if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:393:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:811:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 811 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:825:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 825 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:859:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 859 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:868:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 868 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:873:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 873 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:919:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 919 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:925:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:930:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 930 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1068:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1068 | offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1076:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1076 | glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:983:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 983In file included from | gengine/rendermodel.cppl:D11i: sengine/skelmodel.ha:b1080l:e33(:G warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1080 | L_CULL_FACE); | ^ if(offset >= 0) glUniform4fv_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:(offs2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | externet void glDis, 2*count, bc.bdaabtlae[ 0(]G.Lreenaulm. vca)p;) | OPENGL_DEPRECATED ^ (10.0, 10.14); | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUnifengine/renderparticles.cppo:989r:m94:f vwarning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 989 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4f glEnable(GL_CULL_FACE)v; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | exter n void glEnable (GLenum cap) OP(ENGL_DEPRECATED(10.0, 10.14); | ^ GLint locatiengine/renderparticles.cpp:994:o9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 994 | glBindTexture(GL_TEXTURE_2D, blanktexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:n, GLsize13: note: 'glBindTexture' has been explicitly marked deprecated here 2386i co | uenxtt,e rcnonst GLf void lgloBaitn d*Tveaxlue) OPENGL_DEPRECATED(10.0, 10.14tu); | ^ re (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1131:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1131 | if(ebuf) glDeleteBuffers_(1, &ebuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1138:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1138 | if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1176:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1176 | if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1236:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | if(tangents) GENVBOANIM(vvertbumpw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1237:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | else GENVBOANIM(vvertnw); | ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' 1232 | #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1247:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1247 | if(tangents) GENVBOSTAT(vvertbump); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, engine/renderparticles.cpp:1147:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1147 | glvlen, vvertsE, htnable(GL_BLEND); | ^data, htle n)) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 13: note: 'glEnable' has been explicitly marked deprecated here 1230 | 2472 glBufferData_(GL_ARRAY_BUF | extern void glEnable (GLFERe,nu m cap) OPENGL_DEPREvCATED(10.0, verts.le10.ngth14); | ^ ()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferengine/renderparticles.cpp:1154:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] Data (GLenu1154 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462m t | aerget, GLxsitezrn void glDeipitsarbl esize, con s(t GLvoid G*Ldata, GLenum enum cap) OPENGL_DEPRECATuED(s1age) OPENGL_DEPRECATED(10.0, 10.14); | 0.0, 10.14); | ^ ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1248 | else GENVBOSTAT(vvertn); | ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' 1233 | #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) | ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' 1230 | glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cppengine/rendermodel.cpp::118611:: 13engine/skelmodel.h:: 1257warning: :'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13 : warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1186 | 1257 | g l D glGenBuffers_(1, &eebputfh)M; | ^ ask(GL_FALSEshared/glexts.h):;104 : 23| : ^ note: expanded from macro 'glGenBuffers_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :104 | #define glGenBuff2460er:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask s(GL_ gboolGenBufferlean flag) Os | ^ P/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:E2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here NG L2869_DE | extern PRECATED(10.v0,o i1d0 .g1l4G)e;n B u| f ^f ers (GLsizei n, GLuint *buffers)engine/renderparticles.cpp :O1187P:E13N:GL_DEPRECA Twarning: E'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D(10.0, 10.14); | ^ 1187 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void In file included from gengine/rendermodel.cpplEnable (GLenum cap) OPENGL_DEPRECA:11: Tengine/skelmodel.hE:D1259(:1130:. 0warning: ,'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10 1259 | . 1 4 ) ; | ^ glBufferData_(GL_ELEMengine/renderparticles.cppE:N1188T:_13A:R Rwarning: A'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]Y _BU F1188F | E R , i d x s . l e n ggtlhB(l)e*nsdiFzuenocf((GuLs_hSoRrCt_)A,L PiHdAx,s .GgLe_tObNuEf_(M)I,N US_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:GL_STAT13I:C _note: D'glBlendFunc' has been explicitly marked deprecated hereR AW); | 2391 ^ | exteshared/glexts.hr:n108 :v23o:i dnote: expanded from macro 'glBufferData_'g lBl e108n | d#Fduenfcine glBuffe (GLenum srData_ glBufffactor,erData G| L ^e num /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here dfa 2871 | extern voidctor) OPENGL_DEPRECATED( 10.0, glBu1f0.f1e4); | ^ rData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1204:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1204 | if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1205:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1205 | else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1206:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1206 | else glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1224:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1224 | if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEIn file included from ST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: engine/rendermodel.cpp:11: engine/skelmodel.h:1388:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1388note: | 'glDisable' has been explicitly marked deprecated here 2462 | ex te r n v ifoid glD(c.vibuf) {sab le g(lGDLeelneutme Bcuafpf)e rOPsE_N(G1L,_ D&EcP.RvEbCuAfT)E;D (c1.0v.b0u,f 1=0 .014); | ^ engine/renderparticles.cpp:1225:22: warning: ; } 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 1225 | shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #defin e g lDelet eBuf fers_ glDel eteBuelse glEnable(GL_DEPTH_TEST); | ^ f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnaferbsle (GLenum cap) OPENGL_DEPRECATED(1 | ^ 0.0, 10.14/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):; | ^ 2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868engine/renderparticles.cpp:1234:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | exter n1234 | v o i d g l D eilfe(tleaBsutfffleargss &((GPLTs_iLzEeRiP |nP,T _McOoDn)s)t gGlLBulienntd F*ubnucf(fGeLr_sS)R CO_PAELNPGHLA_,D EGPLR_EOCNAET)E;D ( 1| 0 ^. 0, 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h0:.23911:413):; note: 'glBlendFunc' has been explicitly marked deprecated here| ^ 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPIn file included from Eengine/rendermodel.cppN:G11L: engine/skelmodel.h:1391:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _ DEPRECATED1391( | 1 0 . 0 , if(ebuf) {10.14); | ^ glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDelengine/renderparticles.cpp:1236:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1236 | e if(lastflags&PT_OtNeTBOuPf)f egrlsE_n agbllDee(lGeLt_eDBEuPfTfHe_rTsE S T| ) ^; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2868::247213::13 :note: 'glDeleteBuffers' has been explicitly marked deprecated herenote: 'glEnable' has been explicitly marked deprecated here 2472 | ext e2868r | extern void glDeleteBuffers (GLsizei n, const GLnui nvto i*db ugflfEenrasb)l e (GLenOuPmE NcGaLp_)D EOPPREENCGALT_EDDE(P1R0E.C0A,T E1D0(10.0, 10.14).;1 4 )| ; ^ | ^ engine/renderparticles.cpp:1237:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1237 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:1238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1238 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1488:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1488 | glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::update' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here 584 | varenderer(const char *texname, int type, int texclamp = 3) | ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here 1038 | new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 730 | if(!vbo) glGenBuffers_(1, &vbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::update' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 732 | glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 733 | glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); | ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' 109 | #define glBufferSubData_ glBufferSubData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here 2872 | extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here 768 | softquadrenderer(const char *texname, int type) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderparticles.cpp:537:13: warning: unused function 'genpos<2>' [-Wunused-function] 537 | inline void genpos(const vec &o, const vec &d, float size, int ts, int grav, partvert *vs) | ^~~~~~~~~~~~~~~~ engine/rendermodel.cpp:891:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 891 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:892:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 892 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:893:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 893 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:928:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 928 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendermodel.cpp:929:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 929 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffIn file included from iengine/rendermodel.cppx:#1#: _In file included from (engine/engine.hi:n92d: eengine/texture.hx:,422 :x33,: ywarning: ); } 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | \ | ^ :164:1: note: expanded from here 164 | glV cease GL_FLOAT: glUniform1f_(b->loc, xrtexAttrib2f_ | )^ ; shared/glexts.hbreak; | ^: 163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #defishared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' ne glVertexAttrib2f_ glVertexAttrib 135 | #defi2ne f | ^ gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hU:n2888i:form1f_ glUnif13:orm1f note: 'glVertexAttrib2f' has been explicitly marked deprecated here | 2888 | extern void glVert ^exAttrib2f (GLuint inde x, GLfloat x, GLfloat y) OPENGL_DEPengine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here RECATED(10.0 436, | 10 . vo1i4)d seti(;i nt x = 0 ,| ^ int y = 0, int z = In file included from engine/rendersky.cpp:0, int1 w = 0) : {In file included from sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:'glUniform1f' has been explicitly marked deprecated here 293455:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | extern void glUnifor 55 | GLE_INITATTRIBF(vertex, ATTRmIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 1 47 | GLEf (GLint location, GLfloat v0) OPE_NIGNLI_TDAETPTRREICBA(TnEaDm(e1,0 .i0n,d e1x0,.14); | ^ f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void naIn file included from mengine/rendermodel.cppe:#1#: sIn file included from uengine/engine.hf:f92i: xengine/texture.h(:t423y:p33e: xwarning: ,'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] type y423, | t y p e z ) { g lcVaesret eGxLA_tFtLrOiAbT3_#V#EsCu2f:f igxl#U#n_i(index, x, y, z); } \ f| ^ orm2f_(b->loc:, x167:1: note: expanded from here , y); b 167 | glVreeak; | ^ shared/glexts.h:136rtexA:tt22rib3f_ : | note: expanded from macro 'glUniform2f_' ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_'136 | #defin 167 | #define glVertexAttrib3fe glUnifo_r mg2lVf_e rtgelUnixfAotrtmr2ib3f | ^ f | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2894/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void g13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here l U2894 | niform2fe (GLint locxtatioen,rn GLfloat v void glVert0exAttr, GLfib3f (GlLuint indexo,at GLfloat x, GLfloavt1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1 y, GLfloat z) OP: In file included from Eengine/engine.hN:GL92: _DEPRECATED(engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10424 | case GL._F0LOAT,_ VEC3: glUniform10.14); | 3f_ ^(b ->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' In file included from 137 | #engine/rendersky.cppd:1efine glU: nIn file included from engine/engine.hifo:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r m3f_ glUn i55 | f GLE_INITATTRIBF(veorrtemx,3f | ^ ATTRIB_VERTEX)/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2936:13: note: 'glUniform3f' has been explicitly marked deprecated here | ^ 2936 | extern voshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITAid glUnTiTRform3f IB(n(GLint alocation, GLfloat v0, GLfme, loat v1, GLfloat v2) OPENGL_DEPRECATEiD(1ndex, f, float) \0 . 0| , ^ 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB':33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUni 45f | orm4f_(b- >l oc, x, y, z, w); break; | ^ shared/glexts.h:138sta:t22i:c inlinnote: eexpanded from macro 'glUniform4f_' v oid138 | #define glUni nafmorm4fe_ glUnifo#rm4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here #su2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLflfofat v2,ix(type GLfloat v3) OPENGL_DEPxR, tECATED(10.0, 10.14); | ^ yIn file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, pxe) ;y ,b rteyapke; z ,| ^type w) { g lVershared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint locatitexAttrib4##suffix#on, GL#_(index, x, y, zi, w);n t} v0) OPEN| G ^ L_DE:170:1: note: expanded from here 170 | glVerPtREeCxAttrib4f_ | ^ shared/glexts.hATE:D171:(27:1 note: expanded from macro 'glVertexAttrib4f_' 1710.0, 1 | 0#.de1fi4n)e; glVertexAttrib4f_ glVe rt | ^ exAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | casIn file included from engine/rendersky.cppe GL_I:NT_1V: In file included from Eengine/engine.h:C5: 2: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | glUniform2 i _ (GbL-E>_lIoNcI,T AxT,T RyI)B;F (bvreeratke;x , | A ^T TRIB_Vshared/glexts.hE:R144T:E22X:) note: expanded from macro 'glUniform2i_' 144 | #d| ^ shared/glemu.h:48:49: note: eexpanded from macro 'GLE_INITATTRIBF'f ine glUniform2 i_48 | g l U n i f o r ms2tia t i| c ^ inline v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:i2939d: 13n:a mnote: e'glUniform2i' has been explicitly marked deprecated here( const v2939e | ce x&tve)r n{ vgoliVde rgtleUxnAitftorrimb23if v(_G(Liinndte xl,o cva.tvi)o;n ,} G\L i n| t ^ v0,shared/glexts.h :GLint v1) OPENGL_DEPRECATED(10.168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define g0, 10.14); l| Ve ^ rtexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895In file included from engine/rendermodel.cpp:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here :1: In file included from engine/engine.h :289592 | : eengine/texture.hx:t431e:r33n: vwarning: o'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i d glV 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' ertexAttrib3fv (GLuin145 | t# defiinndex, conste g GlLUfnliofaotr m*3vi)_ OgPlEUNnGiLf_oDrEmP3RiE C A| T ^E D(10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:02940,: 131: 0note: .'glUniform3i' has been explicitly marked deprecated here1 4); | ^ 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPIn file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5E: warning: NGL_'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRDEPRIEBFCATED(10.0, 10.14); | ^(verte x, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, In file included from engine/rendermodel.cpp:1f: In file included from engine/engine.hl:92oat w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glV: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->leoc, x, y, z, wrtexA)ttr;i bb4rfe_a kg;l V e| r ^t exAttshared/glexts.hr:i146b:422f: note: | expanded from macro 'glUniform4i_' ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h146: | 2908#:d13e:f inote: n'glVertexAttrib4f' has been explicitly marked deprecated heree glUni f2908o | remx4tie_r ng lvUoniidf ogrlmV4eir t e| x ^A ttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b29414:f13 :( Gnote: L'glUniform4i' has been explicitly marked deprecated hereu int index, GLfl o2941 | extern void glat x, GLUfnliofaotr my4,i G(LGfLlionatt lzo,c aGtLifolno,a tG Lwi)n tO PvE0N,G LG_LDiEnPtR EvC1A,T EGDL(i1n0t. 0v,2 ,1 0G.L1i4n)t; v 3| ) ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:94:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 94 | glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:182:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 182 | glBindTexture(GL_TEXTURE_2D, overlay ? overlay->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:333:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | if(!vbuf) glGenBuffers_(1, &vbuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:335:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 335 | glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:338:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 338 | if(!ebuf) glGenBuffers_(1, &ebuf); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:340:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 340 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:347:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 347 | if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:348:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 348 | if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:373:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 373 | glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + fogdomecap*capindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:398:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 398 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:400:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 400 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:409:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:414:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 414 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:420:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 420 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:423:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:434:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 434 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:435:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 435 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:445:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 445 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:505:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 505 | if(explicitonly) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:506:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 506 | else glDepthFunc(GL_GEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:508:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 508 | else glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:510:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 510 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:512:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 512 | if(clampsky) glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:536:24: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 536 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:537:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 537 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:538:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 538 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:550:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 550 | if(blendsky) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:555:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 555 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:562:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 562 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:564:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 564 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:565:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:576:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 576 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:581:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 581 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:583:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 583 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:585:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 585 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:586:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 586 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:596:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 596 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:598:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 598 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:603:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 603 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:605:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 605 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:607:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 607 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:608:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 608 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:618:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 618 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:620:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 620 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:625:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 625 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:629:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 629 | if(clampsky) glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:631:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 631 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:635:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 635 | if(explicitonly) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:636:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 636 | else glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendersky.cpp:639:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | else glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 159 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 192| warning ^s generated. In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:201:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 201 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:311:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 311 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:751:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 751 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:767:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 767 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:814:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 814 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:816:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 816 | glBindTexture(GL_TEXTURE_2D, tex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/rendertext.cpp:848:30: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] 848 | defvformatbigstring(str, linespace, fstr); | ^ engine/rendertext.cpp:845:144: note: parameter of type 'float' is declared here 845 | int draw_textf(const char *fstr, int left, int top, int xpad, int ypad, int r, int g, int b, int a, int flags, int cursor, int maxwidth, float linespace, ...) | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7 | glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:241:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 241 | glGenQueries_(1, &queries[max++].id); | ^ shared/glexts.h:113:23: note: expanded from macro 'glGenQueries_' 113 | #define glGenQueries_ glGenQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here 2858 | extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:255:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 255 | glDeleteQueries_(1, &queries[i].id); | ^ shared/glexts.h:114:26: note: expanded from macro 'glDeleteQueries_' 114 | #define glDeleteQueries_ glDeleteQueries | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here 2859 | extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:296:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 296 | glBeginQuery_(GL_SAMPLES_PASSED, query->id); | ^ shared/glexts.h:115:23: note: expanded from macro 'glBeginQuery_' 115 | #define glBeginQuery_ glBeginQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here 2861 | extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:301:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 301 | glEndQuery_(GL_SAMPLES_PASSED); | ^ shared/glexts.h:116:21: note: expanded from macro 'glEndQuery_' 116 | #define glEndQuery_ glEndQuery | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here 2862 | extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:313:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 313 | glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); | ^ shared/glexts.h:118:29: note: expanded from macro 'glGetQueryObjectiv_' 118 | #define glGetQueryObjectiv_ glGetQueryObjectiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here 2864 | extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:316:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 316 | glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); | ^ shared/glexts.h:119:30: note: expanded from macro 'glGetQueryObjectuiv_' 119 | #define glGetQueryObjectuiv_ glGetQueryObjectuiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here 2865 | extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:328:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 328 | glGenBuffers_(1, &bbvbo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:332:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:337:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 337 | glGenBuffers_(1, &bbebo); | ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' 104 | #define glGenBuffers_ glGenBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here 2869 | extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:353:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 353 | glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); | ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' 108 | #define glBufferData_ glBufferData | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here 2871 | extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:360:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:361:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 361 | if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } | ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' 110 | #define glDeleteBuffers_ glDeleteBuffers | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here 2868 | extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:374:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:375:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 375 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:386:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 386 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:387:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:395:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); | ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' 71 | #define glDrawRangeElements_ glDrawRangeElements | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here 2468 | extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:654:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 654 | glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:659:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 659 | if(!dtoutline) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:689:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(!dtoutline) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:693:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 693 | glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here 2615 | extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:708:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 708 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 710 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:711:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 711 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:713:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | glBindTexture(GL_TEXTURE_2D, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 739 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:741:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 741 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:754:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 754 | glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:755:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 755 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:756:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 756 | glDepthFunc(GL_GREATER); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:759:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 759 | if(!ati_minmax_bug) glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:761:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 761 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:762:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 762 | glBlendEquation_(GL_MAX); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 763 | glBlendFunc(GL_ONE, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:784:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:785:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glBlendEquation_(GL_FUNC_ADD); | ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' 56 | #define glBlendEquation_ glBlendEquation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here 2389 | extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:787:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:788:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 788 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:789:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:791:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 791 | if(!ati_minmax_bug) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:894:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 894 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:895:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 895 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1093:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1093 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1094:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1094 | glBindTexture(GL_TEXTURE_2D, cur.textures[1] = lightmaptexs[lmid].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1102:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1102 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1103:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1103 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = lightmaptexs[lmid+1].id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1113:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1113 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1114:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1114 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[tmu] = emtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1118:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1118 | if(changed) glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1139:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1139 | glBindTexture(GL_TEXTURE_2D, cur.textures[0] = diffusetex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1171:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1171 | glActiveTexture_(GL_TEXTURE0+envmaptmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1172:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1172 | glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[envmaptmu] = t.t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1179:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1179 | glActiveTexture_(GL_TEXTURE0+tmu); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1180:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1180 | glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = t.t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1185:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1185 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1302:56: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1302 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1304:57: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1304 | else if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1305:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1305 | if(!cur.colormask) { cur.colormask = true; glColorMask(COLORMASK, cur.alphaing ? GL_FALSE : GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1340:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1340 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1341:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1341 | if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1342:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] 1342 | int firsttex = 0, numtris = va->tris; | ^ engine/renderva.cpp:1496:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1496 | glActiveTexture_(GL_TEXTURE0+i); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1497:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1497 | glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1499:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1499 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1514:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1514 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1631:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1631 | if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1632:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1632 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1638:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1638 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1644:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1644 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1679:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1679 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1680:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1680 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1681:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1681 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1682:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1682 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1683:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1683 | glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1707:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1707 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1708:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1708 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1709:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1709 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1720:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1720 | if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1721:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1721 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1722:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1722 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1725:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1725 | glBlendFunc(GL_ZERO, GL_SRC_COLOR); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1726:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1726 | if(fading) glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1728:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1728 | if(fading) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1730:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1730 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1731:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1731 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1734:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1734 | if(multipassing) glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1776:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1776 | if(!front) glCullFace(GL_FRONT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1779:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1779 | if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1781:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1781 | glColorMask(COLORMASK, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1788:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1788 | glDepthFunc(GL_LEQUAL); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1789:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1789 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1790:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1790 | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1800:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1800 | if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1801:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1801 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1802:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1802 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1803:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1803 | if(!front) glCullFace(GL_BACK); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here 2456 | extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/renderva.cpp:1806:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1806 | glColorMask(COLORMASK, fading ? GL_FALSE : GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp 207 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/server.cpp:150:12: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 150 | str += sprintf(str, "[%s] ", ipinfotypes[clamp(info.type, 0, int(ipinfo::MAXTYPES)-1)]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ engine/server.cpp:155:16: warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead. [-Wdeprecated-declarations] 155 | str += sprintf(str, "%d", ip.b[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:278:1: note: 'sprintf' has been explicitly marked deprecated here 278 | __deprecated_msg("This function is provided for compatibility reasons only. Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.") | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/sys/cdefs.h:218:48: note: expanded from macro '__deprecated_msg' 218 | #define __deprecated_msg(_msg) __attribute__((__deprecated__(_msg))) | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 164 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/shadowmap.o engine/shadowmap.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:72:14: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72 | if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:73:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 73 | else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); | ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' 129 | #define glGetProgramiv_ glGetProgramiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here 2956 | extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:81:22: warning: 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | if(type) glGetShaderInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:132:29: note: expanded from macro 'glGetShaderInfoLog_' 132 | #define glGetShaderInfoLog_ glGetShaderInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: 'glGetShaderInfoLog' has been explicitly marked deprecated here 2958 | extern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:82:18: warning: 'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | else glGetProgramInfoLog_(obj, length, &length, log); | ^ shared/glexts.h:131:30: note: expanded from macro 'glGetProgramInfoLog_' 131 | #define glGetProgramInfoLog_ glGetProgramInfoLog | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2959:13: note: 'glGetProgramInfoLog' has been explicitly marked deprecated here 2959 | extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:143:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 143 | obj = glCreateShader_(type); | ^ shared/glexts.h:124:25: note: expanded from macro 'glCreateShader_' 124 | #define glCreateShader_ glCreateShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2925:15: note: 'glCreateShader' has been explicitly marked deprecated here 2925 | extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:144:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 144 | glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); | ^ shared/glexts.h:126:25: note: expanded from macro 'glShaderSource_' 126 | #define glShaderSource_ glShaderSource | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2926:13: note: 'glShaderSource' has been explicitly marked deprecated here 2926 | extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:145:5: warning: 'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 145 | glCompileShader_(obj); | ^ shared/glexts.h:127:26: note: expanded from macro 'glCompileShader_' 127 | #define glCompileShader_ glCompileShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927:13: note: 'glCompileShader' has been explicitly marked deprecated here 2927 | extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:147:5: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 147 | glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); | ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' 128 | #define glGetShaderiv_ glGetShaderiv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here 2955 | extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:151:9: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 151 | glDeleteShader_(obj); | ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' 125 | #define glDeleteShader_ glDeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here 2923 | extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:161:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 161 | u.loc = glGetUniformLocation_(s.program, u.name); | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:186:38: warning: 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 186 | s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0; | ^ shared/glexts.h:121:26: note: expanded from macro 'glCreateProgram_' 121 | #define glCreateProgram_ glCreateProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here 2928 | extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:190:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 190 | glAttachShader_(s.program, s.vsobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:191:9: warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 191 | glAttachShader_(s.program, s.psobj); | ^ shared/glexts.h:130:25: note: expanded from macro 'glAttachShader_' 130 | #define glAttachShader_ glAttachShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: 'glAttachShader' has been explicitly marked deprecated here 2929 | extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:196:13: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 196 | glBindAttribLocation_(s.program, a.loc, a.name); | ^ shared/glexts.h:154:31: note: expanded from macro 'glBindAttribLocation_' 154 | #define glBindAttribLocation_ glBindAttribLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2965:13: note: 'glBindAttribLocation' has been explicitly marked deprecated here 2965 | extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:199:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 199 | loopi(gle::MAXATTRIBS) if(!(attribs&(1<:161:1: note: expanded from here 161 | glVert exA1t)t;r i b| 1 ^ engine/shader.cpp:349f:27_: note: expanded from macro 'UNIFORMTEX' | ^349 | if(shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' loc != -1) glUniform1591i | _(loc, val)#;define glVertex \ | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' A 143 | t#tdreifbi1nfe_ ggllUVneirftoerxmA1tit_r igbl1Ufn i f| o ^r m1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here engine/shader.cpp:355:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2882 | exte355 | UNIFORMTEX("lmdirr", 2); | ^ engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' 347 | n loc = glGetUnifor void glVermtLeoxcAation_(program, name); \ | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #deftine tgrliGbe1tfU n(iGfLourimnLto ciantdieoxn,_ GgLlfGleoat x) OPENGtL_DEPRECATED(10.0, 10.14); | ^ UniformLocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 55:29605: | warning: e'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] xte 55r | n GLint GLE_INITA TTRIglGetBF(vertexUniformLocat,i on (GLuint progAraTm, TcRoInBs_tV EGRLTcEhXa)r * n| a ^m e) OPEshared/glemu.hN:G47L:_9D:E Pnote: Rexpanded from macro 'GLE_INITATTRIBF'E CATED (471 | 0 . 0 , 1 0 .14); | ^ GLE_INITATTRIB(name, index, f, float) \ | ^ engine/shader.cpp:355:13shared/glemu.h: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 355 | UNIFORMT:43:59: note: expanded from macro 'GLE_INITATTRIB' E43 | X ( "lmdir", 2); | ^ statengine/shader.cppi:c349 :i27n:line void na note: expanded from macro 'UNIFORMTEX' me##suffix(type x, type y 349 | i) { glVertexAttrib2##suffix##_(index, x, y); f(loc != -1)} glU n\if orm1 i| _ ^( loc, val):; \ | ^ shared/glexts.h:164143:22: note: expanded from macro 'glUniform1i_' :1 143 | #defin:e note: gexpanded from herel Unifo r164m | 1gil_V egrltUenxiAftotrrmi1bi2 f _| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h2938::16313: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUnif:o27r:m note: expanded from macro 'glVertexAttrib2f_'1i (GL in 163 | #define glVertexAttrib2f_ glVertext locatAtiotnr, GiLb2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here int2888 | ext v0) Oern voidP EglNVGeLr_tDeExPARtEtCrAiTbE2Df ((G1L0u.i0n, 1t index0.14),; G L| f ^l oat x, GLfloat y) OPENGL_DEPREengine/shader.cpp:358:14: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | else CUNIAFTOERDM(TEX("light1m0a.p0",, 110).; 14); | ^ | ^ engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' 347 | loc = glGetUniformLocation_(program, name); \ | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #defineIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72glGetUniformLoc: ation_shared/glemu.h glGetU:55:5n:iformLocatio n | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extewarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] rn 55 GLint glGetUniformLocation | (GLuint program, const GLch a r *GnLaEm_eI)N IOTPAETNTGRLI_BDFE(PvReErCtAeTxE,D (A1T0T.R0I,B _1V0E.R1T4E)X;) | | ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floaengine/shader.cppt:)358 :\14 : | warning: ^'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: 44358: | 67: note: expanded from macro 'GLE_INITATTRIB' else UNIFO44 | R static inline void name##suMTEX("lfifgihxt(mtaypp"e, x1,) ;t y p| e ^ y, tyengine/shader.cppp:e349 :z27): {note: expanded from macro 'UNIFORMTEX'g lVert e349x | A t t r i b 3 # # s u f fiifx(##_(index, x, yl,o cz )!;= }- 1\) g| l ^U n:167:1: note: expanded from here ifo r167m | 1gil_V(elrotce,x Avtatlr)i;b 3\f _ | ^| ^ shared/glexts.hshared/glexts.h::143167::2227:: note: note: expanded from macro 'glUniform1i_'expanded from macro 'glVertexAttrib3f_' 143 | #167d | e#fdienfei ngel UgnliVfeorrtme1xiA_t tgrliUbn3iff_o rgml1Vie r t| e ^x Attri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:32938f: 13 :| ^note: 'glUniform1i' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2938 | extern void glUnifo2894rm1i (GLint l:o13cation, GLint :v0) note: O'glVertexAttrib3f' has been explicitly marked deprecated hereP ENGL_DEPRE C2894A | TeExDt(e1r0n.0, 10.1 4);v o i| d ^ glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shader.cpp:359:34: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | if(type & SHADER_ENVMAP) UNIFORMTEX("envmap", tmu++); | ^ engine/shader.cpp:347:19:In file included from engine/shadowmap.cppnote: :expanded from macro 'UNIFORMTEX'1 : In file included from engine/engine.h: 5347: | In file included from shared/cube.h : 72 : shared/glemu.h : 55 : 5 : warning: l'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o c = g55l | G e t U nGiLfEo_rImNLIoTcAaTtTiRoInB_F((pvrogram, name); \ | ^ertex, ATTRIB_VER TEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h 47 | GLE_I:NI134T:A31T:T Rnote: Iexpanded from macro 'glGetUniformLocation_'B (name 134 | #define glGetUniformLocation_ , indexgl, fG,e fltoUnaitf) \ o| rm ^L ocation | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB': 14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 45 | 2960 | e x t e rn GLint glGetUniformLocatstatic inline void namie#o#ns u(GLuint program, const GLchffix(type xar *name) OPENGL_DEPRECATED(10.0, 10, type y, type z, type w) { glVertexAttrib4##.14); s| ^u ffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAengine/shader.cpp:359:34: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | t tirfi(bt4yfp_e &| ^S HADshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'E R_E N171V | M#AdPe)f UNIFORMTEX("envimnaep "g,lVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: t mnote: u'glVertexAttrib4f' has been explicitly marked deprecated here+ +); | ^ engine/shader.cpp:349:27: note: expanded from macro 'UNIFORMTEX' 349 | if(loc != -1) glUniform1i_(loc, val); \ | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 2908 | 143 | #edxterenfine glUniform1i_ glUnifo rm1i | ^ void /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hglV:e2938rtexAttrib4f (GLuint i:n13: note: 'glUniform1i' has been explicitly marked deprecated here dex, GLfloat 2938x | ,e xGtLefrlno avto iyd, gGlLUfniform1i (GLilonatt lzo,c aGtLifolno,a tG Lwi)n tO PvE0N)G LO_PDEENPGRLE_CDAETPERDE(C1A0T.ED(10.0,0 ,1 01.01.41)4;) ; | ^| ^ engine/shader.cpp:360:9: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | UNIFORMTEX("shadowmap", 7);In file included from engine/shadowmap.cpp :| 1 ^: In file included from engine/engine.h:engine/shader.cpp5:: 347In file included from :shared/cube.h19::72 : note: shared/glemu.hexpanded from macro 'UNIFORMTEX': 55:5: 347warning: | 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GlLoEc_ I=N IgTlAGTeTRItUniformLBoFc(avteirotne_x(,p rAoTgTrRaImB,_ VnEaRmTeE)X;) \ | ^| ^ shared/glemu.h:48:shared/glexts.h49::134 :note: 31expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'glGetUniformLocation_' 48 | 134 | # d e f i nset agtliGce tiUnnliifnoer mvLooicda tniaomne_( cgolnGsett Uvneicf o&rvm)L o{c agtliVoenr t e| x ^A ttr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b29603:f14v:_ (note: i'glGetUniformLocation' has been explicitly marked deprecated heren dex, v .2960v | )e;x t}ern GLint gl G\e t U| n ^i foshared/glexts.h:168:28rmLocation (GLuint: note: expanded from macro 'glVertexAttrib3fv_' program, const GL ch168 | a#r de*name) OPENGL_DEPRECATED(10.0, 10.14); | ^ fine glVertexAttrib3fv_ glengine/shader.cpp:360:9: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 360 | UNVIertexAttrib3FfOvR M T| E ^X ("sh/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:adowmap", 72895):;13 : | note: ^'glVertexAttrib3fv' has been explicitly marked deprecated here engine/shader.cpp:349: 272895: | enote: xexpanded from macro 'UNIFORMTEX't ern 349v | o i d g l V e r t e x Aitft(rliobc3 f!v= (-GLuint index, 1c)o ngsltU nGiLffolroma1ti _*(vl)o cO,P EvNaGlL)_;D E\P R E| CA ^T ED(shared/glexts.h1:0143.:022,: 1note: 0expanded from macro 'glUniform1i_'. 14) ;143 | #| d ^e fine glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_In file included from Dengine/shadowmap.cppE:P1R: EIn file included from Cengine/engine.hA:T5E: DIn file included from (shared/cube.h1:072.: 0shared/glemu.h,: 551:05.:1 4warning: )'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]; | ^ 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) engine/shader.cpp{: 367g:l35V:e rwarning: t'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xAtt r367i | b 4 f _ ( i n d e x , v . x , cva.sye, TvE.Xz_,D IwF)F;U S}E :\ U N| I ^F ORMshared/glexts.hT:E171X:(27":d inote: fexpanded from macro 'glVertexAttrib4f_'f usem a171p | "#,d e0f)i;n eb rgelaVke;r t e| x ^A ttengine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' rib 4347f | _ g l V e r t e x A t tlroicb 4=f g l| G ^e tUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern fvoorimdL ogcation_(progralVertexAttrib4f (GLuint index, GLfmloat , nxa, GmLfloat y, GLfloat z, GLfloeat )w;) \O P E| N ^G L_Dshared/glexts.hE:P134R:E31C:A Tnote: Eexpanded from macro 'glGetUniformLocation_'D (10. 0134, | #define glG10.14); | ^ etUniformLocaIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: tIn file included from ishared/cube.h:on_72 : glGshared/glemu.he:tU55n:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: iformLocation | ^ expanded from macro 'GLE_INITATTRIBF'/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern G Lint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.500, 10.14); | ^ | engine/shader.cpp:367sta:t35ic : warning: in'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] li ne367 | voi d n case TEX_DIFame(consFUSE: UNIFORMTEX("diffuts evmeacp2", 0); break; | ^ engine/shader.cpp:349:27: note: expanded from macro 'UNIFORMTEX' &v) {349 | g lV if(loc != -1) glUerniform1i_(loc, val)t; \ | ^ shared/glexts.h:143:22exAtt:r inote: bexpanded from macro 'glUniform1i_'2 f v143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13:_(index, v.v); } note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern vo\ | i ^d glUniformshared/glexts.h1:i164 :(28G:L inote: nexpanded from macro 'glVertexAttrib2fv_'t location, GLi n164t | #vd0e)f iOnPeE NgGlLV_eDrEtPeRxEACtAtTrEiDb(21f0v._0 ,g l1V0e.r14); | ^ texAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void engine/shader.cppg:l368V:e34r:t ewarning: x'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]A ttrib 2368f | v ( G L u i n t i n d e x , ccaosnes tT EGXL_fNlOoRaMtA L*:v )U NOIPFEONRGMLT_EDXE(P"RnEoCrAmTaElDm(a1p0".,0 ,t m1u0+.+1)4;) ;b r e| a ^k ; | ^ engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' 347 | loc = glGetUniformLocation_(prograIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from mshared/cube.h,: 72n: ashared/glemu.hm:e55):;5 :\ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]| ^ shared/glexts.h55: | 134 : 31 : note: expanded from macro 'glGetUniformLocation_' 134 | #d eGfLiEn_eI NgIlTGAeTtTURnIiBfF(vertex, oArTmTLRoIcBa_tViEoRnT_E Xg)l G e| t ^U nishared/glemu.hf:o51r:m50L:o cnote: aexpanded from macro 'GLE_INITATTRIBF't ion | 51 ^ | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: st2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | exteatic inlrin GLnint glGetUniformLocation (GLuint progream, con svoid namet GLchar *na(const vmece) OPENGL_DEPREC4ATED (&1v) { glVertexA0.0, 10.14); | ttrib4fv_(inde ^x , v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: engine/shader.cpp:368:34: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib4fv' has been explicitly marked deprecated here 368 | 2909 | e case TEX_NORMAL: UNIFOxRMTtEXe(r"nn ovroid glVertexAttrib4fv (GLuint index, conmalmast GLflpo"a,t t*mvu)+ +O)P;E NGL_DEPRECATED(10.0, 10.14); | ^ break; | ^ engine/shader.cpp:349:27: note: expanded from macro 'UNIFORMTEX' 349 | if(loc != -1) glUniform1i_(loc, val); \ | ^ In file included from engine/shadowmap.cpp:1shared/glexts.h: :In file included from 143engine/engine.h::225:: In file included from note: shared/cube.hexpanded from macro 'glUniform1i_': 72: shared/glemu.h: 56143: | 5#:d ewarning: f'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ine glUniform1i_ glUniform1i | ^ 56/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i | ( GLint location, GLint v0) OGPLEEN_GILN_IDTEAPRECATED(T10TRIBF(color, .0A,T T1R0IB_COLOR) | ^ shared/glemu.h:.1474:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | ); | ^ GLE_INITATTRIB(name, index, f, float) engine/shader.cpp\:369:32: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 369 | 42 | static inl i n e v o i d ncaamsee# #TsEuXf_fGiLxO(Wt:y pUeN IxF)O R{M TgElXV(e"rgtleoxwAmtatpr"i,b 1t#m#us+u+f)f;i xb#r#e_a(ki;n d e| x ^, x); engine/shader.cpp} \ | ^ :173:1: note: expanded from here 173 | glV:347:19: note: expanded from macro 'UNIFORMTEX'e rtexAttrib1f_ | ^ 347shared/glexts.h | :159:27 : note: expanded from macro 'glVertexAttrib1f_' 159 | #define glV e r t e x A t t rib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLu intloc = glGetUnifor index, GLfloat x) OPENGL_DEPRECAmTEDL(o1c0a.t0i,o n1_0(.program, na1m4e));; | ^ \ | ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUniformLocation_ glGetUnifIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GoLE_INITATTRIBF(color, ATrTmLRoIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | cGLE_INITATTRIB(name, indeation | ^ x, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 43 | : 2960 : 14 : note: 'glGetUniformLocation' has been explicitly marked deprecated here stati c2960 | ienxltienren vGoLiidn tn agmle##suffix(type x, type y)GetUniformLocat i{on (GLuint glVerteprxoAttrib2##sgurfafmi,x #const GLch#a_r( i*nname) OPENGL_DEPRECATdEDe(x1,0 .x0,, y1)0;. 1}4 )\; | | ^ ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glengine/shader.cppVer:t369e:x32A:t twarning: r'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i b2f | ^ 369 | case TEX/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:G2888L:O13W:: note: U'glVertexAttrib2f' has been explicitly marked deprecated hereN IFORM T2888E | Xe(x"tgelronw mvaopi"d, gtlmVue+r+t)e;x Abtrteraikb;2 f | ( ^G Luiengine/shader.cpp:349:27:n tnote: expanded from macro 'UNIFORMTEX'i nde x349, | G L f l o a t x , GiLff(llooact !y=) -O1P)ENGL_DEPRECATE glUnifDo(r1m01.i0_,( l1o0c.,1 4v); | ^ al); \ | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define gIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | lUnifo r m 1Gi_ glUnifoLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.hr:m1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:472938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ :9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, floaengine/shader.cppt:)370 :\33 : warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' case 44T | E X _ D E C A L :s tUaNtIiFORc inline voidMTEX("decal", tmnua+m+e)#;# sburfefaikx;( t y| p ^e x, type y, type z) { glVertexAttrib3##suffix##engine/shader.cpp_:(347i:n19d:e xnote: ,expanded from macro 'UNIFORMTEX' x, y, 347z | ) ; } \ | ^ loc = :179:1: note: expanded from here g179l | GgeltVUenritfeoxrAmtLtorciabt3ifo_n _ (| p^r shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define gloVgerratme,x Antatmrei)b;3 f\_ g| l ^V ertshared/glexts.he:x134A:ttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 289431 | :e xtnote: expanded from macro 'glGetUniformLocation_'e rn void glVertexAttrib3f (GLuint index, GLfloat x, GLflo at y134, | #GdLefflionaet gzl)GetUniformLo cOation_ glGetUnifPENGL_DEPRECAormTLEoDc(a1t0i.o0n, 1| 0 ^. 14); | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 2960 | extern GLint glGetUniformIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBFLo(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLEcation (GL_INuITATTRIB(name, int program, coinnst GdLcehxa,r f*,n afmleo)a tO)P E\N G L| _ ^D EPREshared/glemu.hC:A45T:E75D:( 1note: 0expanded from macro 'GLE_INITATTRIB'. 0, 10.14 )45; | | ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrengine/shader.cppi:b3704:#33#:s uwarning: f'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f ix# #370_ | ( i n d e x , x , y , z case TEX_DECAL: UNIFORMTEX(", w); } | ^ decal", tmu++); break; | ^ engine/shader.cpp::349:27: note: expanded from macro 'UNIFORMTEX' 349 | if(loc != -1) glUniform1i_(lo182:1: note: expanded from here 182 | glVertecxA,t tvrailb)4;f _\ | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define g | ^ shared/glexts.h:171:27: lnote: Uniform1i_ glUnexpanded from macro 'glVertexAttrib4f_'i form1 171 | #define glVie r t| e ^x Attri/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hb:42938f_ glVerte:x13A:ttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glUniform1i' has been explicitly marked deprecated herenote: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void gl 2938 | exVteerrtne xvAotitdr igbl4Ufn i(fGoLrumi1nit (iGnLdienxt, lGoLcfaltoiaotn ,x, GLfloat y, GLfloat z, GLf GLint v0) OlPENGLo_aDt w) OPENGEPRECATED(10.0, 10.14); L_DEPRECATED(10.0 , 10.14); | ^ | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) engine/shader.cpp:371| : ^49 : warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:48: 371 | 49: note: expanded from macro 'GLE_INITATTRIBF' case TEX_SPEC: if(t48. | c static inloinmbined<0) UNIFORMTEXe void nam("specmap", tmu++); break;e(const vec &v) { glVerte | ^ engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' x 347 | Attri b 3 f v_( i n loc = glGetUniformLocation_(program, name); \ | ^ dshared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' 134 | #define glGetUneixf,o rvm.v); } \ | ^ shared/glexts.h:168:28: note: Location_ glGetUniformLocatexpanded from macro 'glVertexAttrib3fv_'ion | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 168 | #2960 | define gelxteVren GLint glGetUniformLocation (GLuint program, const GLchar *nartme)exAttrib3fv OPENGL_DEPRECATE_D( glVertexAttrib3fv | ^ 10.0, 10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h.:14); | ^ 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertengine/shader.cpp:371:49: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e 371 | casxAttre TEX_SPEC: iib3fv (fG(Ltu.icnotm biinndeedx<,0 )c oUnNsIFORMTEX("specmap", tt mGuL+f+l)o;a tb r*eva)k ;O P E| N ^G Lengine/shader.cpp_:D349E:P27R:E Cnote: Aexpanded from macro 'UNIFORMTEX'T ED(10 .3490 | , 1 0 . 1 4 ) ; if(loc != -1) glUniform1i_(loc, v al| ^ ); \ | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #defineIn file included from engine/shadowmap.cppg:lUniform1i_ gl1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56Uniform1:i5 : | warning: ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_I/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:I2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void gTlUniAfTTRIBF(color, Aorm1i (GLint locaTtTRIB_COLOR) | ^ shared/glemu.h:49:i58: note: expanded from macro 'GLE_INITATTRIBF' on, GLint 49v0) | O PE N G L_DEPRECATED(10.0, 10.14); | ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, vengine/shader.cpp.:x372,: 50v:. ywarning: ,'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v.z, w )372; | } \ | ^ shared/glexts.h : 171 : 27c:a snote: eexpanded from macro 'glVertexAttrib4f_' TEX _171D | E#PdTeHf:i nief (glVte.rctoemxbAitnterdi:3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubengine/shader.cpp:445:29: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v | ^ 445 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2902 :c13a:s enote: 'glVertexAttrib4Nubv' has been explicitly marked deprecated hereG L_FLOAT :2902 | e x t e rgnl Uvnoiifdo rgml1Vfevr_t(elx.Altotcr,i b1, val); break; 4Nubv | ( ^G Luint indeshared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^x, const GLubyte * /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:v) OPENGL_DEPRECATED(12942:130.0, 10:. 1note: 4'glUniform1fv' has been explicitly marked deprecated here) ; | ^ 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_In file included from Dengine/shadowmap.cppE:PRECATED(110: In file included from .engine/engine.h0:,5 : 1In file included from 0shared/cube.h.:1724: )shared/glemu.h;: 60 :| 5 ^: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^engine/shader.cpp :447:29: shared/glemu.hwarning: :'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]47 :9: note: expanded from macro 'GLE_INITATTRIBF'447 | case G L47_ | F L O A T _VEC2 : glUniform2fv_(l.loGc,L E1_,I NvIaTlATTRIB)(;n abmree,a ki;n d e| x ^, f, fshared/glexts.hl:o140a:t23): \note: expanded from macro 'glUniform2fv_' | ^ shared/glemu.h:42:51:140 | note: #expanded from macro 'GLE_INITATTRIB'd efine g l42U | n i f o r m 2 f vs_t agtliUcn iifnolrimn2ef vv o i| d ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern v oniadm eg#l#Usnuifffoirxm(2tfyvp e( GxL)i n{t location, GLsizei cougnt, lcVoenrstte xGALtftlroib1##suffix##_(index, x); } \ | ^ a:6:1: note: texpanded from here 6 | gl *value)V ertexAttribOPENGL_1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define DglVertexAttrib1EfP_REC glVertexAATtEtDr(i1b01.f0, 10.14); | ^ | ^ engine/shader.cpp:449:29: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 449 | case GL_FLOAT_VE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here C2882 | extern void glVertexAttrib1f (GLuint index,3: GL glUniform3fflova_t( lx.)l oOcP,E N1G,L _vDal); break;EPRECATED(10.0, 10.14) | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' ; 141 | #defi n e| glUniform3fv_ glUnif ^ orm3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp: 12944 | extern void glUnifo: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r m603 | f v ( GLint location, GLsizeiG LE_INITATcToRunt, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14)I;BF(texcoo rd 0| , ^ ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9:engine/shader.cpp :note: 451expanded from macro 'GLE_INITATTRIBF': 29: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 47 | 451 | G L E _ I NcIaTsAeT TGRLI_FLOAT_VEC4: glUniform4fv_(l.loc, B(n1ame, index, f, float, val); break; | ^ shared/glexts.h:142:23: note: )expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13\ | ^ : shared/glemu.hnote: 'glUniform4fv' has been explicitly marked deprecated here 2945 | e:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffxix(type x, type y) { glVertexAttrib2##suffix#te#_(index, x, y); } \ rn void glUni| f ^o rm4fv :(9G:L1i:n note: expanded from here t loc 9 | glVertexAttribation, GLsizei count2, cofnst_ | ^ GLfloat *value) OPENGL_DEshared/glexts.h:163:P27:R Enote: Cexpanded from macro 'glVertexAttrib2f_'A T 163 | #dED(10.0,efine glVertex A1t0t.r1i4b)2;f_ glVert | ^ exAttrib2f | engine/shader.cpp:452:27: warning: ^'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 452 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : case GL2888_:INT: glUniform1i_(l13:. loc, int(val[0])); break; | ^ note: shared/glexts.h:143'glVertexAttrib2f' has been explicitly marked deprecated here: 22: note: expanded from macro 'glUniform1i_' 2888 | e x143t | e#rdne fvionied ggllUVneirftIn file included from orm1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | exexAttrib2f (GLuiengine/sound.cpp:ternt1n: In file included from vengine/engine.ho:i5d: In file included from gshared/cube.hl:U72: shared/glemu.h:n55i:f5o:r mwarning: 1'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] index,i (GLint location, GLint v0) O PGENGL_DEPR LfloaECATED(10.0,t 1x0,. 1G4L)f;l o at y) OPENGL_DEPRECATED(10.0, 10.1| 455 ^) ; | GLE_INITATTRIBF(vertex, ATTR engine/shader.cpp:453:27: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | IB_ ^ 453VERTEX) | | ^ case GL_INT_VEC2: gl Uniforshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'm 2i_(l.loc, int(val[0]), int(val[ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from 1])); break; | ^ 47 | shared/cube.h : 72 : Gshared/glemu.hL:E60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] _I Nshared/glexts.hI:T144A60T | T R I B (GnLaEm_INITATTeR,I BiFn(dteex:, f22: note: expanded from macro 'glUniform2i_' 144 | #define g,lU nfilfooartx) c\o om2i_ g| l ^U niformshared/glemu.h2:i42 : 51| : ^ note: expanded from macro 'GLE_INITATTRIB' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | 42r | d static inl0ine ,v oAiTdT Rneaxmte##seurfnfIixB(_tTyEpXeC Ox ORD0) v)o { glVertexA| tt ^ shared/glemu.h:47:idr ib1##suffix##_(index,9 gx):l Unote: nexpanded from macro 'GLE_INITATTRIBF'i form2 i47 | ( G; } \ GLLEi_nItN IlToAcTaTtRiIoBn(,n aGmLei,n ti nvd0e,x ,G Lfi,n tf lvo1a)t )O P\E N G| L ^_ DEPRE| Cshared/glemu.hA:T44E:D67(:1 0note: .expanded from macro 'GLE_INITATTRIB' ^ 0, 144 | 0 . 1 4 ) ; :161:1:| note: expanded from here ^ 161 | glVertexAttrib1f_ | ^ shared/glexts.h:engine/shader.cpp stati:454:27: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 159 c454 | in: line vociadse GL_INT_VEC3: glUnif27o:r mnote: 3expanded from macro 'glVertexAttrib1f_'i _(l.loc , in 159 | #define glVetrtex(Attrivnaalme##suffib1f_ [0]), intg(valx[1]),l(tVyepret exx,A tttyrpieb 1yf, t| y ^p e z) { glVertex int(vaAlttrib3##suffix[##2_]()i);ndex, x, y ,break; | ^ shared/glexts.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13 :z145):;22 :} note: \expanded from macro 'glUniform3i_' | ^ 145: | #note: d'glVertexAttrib1f' has been explicitly marked deprecated heree 2882: | 12e:x1t:e rnote: nexpanded from here void glVertef 12 | xglAttrib1f (GLuiVnt ienrdiex,n eG LgfllUonaitf oxr)m 3OiP_EtexAttrib3f_ | ^g lNshared/glexts.h:167:27GL_:U note: nexpanded from macro 'glVertexAttrib3f_' D 167 | EPRECATED(10.iform3#i d| e ^f ine /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:0, 10.14); | ^ glVertexAttrib3f_ gl2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern vVertexAttroid glUnifoirbm33fi (| G ^L i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2894 :l13o:c anote: t'glVertexAttrib3f' has been explicitly marked deprecated herei on, GL i2894 | extern void nt v0, GLingIn file included from lVerttex Avt1, GLint v2) OPENGengine/sound.cppL_DE:tPrRiEbC3AfT 1: (In file included from Gengine/engine.hL:u5i: nIn file included from tshared/cube.h :i72n: dshared/glemu.he:x55,: 5G:L fwarning: lEoatD (x1,0 .G0L, 10.14)'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | ; f GLE_INITAT loat y | ^ T, GLfloRat z) OIPBEFN(GvLe_rDtEePxR,E CAATTTERDI(B1_0V.E0R, 10TEX) | ^ engine/shader.cpp.:shared/glemu.h1:447):;9 : | note: ^expanded from macro 'GLE_INITATTRIBF' 47 | 455:27: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE _455I | N I T A T T R I Bc(ansame,e index, f, float) \ In file included from Gengine/shadowmap.cppL:_1I: NIn file included from Tengine/engine.h_:V5E: CIn file included from 4shared/cube.h:: 72g: lshared/glemu.hU:n60i:f5o:r mwarning: 4'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i _(l.loc ,60 | i n t ( vGaLlE[_0I]N)I,T AiTnTtR(IvBaFl([t1e]x)c,oord0, ATTR| IB_ ^T EX shared/glemu.hi:n43t(vaClO[O2R]D)0,) i n| t ^(val[3])); b reak; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' : shared/glemu.h146 | 59:47:9: :#define glUniform4i_ gnote: expanded from macro 'GLE_INITATTRIBF' 47 | lnote: expanded from macro 'GLE_INITATTRIB'U nifo 43 GLE_I | r m 4i | ^NIT ATTRIB(name, index, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2941 :s13tatic inline voi:d n anote: m'glUniform4i' has been explicitly marked deprecated heree #f#,s ufflfoiaxt()t y\p e | x ^, typeshared/glemu.h y)2941 | {extern void glU:45:75niform4i (GLi:n note: expanded from macro 'GLE_INITATTRIB' 45 | glVet strattiecx Aitntlriinbe2 #v#suffix #locatioon, GLint v0, GLid name##suffix#i_(innd(ttype exx,, x, type y,v ty1pe z, type w) { gl,V ey); } \ | ^ rt:e164xGAttrLiibn4t# #vs2u,f fGiLint v3) OPENx##_(index, x,G L_DEPRECATy, z, w); } | ^ :15:1E:D(10: note: expanded from here 1: note: expanded from here 15164 | glVert.0e, 1 | 0.1xAttrgilbV2efr_t e x| A^t trib4); | shared/glexts.h ^ :163:27: note: expanded from macro 'glVertexAttrib2f_' 4 163 | #defif_ n e| ^ glVshared/glexts.hertexAttrib2f_ glVert:171e:x27A:t tnote: rexpanded from macro 'glVertexAttrib4f_'i b2f | ^171 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:f2888i:n13e: glVertexAttrib4fnote: _ g'glVertexAttrib2f' has been explicitly marked deprecated herel VertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 2888 | extern void: 13g:l Vnote: e'glVertexAttrib4f' has been explicitly marked deprecated herer texAtt r2908i | be2xft e(rGnL uvionitd ignldVeexr,t eGxLAftltoraitb x, GLfloat y) OPENGL_DEPRECATED(10.0, 140.14); f| ^ (GLuint index, GLfloat x, GLfloat yIn file included from ,engine/sound.cpp :G1L: fIn file included from lengine/engine.ho:a5t: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] z55, | G L f lGoLaEt_ IwN)I TOAPTETNRGILB_FD(EvPeRrEtCATED(10.0, 1e0x.,1 4A)T;T R I| B ^_ VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(nameIn file included from ,engine/shadowmap.cpp :i1n: dIn file included from eengine/engine.hx:,5 : fIn file included from ,shared/cube.h :f72l: oshared/glemu.ha:t60): 5\: warning: | 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h :6044 | : 67 : note: Gexpanded from macro 'GLE_INITATTRIB'L E_INITA T44T | R I B F ( t e x csotoartdi0c, iAnTlTiRne void name##IB_TEXCOORD0) | ^ shared/glemu.h:48s:49: note: expanded from macro 'GLE_INITATTRIBF'u ff 48i | x(t y p e x, static inline void name(const vec &v) { glVertexAttrib3fv_(index,type y, type v.v); } \ | ^ z) {shared/glexts.h :g168l:V28e:r tnote: eexpanded from macro 'glVertexAttrib3fv_'x Attr 168 | #define glVertexAttribi3fv_b g3l#Ve#rtexAttsuffirxi##_(ib3fv | ndex, x, y, ^z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #d/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hef:i2895n:e13 :g lnote: V'glVertexAttrib3fv' has been explicitly marked deprecated heree rtexAt t2895r | iebx3tfe_r ng lvVoeirdt egxlAVtetrrtiebx3Aft t r| i ^b 3fv (/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hG:L2894u:i13n:t note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | ex index, tceornns tv oGiLdf lgolaVte r*tve)x AOtPtErNiGbL3_fD E(PGRLEuCiAnTtE Di(n1d0e.x0,, G1L0f.l1o4a)t; x ,| ^G Lfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from 49 | engine/sound.cpp stati:c1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5 :i nwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] l ine void name(const v55 | GLengine/shader.cppE_:Iec &v, float w) N507:5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 507ITATTR{ glVe | rte x Attrib4f_(index, v . xg,l Uvs.eyP,r ovg.rza,m _w()p;r o}g r\a m )| ; ^ | ^ shared/glexts.h:171:27I: note: Bexpanded from macro 'glVertexAttrib4f_'F (ve shared/glexts.h171 | :123:23:# dnote: erexpanded from macro 'glUseProgram_'t ex, ATT R123I | B#_dVeEfRiTnEeX )g l U| s ^e Prograshared/glemu.hm:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIBf(_iname, index, f, float) \ | ^ne glVertexAt trgilbUseProgram | ^ shared/glemu.h:4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:_2931 :g13l:V enote: r'glUseProgram' has been explicitly marked deprecated heret exAttr i2931b | 445e:xtern75: note: expanded from macro 'GLE_INITATTRIB' f 45 | void glUseProgram (GL | ^ stui/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2908 :p13r:o gnote: a'glVertexAttrib4f' has been explicitly marked deprecated here tic inli 2908 | extern void glVertnerxe void name##suam) OPENGL_DEfPfRiExC(type x, type y, typAATED(10.0,tte z, type w) { gl1V0.14r); i b| 4 ^f e(GLrutienxtA tindex, GLfloat x, GLfloat y, GLfloattr z, GLfloat w) OPENib4##suffix##_(GinL_DEPRECATED(dex, x, 1y, z, 0w.)0; } | ^ ,: 1701:01: note: expanded from here 170 | glVertexA.14); | ^ttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GIn file included from Lengine/shadowmap.cpp:fl1: In file included from engine/engine.h:5: In file included from shared/cube.h:oat 72z, GLfloengine/shader.cppa:t: 525 w) Oshared/glemu.hP:E30NGL_D:E60P:: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: R'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E CA T525ED(10.0, 10.14); | ^ | if(v60s | ob GjL)E_ I{ NIn file included from engine/sound.cpp:1I: In file included from iengine/engine.hf:(5!: rIn file included from eshared/cube.hu:s72e: vshared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] T 55A | T T R I GLE_INITATTRIBF(vertex, ATBF(texcoorsd0T)RIB_, ATTRIB VglDeleteShader_(vsobj); _ETEXCOOvRsDo0bRTEX) ) | ^ j = 0; } | ^ shared/glemu.h:50:50:shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' 125 | note: #expanded from macro 'GLE_INITATTRIBF'd efine g 50 | | ^ stshared/glemu.ha:t48i:c49 :i nnote: lexpanded from macro 'GLE_INITATTRIBF'i nleD evloeitde Snhaamdee(cr_ glDelete Sh48a | d e r | ^ static in/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here onst 2923v | eecx2t e&rvn) v{o glVertexAttrib2fv_(inldienxei vdo igdl Dnealme(const vece &v) teShader, ( GvL.uvi); } \ | ^ shared/glexts.h:164{:28n: note: expanded from macro 'glVertexAttrib2fv_'t shade r) 164O | P#EdNeGfLi_ ne glVertexDEPRglVerteAEttCrAiTbED(10.0, 1x0.A14); | ^ ttrib3fv_(index, v.v);2 } \ | ^f v_engine/shader.cpp:526: shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | 30#:d ewarning: f'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i g 526 | if(psobj) { if(!reune lVesrtexeAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13glpVerst)e xgAltDterliebt3efSv_ glVertexAttrib3fv | ^ h:a note: 'glVertexAttrib2fv' has been explicitly marked deprecated here/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2895:13:d enote: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2889 | exrt e2895r | ne xvtoeirdn gvloV_er(tpesxoAbijd) ;g lpVseorbtje = 0; } | ^xt tshared/glexts.hrA:125:25: note: expanded from macro 'glDeleteShader_' 125 | #defineitb glD2trib3fv (GLuint index, ceonlset GLfloat *v) OPENGLtfeShavd e_rDEPRECATED(1(0G.L0u,i n1t0 .i1_n degx, cons4)t; G L| f ^l oatl *DeleteShader | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923v) OPENGL_DEPRECATED(10:In file included from engine/sound.cpp13:. 0:, 10.14);1 : | In file included from ^ note: 'glDeleteShader' has been explicitly marked deprecated here engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: 2923 | ex warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from 55engine/engine.h | : 5 GLE_INITATTRIBF(vertern voitd egxl: DIn file included from eleteShader (shared/cube.h:72: ,GLuint shader) O PENAGTL_DEPRECATED(10.0,shared/glemu.hT:R60I:B5_:V Ewarning: RT'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E X) | 60 ^ | Gshared/glemu.hL:E49_:I58N:I Tnote: Aexpanded from macro 'GLE_INITATTRIBF'T 49 10.14); | ^ T | RIBFengine/shader.cpp( :527:19: swarning: ta'glDeleteProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t ic in 527 | if(program) tl{ glDeleteProgrexcoord0, am_(iAprToTgRrIaBm_)T;E XpCrOoOgRrDa0m) | ^ shared/glemu.hne void= name(con: 0; st vec &v, float w)} | ^ shared/glexts.h:122:26: note: expanded from macro 'glDeleteProgram_' { glVerte51xA:50: note: ttrib4f_expanded from macro 'GLE_INITATTRIBF'( 51 | 122i nsdteaxt, v | #define ig.lxDeleteProgram_ glDeleteProgram | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:,2932 :inline void name13(con:s tnote: 'glDeleteProgram' has been explicitly marked deprecated here v.y, 2932v | .ezx,t ewr)n; v}o i\d glDeleteProgram (GLui ntv epcr4o g&rva)m ){ OgPlEVNeGrLt_eDxEAPtRtErCiAbT4ED( f1v_(i0n.d0e,x ,1 0v..1v| 4); | ^); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #d 172 | #defienfine glVertexAttrib4f_ glVeert glVertexAttrib4fvex_ glVertexAttrib4fv | ^ Att/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern rvib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hoid gl:2908:13V:er note: 'glVertexAttrib4f' has been explicitly marked deprecated here texAttrib4fv (GL 2908uint index, const GLfloat *v) OP | EeNxGtL_DEPRECATED(10.0, 10.14); | ^ ern void glVertexAttrib4f (GLuint index, GIn file included from Lfengine/shadowmap.cppl:1o: In file included from engine/engine.h:5: In file included from shared/cube.hat :x72,: shared/glemu.h :61G:5L: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, AfTlTRIB_TEXCOORD1) o a| t ^ y, GLshared/glemu.hf:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | l o a t z ,G LGEL_fIlNoIaTtA TwT)R IOBP(EnNaGmLe_,D EiPnRdEeCxA,T EfD,( 1f0l.o0a,t )1 0\. 1 4| ) ^; shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' | ^ 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(iIn file included from engine/sound.cpp:1: In file included from engine/engine.h:n5d: eIn file included from xshared/cube.h,: 72x: ); } \ | ^ shared/glemu.h:55:5:: 18warning: :'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 : note: expanded from here 55 | GLE_INITATTRIBF(vert e18x | ,g lAVertexAttrib1f_ | ^T TRIshared/glexts.hB:_159V:E27R:T Enote: Xexpanded from macro 'glVertexAttrib1f_') | ^ 159 | #define glVeshared/glemu.hr:t50e:x50A:t tnote: rexpanded from macro 'GLE_INITATTRIBF'i b1f_ g l50V | e r t e x A t t rsitba1tfi c | i ^n l/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2882e: 13v:o inote: d'glVertexAttrib1f' has been explicitly marked deprecated here name( 2882 | extern void glVcoertexAttrib1f (GLuint indenst vec2 &v) { x, GLfloat x) OPglVertexEANtGtLrib2fv_(inde_xD,E PvR.EvC)A;T E}D \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #d(1efine glVertexAengine/shader.cppt:t582r:9: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 0.0, 10.14)i; | b ^2 fv_ glV582 | glUseeProgram_(0); | ^ shared/glexts.h:123:In file included from 23engine/shadowmap.cpp:: 1note: : expanded from macro 'glUseProgram_'In file included from engine/engine.h:5: In file included from shared/cube.h :12372 | : #shared/glemu.hd:e61f:i5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRrIne glUBF(tsePtexAttrib2fv rogrexcoor| d1 ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hm:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here ,_ A glUseProgra 2889 | extTerTnR IvBo_id glVertexAtmTEXCOORD1) | ^ shared/glemu.htrib2fv (GLuint index, const GLfloat *v:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47) | O PENGL_DEPRECA TED(10.0, 10.14); | ^ | ^ GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here _INITATTR2931I | B(name, inIn file included from dengine/sound.cppe:x1,: In file included from fengine/engine.h,: 5f: lIn file included from oshared/cube.haetx)t e:r72n: shared/glemu.hv:o55i:d5 \g l U| s:e Pwarning: r'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o gram ^ shared/glemu.h:43: 55 | ( G L u iGnt prLoEg_rIaNmI)T AOTPTERNIGBLF_(DvEePrRtEeCxA,T ED(10.059ATTRIB_VER,TE :1 note: expanded from macro 'GLE_INITATTRIB' X) | 43 ^ | shared/glemu.h : 51 : 50 : note: expanded from macro 'GLE_INITATTRIBF' 51 | sta0 sta.t1ic inline void name(co4n)s;t v| e ^c 4 &v) { tglVertexAttrib4fv_(index, v.v); } | ^ ishared/glexts.hc in:172:28: note: lexpanded from macro 'glVertexAttrib4fv_' ine 172v | o#id name##suffix(tydpeef ixn,e tglVertexAytpe y) { glVertexAttrib2##suffix##_(index, x,trib4fv_ glVertexAttrib4fv y); } \ | | ^ ^ :21:1: note: expanded from here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttr 21ib4fv (GLuin | glVerttexAttrib2f_ | ^ inshared/glexts.hd:e163x:,27 :const GLfl note: expanded from macro 'glVertexAttrib2f_' 163 | #define oat *v) OgPlVertexENGL_DEPRECAAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttribT2fE (GLuint index, GLfD(10.0, 10.14l)o;a t | x ^, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : engine/shadowmap.cppshared/glemu.h::156: :In file included from 5engine/engine.h:: 5warning: : 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/cube.h:72: shared/glemu.h: 6156: | 5 : warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G LE_I N61I | T A T T RGILBEF_(IcNoIlToArT,T RAITBTFR(ItBe_xCcOoLoOrRd)1 , | A ^T TRIBshared/glemu.h_:T47E:X9C:O Onote: Rexpanded from macro 'GLE_INITATTRIBF'D 1) 47| | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47G | L E _ I NITATTRIB(name, index, f, float) \ GLE_ I| N ^I TATshared/glemu.hT:R42I:B51(:n anote: mexpanded from macro 'GLE_INITATTRIB'e , ind e42x | , f , f l o astt)a t\i c | i ^n linshared/glemu.he: 44v:o67i:d note: nexpanded from macro 'GLE_INITATTRIB'a me##suffi x44( | t y p e x ) engine/shader.cpp{: 633g:l5V:e rwarning: t'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e x At sttraitbi1c# #i633n | l i n es uvfofiidx #n#a_m(ei#n#dseuxf,f glGetIn txe)g;e r}v (\GiLx_(MtAyXp_eV ExR,T EtXy | ^ _:173U:N1I:F Onote: pexpanded from heree y, t173y | pgel Vze)r t{e xgAltVterritbe1xfA_t t r| i^b 3##RMshared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' suff i159x | ###d_e(fiinnde_COMPONENTSe, x , g&lvVxe,r tye,x Attzr)i;b 1}f a\ l )| ; ^ | ^ :24:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h1_: gnote: lexpanded from hereV ertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: 1324: | gnote: l'glVertexAttrib1f' has been explicitly marked deprecated hereV: 2513er2882t | eex:13x:te Anote: 'glGetIntegerv' has been explicitly marked deprecated heretrtnr ivbo3ifd_ g l| Verte^x Attrshared/glexts.h :167:27: note: expanded from macro 'glVertexAttrib3f_' i 167 | #define 2513g | leVxetretrenx Avtotirdi bg3lfG_e tgIlnVteergteerxvb1 A(Gf L(eGttnLruiibn3ftu i mn pd| enamx, ^ Ge, GLint L/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extefl *rpoan voraaimt x) sd) g OPlEVertexAttrib3fO (PGELNuGiLn_tD EiPnRdEeCx, GLfloat Nx, GATEDG(10LLfloat y, GLfloat _z) OPENGL_DEPREDEPRECATED(.10.00,, 1100..1144));; | | ^ ^ CATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:engine/shader.cpp:635:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56:In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: 635 | 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | 61 : 5 : gwarning: l'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]GetIntegerv(GL_MAX_ FRAGMENT_UNIFORM_ 61 | GLE_INITA GLE_INITATTRIBF(colorTTCO,MPRONIBF EATNTTRSI,B _&CvOaLlO)R;) | | ^ ^ shared/glemu.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here (2513 | teexxtceorord1, ATTR:IB47_:T9E:X CnOOR Dv1o)note: iexpanded from macro 'GLE_INITATTRIBF'd gl G | ^ 47 | e tIntegervshared/glemu.h :(47G:L9e:num pname ,note: expanded from macro 'GLE_INITATTRIBF'GLint * p 47 | G L E _ I N IGTLAET_TIRNIIBT(AnTaTmReI, index, f, floaBt)(name, index, f, \faloat) ram s \)| ^ | ^ shared/glemu.h:43:59shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | s:t anote: texpanded from macro 'GLE_INITATTRIB'i c inl 43 | OPENGLi_Dne void name##suffix(type x, EPRECA T sta ttyiEcD(p e iyn, linty1pe0 .z0,, t10.14); | ^ e void name##suffix(type x, type y) { glVerteype w) { glVxAttertrexiAbt2##suffix##_(itnrib4##sduefxf,i xx#,# _y()i;n d}e x\, x| , ^ y, z, w); :}176 : 1| : ^ note: expanded from here 176engine/shader.cpp:639:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 639 | glGetIntege | :27:g1lrvV:(GL_MAX_VARYING_C enote: rOtexpanded from hereexAttrib2f_ MPONENTS, &v | ^ shared/glexts.h:163:27: note: 27expanded from macro 'glVertexAttrib2f_' | glVal )163 | e#dretfeixnAet tgrliVbe4rft_e ; | ^ | ^ shared/glexts.h:171:27: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: expanded from macro 'glVertexAttrib4f_'x:A2513:13:t note: 'glGetIntegerv' has been explicitly marked deprecated here t 2513r171 | #i | edxteefrinn ev ogildV egrltGeextAItnttreigbe4f_ glbVert2efx_rAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h g:l2908V:e13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here r2908 | vexte rtenx Avtotirdib2f | ^ glVert(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:x2888A:t13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | exterGn void glVetrrtexAttrib2Lenumi bp4f (Gf (GLuint inname, GLint *paramLs) OPENGL_DEPRECATED(10dex, GLfloat uxi.n0t, GLfloa,t y 10.14) ; | ^ index, ) OPENGL_DGELPfRlEoCaAtT ExD,( 1G0L.f0l,o a1t0 .y1,4 )G;L f l| o ^a t z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | In file included from ^engine/sound.cpp :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) In file included from engine/shadowmap.cpp| : ^1 : In file included from engine/engine.hshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_:INI5T: AIn file included from TTRIB(name, index, fshared/cube.h, fl:o72a: tshared/glemu.h): 61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] \ 61 | | ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | shared/glemu.h : 44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | st a tic inli static inline void name(const vnec &ev )v o{i dg lVertexAttrib3fv_(index, v.v)n; } a\m e #| # ^s uffixshared/glexts.h(:t168y:p28e: xnote: ,expanded from macro 'glVertexAttrib3fv_' type y168, | #tdyepfei nze) g{l VgelrVteerxtAetxtArtitbr3ifbv3_# #gsluVfefritxe#x#A_t(tirnidbe3xf,v x ,| ^y , z); } \ | ^ :179:1: note: expanded from here 179 | g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hlVer:2895:13:t exAttrib3fnote: _ 'glVertexAttrib3fv' has been explicitly marked deprecated here| ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #2895d | eefine glVertexAtxternt voirdi bg3lfV_ gleVrtexAttrib3fv (GLuint index, conest GLfloat *v) OPENGL_DEPRECATED(10.0, 10rtexAttrib3f. 1| ^ 4); /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfl ^ oat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 1In file included from 0engine/shadowmap.cpp.:114: )In file included from ;engine/engine.h : 5| : ^In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORDIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: 1In file included from )shared/cube.h : 72| : ^shared/glemu.h :shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | 56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec 56 | GL E&_vI,N IfTlAoTaTtR IwB)F ({c oglloVre,r tAeTxTARtItBr_iCbO4LfO_R()i n d| e ^x , vshared/glemu.h:47.x, :v9.:y ,note: expanded from macro 'GLE_INITATTRIBF'v .z, w47) | ; } \ | ^G LE_shared/glexts.hI:N171I:T27A:T Tnote: Rexpanded from macro 'glVertexAttrib4f_'I B(name, index, f, floa t) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | stat171ic | #inline void name##suffix(type x, tydefinpee gyl,V etrtexAttrib4f_ yglpVee rzt,e xtAytptre iw) {b 4glVertexAttrib4#f | #suffix##_(inde ^x , x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:182:1: note: expanded from here 182 | glVertexAtt:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuirib4f_ n t| ^ indshared/glexts.h:171:e27: note: x, GLfloat x, GLfloat y, GLfloat zexpanded from macro 'glVertexAttrib4f_' 171 | , GLfloat w) OPENGL_DEPRE#CdATED(10.0e,f ine glVertexAt10.14); | ^ trib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0In file included from engine/shadowmap.cpp:1,: 1In file included from 0.14); | ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcIn file included from oord1, ATTRIBengine/sound.cpp_:T1E: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] XC 56 | GLE_INITAOORD1) | ^ shared/glemu.h:50:50: note: Texpanded from macro 'GLE_INITATTRIBF'TR IBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | 50 | static inline voids tatic inline vnaoid mname(const vec &ev() {const vec2 &v) { glVert exgAttlrViertexAttrib3fv_b2fv_(index, v.v); } (ind\ ex, | ^ v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #defshared/glexts.hine glVertexAttrib3:f164:28:v _note: glVertexAttrib3fvexpanded from macro 'glVertexAttrib2fv_' 164 | #defin| ^ e glV/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:r2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here texAttrib2fv_ glVertexAttrib2fv | ^ 2895 | extern v /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | oid glVertexeAxttrib3fv (GtLeurn void glVertexAttrint iib2fv (GLuint index, const GLfnlodaetx ,* vc)o nOsPtE NGGLLf_loat *v) OPENGL_DEPRECDEPRECATED(10.0, 10.14); | ^ ATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hT:EXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | 72sta: tic shared/glemu.h:i56:5nl: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ne void name(con 56 | s t G LveE_INc4 &v) { glVertexAttrIib4TATTfRv_IBF(c(oilorndex, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #def, AiTne gTRIB_ClVOeLrtexAOttrib4fv_ glVertexAttrib4R) f| v | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 ^ | extern void glVershared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49t | e x A t t r i bs4tfavt i(cG Liunilnitn ei nvdoeixd, ncaomnes(tc oGnLsftl ovaetc *&vv), OfPlEoNaGtL _wD)E P{R EgClAVTeErDt(e1x0A.t0t,r i1b4f_(index,0.14); | ^ v.x,In file included from engine/shadowmap.cppv:.1y: ,In file included from engine/engine.hv:.5: In file included from shared/cube.h:72: shared/glemu.h:z62,: 60w:) ;warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]} 62 | st\ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #datic eifnilnien eg lvVoeirdt enxoArtmtarli(bf4lfo_a tg lxV,e rftleoxaAtt tyr,i bf4lfo a t| ^z ) { gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hV:ertexAttri2908b:413f:_ (note: A'glVertexAttrib4f' has been explicitly marked deprecated hereT TRIB_NO R2908M | AeLx,t exr,n yv,o iz, 0.0f);d }g l V| e ^r texAshared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' t171t | r#idbe4ffi n(eG LguliVnetr tienxdAetxt,r iGbL4ffl_o agtl Vxe,r tGeLxfAltotarti by4,f G L| f ^l oat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :z2908,: 13G:L fnote: l'glVertexAttrib4f' has been explicitly marked deprecated hereo at w) O P2908E | NeGxLt_eDrEnP RvEoCiAdT EgDl(V10e.r0t,e x1A0t.t1r4i)b;4 f | ( ^G Luint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLODEPRR) E | C ^ ATEshared/glemu.hD:(50:50:1 note: expanded from macro 'GLE_INITATTRIBF' 0.0 ,50 | 1 0 . 1 4 ) ; s| t ^a tic inliIn file included from nengine/shadowmap.cpp:e1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | void name(const static inline void normal(const vec &v) { vec2 &gv)l V{e rgtleVxertexAttrib2fv_(index,Attrib4f_ v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164(ATTRIB_NORMAL, v.x, v.y | , #dev.fiz,ne g l0Ve.r0ftexAt)t; rib2fv_ gl} | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' V171e | r#tdeexfAitnter igbl2VertexAttrib4f_ gflVertevx A t| t ^r ib4f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h| : ^2889 :13: note: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttrib2fv' has been explicitly marked deprecated here: 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here2889 | exte 2908 | extern rvno id glVertexAtvoid glVertrib4ft e(xGALtutirnitb 2ifnvd e(xG,L uGiLnftl oiantd exx, ,GL fcloonastt yG,L fGlLofalto a*tv) OPENGL_D z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INIn file included from Iengine/shadowmap.cppT:A1T: TIn file included from Rengine/engine.hI:B5F: (In file included from cshared/cube.ho:l72o: rshared/glemu.h,: 64A:T77T:R Iwarning: B'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ COLOR) 64 | static inli | ^ shared/glemu.hn:e51 :v50o:i dnote: expanded from macro 'GLE_INITATTRIBF't angent (51f | l o a t static inline void name( const vx, ec4 &v) { glVertexAttrib4fvf_l(oiantd eyx,, fvl.ova)t; z}, f| l ^o at wshared/glexts.h :=172 :128.:0 fnote: )expanded from macro 'glVertexAttrib4fv_' { g 172 | #define glVertexAttrib4fv_ glVelVertexAtrtexAttrtirbi4bf4_f(vA T T| R ^I B_TAN/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here GENT, 2909x | ,e xyt,e rzn, vwo)i;d }g l V| e ^r texAtshared/glexts.ht:r171i:b274:f vnote: expanded from macro 'glVertexAttrib4f_'( GLu 171 | #definei ngtl Vienrdteexx,A tctornisbt4 fG_L fglloVaetr t*evx)A tOtPrEiNbG4Lf_ D E| P ^R EC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereA TED(1 02908. | 0e,x t1e0r.n1 4v)o;i d | g ^l VertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/sound.cpp :| 1 ^: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hR:,72 : ushared/glemu.hb:,65 :u64c:h awarning: r'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 65 | static 2i5n5l)i n e| void tangent(const vec & ^v shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, , type y, tfylpoea tz ,w t=y p1e. 0wf )= {d eglVertexAttfraiubl4tfw_)( A{T TgRlIVBe_rTtAeNxGAEtNtTr,i bv4.Nx#,# svuffix##_(ind.eyx,, vx.,z ,y ,w )z;, }w ) ; } | ^| ^ :shared/glexts.h3::1711::27 :note: expanded from herenote: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttri b34 | fg l V| e ^r texA/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:t2908r:i13b:4 Nnote: u'glVertexAttrib4f' has been explicitly marked deprecated hereb _ | ^ 2908 | shared/glexts.he:x182t:e29r:n note: vexpanded from macro 'glVertexAttrib4Nub_'o id g182l | V#edretfeixnAet tgrliVbe4rft e(xGALtutirnitb 4iNnudbe_x ,g lGVLefrltoeaxtA txt,r iGbL4fNluoba t | y ^, GLfl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:a2901t: 13z:, note: G'glVertexAttrib4Nub' has been explicitly marked deprecated hereL float w )2901 | OePxEtNeGrLn_ DvEoPiRdE CgAlTVEeDr(t1e0x.A0t,t r1i0b.41N4u)b; ( G| L ^u int index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: PIn file included from Rshared/cube.hE:C72A: Tshared/glemu.hE:D66(:1490:. 0warning: ,'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10.14 66 | stat)i;c | ^ inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.In file included from vengine/sound.cpp):;1 : }In file included from engine/engine.h :| 5 ^: In file included from shared/cube.h:shared/glexts.h72:: 172shared/glemu.h::2858:: 66note: :expanded from macro 'glVertexAttrib4fv_' warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172 | #defi n58e | g l V esrttaetxiAct tirnilbi4nfev _v ogildV ecrotleoxrA(tctornisbt4 fbvv e c| ^& v,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here u c2909h | aerx taelrpnh av o=i d2 5g5l)V e{r tgelxVAetrttreixbA4tftvr i(bG4LNuuibn_t( AiTnTdReIxB,_ CcOoLOnRs,t vG.Lxf,l ova.ty ,* vv). zO,P EaNlGpLh_aD)E;P R}E C A| T ^E D(10shared/glexts.h.:0182,: 291:0 .note: 1expanded from macro 'glVertexAttrib4Nub_'4 ); | 182 ^ | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern vIn file included from oengine/shadowmap.cppi:d1 : gIn file included from lengine/engine.hV:e5r: tIn file included from eshared/cube.hx:A72t: tshared/glemu.hr:i76b:461N:u bwarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( GLuint 76i | n d e x ,s tGaLtuibcy tien lxi,n eG Lvuobiydt ee nya,b lGeLautbtyrtieb (z, GLint index) { disable(); glEnableVertexAttribArray_(indeubx); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #deytfe w) ine OPENGLg_DlEEPnabRECATED(10.0, 10.14); | ^ leVertexAttribAIn file included from engine/sound.cppr:r1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ay_ glEnableVertexAtt ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h59:2917: | 13 : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated heres tatic 2917 | extern voidinline glEnableVert exvAotitdr icboAlrorra(yc o(nGsLtu ibnvte ci4n d&evx)) {O PgElNVGeLr_tDeExPARtEtCrAiTbE4DN(u1b0v._0(,A T1T0R.I1B4_)C;O L O| R ^, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAtIn file included from tengine/shadowmap.cppr:i1b: 4In file included from Nengine/engine.hu:b5v: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static i_nline void disableatt glVerterxAitbt(riinbt4 Niunbdve x )| ^{ glDi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:a2902b:l13e:V enote: r'glVertexAttrib4Nubv' has been explicitly marked deprecated heret exAttribArray_(index); } | ^ 2902 | eshared/glexts.hx:t157e:r37n: vnote: oexpanded from macro 'glDisableVertexAttribArray_'i d glV e157r | t#edxeAftitnrei bg4lNDuibsva b(lGeLVueirntte xiAntdterxi,b Acrornasyt_ GglDisLubyte *v)a ObPlEeNVGeLr_tDeExPARtEtCrAiTbEAD(10.0, 10.14)r;r a y| ^ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: tIn file included from tshared/cube.hr:i72b: Ashared/glemu.hr:r60a:y5 :( Gwarning: L'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]u int i60n | d e x ) GOLPEE_NIGNLI_TDAETPTRREICBAFT(EtDe(x1c0o.o0r,d 01,0 .A1T4T)R;I B _| T ^E XCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name,In file included from engine/shadowmap.cppi:n1d: eIn file included from xengine/engine.h,: 5f: ,In file included from shared/cube.hf:l72o: ashared/glemu.ht:)78 :\5 : | warning: ^'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: 4278: | 51 : note: expanded from macro 'GLE_INITATTRIB'G LE_AT T42R | I B P O I N T E Rs(tvaetritce xi,n lAiTnTeR IvBo_iVERTEX, GL_dF AnLaSmEe,# #3s,u fGfLi_xF(LtOyApe x) { Tg,l VdeirstaebxlAet(t)r)i b 1| ## ^s uffshared/glemu.hi:x69#:#54_(index, x); } \ | ^ :: 6note: :1: note: expanded from here 6 | glVertexAttrib1f_ | ^ expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:159:27: 69note: | expanded from macro 'glVertexAttrib1f_' 159 | # d e fsitnaet igcl VienrltienxeA tvtoriidb 1efn_a bglleV#e#rntaemxeA(t)t r{i bp1rfe p a| r ^e ; glEnableVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here Attrib A2882r | reaxyt_e(rinn dveoxi)d; g}l V\e r t| e ^x Attrib1f (GLshared/glexts.hu:i156n:t36 :i nnote: dexpanded from macro 'glEnableVertexAttribArray_'e x, GL f156l | o#adte fxi)n eO PgElNEGnLa_bDlEePVReErCtAeTxEADt(t1r0i.b0A,r r1a0y._1 4g)l;E n a| b ^l eVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnaIn file included from bengine/sound.cppl:e1V: eIn file included from rengine/engine.ht:e5x: AIn file included from tshared/cube.ht:r72i: bshared/glemu.hA:r60r:a5y: (warning: G'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L uint 60i | n d e x )G LOEP_EINNGILT_ADTETPRRIEBCFA(TtEeDx(c1o0o.r0d,0 ,1 0A.T1T4R)I;B _ T| E ^X COORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLIn file included from engine/shadowmap.cpp:1E_INITATTR: IIn file included from Bengine/engine.h(:n5a: mIn file included from eshared/cube.h,: 72i: nshared/glemu.hd:e78x:,5 :f ,warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f loat) 78\ | | ^ GLshared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' E_ATTR I43B | P O I N T E R ( vsetratteixc, iAnTlTiRnIeB _vVoEiRdT EnXa,m eG#L#_sFuAfLfSiEx,( t3y,p eG Lx_,F LtOyApTe, yd)i s{a bglleV(e)r)t e x| A ^t trishared/glemu.hb:270#:#46s:u fnote: fexpanded from macro 'GLE_ATTRIBPOINTER'i x##_ (70i | n d e x , x , syt)a;t i}c \i n l| i ^n e vo:i9d: 1d:i snote: aexpanded from hereb le##name() { glDisab 9 | lgeVertexAtltVreirbtAerxrAatyt_r(iibn2dfe_x ) ;| ^} \shared/glexts.h : 163| : ^27 : note: expanded from macro 'glVertexAttrib2f_' 163 | #shared/glexts.hd:e157f:i37n:e note: gexpanded from macro 'glDisableVertexAttribArray_'l Vert e157x | A#tdterfiibn2ef _g lgDliVsearbtleexVAetrttreixbA2tft r i| b ^A rra/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hy:_2888 :g13l:D inote: s'glVertexAttrib2f' has been explicitly marked deprecated herea bleVe r2888t | eexxAttetrrni bvAorirda yg l V| e ^r texAttrib2f /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h(:G2918L:u13i:n tnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated herei ndex 2918 | extern v,o iGdL fglloDaits axb,l eGVLefrltoeaxtA tyt)r iObPAErNrGaLy_ D(EGPLRuEiCnAtT EiDn(d1e0x.)0 ,O P1E0N.G1L4_)D;E P R| E ^C ATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TIn file included from Eengine/shadowmap.cppX:C1O: OIn file included from Rengine/engine.hD:05): In file included from shared/cube.h| : ^72 : shared/glemu.h:shared/glemu.h78::475::9 :warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'GLE_INITATTRIBF' 4778 | | G L E _GALTET_RIINBIPTOAITNTTREIRB((vnearmtee,x ,i nAdTeTxR,I Bf_,V EfRlToEaXt,) G\L _ F| A ^L SEshared/glemu.h,: 443:,67 :G Lnote: _expanded from macro 'GLE_INITATTRIB'F LOAT, d44i | s a b l e ( ) ) s t| a ^t icshared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' inl i73n | e v o i d n a m e # #gsluVfefritxe(xtype x, typeA tyt,r itbyPpoei nzt)e r{ glVertexAt_(index, size,trib3##suffix##_(ind ex, x, type, normalized, stride, data); \y | , z); ^} shared/glexts.h:\ | ^186 :32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPoi:nter12:1 :(G Lnote: expanded from hereu engine/shader.cpp:1299:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]int index, GLint size, GLenum type, 1299 | glG 12 | glVertexAGenTettrib3f_ | ^ xtures(1, &t.ishared/glexts.h:167:27: Lbooleadnote: );expanded from macro 'glVertexAttrib3f_' | ^ 167 | #define/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :g2498l:V13e:rntexA tntorrimba3lfi_z egdl,V eGrLtseixzAetit rsitbr3ifd e ,| ^c onst/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :G2894L:v13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: 'glGenTextures' has been explicitly marked deprecated here 2894 | ext 2498 | extern void glGenTern void glVeexrttuerxeAst t(rGiLbs3ifz e(iG Lnu,i nGLuint *texoidt index, GLftloautr exs,) GOLPfElN GL*_pDoEiPnRtEoCaAtT y, GLfloat ez)r) OPENGL_ DOEPENGL_DEPRECED(10.0, 10.14); AP | ^ TED(10.0, 10.14); | ^ RECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5 : In file included from shared/cube.hG:LE_INITATTRIBF(texcoord0, ATTR72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]I B_TEX C79O | ORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(n engine/shader.cpp:1312:a23m:e ,warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i ndex, 1312 | loo pfv,G(postf floatL)E_ATTRIBPOxIN \ | ^T ER(coshared/glemu.hl:t45e:x75s:) note: gexpanded from macro 'GLE_INITATTRIB'l DeleteTex t45u | r e ors(1, &postfxtexs[i] .id); | ^ , ATTRIB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h_:C2458O:L13O:R ,note: 'glDeleteTextures' has been explicitly marked deprecated hereG L_TRUE , 4, GL_UNSIGNED_BYT 2458 | extern voEid glDeleteTextures (GLsi ze i snt,a tcic inline void noanmset# #GsLuufifnitx (*ttyepxet uxr,e st), ) ype y , tyOpPe z | , ^ EtNyGshared/glemu.hpLe_: w69) { glVertexAttrib4##s:DE54:PuRfEfix##_(index, x, note: expanded from macro 'GLE_ATTRIBPOINTER' CATED(10.0, 10.y1,4 )z; 69 | | ^ , w); } | ^ static:15:1: note: expanded from here inline void enable##name() { p15r | egplVertexAttrib4f_ a r| e^; glshared/glexts.hE:n171a:b27l:e Vnote: eexpanded from macro 'glVertexAttrib4f_'r texAt t171r | i#bdAerfrianye_ (gilnVdeerxt)e;x A}t t\r i b| 4 ^f _ glshared/glexts.hV:e156r:t36e:x Anote: texpanded from macro 'glEnableVertexAttribArray_'t rib4 f156 | #| d ^e fine gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:n2908a:b13l:e Vnote: e'glVertexAttrib4f' has been explicitly marked deprecated herer texAtt r2908i | beAxrtrearyn_ vgoliEdn glVertexAttrib4f (GLuianbtl eiVnedretxe,x AGtLtfrliobaAtr rxa,y G L| f ^l oat y/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVer,texAttribArray (GLuint index) O GLPfENlGLo_aDtEPRECATED(10.0, 10.14); | ^ z, GLfloaIn file included from tengine/shadowmap.cpp:1: In file included from w) OPENGL_DEengine/engine.hP:5R: In file included from engine/shader.cppshared/cube.h::1336:5: warning: E'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] C72AT 1336 | glBind: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ED(10.0, 1T790. | 1 4 ) ; G L| E ^_ ATexture(GL_TEXTURE_2D, postfxteIn file included from xengine/sound.cpps[binds[0T]]RIBPOINTER(color, ATTRIB_COLO:R,1 : GIn file included from Lengine/engine.h_:T5R: UIn file included from Eshared/cube.h,: 724: ,shared/glemu.h :G60L:_5U:N Swarning: I'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G NE.D _60i | d); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:B13: Ynote: 'glBindTexture' has been explicitly marked deprecated here GLE 2386 | ext_INITATTRIBF(texcoeTE,o )r d0, ATTR I| ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | B _ T starEXCOORDn0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48tvo | i d glBindTexture (GLenum it a r g e c sitnaltiinc inline void name(const vec &v) { gtlVe,r tGeLxuAttrib3fv_(index,e ivnoti td v.v); } \ edisxt| ^ ushared/glexts.h:168:28: arbe) OPENlenote: ##nGaL_DEexpanded from macro 'glVertexAttrib3fv_'PREC ATED( 10.0me(168) | #{,define glDisableVer 10.1g4l)Vtert; | ^ eexAttribArray_x(iAengine/shader.cppt:t1337:5: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1337 | glCopyTexnSubdex); } \ | Image2D( ^ shared/glexts.hr:157ib3fv_ glVerGL_TEXTURE_2Dt:, 37exAttr0ib, 0, 0, 0, 0, sc:reenw, snote: cexpanded from macro 'glDisableVertexAttribArray_'r eenh)3 157 | #;d e f| i ^n e glDis/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ha:b2454l:e13V:e rnote: t'glCopyTexSubImage2D' has been explicitly marked deprecated heree xAttribAr 2454 | extern void fgvl | ^ CopyTe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: ray_ glDxSuibsImage2D (GLeanbum target, GLinleVertexAttnote: 'glVertexAttrib3fv' has been explicitly marked deprecated here t 2895 level, GLint xorf | fseextern void gltV,e rGtLeixnAttrib3fv (GiLuint indext, ycoofnfsste tG,L fGlLoiat *v) OPENbGLA_DnrtrEaPyR | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here x, G L2918i | netxEterCnA T EyD,( 1G0L.s0i,z e1i0 width, GLsvioziedi gh.lDisableVeretight) OPENGL_DEPREC14); | ^ exAttribArrayATED ((GLuint index) OPENGL_DEPRECATED(10.10, 0.0, 10.14); | ^ 1In file included from 0.14engine/sound.cpp); | ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:C5O:O Rwarning: D'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 ) | ^ 79 | shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' G L49E | _ A T T R I B P OsItNaTtEiRc( cionlloirn,e AvToTid name(RcIoBn_sCtO LOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, typeengine/shader.cpp,: 1364n:o9r:m awarning: l'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i zed 1364 | gv, stridle, dVieata); \ | ^ ewcp oshared/glexts.hr:t186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defin(e0 ,g l0, w, h)&Ve; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | ve,x tfelrona tv owi)d {g lgVliVeewrptoerxtA t(tGrLiibn4tf _x(,i nGdLeixn,t vy.,x ,G Lvs.iyz,e iv .wrtexAttribPointezr_ g,i w); } \dlV | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' t h171, | erGtLse#xdiezfeiin eh egilAVerttetribPointer ght) xAttrib4f_| glVertexAt ^t rib4f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here O 2916 | exter n void glVertexAttri2908 | extern void gblPVePENGL_DEPRECATrtexAttrib4fo (GiLnutienrt indeExD,( GLfloat x, 1G0Lfloa.t0 y,(GLu,i nt ind 1eGxL,f l0o.a1t4 z, GGLint size, GLenum type, GLboolean ); | ^ nLormfalloiazte dw,) GOLPsENiGzLe_iDEPRECATED( 1s0t.r0i,d e1,0 .c1o4n)s;t | ^ GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)In file included from engine/shadowmap.cpp :| 1 ^: In file included from engine/engine.h:5shared/glemu.h: :In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5080 | :50: note: expanded from macro 'GLE_INITATTRIBF' engine/shader.cpp:1375:18: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | 1375 | stat GLE i c _ AiTnTlRiInBeP OvIoNid name(const vec2 &v) { glVertexAttrib T else glActiv2fv_(index, v.v);eTe } \ | ^ xEshared/glexts.h:t164u:r28e:_ (note: Gexpanded from macro 'glVertexAttrib2fv_'L _TEX T164U | R#Ed0e f+i ntem ug)l;V e r| t ^e xshared/glexts.h:54:26: Rnote: (expanded from macro 'glActiveTexture_'t excoo 54 | #define glrdAAct0iv,eTexture_ glAc ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOATttt, ) | ^ shared/glemu.h:69:i54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | r i b 2 f v _ sgtlaVteirct eixnAltitnrei bv2ofivd e| n ^able##namev()eTexture | ^ { prepare; g lEnabl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.he:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: 132772: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | | exVteern voidextern gvloAicdt igvleVTeerxttrextAttrib2fv (GexAttureLuint index, conrs (GLenum texturit bGALrfrlaoya_t( i*nv) OPENGL_DEPRECAdTEDex); } \ | ^ shared/glexts.he:156): 36O:P Enote: Nexpanded from macro 'glEnableVertexAttribArray_'G L_DE(10P.R0 , 10156.14); | ^ ECATED(10 | .0#,d e1f0i.n1e4 )g;l E n| a ^b leVertexAttribArray_ glEnIn file included from aengine/sound.cppb:l1e: VIn file included from eengine/engine.hr:t5e: xIn file included from Ashared/cube.ht:t72r: ishared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLengine/shader.cpp:1376:13: warning: b'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]AErr_aIyN I T| A ^T TRIB/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hF:(2917t:e13x:c onote: o'glEnableVertexAttribArray' has been explicitly marked deprecated here r d0, 2917A | TeTxRtIeBr_nT EvXoCiOd gl1376E | n a b l e V e r t e x A tgtlrBiibnAdrTreaxyt u(rGeL(uGiOnt indRLD0) | ^ _Tex) shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline voidOPENGL_DEPRECATED (n1a0m.e0(,c oE1n0s.t1 4v)e;c 4 | ^ XTURE_2D&,v )postfxtexs[ b{inds[j]].id); | ^ glVeIn file included from rtexAttrib4fv_(index, v.v); }engine/shadowmap.cpp | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2386172::1328:: note: note: 'glBindTexture' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib4fv_' 1722386 | | #edxetfeirnne vglVertexAttrib4fv_ 1o: iIn file included from d glBindTexgengine/engine.h:5: In file included from shared/cube.h:72t: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_AlVuertexAttrib4fv rT | ^ e (GT/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hRLenum target, :2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated hereGIB PO I2909N | TeExRt(etren void glVertexAttrib4fLuint txcoord0v (GLuint i,nexture) OdPeExN,G Lconst GALTfTlRoIaB_DEPRECATtED (10.0, 10.14); | ^ *v) OPENGL_DEPRECATED(10.0, 10.14);_ | T ^ engine/shader.cpp:1379:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1379 | if(tmu) glActiveTEexXtCuOrOeR_D(0G,L _GTLE_XFTAULRSEE0,) ;2 , | G ^L _shared/glexts.hF:L54O:A26T:, note: )expanded from macro 'glActiveTexture_' | ^ 54 | #dshared/glemu.he:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'fiIn file included from ne engine/sound.cppg:l1A: cIn file included from tengine/engine.hi:v5e: TIn file included from eshared/cube.hx :72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 7061 | t | ure_ glActiveTe x t ure | ^ GLE_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h I NsItTaAtT:T2772R:I13B: note: 'glActiveTexture' has been explicitly marked deprecated here iFc i(ntleixcoord1, ATTRIB_T E2772 | enxtern void glAcXCOORD1) e| ^ void shared/glemu.hd:i47sable##tiveTexture (GLenu:m9 texture) OPENGL_DEnPRaECATme() { glDisableED(10.0,:VertexAttr ibArra ynote: _expanded from macro 'GLE_INITATTRIBF'( index1)0.14); | ; ^ } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #47 | de fine GLE glD_isaINITATTRIB(name, inbdex, f, float) \ | ^ shared/glemu.h:42:51: note: lexpanded from macro 'GLE_INITATTRIB'e Verte 42 | x AstttartiibcA rirnalyi_n eg lvDoiisda nabme#leVer#texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | externsuffix(typ void gleD ixs)a { glVertexAttrib1##suffix#bleVertexAttrib#_(index, xArray (GLuint in)dex) ;OPENGL_DEPREC ATED(10.0, 10.14); } | ^ \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVerIn file included from tengine/shadowmap.cppe:x1A: tIn file included from trib1f | ^ engine/engine.h:5: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from :shared/cube.h2882::7213: :shared/glemu.h :note: 80'glVertexAttrib1f' has been explicitly marked deprecated here: 5 2882 | extern void glV:ertexAttrib 1warning: f'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] (GLuint index, GLfloa t80 | x ) OPENGL_DEPRECATED( GLE_ATTRIBPOINTER(texcoord0, A10.0, 10.14); | ^ TTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | In file included from ^engine/sound.cpp :1: In file included from engine/engine.h:5shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER': In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]73 61 | GLE_INITATTRIBF(t | excoord1, ATTRIB_TEXCOORD1 ) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | gGLE_INITATlVTRIeBr(tneamxAttribPointer_(index, se, ize, type, normalized, stindex,r idf,e, flo adat) \ | ^ ta); \ | ^ shared/glexts.h:186:32shared/glemu.h: note: expanded from macro 'glVertexAttribPointer_' : 186 | #define 43glVertexAttribPointer_ g:59: note: expanded from macro 'GLE_INITATTRIB'lVert 43 | static inleixnAe void name##suffixt(type x, type y) { glVertexAttribtribPoin2##suffix##_(iter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:d2916e:x13,: xnote: ,'glVertexAttribPointer' has been explicitly marked deprecated here y); } \ | ^ :21:1: 2916note: | expanded from heree xtern v 21 | glVertexAttroid glVertexAttribPointer ib2(GLuint inf_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' d 163 | #deefixne, GL iglVertexAttrib2f_ glVertexnt sizAet,t rGiLbe2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here n 2888u | me xttype, GLbooleearnn nvoorimalized, GLsizei sd glVertexAttrib2f (GLuint tinrdeixd,e ,G Lcfolnost Gat x, Gengine/shader.cppLfloLatv oyi)d O*PpEoNiGnLt_eDrEPRECATED(10.0,:1454 :5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1454 | 1 0.14); | ^ ) glUseProgOIn file included from Pengine/sound.cppE:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hrNGLa:61:5:m_DEPRE warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INIT_(0CATTRIBF(texcoord1, ATTR)IB_; | ^ shared/glexts.h:123:23ATEDT(EXCOORD1)1: note: expanded from macro 'glUseProgram_' 123 | #define | ^0 .0, 1glUseProgram_ glUsePro0.14); | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' gram | ^ 47 | GLE_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here INITA T2931 | extern void glUseProgrTIn file included from engine/shadowmap.cppRIBa(mn a(mGeL,uint program) OPENGL_DEP REiCnAdTeExD,( 1f0,. 0f,l o1a0t.)1 4\) ; | ^ shared/glemu.h:44:67: note: :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:expanded from macro 'GLE_INITATTRIB'81 | ^ 44: | 5 : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static 81 | GLE_ATT RIBPinline voiOdINTER(te xncaomoer#d#1s,u fAfTiTxR(ItBy_pTeE XxC,O OtRyDp1e, yG,L _tFyApLeS Ez,) { glVertexAttrib3 2, GL_FL##OAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline voids eunfafbilxe####_n(aimned(e) { prepxar, x, ye; g, z); } \ | ^ :24:1:l note: expanded from here EnableVert e24 | glVertexxAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' A ttribArray_(index); } \ | ^ 167shared/glexts.h:156 | :36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEna#bleVedretfeixnAet tglribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterVerntex Avtotid grib3f_ glVertexAttribl3f Enable| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void VeglrtVexAttribeArtexAttrib3f (GLuint index, GLfloat x, GLfloatrray (GLuint index) OPENGL_DE y, GLflPRECATED(10.0, 10oat z) OPENGL_DEPRE.CATED(114); 0 | ^ .0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIn file included from Iengine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5BPOINTER(texcoord1, ATT:RIB_ TEXCOORD1, GL_FALSE, 2, GL_FLOAT, warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) | ^ shared/glemu.h:61 | 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:G157L:37: note: E_INIexpanded from macro 'glDisableVertexAttribArray_'T ATTRIB F157( | t#edxecfoionred 1g,l DAiTsTaRbIlBe_VTeErXtCOeOxRADt1t) r i| bArray_ glDisableVert ^e shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float)x \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' AttribA r45r | a y | ^ stati/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc: 2918i:n13l: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttriibArray (GLuint index) OPENGL_DEPREnCATED(10.0, 10.14); | ^ e void name##sIn file included from engine/shadowmap.cpp:1u: fIn file included from fengine/engine.hi:x5(: tIn file included from yshared/cube.hp:e72 : x, type y, type z, type shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | w ) {G LgEl_VAeTrTtReIxBAPOINTER(texcottrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: onote: expanded from here 27 | glVertexAttrridb14,f _A T T| R^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #defIineB _gTlEVXeCrOtOeRxDA1t,t rGiLb_4f_ glVertexAttrib4f | ^ FALS/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:,2908 :213,: Gnote: L'glVertexAttrib4f' has been explicitly marked deprecated here_ F 2908 | extern void glVerLtexAttrib4fO A(TG,L u)i n t| ^ shared/glemu.h:index, GLfloat x, GLfloat y, GLfloat z, GLfloa73t w) :OPE13: note: expanded from macro 'GLE_ATTRIBPOINTER'NGL_DEPRECATED(10.0, 10.14); | ^ 73 | glVertexAttribPoinIn file included from tengine/sound.cppe:r1_: (In file included from iengine/engine.hn:d5e: xIn file included from ,shared/cube.h :s72i: zshared/glemu.he:,61 :t5y:p ewarning: ,'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] norma 61 | GLlEi_zIeNdI,T AsTtTrRiIdBeF,( tdeaxtcao); \ | ^ ordshared/glexts.h1:,186 :ATTRI32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glBVertexAttribPoin_tTeErX C O| O ^R D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 1) | ^ 2916 | eshared/glemu.hx:t48e:r49n: vnote: expanded from macro 'GLE_INITATTRIBF' 48o | i d g l V e r tsetxaAttitcr iibnPloiinnet veori d( GnLaumie(const vec &v) { glVertenxtA titnrdiebx3,f vG_L(iinntd esxi,z ev,. v)G;L e}n u\m t| y ^p e, shared/glexts.hG:L168b:o28o:l enote: aexpanded from macro 'glVertexAttrib3fv_'n no 168 | #definrem aglliVzeerdt,e xGALtstrib3fv_ gilzVeeir tsetxrAitdter,i bc3ofnvs t | G ^L void/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here *po 2895 | extern ivnotiedr )g lOVPeErNtGeLx_ADtEtPrRiEbC3AfTvE D((G1L0u.i0n,t 1i0n.d1e4x, cons)t; G L| f ^l oat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLIn file included from Eengine/sound.cpp_:A1T: TIn file included from Rengine/engine.hI:B5P: OIn file included from Ishared/cube.hN:T72E: Rshared/glemu.h(:n61o:r5m:a lwarning: ,'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ATTR I61B | _ N O R GLE_INITATTRIBF(texcoorMdA1L,, AGTLT_RTIRBU_ET,E X3C,O OGRLD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' _ 49 | F L O A T ,stat ic) i| ^ nlshared/glemu.hi:69:54ne :voi note: expanded from macro 'GLE_ATTRIBPOINTER' d name(const v69ec &v, float | static inline void enable##name() { prew) {pare; glEnable glVertexAttrVertexAttribArray_(index); } \ | ^ shared/glexts.hib4:f156:36:_( note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVerteindex, vx.Ax,ttribArray_ glEnableVertexAttribA rrva.yy , v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here # 2917 | extern void glEnableVertexAttribAdrray (GLuint indefine gex) OPENGL_DEPRECAlTEVertexAttrib4f_ Dg(l1VertexAttrib4f | ^ 0.0, 10/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: .14); note: | 'glVertexAttrib4f' has been explicitly marked deprecated here ^ 2908 | extern void glVertexAttrib4f (GLuint index, GLfloatIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]x , GLf l82o | a t y ,G LGEL_fAlToTaRtI BzP,O IGNLTfElRo(anto rwm)a lO,P EANTGTLR_IDBE_PNROERCMAATLE,D (GL_TRUE, 3, GL_FLOAT, ) | ^ 1shared/glemu.h:070.:046,: 1note: 0expanded from macro 'GLE_ATTRIBPOINTER'. 14); 70 | | ^ static inline void disablIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e61# | GLE_INITATTRIBF(texcoord1,# AnTTRIB_TEXCOOaRmDe1()) {| ^g lDisshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | a static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \b l e| V ^e shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' r 164 | #define glVertexAttrib2fv_ tgleVertexAttrxAttribArray_(index); } \ib | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableV2ertexAttribAfrray_ glvDisable V e| r ^t exAttribAr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: rnote: ay'glVertexAttrib2fv' has been explicitly marked deprecated here | ^ 2889 | extern voi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hd: 2918g:l13V:e rnote: t'glDisableVertexAttribArray' has been explicitly marked deprecated heree xAt 2918 | extertrib2fv (n void glDisableVertexAttribArrGaLuint indye x, con(st GLfloGaLt *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ uint index) OPEIn file included from engine/sound.cppN:1: In file included from engine/engine.h:5GL_: DIn file included from shared/cube.h:72E: Pshared/glemu.hR:E61C:ATED(10.0,5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoor1d1, A0TTRIB_TEXCOOR.14); | D ^ 1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(indIn file included from eengine/shadowmap.cpp:1: In file included from engine/engine.h:5x, v.v); }: In file included from shared/cube.h:72: shared/glemu.h | ^ shared/glexts.h:172::2882:: 5note: expanded from macro 'glVertexAttrib4fv_' : warning: 172 | #defi'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] n82e | g l V eGrLtEe_xAATtTtRrIiBbP4OfIvN_T EgRl(VneorrtmeaxlA,t tArTiTbR4IfBv_ N O| R ^M AL, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hGL_TRUE:,2909 3, GL_FLOAT, ) | ^ shared/glemu.h:73::13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | g13l:Vertex Anote: ttribPointer_('glVertexAttrib4fv' has been explicitly marked deprecated herei ndex, s i2909z | ee,x tteyrpne ,v oniodr mgallViezretde,x Astttrride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexib4fv (GLuiAnt indtex, const GLfloat *v) OPEtNGrL_DEPRECATED(10.i0, 10.14); | ^ bPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttIn file included from rengine/sound.cppi:bPointer (G1L: In file included from engine/engine.h:5: In file included from shared/cube.h:72uint index,: GLIn file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.hshared/glemu.hi:n62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :422:33: 62 | s warning: tatic i'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n line v oid normal(float t422 | x, flo case GL_FLOAT:asize, GLt y , e n umfl o glUnif orm1tfy_pa(b->loe,t GzL)c,b {x )g;oolealnV enrotremx break; a| ^ lized, GLsizei stride, coAttrib4f_(ATTRIB_nNsOt GLvoid shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' *po 135 | Rinte#r)d eOfPiEnNeG Lg_lDUniform1f_ glUnifoEPRECATED(10.rm1fM0, 10.14); | | ^ ^ engine/texture.hA:L436,: 61x:, note: yin instantiation of function template specialization 'LocalShaderParam::sett' requested here, z, 0.0f )436; } | ^ | shared/glexts.h:171:v27oid seti(i:n tnote: expanded from macro 'glVertexAttrib4f_'x = 0, int y = 0, intIn file included from engine/shadowmap.cpp:1: In file included from 171engine/engine.h:5: | In file included from #define glV ertz = 0, eixnAtt w = 0) { shared/cube.h:trib4f_ glVertexAttrib4f | 72: shared/glemu.h:83sett(x,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]y , z, w); } | ^ 2908 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void :g2934:13: note: 83 | l Ve r GLtexAttrib4E_ATTRIBfPOI N(TGELRu(itnatn gienndte,x ,A TGTLfloat x, GLfloat y, GLfloaRt'glUniform1f' has been explicitly marked deprecated here 2934 z, GLfIloat w) OPENB_TANGENT, G | GL_DEL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.hP:R69:54:ECATED(10.0extern void glUnifor,m 110.14); | ^ f (GLint location, G Lflnote: expanded from macro 'GLE_ATTRIBPOINTER' oa 69 | tIn file included from engine/sound.cpp:1: In file included from engine/engine.h: 5 static v0) OPENGL_DEPRE: CAIn file included from Tshared/cube.hED(10.0, 10.14); i| ^nline vo:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] id enab l63e | # # n a mset(atic inline void normal )( c{onst vec In file included from &v) { glVe rptreexpAatrtengine/shader.cpprib4f_(ATTRIB_NORMAL, v.x, :e;3 : In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 423 | . y , vg .cazs,e 0G.L0_fF)L;O A}lET_VEC2: glUniform2 | n ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' fableVerte xAttribArray_(in_171 | d#e(define gbx-)l; V}e r\t exAtt>ribl4ofc_, x, y); br | g ^l Vertshared/glexts.he:x156A:t36t:reib4f | ^ note: expanded from macro 'glEnableVertexAttribArray_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13:156 | #defainek note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908g | leExntearbnl evVoeirdt gelxVAetrttreixbAAtrtrray_ glEnableVerte;ib4fx A(GLuint itntdreixb,A rGLfloat | ^ray | ^ shared/glexts.h :136:x,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLfloat y22,: Gnote: Lexpanded from macro 'glUniform2f_'f loat 136z | ,# dGeLffiloat w) OPENG:L2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ne 2917g | leUxntiefronr mv2ofi_d _glUniforgml2Efn a b| l ^e VertexAttribArray /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:D(GLuE2935in:P13RtE: note: 'glUniform2f' has been explicitly marked deprecated here ind e2935x | CATED(1ex)t0. OPENGL_DEPRECATeErDn( 1v0o.i0d, g1l0U.n1i4f)o;r m 2| f ^ (0, 10.14); | ^ GLint locatiIn file included from engine/shadowmap.cppo:In file included from 1engine/sound.cpp:n1: : In file included from engine/engine.h,:5 : GIn file included from Lshared/cube.hfloat In file included from vengine/engine.h0:,5 :GLfloat v1) OPENGL_72DE: Pshared/glemu.hR:E83C:A5T:E Dwarning: ('glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1: 0.In file included from 0shared/cube.h,: 721: 0shared/glemu.h.:1644:)77;: warning: | 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 64 | 83 | GLE_ATTRsIn file included from engine/shader.cpp:3: In file included from engine/engine.h:92tIBPOINTE: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | aticR(tange case GL_FLOAT_V ninline t, EATTRIB_TANGENT, GL_TRUvoidC 3E, 4,: tGaLn_gFeLnOtA(Tf,l o)a t | x ^, floshared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70galUnti fyo,r mf3lfo_a(t | z , f l o a t swt b= -1>.l0ofc), {x ,g lyV,e rzt)e;xaAtttic i nribb4rfe_a(kA;TlTiRnIeB _ T| A ^N GENshared/glexts.hT:,137 xv,o iyd, dzi,s awb)l;e #}#:22: note: expanded from macro 'glUniform3f_' n a137 | #define glUnifor m e| ( ^) { glshared/glexts.hD:i171s:a27b:l enote: Vexpanded from macro 'glVertexAttrib4f_'e rtex A171tmtr | #defi3f_ glUniform3f | ^ i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnbArra:y2936_e(ind:e13x):; g}l \ note: | 'glUniform3f' has been explicitly marked deprecated here ^ Vertexshared/glexts.h :157:37 :Attrib4f_ glVe rtexAttrib4note: f expanded from macro 'glDisableVertexAttribArray_'| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h157: | 2908#:d13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2936 2908 | | eexternexternf vvooiidd ggllUniform3f (GLint loinec agtVion, GLfloat v0, GLfloat v1, GLflloDaits ave2)r tOePxEAttrib4fb (NGGLLu_int index, GLlfeloat x, GLfloat y, DEPREVCATED(erGt10.0, 1eLfloat z, GL0.14); | ^ xAfloat w) tIn file included from tengine/shader.cppr:i3b: AIn file included from rengine/engine.hr:a92yOPE_ g: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] NGL_ D425E | P R E C A T E D (l1 0 . 0 ,c a1s0e. 1G4L)_;F L O| A ^T _VEC4: glUDiniform4f_(b->loc, x, ys,In file included from engine/sound.cppa:1: z, w); break; | ^ bshared/glexts.hIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: lwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline veoidVertexAttribArray | ^ :/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2918ta138:13: note: n'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern vgoeindt (gcloDnissta vec &v, float w =b: 122.0f) { glVertexAttl: note: expanded from macro 'glUniform4f_' 138 | #define glrUinbi4ffo_rm4f_ glUnieforVme4rft e x| A ^t tr(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:A13i:b Anote: r'glUniform4f' has been explicitly marked deprecated herer ay (GL u2937int index) OPENGL_DEPRECTTRIB_TANGE | NTe,x tvA.TED(e10r.n0 xvo,i d glUnifor,m4 f1 0(.G1v4); . y| , ^ v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #Ldefiinnt locatione, GIn file included from engine/shadowmap.cpp:glVerteLfloat v0, xGALt1t: rfib4f_ glIn file included from Veengine/engine.hloat v1, GLfloat v2, GLfloatrtexA: v3) OPENGL_DEPRECATED(10.05: In file included from shared/cube.h:72: tshared/glemu.h:t83r:i5b:4 fwarning: | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13,'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1:083 | Gnote: L'glVertexAttrib4f' has been explicitly marked deprecated hereE_ATTRIBPOI 2908 | extern.NT ER(void glVertexAttrib4f (GLuint index, GLfloat x, G1Lflo4a)t; y ,| ^G tLfloat z, GLfangent, In file included from Aengine/shader.cppT:T3lRoIaBt_: TIn file included from Aengine/engine.hN: w) GOPEENNG92L: _engine/texture.hD:E427P:R33E:C Awarning: T'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E D(10.0, 1 0427.14)T; , | G L case GL_I| NT: glU ^niform1i_(b->loc_ TRUE,, 4, GL_FLOAT, ) x); break; | ^ shared/glexts.h:143: 22| : ^ note: expanded from macro 'glUniform1i_' shared/glemu.h: 73143: | 13#:d efine In file included from gengine/sound.cppl:U1n: In file included from engine/engine.h:5i: fIn file included from note: shared/cube.hexpanded from macro 'GLE_ATTRIBPOINTER': 72: shared/glemu.h:66: orm149i_: gwarning: l'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]U niform1i 66 | | ^ static inline void tangent(con/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hs:t2938 :v13e:c 4note: 'glUniform1i' has been explicitly marked deprecated here& v) { gl VertexA73ttr | i b 4 f v _ g2938 | extern void lVertexAttribPoignter_(index(, lUniform1i (GLint location,s GLint v0) OPENGL_DAEPRTETCRAITBE_DiTz(eA,1 t0y.p0e,N G1E0N.T1,4 )v;. v )| ; ^ } , normal In file included from engine/shader.cpp:3: iIn file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GLzed, stri | ^ de, data); \_shared/glexts.hI:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #N | ^ dshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | eTf_VEC2: glUniform2i_(in#e glVertexAttb->lrib4fv_ glVeodc,e fxi,n ey )g;l Vberretaekx;A t t| r ^i bPoshared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' r 144 | t#edxeAftitnrei bg4lfUvn i f| o ^r i/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: m'glVertexAttrib4fv' has been explicitly marked deprecated here2 i_ glU n2909i | feoxrtme2rin v| o ^i d gl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hVertexAttrib4fv (GLuin:t 2939i:n13d:e xnote: ,'glUniform2i' has been explicitly marked deprecated here const G Lnte2939rfloat | extern void glUnifo *v) OPENGL__rDEPRECAT glVertexAttribPointeEr | D ^( 1m0.02, 10.1i4); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | exte(GLint location, GLint v0, GLint v1) OPENGL_rn voIn file included from id engine/sound.cppg:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:l61V: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] DEPRECAT E76D | e(1 0 static inline .r0, 1texAttribPointer0.1v4)o (; | ^ GLuint index, GLint size,iIn file included from engine/shader.cpp :3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] G 431L | e n cdum type, Gase GL _enableattrINLib(int index) { disabbloeo(l)e;a ng lnEonrambleaVleirzteedx,A tGtLrsiibzAerir asyt_r(iTde,_VEC3: i glUnifcormo3ni_(b->loc, x, yst GLvondex); } , z); break; | ^ shared/glexts.hi d| ^ *p ointer) OPENGL_D:145:22: note: expanded from macro 'glUniform3i_'shared/glexts.h:156:E36: P 145note: | #Rdefine glUniform3i_ glUniformE3iC A T| E ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here expanded from macro 'glEnableVertexAttribArray_' D (29401 | 0e.x0t,e 10rn voi.d1561 | 4#)d;e f i ngel UgnliEfnoarbml3eiV e(rG| L ^ tint locaextiAontIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: , GLint v0, GLinttribArray_In file included from shared/cube.h:72: shared/glemu.h: 84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | v 1 g GlEnableVeLE_ATTRIBPOrItNeTxEA,tt rGiLbiAnrtr avy2 ) | O ^P ENGL_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hD:E2917P:R13E:C Anote: T'glEnableVertexAttribArray' has been explicitly marked deprecated hereE D(10.0 , 10.14); 2917 | extern void glEna| R ^(bbonlee weight, ATVertexTARtItBr_iBbOANrEWEIGHT, GL_TRUE, 4, GL_rUNSaIyG NED_BYTE, ) | ^( GLuint In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33shared/glemu.hindex) OPENG::69 warning: :54: note: expanded from macro 'GLE_ATTRIBPOINTER' L_DE P69R | E C A static inline v'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | ToED(1i0d. e n a 0, 10.14); b| ^ le##name() { prepare; g In file included from engine/sound.cpp:1: lEnableVertexA case GLt_tIrNiTb_In file included from AVrEengine/engine.h:5: In file included from shared/cube.h:72: rshared/glemu.haC4:y _(index); } \ | ^ shared/glexts.h: 156g::36: note: lUniform4i_(b->l77expanded from macro 'glEnableVertexAttribArray_'o:c51,: xwarning: ,'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] y, z, w )77; | b reak; | ^ shared/glexts.h: 146:22: 156note: | expanded from macro 'glUniform4i_'# defi static inline ne glEnablevo146id | #ddieVfeirntee xgAltUtnrisfaobrlme4ait_trib(int index)i {b AgrlrDaiys_a glEnableVer texglUnibAleVertfeorm4i | ^ txtribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13AttribArray_(ind/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hex); } | ^ :shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #de2941f::13: note: i'glUniform4i' has been explicitly marked deprecated heren e glDis a2941bleVertexAttribArray_ glDisableVernote: texA'glEnableVertexAttribArray' has been explicitly marked deprecated heret t | ext er2917ibArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:r2918n vo | id glUnex:i13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extfern void glEntern vooid rma4bil e(VGeLritngtlDisae xlAotctartiiboAnrbleVera,y (GLurt GiLexAttribArnt inderay (GLuinti innt v0,dex) OPENGL GLint vx1_,D )G LOEPRECPAETNEGDL(_1D0EiPnRtECATED(10.0, 10..140),; 1 0| . ^1 4); v2, | GLin ^ In file included from engine/shadowmap.cpp:1: In file included from t v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:engine/sound.cpp5::1 : warning: In file included from 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/engine.h :5: In file included from shared/cube.h:72 : 84shared/glemu.h | : 78 : 5 :G Lwarning: E'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ ATTR I78B | P O I N TGELRE(_bAoTnTeRwIeBiPgOhItN,T EART(TvReIrBt_eBxO,N EAWTETIRGIHBT_,V EGRLT_ETXR,U EG,L _FALSE, 3,4, GL_UNSIGN EGDL__BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | stFLOaAtiTc ,in ldinise ablev(o)) | ^ id disshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ab l69 | e ## name (s) {tatic gl Diisnlinablee void enable##name() { preVpare; glEnearbtleexVAetrttreixbAAtrtrraiyb_A(rirnadye_x()index); } \ | ^ shared/glexts.h:156:36; } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #: dnote: expanded from macro 'glEnableVertexAttribArray_'e fine g l156D | i#sdaebflienVee rgtleExnAatbtlreiVbeArrtreaxyA_t tgrliDbiAsrarbalye_V egrltEenxaAbtlterViebrAtrerxaAy | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918t | terxitbeArrnr avyo i d| ^g lDisab/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:e2917V:e13r:t enote: x'glEnableVertexAttribArray' has been explicitly marked deprecated hereA ttribA r2917r | aeyx t(eGrLnu ivnoti di ngdleExn)a bleVertexAttrOiPbEANrGrLa_yD E(PGRLEuCiAnTtE Di(n1d0e.x0), O1P0E.N1G4L)_;D E P| R ^E CATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_In file included from Aengine/sound.cppT:T1R: IIn file included from Bengine/engine.hP:O5I: NIn file included from Tshared/cube.hE:R72(: bshared/glemu.ho:n78e:w5e:i gwarning: h'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]t , ATT 78 | GRLIEB__ABTOTNREIWBEPIOGIHNTT,E RG(Lv_eTrRtUeEx,, 4A,T TGRLI_BU_NVSEIRGTNEEXD_, GL_FBAYLTSE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | E , 3gl,Ve GrtexAttribPointer_(index, size, type, normalized,L_FLOAT, disable( stride, data); \ | ^ shared/glexts.h)) | ^ shared/glemu.h:70:46: note: :186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defiexpanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disaneble##name() { glDisableVerte xAtgtlrViebrAtrerxaAyt_t(riinbdPeoxi)n;t e}r _\ g l| V ^e rtexshared/glexts.hA:t157t:r37i:b Pnote: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisablointere V e| rtexAttribArray_ glDisa ^ bleVertex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:2916t:trib13:Arra y note: 'glVertexAttribPointer' has been explicitly marked deprecated here | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerte xAtt2916r | iebxAtrerrany v(oGiLdu iglVertexAttribPoinntte ri n(dGeLxu)i nOtP EiNnGdLe_xD,E PGRLEiCnAtT EsDi(10.0, 10.14); | ^ ze, GLenum type, GLbooIn file included from lengine/sound.cpp:1ea: nIn file included from norengine/engine.hm:5: In file included from shared/cube.h:72: alizedshared/glemu.h:78:5: warning: ,'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLsizei st ride, 78c | o n s t GLvoid * pGoLiEn_tAeTrT)R IOBPPEONIGNLT_EDRE(PvReErCtAeTxED(10.0, 10.14); | ^ , In file included from engine/shadowmap.cpp:1: AIn file included from TTRIB_VERTEX, GL_FALSEengine/engine.h:5,: In file included from shared/cube.h3:,72 : Gshared/glemu.hL:_85F:LOAT, dis5a:b lwarning: e'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]( )) | ^ 85 | shared/glemu.h :G73L:E13_:A Tnote: Texpanded from macro 'GLE_ATTRIBPOINTER'R IB P73O | I N T E R ( b o n e i n dgelxV,e rAtTeTxRAItBt_rBiObNPEoIiNnDtEeXr,_ (GL_FALSE, 4, GL_iUNndexS,I GsNiEzDe_,B YtTyEp,e ,) n o| r ^m alishared/glemu.hz:e69d:,54 :s tnote: rexpanded from macro 'GLE_ATTRIBPOINTER'i de, da t69a | ) ; \ | ^ statshared/glexts.hi:c186 :i32n:l inote: nexpanded from macro 'glVertexAttribPointer_'e 186 | #vdoeifdi neen agbllVee#r#tneaxmAet(t)r i{b Pporienptaere;r_ glVertexAttribP oignltEnearb l e| V ^e rtex/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GAttriLubArray_(index); }i n\t i| n ^d ex, Gshared/glexts.hL:i156n:t36 :s inote: zexpanded from macro 'glEnableVertexAttribArray_'e , GLe n156u | m# dteyfpien,e GgLlbEonoalbelaenV enrotrexAttribmAarlriazye_d ,g lGELnsaibzleeiV esrttreixdAet,t rciobnAsrtr aGyL v o| i ^d *poi/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:t2917e:r13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ) 2917 | OePxEtNeGrLn_ DvEoPiRdE CgAlTEEnDa(b1l0e.V0e,r t1e0x.A1t4t)r;i b A| r ^r ay (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: GLE_ATTRIBPOIn file included from INTER(colorshared/cube.h,: 72A: Tshared/glemu.hT:R85I:B5_:C Owarning: L'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]O R, GL_ 85 | T RGULEE,_ A4T, GL_UNSIGNED_BYTE, ) | ^ TRIBshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' POINTER(boneindex, ATTRIB_BONEINDEX, GL_FALS E69, | 4 , G L _ static inline void enable##name() { prepare; glEnableVertexAttUNribArray_(index);S IGN}ED_B Y\T E | ^ shared/glexts.h:156:,36: )note: expanded from macro 'glEnableVertexAttribArray_' 156 | #| d ^e fineshared/glemu.h glEnableVertexAttribArray:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' _ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 70 | 2917 | e x tern v o id glEnableVertexAttsribArray (GLuint index) OPENGL_DEPtRECATED(10.0, 10.14); | ^ atic inline vIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTERo(coildo rd,i sAaTbTlReI#B#_nCaOmLeO(R), {G Lg_lTDRiUsEa,b l4e,VertexAttribArray_(index); } \ | ^ shared/glexts.h:157: 37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisaGL_UNSbleVertexAIGNEtDtr_BYTE, ) i| bArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | 13 : static inline void disab lnote: e##'glDisableVertexAttribArray' has been explicitly marked deprecated heren ame() { glDisableVertexAttribArray_ (i2918 | ndexteex); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #defirn vonied ggllDDiissaabblleeVVeerrtteexxAAttttrriibbAArrrraayy_ (gGlDisableVertexALtutiribArnrta yi n dex)| ^ O/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | ePENGL_DEPxtern RvoEid glDisabClAeTVEeDr(t1e0.0, 10.x1A4t)t;r i bArray (GLuint| ^i ndex) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINIn file included from Tengine/sound.cppE:R1(: bIn file included from oengine/engine.hn:e5i: nIn file included from dshared/cube.he:x72,: shared/glemu.hA:T79T:R5: IB_BONEIwarning: N'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]D EX, GL _79F | A L S E ,G L4E,_ AGTLT_RUINBSPIOGINNETDE_RB(YcToEl,o r), A| T ^T RIB_shared/glemu.hC:O73L:O13R:, note: Gexpanded from macro 'GLE_ATTRIBPOINTER'L _TRUE ,73 | 4 , G L _ U N S I G N EgDl_VBeYrTtEe,x A)t t r| i ^b Poishared/glemu.hn:t73e:r13_:( note: expanded from macro 'GLE_ATTRIBPOINTER' ind e73x | , s i z e , t y p e ,g lnVoerrmtaelxiAztetdr,i bsPtoriindtee,r _d(aitnad)e;x ,\ s i| z ^e , tshared/glexts.hy:p186e:,32 :n onote: rexpanded from macro 'glVertexAttribPointer_'m alize d186, | #sdterfiidnee, gdlaVtear)t;e x\A t t| r ^i bPoshared/glexts.hi:n186t:e32r:_ note: gexpanded from macro 'glVertexAttribPointer_'lV ertexA t186t | r#idbePfoiinnet egrl V e| r ^t exAtt/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:i2916b:P13o:i nnote: t'glVertexAttribPointer' has been explicitly marked deprecated heree r_ glVert e2916x | AetxttreirbnP ovionitde rg l V| e ^r texAttribPointer (GLuin/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here i2916n | deextxe,r nG Lvionitd sgilzVee,r tGeLxeAntutmr itbyPpoei,n tGeLrb o(oGlLeuainn tn oirnmdaelxi,z eGdL,i nGtL ssiizzeei, sGtLreinduem, tcyopnes,t GGLLbvoooilde a*np onionrtmearl)i zOePdE,N GGLL_sDiEzPeRiE CsAtTriED(10.0,d e, const 10.14); | ^ GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/shadowmap.cpp| : ^1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline vIn file included from oengine/sound.cppi:d1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER( texbindcoord0, ATTRIB_TEXCOORD0, GL_eFALSbEo,( G2L,u iGnLt_ FeLbOoA)T ,{ )engine/shader.cpp:434:22disabl | : ewarning: (unused function 'findslotparam' [-Wunused-function]) ; glBindB ^uf f eshared/glemu.hr:_69(:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | 434 | s t a tsitca tiincl iinnel ifnleo avto i*df ienndasble##namGLl_otparam(VSlot &s, ceEonst char *name, float *n(o) { prepareL; EgMlEENnTa_bAlReRVAeYr_tBeUxFAFtEtRr,ibArrvay_(index); } \ | ^ eablo)) ; | } ^~~~~~~~~~~~~ | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #deshared/glexts.h:156:36: fnote: expanded from macro 'glEnableVertexAttribArray_'i ne glBindBuffer_ glBi 156n | d#Bduefffine glEnableVertexAttribArray_ glEnaber leVertexAttri| ^b Array | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: :2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern vnote: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exteorn id glEnableVertexAttribArrayvoid glBindBuffer (GLenum target (,G GLuinLt uintb ufindfer) OPENGL_DEPex) OPENGREL_DEPRECATED(10.0, 10.14)C;AT | E ^ D(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable#In file included from #nengine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hame():72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] { g l88D | i s a b lsetVaetritce xiAntltiribArray_(innde void clearebo() { glBex); } indBuffer\_ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertex(AtGtL_ELEMribArENT_ARRAY_ray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: Bnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918U | FFER, 0); e}xtern | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' vo i105d | #gdleDfiisnaeb lgelBVienrdtBeuxfAfer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern vttribAoid glrBriay (GLuint index) OPENGL_DEPRECATndBuffer (GLenum targED(et, GLuint buffe10r) OPENGL_DEPRECATED(10.0, 10.14); .| ^ 0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvboIn file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5:( warning: G'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]L uint 80 | GLE_ATTRIBPOINvTbEoR)( t{e xdciosoarbdl0e,( )A;T TgRlIBBi_nTdEBXuCfOfOeRrD_0(,G LG_L_FALSE, 2, GL_FLOAT, ) | ^ Ashared/glemu.h:73:R13R: Anote: Y_BUexpanded from macro 'GLE_ATTRIBPOINTER'F F ER,73 | v b o ) ; } | ^ glVeshared/glexts.hrtexAttribPoi:n105t:e23r:_ (note: iexpanded from macro 'glBindBuffer_'n dex, 105s | ize, type,#define g normalized, stridlBindBuffer_ glBiendBuff,e rd | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here a 2867 | ta); \ extern void glBindBuf| ^fer (GLenum ta rget, GLuint buffer) OPENGL_DEPRECATED(10.shared/glexts.h0, 10.14); | ^ :186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defIn file included from engine/shadowmap.cpp:ine glV1: In file included from engine/engine.h:5: In file included from eshared/cube.hr:t72e: xshared/glemu.hA:t90t:r37i:bPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | 2916s | teaxttiecr ni nvoid glVerltienxAttribPointer (GLuinte index, GLint si void ze, GLenum type, GLcboolean norlearvmbaolized,( GLsizei stride, const GLv)oid { glBin*podinter) OPENGL_DEPRECABuffer_(GL_ARRAY_BUFFERT, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBinED(10.0, d10B.14); | ^ uffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) In file included from engine/sound.cppOPENGL_DEPRECATED(10.0, 1:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBP0OINTER(texcoord.114); | , ^ ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLiIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: nwarning: t'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] locati o42n | , GLint v0) OPENGL_DEPRECATED ( 1 0 . ca0s, 10.14); e GL_ F| L ^O AT: glUniform1fv_(loc, size, param->In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33:fval); bwarning: r'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e ak; | 395 ^ | shared/glexts.h : 139 : 23 :c anote: sexpanded from macro 'glUniform1fv_'e GL_ I139N | T#_dVeEfCi2n:e g lgUlnUinfiofromr1mf2vi__ (gbl-U>nliofco,r mi1nfv t (| x ^) , int(y)); break;/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h : 2942| ^ shared/glexts.h:144::2213:: note: note: expanded from macro 'glUniform2i_''glUniform1fv' has been explicitly marked deprecated here 144 | #2942d | eefxitneer ng lvUoniidform2i_ glUn igfloUrnmi2fio r m| 1 ^f v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :(2939G:L13i:n tnote: 'glUniform2i' has been explicitly marked deprecated herel ocatio 2939 | extern nv,o iGdL sgilzUenii fcoorum2i (GLint loncta,t icoonn,s tG LGiLnftl ova0t, GLint v1) O P*EvNaGlLu_eD)E PORPENEGCLA_TDEEDP(R1E0C.A0T,E D1(01.01.40),; 1 0| . ^1 4); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INIn file included from Tengine/sound.cpp_:V1E: C3: glUnifIn file included from oengine/engine.hr:m923: iengine/texture.h_:(44b:-33>:l owarning: c'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], int( x44) | , i n t ( case yG)L,_ FiLntO(AzT)_)V; break; E| C ^2 : glshared/glexts.hU:n145i:f22o:r mnote: 2expanded from macro 'glUniform3i_'f v_( l145o | c#,d esfiiznee, gplaUrnaimf-o>rfmv3ail_) ;g lbUrneiafko;r m 3| i ^ | ^ shared/glexts.h:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h140::294023::13 :note: expanded from macro 'glUniform2fv_'note: 'glUniform3i' has been explicitly marked deprecated here 140 | # d2940e | feixntee rgnl Uvnoiifdo rgml2Ufnvi_f ogrlmU3nii f(oGrLmi2nftv l o| c ^a tion,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :GLint v0, 2943G:L13: note: 'glUniform2fv' has been explicitly marked deprecated here i2943 | netx tve1r,n void glUn iform2fv (GGLint locatioLint v2) OnP,ENGL_DEPRECATED (G1L0s.i0z,e i count, const GLfloat *value) OP1ENGL_DEPRECATED(10.0, 10.14); 0 | . ^14); | ^ In file included from engine/shadowmap.cpp:1: In file included from In file included from engine/engine.hengine/sound.cpp::921: : engine/texture.hIn file included from :engine/engine.h397::33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 92: engine/texture.h397: | 46 : 33 : warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GcLa_sFeL OGALT__IVNEC3: glTU_nViEfoCr4m:3fv_(loc, s i ze, param-> glUnifofval); breramk;4 i _| ( ^b ->lshared/glexts.ho:c141,: 23i:n tnote: (expanded from macro 'glUniform3fv_'x ), i141n | t#(dye)f,i nien tg(lzU)n,i fionrtm(3wf)v)_; gblrUenaikf;o r m| 3 ^f v shared/glexts.h| : ^146 :22/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2944note: :expanded from macro 'glUniform4i_'13 : note: 'glUniform3fv' has been explicitly marked deprecated here146 | #def i2944n | ee xgtleUrnni fvoorimd4 ig_l UgnliUfnoirfmo3rfmv4 i( G L| i ^n t /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hl:ocation,2941 :G13L:s inote: z'glUniform4i' has been explicitly marked deprecated heree i coun t2941, | ecxotnst GLfelrona tv o*ivda lguleU)n iOfPoErm4i (GLint NlGoLc_aDtEiPoRnE,C AGTLEiDn(t1 0v.00,, G1L0i.n1t4 )v;1 , | G ^L int v2, GLint v3) OPENGL_DEPIn file included from engine/sound.cpp:1: In file included from engine/engine.h:R92E: Cengine/texture.hA:T48E:D33(:1 0warning: .'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]0 , 10. 1484 | ) ; | ^ case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLiIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404n:t85 :l owarning: c'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]a tion, 404 | voiGdL ssieztevi( ccoonusntt ,f lcooants t* fG,L filnota tn *=v a1l)u e{) SOhPaEdNeGrLP_aDrEaPmRBEiCnAdTiEnDg( 1*0.0b, =1 0r.e1s4o)l;v e (| ) ^; if(b) glUniform1fv_(b->loc, nIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:,49 :f33):; warning: }'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 49shared/glexts.h | : 139 : 23 : note: expanded from macro 'glUniform1fv_' 139c | a#sdee fGiLn_eI NgTl:U n i f o r m 1 fgvl_U ngilfUonrimf1oirvm_1(flvo c ,| ^s ize, param-/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here >iva l2942) | ;e xbtreerank ;v o i| d ^ glUniform1fv (shared/glexts.hG:L147i:n23t: lnote: oexpanded from macro 'glUniform1iv_'c ati o147n | ,# dGeLfsiinzee ig lcUonuinfto,r mc1oinvs_t gGlLUfnliofaotr m*1viavl u e| ) ^ OP/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hE:N2946G:L13_:D Enote: P'glUniform1iv' has been explicitly marked deprecated hereR 2946 | externE CvAoTiEdD (g1l0U.n0i,f 10.14); | ^ orm1iv (GLint location, GLsizei count, const GLinIn file included from tengine/shadowmap.cpp :*1v: aIn file included from lengine/engine.hu:e92): engine/texture.hO:P405E:N83G:L _warning: D'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E PRECA T405E | D ( 1 0 .v0o,i d1 0s.e1t4v)(;c o n| s ^t vec *v, int n = 1) { ShaderParamBinding *b = resoIn file included from lengine/sound.cppv:e1(: )In file included from ;engine/engine.h :i92f: (engine/texture.hb:)50 :g33l:U nwarning: i'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]f orm3 f50v | _ ( b - > l o c , n , cva-s>ev )G;L _}I N T| _ ^V EC2shared/glexts.h:: 141 : 23g:l Unote: nexpanded from macro 'glUniform3fv_'i fo r141m | 2#idve_f(ilnoec ,g lsUinzief,o rpma3ram->ival); fbvr_e agkl;U n i| f ^o rmshared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 3fv 148 | #define g l| U ^n if/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here orm2iv_ glUnifo r2944m | 2eixvt ern void gl U| n ^i fo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here rm3f v2947 | (eGLxitnetr nl ovcoaitdi ognl,U nGiLfsoirzme2ii vc o(uGnLti,n tc olocation, nst GLfloGaLts i*zveail uceo)u nOtP,E NcGoLn_sDtE PGRLEiCnAtT E*Dv(a1l0u.e0), O1P0E.N1G4L)_;D E P| R ^E CATED(10.0, 10.14); | ^ In file included from engine/sound.cppIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406::184: :In file included from engine/engine.hwarning: :'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]92 : engine/texture.h:51:33: 406 | void warning: s'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e tv(co n51s | t v e c 2 * v , i ncta sne =G L1_)I N{T _SVhEaCd3e:r P a rglaUmnBiifnodrimn3gi v*_b( l=o cr,e ssoilzvee,( )p;a riafm(-b>)i vgallU)n;i break; | ^ shared/glexts.hf:o149r:m232:f vnote: _expanded from macro 'glUniform3iv_'( b -149> | l#odce,f inn,e vg-l>v); } | ^ shared/glexts.h:140:U23n:i fnote: oexpanded from macro 'glUniform2fv_'r m3i v140_ | #gdleUfniinfe ogrlmU3niivf o r| m ^2 fv_/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here glU n2948i | feoxrtme2rfnv v o| i ^d g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated herel Unifor m29433 | iev (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECAxteTErD(n10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h: void glUnifor52:m2fv (GLint location, G33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | Lsize i c o u n t , ccaosnes tG LG_LIfNlTo_aVtE C*4v:a l u e) OPENGL_DEPRECATglUniform4ivED(1_(loc, siz0e.,0 ,p a1r0a.m1-4>)i;v a l| ) ^; break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ In file included from engine/shadowmap.cpp:1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: :In file included from 2949engine/engine.h::1392:: engine/texture.hnote: :'glUniform4iv' has been explicitly marked deprecated here407 :84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2949 | exte r407n | v o i dv ogildU nsieftovr(mc4oinvs t( GvLeicnt location, GLsizei 4co u*nvt,, icnotn snt =G L1i)nt *value) OPENGL_DEP RECAT{ED (1S0haderP.a0r, amB1i0n.14);d | ^ ing *b = In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53reso:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | l case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_ve(); FifAL(b) glUniSE, param->fval);form4fv_ (bbr-e>alko;c , | n ^, v->shared/glexts.hv:)151;: 29:} note: expanded from macro 'glUniformMatrix2fv_'| ^ 151 | #deshared/glexts.hf:i142n:e23 :g lnote: Uexpanded from macro 'glUniform4fv_'n ifor 142 | #define mgMlUniform4fv_ glUnifatrix2fv_ gorlUnifmor4fv | ^ mMatrix/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h2:f2945v: 13 :| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: note: 'glUniform4fv' has been explicitly marked deprecated here'glUniformMatrix2fv' has been explicitly marked deprecated here 2945 | e2950 | xexttern void glUniforern void glmMatrix2fv (GLint location, GULsniizfeoir mc4ofuvn t(,G LGiLnbto ollean traoncsaptoiseo,n , GLsizei ccoonst GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);unt, con s t| ^G Lfloat *value) OPIn file included from Eengine/sound.cppN:1: GIn file included from L_engine/engine.hD:92: engine/texture.h:E54:33:P Rwarning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]EC AT 54E | D(10 .0 , 1 case GL0_F.L1OAT_MAT3: glUniformMatrix43);f v _| ( ^l oc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUnifoIn file included from rengine/shadowmap.cppm:M1a: tIn file included from rengine/engine.hi:x923: fengine/texture.hv: 408 :| 85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 408 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :v2951o:i13d: snote: e'glUniformMatrix3fv' has been explicitly marked deprecated heret v(co 2951 | externn svto ipdl agnleU n*ipf,o rimnMta tnr i=x 31f)v {( GSLhiandte rlPoacration,amBinding *b = r esGLsizeio clovuen(t),; GiLfb(obo)l eagnl Utnriafnosrpmo4sfev,_ (cbo-n>slto cG,L fnl,o apt- >*vv)a;l u}e ) | O ^P ENGLshared/glexts.h_:D142E:P23R:E Cnote: Aexpanded from macro 'glUniform4fv_'T ED(1 0142. | 0#,d e1f0i.n1e4 )g; | ^ lUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: In file included from engine/sound.cpp:1: In file included from engine/engine.h:92'glUniform4fv' has been explicitly marked deprecated here: engine/texture.h:55:33: 2945warning: | 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e xtern 55 | v case GL_FLOAToid glUniform4fv (_MAT4: glUniGLint lfoocramtMiaotnr,ix4fv_(loc, 1G,L sGiLz_eFiA LcSoEu,nt, const pGaLrfalmo-a>tf v*avla);l ue) OPENbGrLe_aDkE;P R E| C ^A TED(shared/glexts.h1:0153.:029, 10.14:) ;note: expanded from macro 'glUniformMatrix4fv_' | ^ 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fvIn file included from engine/shadowmap.cpp(:G1L: iIn file included from nengine/engine.ht: 92l: oengine/texture.hc:a409t:i87o:n ,warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G Lsizei c 409 | vount, GLoboolean transpose, const GLflioat *value) OPENGL_DEPRECAdT EsDe(t1v0(.c0o,n s1t0 .m1a4t)r;i x 2| ^* m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENIn file included from engine/shadowmap.cpp:2G: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] L 48_DEPRECATE | D ( 1 0 if(rendertex) { glDeleteTexture.s(1, &rendertex); render0, 10tex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | .14)extern void glDeleteTextures (GLs; izei n, c| o ^n st GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextuIn file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] r 440 | es (GLsize i void setv(c onsnt, const GLuint *textures) OPENGL_DEPRECATED(10.0, int 10.14); *| ^i , int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13engine/shadowmap.cpp: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern :v2oid glUniform1iv (: GLint location, GLengine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s izei count, const GLint *val ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ 66 | if(!blurtex) glGenTextures(1, &blurtex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | eIn file included from xengine/sound.cppt:e1r: In file included from engine/engine.h:92: engine/texture.h:441n void glG:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] en T441 | void setv(const ivec *v, eintxt unr e= 1) { ShaderParamBsinding *b = resolv e((); if(b) GLsizei n, GLuint *textures) OPglUniform3iENGv_(b->loc,L _DEPRn,EC ATED(10.0, 10.14); | ^ v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: In file included from note: 'glUniform3iv' has been explicitly marked deprecated here engine/shadowmap.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | if2948(!rendertex) glGenTextures | (1, &rendeerxtteexr)n; v o| i ^d glUn/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:f2498o:r13m:3 inote: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern v (GLint vloocatiidon, G LgsizelGenTextures (GLsi count, conist GzLeiint *value) OPENGL_DEPRECAT n, GLuinEt *textD(10.0, u1r0es.) 1O4PENGL_DEPRE)CA;T E D| ( ^1 0.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 93 | glDrawBuffer(GL_NONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here 2465 | extern voidIn file included from engine/sound.cppglDrawBuffer (GLenum mode) :1O: PEIn file included from NGengine/engine.hL_:92D: Eengine/texture.hPR:E442CATED(10.0,:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.14); | ^ 442 | vIn file included from oid setengine/shadowmap.cpp:2: engine/rendertarget.h:v(const ivec2 *v,94 in:13t n = 1) {: Sh warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ad e94 | r ParamBinding *b = r e s o lve(); if(b) glUnif glReadBufferorm2iv_(b->(lGL_NONE);oc, n, v->v); } | ^| ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2651:148 | #define glUniform213iv_: note: 'glReadBuffer' has been explicitly marked deprecated hereg lU n2651 | iefxtern void gorm2iv | ^ lRe/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void aglUdnBiform2iv (GLuifnfter (GLenum mode) locOPENGL_DEPRECATation, GLsizeEi count, const GLD(10.0, 10.14); | ^ int *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 225 | glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 226 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 230 | glScissor(x, y, w, h); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 231 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 240 | glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 245 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 247 | glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 248 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 350 | glViewport(0, 0, vieww, viewh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 358 | glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 359 | glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 368 | SAVECOLORMASK | ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' 233 | if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 370 | if(!depthtest()) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 374 | if(!depthtest()) glEnable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 376 | if(scissoring) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 385 | RESTORECOLORMASK | ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' 238 | glColorMask(COLORMASK, GL_TRUE); \ | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 388 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 456 | glBindTexture(GL_TEXTURE_2D, rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:120:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 120 | glClearColor(0, 0, 0, 0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:121:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 121 | glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:169:28: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 169 | if(scissoring) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:184:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 184 | glColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:189:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 189 | glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:192:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 192 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:288:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 288 | glActiveTexture_(GL_TEXTURE7); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:289:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 289 | glBindTexture(GL_TEXTURE_2D, shadowmaptex.rendertex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/shadowmap.cpp:295:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 295 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/sound.cpp:774:19: warning: unused function 'mumblevec' [-Wunused-function] 774 | static inline vec mumblevec(const vec &v, bool pos = false) | ^~~~~~~~~ 142 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp 185 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | statIn file included from iengine/ui.cppc: 1i: nIn file included from lengine/engine.hi:n5e: In file included from vshared/cube.ho:i72d: shared/glemu.henable##:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] name() { 55 | GLEprepare; glEnableVertexAttribAr_INITATTRIBF(vertex, ATrTaRyI_(iBn_dVeExR)T; } \ | ^ Eshared/glexts.hX:)156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define | g ^l EnableVershared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_ItexAttribArray_ glENnableVertexAttribArray | ^ ITATTRIB(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hn:a2917m:e, index, f, float)13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here \ | ^ shared/glemu.h:42:51 :2917 note: expanded from macro 'GLE_INITATTRIB' 42 | | extern void g l static inline void name##EsuffniableVx(type x) { glVeerrtteexxAAtttrib1##suffix#tribArray (GLui#_(index, nt index)x )O;P E}N G\L _ D| E ^P RECATED(10:161:1: .0, 10.14); | ^ note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | In file included from #engine/texture.cpp:d3e: fIn file included from iengine/engine.hn:e5 : gIn file included from lshared/cube.hV:e72r: tshared/glemu.he:x84A:t5t:r iwarning: b'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 f_ glV e84r | t e x A tGtLrEi_bA1TfT R I| B ^P OINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extble##name()e r{n void glVertexAttrib1f (GLuint index, GLfl oat x) OPENGL_DEPRECATEDglDi(10.0, 10.14); | ^ sableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/ui.cpp157: | 1#: dIn file included from engine/engine.h:5: efine glDisableVertexAttribArrayIn file included from shared/cube.h_ glDisableVertexAttribArr:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertay e| x ^, ATTRIB_VER TEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIB(na:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here m 2918 | externe void, glD iisablnedeVertexAttribArray (GLuint index) OPENGLx, f_,D EPfRlECoAaTEtD)( \ 10.0, 10.14); | ^ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | In file included from engine/texture.cpp : 3 : sIn file included from tengine/engine.ha:t5i: cIn file included from shared/cube.h:72: shared/glemu.h:84:5: warning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n 84 | Gline void nLaE_ATTRIBPOINTER(boneweightm, ATTe##sRIuB_BOfNEfWiEIx(type x, tyGHTp, eGL_TRUE, 4, GL_UNSI yGNED_BYTE, ) | ^ shared/glemu.h) { glVertexAttrib2##suffix#:#_(index, x, y); } \ | ^ 73::16413::1 :note: expanded from macro 'GLE_ATTRIBPOINTER' note: 73expanded from here 164 | glVertexAttrib2f_ | glV| ^ ertexAttshared/glexts.hr:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttirbiPbo2ifn_t egrl_V(eirntdeexxA,t tsriizbe2,f t y| p ^e , no/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloatr xmalized, stride, d, GLfloat ya) Ota); \ PE| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #defNGL_Dine gEPRECATED(1lVertexA0ttr.ibPoint0, 10.14); | ^ er_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern voIn file included from iengine/ui.cpp:d1 : gIn file included from lengine/engine.hV:e5r: tIn file included from eshared/cube.hx:A72t: tshared/glemu.hr:i55b:P5o:i nwarning: t'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e r (GL 55 | uin t GLE_INITATiTnRdIeBxF,( vGeLritnetx ,s iAzTeT,R IGBL_eVnEuRmT EtXy)p e ,| ^G Lbooleashared/glemu.hn: 47n:o9r:m anote: lexpanded from macro 'GLE_INITATTRIBF'i zed, 47G | L s i z e i s tGrLiEd_eI,N IcToAnTsTtR IGBL(vnoaimde ,* pindex, f, float)o i\n t e| r ^) OPshared/glemu.hE:N44G:L67_:D Enote: Pexpanded from macro 'GLE_INITATTRIB'R 44 | static inline void name##suffiECATED(10.0, 10.14); | ^ x(type x, type y, type zIn file included from )engine/texture.cpp :3{: In file included from engine/engine.h:5: glVertexAttrib3##In file included from shared/cube.hsuffix##_(:i72n: dshared/glemu.he:x85,: 5x:, warning: y'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], z 85 | ) ; } G\L E _| A ^T TRIBPOINT:E167R:(1b:o nnote: eexpanded from herei ndex, 167A | TgTlRVIeBr_tBeOxNAEtItNrDiEb3f_ | ^ Xshared/glexts.h,: 167G:L27_:F Anote: Lexpanded from macro 'glVertexAttrib3f_'S E, 4 ,167 | G#Ld_eUfNiSnIeG NgElDV_eBrYtTeEx,A t)t r i| b ^3 f_ glVertexAtshared/glemu.htr:i69b:354f: note: | expanded from macro 'GLE_ATTRIBPOINTER' ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 289469: | 13 : note: 'glVertexAttrib3f' has been explicitly marked deprecated here stati c2894 | ienxltienren vvooiidd egnlaVbelret#e#xnAatmter(i)b 3{f (GLuint index, G Lfplroeapta rxe,; GgLlfElnoaabtl eyV,e rGtLexAtftribArray_(index); } \ | ^ lshared/glexts.ho:a156t z) OPENG:36: note: expanded from macro 'glEnableVertexAttribArray_' L _156 | #defiDEPRECATED(10.0, 10.14); | ^ne glEnableVertexAtt ribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexIn file included from AttribArray (GLuint indengine/ui.cpp:e1: x) OPENGLIn file included from _engine/engine.h:D5E: PIn file included from Rshared/cube.hE:C72A: Tshared/glemu.hE:D55(:150:. 0warning: ,'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 10. 55 | 1 4G)L;E _ I| N ^I TATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIBIn file included from engine/texture.cpp:3: In file included from engine/engine.h:5(: nIn file included from ashared/cube.hm:e72,: shared/glemu.hin:d85e:x5,: fwarning: ,'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] float) \ | ^ shared/glemu.h :8545 | : 75 : note: Gexpanded from macro 'GLE_INITATTRIB'L E_ATTRIBP O45I | N T E R ( b o n esitnadteixc, iAnTlTiRnIeB _vBoOiNdE InNaDmEeX#,# sGuLf_fFiAxL(StEy,p e4 ,x ,G Lt_yUpNeS IyG,N EtDy_pBeY TzE,, t)y p e| ^w ) { shared/glemu.hg:l70V:e46r:t enote: xexpanded from macro 'GLE_ATTRIBPOINTER'A ttrib4 #70# | s u f f i x # # _s(tiandex, x, yt,i cz ,i nwl)i;n e} v o| i ^d disabl:e170#:#1n:a mnote: eexpanded from here( ) { 170 | glVertgelxDAitstarbilbe4Vfe_r t e| x^A ttrishared/glexts.hb:A171r:r27a:y _note: (expanded from macro 'glVertexAttrib4f_'i ndex )171; | #}d e\f i n| e ^ glVshared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' erte x157A | t#tdreifbi4nfe_ ggllDViesratbelxeAVtetrrtiebx4Aft t r| i ^b Array_ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hg:l2908D:i13s:a bnote: l'glVertexAttrib4f' has been explicitly marked deprecated heree Vertex 2908 | extern voAitdt rgilbVAerrrtaeyx A t| t ^r ib4/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here f 2918( | GeLxutienrtn ivnodiedx ,g lGDLifslaobalte x, GLfloat y, GLVertexAttribArrayf (lGoLat z, GuLifloat nt index) OPEw) OPENGL_DEPRECATED(10NGL_DEPREC.AT0E,D(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BIn file included from Oengine/ui.cppN:E1I: NIn file included from Dengine/engine.hE:X5,: In file included from Gshared/cube.hL:_72F: Ashared/glemu.hL:S55E:,5 :4, GL_UNSIGNED_BYT Ewarning: ,'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) | ^55 | shared/glemu.h :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73G | L E _ I N I T ATTRIBF(vertex, ATTRI glVertexAttribPointer_(inBd_VERTEX) | ^ shared/glemu.h:48:ex, size, typ49: note: expanded from macro 'GLE_INITATTRIBF' 48 | e, normalized, st r isdtea,t idca tian)l;ine void name (\c o n| s ^t vec &v) { glVershared/glexts.hte:186:32: note: xexpanded from macro 'glVertexAttribPointer_'A ttrib3f v186_ | (#idnedfex, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_'i ne g lVe168 | rtexAttr#idbePfoiinnter_ glVertexAttriebPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuin tgl Verindex, GtLeixnAtt tsriize, GLenum type, GLboolean normalized, GLsizei bstride, const GLvoi3d f*vp_o ignltVeerr)t eOxPAEtNtGrLi_bD3EfPvR E C| A ^T ED(10.0, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (In file included from engine/texture.cpp:3: In file included from engine/engine.hGLuint index, const GLfloat :*5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 87 | static inli) OPENGL_DEPRECAnTED(e1 0v.o0i,d 1b0i.n1d4e)b;o ( G| L ^u int ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: 23warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glBindBuffer_' 55 | GLE_INITATTR105IB | F#(dveertex, ATTRIB_VERTEX) | f ^ ineshared/glemu.h :g49l:BindBuffer_ glBi58n:dBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | exteexpanded from macro 'GLE_INITATTRIBF'rn void glB indBuffer (49GLenum target, GLuint | static inlinbuffeer) vOoid name(cPoEnNsGtL _vDeEcP R&EvC,A TfElDo(a1t0 .w0) { glVertexA,t t1r0i.b144f)_;( i n| d ^e x, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glIn file included from Vengine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hertexA:ttrib4f | ^ 88:37/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here inli n2908e | evxotiedr nc lvoid gleVaerretbeoxAt(t)r i{b 4gfl B(iGnLdBuffer_u(iGnLt_ EiLnEdMeExN,T _GALRfRlAY_BUoFaFtE Rx,, 0G)L;f l}o a t| ^y , GLshared/glexts.hf:l105o:a23t: znote: ,expanded from macro 'glBindBuffer_' GLf l105o | a#td ew) OPENGL_DEPfine glRECATED(B1i0n.d0B,u f1f0e.r1_4 )g;l B i| n ^d Buffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLeIn file included from nengine/ui.cppu:m1 : tIn file included from aengine/engine.hr:g5e: tIn file included from ,shared/cube.h :G72L: ushared/glemu.hi:n55t: 5b:u fwarning: f'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]e r) O 55 | P EGNLGEL__IDNEIPTRAETCTARTIEBDF((1v0e.r0, 10.14); | ^ tex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inliIn file included from nengine/texture.cppe: void name(const vec2 &v) { g3lVertexAttri: b2In file included from fengine/engine.hv:_5(: iIn file included from nshared/cube.hd:e72x: ,shared/glemu.h :v89.:v57): warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | st;a t}i c\ i n| l ^i ne vshared/glexts.ho:i164d: 28b:i nnote: dexpanded from macro 'glVertexAttrib2fv_'v bo( 164 | #defineG gLluVienrtt evxbAot)t r{i bd2ifsva_b lgel(V)e;r tgelxBAitntdrBiubf2ffevr _ (| G ^L _ARR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: A'glVertexAttrib2fv' has been explicitly marked deprecated hereY _BUFF ER, vbo); } | ^ shared/glexts.h:105:23: 2889 | externnote: expanded from macro 'glBindBuffer_'void glV ert e105x | A#tdterfiibn2ef vg l(BGiLuint index,n cdoBnst GLfloat *vuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867):13: note: O'glBindBuffer' has been explicitly marked deprecated hereP ENGL_ D2867E | PeRxtern void EgClABTiEnDd(B1u0f.f0e,r 1(0G.L1e4n)u;m t| a ^ rget, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex,In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: ATTRIshared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]B _VERTEX) | ^90 | shared/glemu.h :s51t:a50t:i cnote: expanded from macro 'GLE_INITATTRIBF'i nline 51v | o i d c l e a rsvtbaot(i) { gc inlinel BvioniddB unfafmeer(_c(oGnLs_tA RvReAcY4_ B&UvF)F E{R ,g l0V)e;r t}e x A| t ^t rib4fv_(index, v.vshared/glexts.h:105:)23;: }note: expanded from macro 'glBindBuffer_' | ^ 105 | shared/glexts.h#:d172e:f28i:n enote: expanded from macro 'glVertexAttrib4fv_'g lBindBuff e172r | _# dgelfBiinned BgulfVfer | ^ er/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:exAttrib42867f:v13_: note: 'glBindBuffer' has been explicitly marked deprecated here gl V2867e | extern void glBindBuffer (GLenum targrette,x AGtLturib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909int buffer) OPENGL_DEPREC:ATED(10.0, 10.14); 13 | ^ : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3fIn file included from engine/texture.cpp:3: _ glVertexAttrib3f | ^ In file included from /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13engine/engine.h::92: engine/texture.h: 42note: :'glVertexAttrib3f' has been explicitly marked deprecated here 332894 | exter:n warning: void glVertexAttrib3f (GLu'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]in t index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECA42T | E D(10.0, 10.14); | ^ case GL_FLOAT:In file included from gengine/ui.cppl:Uniform1fv_(1lo: cIn file included from ,engine/engine.h :s5i: zIn file included from eshared/cube.h,: 72p: ashared/glemu.hr:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | a m -G>LfEv_al); break; | ^ INITshared/glexts.hATTRIBF(texcoord1,: 139A:23: note: expanded from macro 'glUniform1fv_' T 139 | #define glUniTRIBform1f_TEXCOORD1) v_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13:| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | note: 'glUniform1fv' has been explicitly marked deprecated here GLE_INITAT 2942 | eTxRItern vB(name, index, f, floaoidt ) glUni\f o| ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | statirc inml1ifnve (vGoLiidn tn almoec#a#tsiuofnf,i xG(Ltsyipzee ix ,c otuynpte, yc,o ntsytp eG Lzf, loat *value) OPENGL_DEPRECATED(t10.0,ype 10.1w4)); | ^ { glVertexAttrib4##suffix##_(index, x, y, z, w); }In file included from engine/texture.cpp: | ^ :3: In file included from engine/engine.h:2792:1: engine/texture.h:: note: expanded from here 44:33 :27 | warning: g'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]l VertexAt t44r | i b 4 f _ | ^ cshared/glexts.ha:s171e: 27G:L _note: Fexpanded from macro 'glVertexAttrib4f_'L OAT_VEC2: glUni f171o | r#md2effvi_n(eloc, s iglVertexAttrib4f_ glVezret,e xpAatrtarmib4f | - ^ >fval); break; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: shared/glexts.hnote: :'glVertexAttrib4f' has been explicitly marked deprecated here140 :23: note: expanded from macro 'glUniform2fv_' 2908 | e x140t | e#rdne fvionied ggllUVneirftoerxmA2tftvr_i bg4lfU n(iGfLourimn2tf vi n d| e ^x ,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here GL f2943l | oeaxtt exr,n GvLofildo agtl Uyn,i fGoLrfml2ofavt (zG,L iGnLtf llooacta twi)o nO,P EGNLGsLi_zDeEiP RcEoCuAnTtE,D (c1o0n.s0t, G1L0f.l1o4a)t; * v| a ^l ue) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.hwarning: :'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]46 :33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | 61 | GLE_ case GLINITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline vo_FLOAT_VEC3: glUindi fnoarmme3(fv_(loc, size, param->fval); brconst eveak; | c ^& v) {shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define gglVleUrntiefxoArtmt3rfivb_3 fgv_(index, v.v); } l\ | ^ Uniforshared/glexts.hm:1683f:28: note: expanded from macro 'glVertexAttrib3fv_' v 168 | # def| in ^e glVertexAttr ib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: v2944o:id glV13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern voeid glUniforterm3fv (GLint location,xA GLsizei count, const GLfloat *value) OtPENtGrib3fLv_D (GLuEPRECATED(10.0, 10.14); | ^ int index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4In file included from fengine/ui.cpp:v1_: (In file included from lengine/engine.ho:c5,: In file included from sshared/cube.hi:z72e: ,shared/glemu.h :p61a:r5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] am->fva l61) | ; b r eGaLkE;_ I N| I ^T shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | ATTRIBF(texcoord1, ATTRIB_T#definEeXC OglUniform4fv_ gOlRD1) | ^ shared/glemu.h:Uni49:f58orm:4 note: expanded from macro 'GLE_INITATTRIBF'fv 49 | static inline void name(const | ^ vec &v, floa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here w) {2945 | gelxVteerrtnexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: void glUnifonote: expanded from macro 'glVertexAttrib4f_' rm4 f171v (GL | i#ndte fine glVlocation,erte GLsixzei count, consAtt tGrLifbl4of_ glVertexaAtt t*rviabl4ufe ) | O ^P ENGL_DEPRECATED(10.0, 10.14/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h); | ^ :2908:13In file included from : note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | 2908 | extern void glVertexAttrib 4f (GLuint index, GLfloat x, GLfloat y, GLf case GL_IlNoatT z, : GLfloa t w ) OPENGL_DEPRECAT gElDUn(i1f0o.r0m,1 i1v0_.(1l4o)c;, s| i ^ ze, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' In file included from 147 | #define glengine/ui.cppU:n1i: fIn file included from oengine/engine.hr:m51iv: _In file included from gshared/cube.hl:72: shared/glemu.h:61:5:Uniform1i warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTvRIB_TEXCOORD | ^ 1) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :| 2946 ^: 13: note: 'glUniform1iv' has been explicitly marked deprecated hereshared/glemu.h :50:50: note: expanded from macro 'GLE_INITATTRIBF'2946 | extern 50 | static inlin void glUniform1iv (GLinte voi locatiodn n,a mGeL(scioznesit cvoeucn2t ,& vc)o n{s tg lGVLeirntte x*Avtatlruieb) OPENGL_DEP2RECAfTv_(indeED(10.0, 10.14); | ^ x, v.v); } \ | ^ shared/glexts.h:164:28: note: In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib2fv_'50 | case G L164_INT_VEC2: glUniform2iv_(loc, size, param->ival) | ; b#define glVertreak; | exAttrib2fv ^_ gl Verteshared/glexts.hx:A148t:trib2fv | ^ 23: /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnote: :expanded from macro 'glUniform2iv_'2889 :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 148 | #defi n2889e | egxltUniform2iv_ gern void glVertexAttrib2fv (GLuilUniform2iv | ^ nt index, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | const GLfloat *v) OPENGL_DEPRECATEextD(10.0,e 1r0n. 1void glUniform2iv (GLint location, GLsize4i cou)nt; | ^ , const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23:In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: 72note: expanded from macro 'glUniform3iv_' 149 | #define g: lshared/glemu.hUn:if61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o rm3iv_ glUnif o61r | GLE_INITm3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here AT 2948T | eRIBF(texxtecoord1, ArTn TRIBvo_TEXCOORD1) | ^ id shared/glemu.hg:l51U:n50i:for mnote: 3iv (GLint locationexpanded from macro 'GLE_INITATTRIBF', GLs 51izei coun | t, con st GLint *val static inline void nameue) OPENGL_DEPRECAT(conED(10.0, 10.14); | ^ st vec4 &vIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | c) { aglVertexAttrib4fv_(indsex, ev .GL_INT_VEC4: glUnifv); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #doefrimn4ei vg_l(Vleorct,e xsize, param->ival);A ttrib4fv_ glVertexbreak; | ^ shared/glexts.h:150Attrib4fv : | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:1323: note: expanded from macro 'glUniform4iv_' : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 150 | #defin e2909 | gelUniform4iv_ glUnifoxtern void grlVertexm4iv | ^ Attr/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:b29494:f13v: note: 'glUniform4iv' has been explicitly marked deprecated here (2949G | Leuxitnetr ni void glUniform4iv (Gndex, const GLfloat *v) OPENGLint lLoc_aDEPRECATED(10.0, 10.14)ti;o n, GLsizei coun| t ^ , const GLint *valIn file included from engine/ui.cppu:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] e) OPEN G62L | _ D E P RsEtCaAtTiED(10.0, c10.14); | ^ inline void normIn file included from al(floatengine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | x, fl oat y, float z c)a { glVseert eGLxA_tFLOAT_MAT2: glUtnifrorib4mMatrix2fv_(loc, 1, GL_FALSE, param-f_>fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #defin(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171e glUni | f#define glVertexAttrib4f_ glVormMaterix2rtexAttrib4f | ^ fv_ glUniformMat/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:ix2fv | ^ 2908:/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13::2950 :note: 'glVertexAttrib4f' has been explicitly marked deprecated here 13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsi 2908 | extern voidz glVertexAetti crib4f (Gount, GLboolean transpoLusie, cnt ionstn Gdex, GLfloatL f*loat x, GLfloat yv, GLfallueo)at z, GLfl OPENGL_DEPRECATED(10.0, 10.14); | ^ oat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, In file included from 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' engine/ui.cpp 152: | 1#define glUniformMatrix3fv_ glUniformMatrix3: fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUnifIn file included from engine/engine.h:5ormMatrix3fv (GLint locatio: In file included from shared/cube.h:72: shared/glemu.hn, GLsizei count, GLboolean transpose, const GLfloat *:v63a:l47u:e )warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vecO &vP)E { glVertexAttrib4f_NGL_DEPRECATED(10.0, 10.14); | ^ (In file included from Aengine/texture.cppT:T3R: IIn file included from Bengine/engine.h_:N92O: Rengine/texture.hM:A55L:,33 :v .warning: x'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], v.y, v55. | z , 0 . 0 f ) ; } c| a ^s e GL_shared/glexts.hF:L171O:A27T:_ Mnote: Aexpanded from macro 'glVertexAttrib4f_'T 4: gl U171n | i#fdoerfmiMnaet rix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUnglViertformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here e 2952 | xextern void glUniformMatrix4fv (GLinAtttr lib4f_ ocatioglVertexAttrib4f | ^ n/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: , GLsiznote: e'glVertexAttrib4f' has been explicitly marked deprecated herei c ou 2908 | extern void glVertexAttrib4f (GLnt, GLboolean uint intrandsexpos, GLfloat x, GLfloat y, GLfloat z, GLfloate, c ow) nOPsENtG LGLfloat *v_alue)D EPOPENGRECATED(10.0, 10.14); | ^ L_DEPRECATED(10.0, 10.14)In file included from ; | ^ engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h: ^387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc,In file included from xengine/ui.cpp); br:ea1k; | ^ : In file included from shared/glexts.hengine/engine.h:135:22: note: :expanded from macro 'glUniform1f_' 135 | #def5: In file included from shared/cube.h:72: shared/glemu.h:79i:5ne glUniform1f_ glUn: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]iform1f | ^ 79 | GLE_A/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hTTRIBPOINTER:(2934color, :A13TTRIB_C:OLO note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from Rengine/texture.cpp:3: ,In file included from engine/engine.hG:L92_: Tengine/texture.hR:U389E:,33 :4 ,warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G L_UNS 389 | IGNED_BYTE, ) | ^ shared/glemu.h : 69 case GL_FLOAT:_54V:E Cnote: 2expanded from macro 'GLE_ATTRIBPOINTER': g 69 | static inline void enable##name() { preplUniform2f_(b->laoc, re;x, y); break; | ^ shared/glexts.hglEnableVert:136:22: note: expanded from macro 'glUniform2f_' exAt t136ribA | r#deray_(index); } \ | ^fine glUnifor shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #defmin2e glEnableVertexAft_ glUnitribArray_ glEnableVertefxAtotrrmi2bfA r | ^ ray/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13 : | note: ^'glUniform2f' has been explicitly marked deprecated here 2935/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 | : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ext e2917r | ne xvtoeirdn gvloUindi fgolrEmn2afb l(eGVLint location, GLfloat v0, GLfloeat v1) rtexAttribArray (GLuinOPENGL_DEPRECt inAdeTED(10.0, 1x) OPE0N.G1L4); _| D ^E PRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: gIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5l:U nwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(coilor, ATTform3f_(Rb->locI,B_COLOR, GL_TRUE, 4, GL_UNS x, yIGNED_,BYTE, ) | ^ z); break; | ^ shared/glemu.hshared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUni:f70:or46m:3 fnote: _expanded from macro 'GLE_ATTRIBPOINTER' glUni f70o | r m 3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | e static inline void disable##nxame() { glDisableVertexAtttrern void glUinbiArform3f (GLint location, GrLafyl_o(aitn dve0, GLfloat vx1, ); } \ | ^ GLfloat v2) OPshared/glexts.hE:NGL_DEPREC157ATED:(371:0 .0note: ,expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVe rtexAttribArray_ 1g0.1lDisab4); | ^ leVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | exterIn file included from nengine/texture.cpp :v3o: iIn file included from dengine/engine.h :g92l: Dengine/texture.hi:s393a:b33l:e Vwarning: e'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]r texAt t393r | i b A r r a y ( G L u icnats ei nGdLe_xF)L OOAPTE_NVGELC_4D:E PgRlEUCnAiTfEoDr(m140f._0(,b -1>0l.o1c4,) ;x , | y ^, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | exterIn file included from nengine/ui.cpp :v1o: iIn file included from dengine/engine.h :g5l: UIn file included from nshared/cube.hi:f72o: rshared/glemu.hm:479f: 5(:G Lwarning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n t loca t79i | o n , GGLLfEl_ATTRIBPOINTER(coolor, ATTRIB_COLOR, GL_TRUEat v0, GLfloat v1, GLfloat v2, GLf,l o4a,t GvL3_)U NOSPIEGNNGELD__DBEYPTREE,C A)T E D| ( ^1 0.0, shared/glemu.h1:073.:1134:) ;note: expanded from macro 'GLE_ATTRIBPOINTER' | ^ 73 | glVertexAttribPointer_(index, size, type, normalIn file included from iengine/texture.cppz:e3d: ,In file included from engine/engine.hs:t92r: iengine/texture.hd:e394,: 33d:a twarning: a'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; \ 394| | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #de fine glVertexAt t r i bcPaosien tGeLr__I NgTl:V e r t e x A t tgrliUbnPiofionrtme1ri _ (| b ^- >lo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:,2916 :i13n:t (note: x'glVertexAttribPointer' has been explicitly marked deprecated here) ); b 2916 | extern void glVertexAttribPointer (GLuint index, GLintreak; size, GLenum type, GLboolean n o| r ^m alishared/glexts.h:143:22: note: zexpanded from macro 'glUniform1i_'e d, G143L | s#idzeefii nset rgildUen,i fcoornms1ti _G LgvloUindi f*opromi1nit e r| ) ^ OPE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:GL_DEPRECATED(2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern 1v0oid glU.n0i,f o1r0m.114); | ^ i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/texture.cpp:3: In file included from 80engine/engine.h | GLE_ATTRI:92: engine/texture.h:395:33B:P Owarning: I'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]N TER(texc o395o | r d 0 , A T T R I B _ TcEaXsCeO OGRLD_0I, GL_FALSNET,_ V2E,C 2G:L _ F LgOlAUTn,i f)o r m| 2 ^i _(b->shared/glemu.hl:o69c:,54 int(x), int(y)); break; | : ^ note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enablshared/glexts.h:144:22: enote: expanded from macro 'glUniform2i_'##name() { prep a144r | e#;d egfliEnnea bleVertexgAttlrUinbiAfrorramy2_i(_i ngdleUxn)i;f o}r m\2 i | ^| ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13:# dnote: e'glUniform2i' has been explicitly marked deprecated heref ine glEn 2939 | exteran void glUniform2i (GLintbleVertexAttribAr ralyo_c agtliEonna,b lGeLint v0, GVertexAttribALrirnaty v 1| ) ^ OPENG/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ _DEPRECATED(10.0,In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | 0 . 1 4 GLE_ATTRIBPOIN)T;E R (| t ^e xcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/texture.cpp70: | 3 : In file included from engine/engine.h : 92 static inline void disable##name: (engine/texture.h:396:33:) { glDisableVertexAttribArray_(index); } \ | ^ warning: shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_''glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157 | #d e396f | i n casee glDisableVertexAttribArray_ glDisableVertexAttribAGrrLa_yI N T| _ ^V EC3: glUniform3i_(b->lo/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:2918:13, :in tnote: ('glDisableVertexAttribArray' has been explicitly marked deprecated herex ), int 2918 | extern void glDisabl(y), int(z)); break; | ^ shared/glexts.h:145e:22V:e rnote: texpanded from macro 'glUniform3i_'e xAtt r145i | b#Adrerfaiyn e( GgLluUinnitf oirnmd3eix_) gOlPUEnNiGfLo_rDmE3PiR E C| A ^T ED(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h 10.14); | : ^2940 :13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPIn file included from REengine/ui.cppC:A1T: EIn file included from Dengine/engine.h(:150: .In file included from 0shared/cube.h,: 721: 0shared/glemu.h.:1804:)5;: warning: | 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GLIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h_FALSE, 2, GL_FLOAT,:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | ) | ^ case GL_INT_VEC4: glUniformshared/glemu.h:73:413i_: note: (b->loc, int(x), int(y), int(z), int(w)); expanded from macro 'GLE_ATTRIBPOINTER' bre a73k | ; | ^ shared/glexts.hg:l146V:e22r:t enote: xexpanded from macro 'glUniform4i_'A ttri b146P | o#idnetfeirn_e( ignldUenxi,f osrimz4ei,_ tgylpUen,i fnorm4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941o:r13m:a lnote: i'glUniform4i' has been explicitly marked deprecated herez ed, st r2941i | deex,t edrant av)o;i d\ g l| U ^n ifoshared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | rm4i (GLint location, GL#int v0,d eGfLine glVertexAttribPointer_ glVertexAttriibnt v1, GLint v2, GPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVeLint v3)r OtexAttribPointer (GLuint index, GLint size, GPENGL_DEPRECALTeEnDu(m1 0t.y0p,e ,1 0G.L1b4o)o;l e a| n ^ normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]ord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, 404 | )v oi | ^ d setshared/glemu.h:v69(const float *f, int n = 1) { ShaderParamBin:ding54 :* bnote: expanded from macro 'GLE_ATTRIBPOINTER'= resolve( )69 | static inli; nief(b) glUn ivoformid enable##name() { prepar1fv_(b->loc, n, fe; ); } | ^ shared/glexts.hg:139:23l:E note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv n| ^ a/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hbl:2942:e13: note: 'glUniform1fv' has been explicitly marked deprecated hereVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 2942 | ex tern void glUnifor156 | #define mg1lfEv (GLnianbtl elocaVteirotne,x AGtLtsriizbArray_ glEnableVerteei count, cxoAntsttr iGbLAfrlray | ^ oa/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht: 2917*:v13a:l unote: e'glEnableVertexAttribArray' has been explicitly marked deprecated here) OPEN G2917L | _eDxEtPeRrEnC void glEnableVertexAttribAArTrEaDy( 1(0G.L0u,i n1t0 .i1n4d)e;x ) | ^OPENGL_DEPRE CATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, In file included from ATTengine/texture.cppR:I3B: _In file included from Tengine/engine.hE:X92C: Oengine/texture.hO:R405D:183,: Gwarning: L'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ FALSE, 2 405, GL_FLOAT, ) | | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' void s70e | t v ( c o n s t svteact i*cv ,i nilnitn en v=o i1d) d{i sSahbaldee#r#Pnaarmaem(B)i n{d ignlgD i*sba b=l erVeesrotlevxeA(t)t;r iibfA(rbr)a yg_l(Uinnidfeoxr)m;3 f}v _\( b -| > ^l ocshared/glexts.h,: 157n:,37 :v -note: >expanded from macro 'glDisableVertexAttribArray_'v ); }157 | #| d ^e fine glDisableVertshared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | e#define glUnifoxrAmt3tfrvi_b AglUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hr:2944:13r:a ynote: _'glUniform3fv' has been explicitly marked deprecated here glDisa b2944l | eeVxetretrenx Avtotirdi bgAlrUrnaiyf o r| m ^3 fv (G/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hL:i2918n:t13 :l onote: c'glDisableVertexAttribArray' has been explicitly marked deprecated herea tion, G2918L | seixzteeir nc ovuonitd, gcloDnissta bGlLefVleoratte x*Avtatlruieb)A rOrPaEyN G(LG_LDEPRECATED(10.0, 10.1uint index)4); | ^ OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72): shared/glemu.h;:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ ifshared/glemu.h(:b73): 13g:l Unote: nexpanded from macro 'GLE_ATTRIBPOINTER'i form2f v73_ | ( b - > l o c , n , vg-l>Vve)r;t e}x A t| t ^r ibPoshared/glexts.hi:n140t:e23r: note: expanded from macro 'glUniform2fv_' 140 | #de_f(iinned egxl,U nsiifzoer, type, normalizedm2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here, str 2943 | extern void glUniform2ide, daftva )(;G L\ | ^ shared/glexts.hi:n186t: 32l:o cnote: aexpanded from macro 'glVertexAttribPointer_'t ion, G186L | s#idefine zgeliV ecrotuenxtA,t tcroinbsPto iGLfloat *value) OPENGL_DEnter_ glVertexAttriPbRECPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916ATE:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint Dindex, GLi(n10t. 0s,i z1e0,. 1G4L)e;n u m type, GLboo| l ^e an normalized, GLsizei stride, const GLvoid *pointer) OPENGLIn file included from _engine/texture.cppD:E3P: RIn file included from Eengine/engine.hC:A92T: Eengine/texture.hD:(4071:084.:0 ,warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]1 0.14); 407| | ^ void setv(const vec4 *v, int nIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] =82 | GLE_ATTR IB1POINTER(nor)ma l, ATTRIB_NORMAL, GL_T{ ShaderParamBRUE, 3, GL_FLOAT, )inding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v | ^); } | ^ shared/glexts.h: shared/glemu.h:69:54: note: 142expanded from macro 'GLE_ATTRIBPOINTER' 69 | stat:i23c: inote: nline void eexpanded from macro 'glUniform4fv_'na ble# #n142 | #define agmleU(n)i f{o rpmr4efpva_r eg;l UgnliEfnoarbml4efVve r t| e ^x Attrib/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:r2945r:a13y:_ (note: i'glUniform4fv' has been explicitly marked deprecated heren dex); } 2945\ | e x| t ^e rn vshared/glexts.ho:i156d: 36g:l Unote: nexpanded from macro 'glEnableVertexAttribArray_'i form 156 | #define glEna4fv (GLint locabtiolne,V eGrLtseixzAetit rciobuAnrtr, const GLfloat *value) OPENGL_DEPRECATED(1a0.0y_ glEn, 10.14); | ^ ableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLIn file included from engine/texture.cpp:3: In file included from engine/engine.h:u92: engine/texture.h:408:85:int ind warning: e'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] x) OPENGL _408D | E P R E CvAoTid setv(const plane *p, iED(10.0,n t1 0n. 1=4 )1;) { ShaderParamBinding *b | ^ = resolvIn file included from eengine/ui.cpp(:)1;: In file included from iengine/engine.hf:(5b: )In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_gAlTUTnRiIfBoPrOmI4NfTvE_R((bn-o>rlmoacl,, nA,T TpR-I>Bv_)N;O R}M A L| , ^ GL_TRshared/glexts.hU:E142,: 233:, note: Gexpanded from macro 'glUniform4fv_'L _FLO A142T | ,# d)e f i| n ^e glshared/glemu.hU:n70i:f46o:r mnote: 4expanded from macro 'GLE_ATTRIBPOINTER'f v_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:70 | 2945 : 13 : snote: t'glUniform4fv' has been explicitly marked deprecated herea tic in 2945 | exlinet evroni dv odiids agblle##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: Unifoexpanded from macro 'glDisableVertexAttribArray_'r m4fv 157 | #define gl (GLint location, DisableVertexAttribArray_ glDisableVertexAttribArraGy L s| i ^z ei cou/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hnt:,2918 :c13o:n snote: t'glDisableVertexAttribArray' has been explicitly marked deprecated here GLf l2918o | aetx t*evranl uveo)i dO PgElNDGiLs_aDEbPlReEVCeArTtEeDx(A1t0t.r0i,b A1r0ray (GLuint index) OPE.N1G4L)_;D E P| R ^ECATED(10.0, 1 0.14); | ^ In file included from engine/texture.cppIn file included from :engine/ui.cpp3:: 1In file included from : engine/engine.hIn file included from :engine/engine.h92:: 5engine/texture.h: :In file included from 409shared/cube.h::8772:: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | voshared/glemu.h:82:5i:d setv(conswarning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] t ma 82 | trix2 *m, int GLE_AT n = TRIBPOINTER(normal, ATTRIB_NORMAL, GL_1) { ShadTRerParamBindingUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | *b = re glVertexAttribPoinsolve(); if(bt) gleUniformMatrix2fv_(b->loc, n, GL_rFALSE, m->a.v); } | ^ shared/glexts.h_:(151i:n29d:e xnote: ,expanded from macro 'glUniformMatrix2fv_' size, 151 | t#ype, normalized, stridde, data); \ e| ^f inshared/glexts.h:e186 :32:g lnote: Uexpanded from macro 'glVertexAttribPointer_' n186i | f#odremMaftirix2ne glVertexAttribPointfv_ glUniforemrM_atrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extegrn void glUniformMatlVertexAttribPoirnitxer | ^ 2/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916f:v13 :( Gnote: L'glVertexAttribPointer' has been explicitly marked deprecated herei nt locati on, GLsizei co2916 | extern vouindt ,g lGVertexAttriLbbPoooinlteean transpose, consr (GLuint index, GLintt GLfloat *v alue) sOize,P GLenuEm tyNpGeL,_ DGELPbRoolECATEDean normaliz(ed,1 0G.L0s,i z1e0i. 1s4t)r;i | ^ de, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | voiIn file included from dengine/ui.cpp :s1e: tIn file included from vengine/engine.h(:c5o: nIn file included from sshared/cube.ht: 72m: ashared/glemu.ht:r83i:x53: *warning: m'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 83 | GLE_ ATiTnRtI BnP O=I N1T)E R{( tSahnagdeenrtP,a rAaTmTBRiInBd_iTnAgN G*EbN T=, rGeLs_oTlRvUeE(,) ;4 ,i fG(Lb_)F LgOlAUTn,i f)o r m| M ^a trix3fv_(b->loc, shared/glemu.h:69:54n, GL_FALSE, m-: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | > a . v ) ;s t}a t i| c ^ ishared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' n152 | l#idne void enefine glUnifoarbmlMea#t#name() { prepare; glEnrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:a2951b:l13e:V enote: r'glUniformMatrix3fv' has been explicitly marked deprecated heret exAttri 2951 | extern void glUniformMatrbiArray_(index); } \x3fv (GLin t locati | ^ oshared/glexts.hn:,156 :G36L:s inote: zexpanded from macro 'glEnableVertexAttribArray_'e 156 | #define glEin acboluenVte,r tGLbooleaenx Attrtarnisbpose, const GLfloAartr a*yv_a lguleE)n aObPlEeNVGeLr_tDeExPARtEtCrAiTbED(Arr1a0.0, 10y. 1 4| ) ^; | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEn ableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTIn file included from Eengine/texture.cppR:(3t: aIn file included from nengine/engine.hg:e92n: tengine/texture.h,: 411A:T87T:R Iwarning: B'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]_ TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void 411 | void se tdivsa(blceo##nnsamte( ) m{atrix4 glDisableVertexAttribArray*_(indme,x )i;n t} n\ = | 1 ^ )shared/glexts.h :{157 :S37h:a dnote: eexpanded from macro 'glDisableVertexAttribArray_'r Param 157 | #definBei ngdliDnigs a*bbl e=V erretseoxlAvtet(r)i;b Airfr(aby)_ ggllUDniifsoarbmlMeaVterritxe4xfAvt_t(rbi-b>Alrorca,y n , GL_FAL| ^ SE, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hm:->a.v2918):;13 :} note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here| ^ 2918 | extern void shared/glexts.hg:l153D:i29s:a bnote: lexpanded from macro 'glUniformMatrix4fv_'e VertexAttri b153A | r#rdaeyf i(nGeL ugilnUtn iifnodremxM)a tOrPiExN4GfLv__ glUDniformMatriEPRECATED(10.0x4fv | ^, 10.14); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location,In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5 : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]G 83 | GLE_ATTRIBPOINTER(tangentL, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ sshared/glemu.hizei count, GLbo:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' olean transpose, const GLfloat73 * | v a lue) OPENGL_DEPRE C A glVertexAttribTPoEinter_(index, D(10.0, 10.s14);i ze, ty p| e, normalized, stride, data); \ ^| ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from 440 | void setv(const int *i, iengine/ui.cpp:1: In file included from engine/engine.h:5n: tIn file included from nshared/cube.h =:72: shared/glemu.h:84 :51:) { ShaderParamBinding *b =warning: resolve(); 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATif(b) glUniform1iv_(b->loc, TRIBPOINTER(bonewne,ight, ATTRIB_BONEWE IGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ ishared/glemu.h:)69;: 54}: note: | expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h :69147 | : 23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ static /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:n2946l:13i: nnote: e'glUniform1iv' has been explicitly marked deprecated here void enab l2946e | #e#xntaemren( )v o{i dp rgelpUanrief;o rgml1Einva b(lGeLVienrtt elxoActattriiobnA,r GLsizei count, const GrLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ ay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVerteIn file included from xengine/texture.cppA:t3t: rIn file included from iengine/engine.hb:A92r: rengine/texture.ha:y441 :84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | vo | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | exterin void glEnableVed setv(const ivec *v, int n = 1rtex) { ShaderParamBinding *b AttribArray =(GLuint resolve(); iifn(dex) OPENGL_DEPREbC) glUniform3iv_(bA->TED(10.0, 10.14); | l ^ oc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ gIn file included from lengine/ui.cppU:n1i: form3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from 2948engine/engine.h:5: In file included from shared/cube.h::13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint locati72on, : shared/glemu.h:84:5:GLsizei count, const GLint * vwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] alue) O P84E | N G L _ DGELPER_EACTATTREIDB(P1O0I.N0T,E R1(0b.o1n4e)w;e i g| h ^t , ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] v 442oid disabl | e ##name() { glDisableVerte voidxAtt ribAsrray_(index); } \ | ^ shared/glexts.het:157:37:v note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisable(const ivec2 *v, VertexAttribAirrayn_t gnlDisableVertexAttribArray | ^ = 1/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h): { Shade2918r:P13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | aramBeixntdeirnng v*obi d= grleDsioslavbel(e)V;e rif(b) glUniform2itvexAttribAr_r(aby- >(lGoLuint index) Oc, n, v-P>EvN)G;L _}D E PRECAT| E ^D (10.0shared/glexts.h,: 14810.14); | ^ :23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hv | ^ :72: shared/glemu.h:84/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here: 5 2947 | extern void glUnif:orm 2warning: i'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | v (GLint location, GLsizei count, const GLint * GLE_ATTRIBPOINTvEaRl(ubeo)n eOwPeEiNgGhLt_,D EAPTRTERCIABT_EBDO(N1E0W.E0I,G H1T0,. 1G4L)_;T R U| E ^, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, tyIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:pe, normalized, stride, data); \ | 443: ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define 85g:l Vwarning: e'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]rtexAttribP ointer_ gl 443 | vVoertexAttribPointer id se | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: tv(co'glVertexAttribPointer' has been explicitly marked deprecated herenst 2916 | extern void glVertexAttiribPointer (GLuinvt index, GLint size, GLeenucm4 *v, int nt = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b-y>ple, GLboolean normaliozc, n, v->v); } | ^ shared/glexts.h:ed150:23,: Gnote: Lexpanded from macro 'glUniform4iv_'s izei 150s | t#rdiedfei,n ec ognlsUtn iGfLovroid *pointer) OPENGL_mDEP4iv_ glUniformRECATED(4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:131: note: 'glUniform4iv' has been explicitly marked deprecated here0 .0, 10. 129494 | )e;x | ^ tern void glUniform4iv (GLint location, GLsizei count, conIn file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | sGLEt _ATTRIBPOINTER(GbLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^one index, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:589:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 589 | glHint(GL_TEXTURE_COMPRESSION_HINT, hint); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:688:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 688 | if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:689:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 689 | if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:690:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 690 | In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] i387f | ( t a r g e t = = G L case GL_FLOAT: _ gTlEUXnTURE_1D) glTexImage1D(tiform1f_(b->laocr,g ext),; break; | l ^ evel, internal,shared/glexts.h: 135t:w22,: 0, format, tnote: expanded from macro 'glUniform1f_' 135 | #definype, ser glUniformc1f_ glUnif); | ^ orm1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:int l13: ocnote: 'glTexImage1D' has been explicitly marked deprecated here ation, GLfloat v0) OPENG L_DEP2718RECATED(10. | 0, 10.14)e; | ^x tern void glIn file included from Tengine/ui.cppexIma:g1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | e 1 D (GLenum t case GL_FLOAT_VEC2: glUnifarget, GLiont leverm2f_(b->loc, x, y); break; | l, GLint inte ^rnalformat, GLsizei width, GLint border, Gshared/glexts.hLenum fo:rmat, GLe136num type, const GLvoid *pixels) OPENGL_DEPRECATED:22(10.0, 10.14);: note: expanded from macro 'glUniform2f_' | ^ 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here engine/texture.cpp:691 :293514 | :extern voi warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 691d | g l U n i f o reml2sfe glTexImage2D(target, lev(GeLlin, it lnternal, tw, th, 0, format, type, src); | ^ o/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated herec at 2719io | extern void gnl,T eGxLIfmlage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLinota tborder, GLenum format, GLenum v0, GLfltoat v1)y pe, const GLvoid *pixels) OPENGL_DEPRECATED(10O.0PENGL_DEPRECATED(10.0, 1,0.1 41)0;. 1 4| ) ^; | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUnifengine/texture.cpporm3f_(b->loc, x, y, z):;692 :b21r:e awarning: k'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 692 | if(row > 0) glPixelSt; | ^ orei(GL_UNPACK_ROW_shared/glexts.hLE:N137G:T22H:, note: rexpanded from macro 'glUniform3f_'o w = 0137) | ;#define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h | : ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:132936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936: | extenote: r'glPixelStorei' has been explicitly marked deprecated here 2610 | ne xtern void glPixelStovoid glUnireform3f (GLini (GLenum pt location,name, GLint para GLfloat v0, GLfloat v1, GLfloat v2)m OPENGL_DEPRE)C AOTPEEDN(G1L0_.D0E,P 10.14); | ^ RECATED(10.0, 10.14In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ); | ^ 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 1engine/texture.cpp:713:42: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 713 | if(s0ubtarget=.=14);G | L_TEXTURE_1D) glCompr ^ essedTexImage1D_(target, level, format, w, 0, size, data); | ^ shared/glexts.h:65:33: note: expanded from macro 'glCompressedTexImage1D_' In file included from engine/ui.cpp:1: In file included from engine/engine.h:65 | #define 92g: engine/texture.h:395:33: lComprewarning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s sedTexImage1D_ glCom 395 | capse GL_INT_VEC2:re s s egdlTUenxiIfmoargme21iD_ ( b| - ^> loc, int(x),/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h int(y)); break;: 2766 :| 13 ^: shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' note: 'glCompressedTexImage1D' has been explicitly marked deprecated here 144 | #define glUniform2i_ glUniform22766i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13 | exter:n note: 'glUniform2i' has been explicitly marked deprecated here void g2939l | Ceoxmtperrne svsedTexImage1D (GLenum oid glUniform2i (GtLintarg loceatit, GLint leveoln, GLenum internalf,orma tG,L iGnLts ivz0e,i GwLidth, GLintint v1) OP ENGL_DEPRECATED(10.0b,o r1d0.14); | ^ er, GLsizei imageSize, coIn file included from nengine/ui.cpps:t1 : GIn file included from Lengine/engine.hv:o92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | i case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(d *day), int(z)); bta) OPENGL_Dreak; | ^ EPshared/glexts.hR:E145C:A22T:E Dnote: (expanded from macro 'glUniform3i_'1 0.0, 1451 | 0#.d1e4f)i;n e | g ^l Uniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here engine/texture.cpp:714:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2940 | ex 714 | t e r n v oeilds eg lgUlnCiofmoprrme3sis e(dGTLeixnItm algoec2aDt_i(osnu,b tGaLrignett v0, GLi,n tl evv1e,l ,G Lfionrtm avt2,) wOPENGL_DEPR,E CATED(h1,0 .00,, s1i0z.e1,4 )d;a t a| ) ^; | ^ shared/glexts.h:64:33: note: expanded from macro 'glCompressedTexImage2D_' 64 | #define glCompressedTexIn file included from Iengine/ui.cppm:a1g: eIn file included from 2engine/engine.hD:_92 : gengine/texture.hl:C397o:m33p:r ewarning: s'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]s edTexI m397a | g e 2 D | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hc:a2765s:e13 :G Lnote: _'glCompressedTexImage2D' has been explicitly marked deprecated hereI NT_VEC4 :2765 | e xgtleUrnni fvoorimd4 ig_l(Cbo-m>plroecs,s eidnTte(xxI)m,a gien2tD( y()G,L einnutm( zt)a,r gientt, GLint lev(ew)); breakl;, G| L ^e nushared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ m/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | exter innterna void glUlformat, Gniform4i (GLiLsiznt locatiei width, GLsizei height,on, GLint v0, GL GLint border, GLint v1, GsLinti zvei 2, GLint vimageSize, const GLvoid *da3) OPENGL_DEPRECATEDta) OPENGL_(D1EPRECATED(10.0,0.0, 10.14); | ^ 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *engine/texture.cppb:784:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 784 | glB in=d Texture(tarrgeetsol, tnum); | ^ v/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:e(); if(b) glU2386:13: note: 'glBindTexture' has been explicitly marked deprecated here nifor m2386 | extern3fv_(b->loc, n, v->v); }v o | ^ shared/glexts.hi:d glBindTe141:23: note: expanded from macro 'glUniform3fv_' 141 | #defixne tugrleU (GLenum niform3ftvarget, GL_ glUnifuint textureorm3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here ) OP2944E | extern void glUniform3fv (GLint location, GLsizeiN count, GL_DcEPREonst GLfloat *value) OPENGL_DEPRECATED(10.0, 10C.A1T4E)D;( 1 0| . ^0 , 10.14); | ^ engine/texture.cpp:785:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 785 | glTexParameteri(target, GLIn file included from engine/ui.cpp:_1T: EXTURE_WRAP_S,In file included from engine/engine.hc:l92a: mengine/texture.hp:&406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4061 ? GL_C | void setv(const vec2L *v, int n = 1A)M P{_TO_EDGE ShaderParamBi:n ding *b = resolve(); if(b) glUni(form2fv_(b->loc, n, v->v);c } l| a ^ mp&shared/glexts.h0:140:23: note: expanded from macro 'glUniform2fv_' x140100 | #?define g GL_MIRRORED_REPEAT : GL_RlEUPnEifAormT))2; f| v ^_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13const GLfloat *value) OP: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | exEteNrGnL _vDEPRECATED(o10.0, 10.14); | ^ id glTexPaIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | voramietd seeri (tv(coGLennusm t vec4 *v, int n = 1) { ShaderParamBinding *b = rtesolavre(); if(b) glUniform4fv_(b->gloc,e tn,, v->v); } | G ^L enum shared/glexts.hp:n142a:m23e:, note: Gexpanded from macro 'glUniform4fv_'L in t142 | p#adreafmi)n eO PgElNUGnLi_fDoErPmR4EfCvA_T EgDl(U1n0.0, 10.14); | ^ iform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | externengine/texture.cpp:786:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void glUniform4fv (GLin 786t | l o c aitfi(otna,r gGeLts!i=zGei count, const GLfloat *valL_TEXTURE_1D) glTexParameteri(tauer)get, GL_TEXTURE_WRAP_T, clamp&OP2E ?N GL_CLAMP_TO_EDGE : (clGaLm_pD&E0PxR2E0C0A T?E DG(L1_0M.I0R,R O1R0E.D1_4R)E;P E A| T ^ : GL_REPEAT)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OIn file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: PENGL_DEPRECATED(1'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p,0.0, 10.14); i| n ^t n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc,engine/texture.cpp:787:94: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 787 | n, p->v); if(target==GL_TEXTURE_2D && hasAF && min(anisot } | ^ ropyshared/glexts.h,: 142h:w23m:a xnote: aexpanded from macro 'glUniform4fv_'n isotr o142p | y#)d e>f i0n e& &g lfUinlitfeorr m>4 f1v)_ ggllTUenxiPfaorramm4eftve r i| ( ^t arget/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | ex,t eGrLn_ TvEoXiTd glUniform4fv (GLint UloRcEa_tMiAoXn_,A NGILSsOiTzReOiP Yc_oEuXnTt,, mcionn(satn iGsLoftlrooapty ,* vhawlmuaex)a nOiPsEoNtGrLo_pDyE)P)R;E C A| T ^E D(10.0,/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :127230:.131:4 )note: ;'glTexParameteri' has been explicitly marked deprecated here | ^ 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENIn file included from Gengine/ui.cppL:_1D: EIn file included from Pengine/engine.hR:E92C: Aengine/texture.hT:E409D:(871:0 .warning: 0'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], 10.14); 409 | | ^ void setv(const matrix2 engine/texture.cpp*:m788,: 5i:n twarning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]n = 1) 788 | glTe x{P aSrhaamdeetrePrair(atmaBrignedti,n gG L*_bT E=X TrUeRsEo_lMvAe(); if(b) glUniformMatrix2fv_(b->locG_FILTER, filter && bi,linear ? GL_LINEAR : GL_NEAREST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here 2723 | extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cppn, :789:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 789 | GL_FALSE, m- > glTexParameteri(a.v); } | ^ tarshared/glexts.hg:e151t:,29 :G Lnote: _expanded from macro 'glUniformMatrix2fv_'T EXT U151R | E#_dMeIfNi_FILTER, n| e ^ glUnif/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:r2723m:M13a:t rnote: 'glTexParameteri' has been explicitly marked deprecated here 2723 | exterix2fv_ gln UvoniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13id glTexPara: note: 'glUniformMatrix2fv' has been explicitly marked deprecated herem eteri (G 2950 | extern void glULnifeonum trmMaarget, GLetrix2fv (GLint location, GLsizenum pname, GLint parami) cOoPuEnNtG,L GLboolean transpose, const GLflo_aDEPRECATEtD (*1v0a.l0,ue) OPENGL_DE PR1E0C.A14); | ^ TED(10.0, 10.14); | ^ engine/texture.cpp:798:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | In file included from engine/ui.cppi:f1(: In file included from engine/engine.h:92: engine/texture.hm:410:87:ask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RG warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]BA , ma s410k | ) ; | v ^o id se/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ht:v2724(:c13o:n snote: t'glTexParameteriv' has been explicitly marked deprecated here mat r2724i | xe3x t*emr,n ivnoti dn g=l T1e)x P{a rSahaderPamraemtBeiriv (GLenum target, GLenum pname, const GLinnding *b = resotl ve(); if(b) glUniformMatrix3fv_(b->loc, n, GL*_FpAarams) OPENGL_DEPRECATED(10.0, 10.14)LSE, ;m - >| a ^. v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1045:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1045 | glGenTextures(1, &t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1075:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1075 | glGenTextures(1, &t->frames[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:1520:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1520 | glBindTexture(GL_TEXTURE_2D, textureload(name, clamp, true, false)->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:473:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 473 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:478:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 478 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:479:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 479 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:484:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 484 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:511:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 511 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:527:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 527 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:528:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 528 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:533:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 533 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:560:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 560 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void gengine/texture.cpp:2341:9:l warning: variable 'texmask' set but not used [-Wunused-but-set-variable] Dis a2341b | le ( G int tLeexnmask = 0;um cap) OPENGL_DEPREC AT E| D ^( 10.0, 10.14); | ^ engine/ui.cpp:565:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 565 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:566:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 566 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:571:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 571 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2560:24: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2560:60: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2560 | GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here 2557 | extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2561:19: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2561 | if(depthtest) glDisable(GL_DEPTH_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2562:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2562 | glBindTexture(GL_TEXTURE_CUBE_MAP, tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2563:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2563 | if(!blend) glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:engine/texture.cpp903:2564:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2564 | : glBlendFu13n: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 903c | (GL_SRC_ALPHA, G glBindTextuL_ONE_MINUS_SRC_ALPHA)r;e(GL_TEXT | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern vUoRid gElBlendFunc (GLenum sfac_to2rD,, GhLoevneurmt edxf-a>citdo)r;) O| P ^E NGL_DEPREC/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hA:T2386E:D13(10.0, 10.: note: 'glBindTexture' has been explicitly marked deprecated here 23861 | 4e)x;t ern void glBindTexture | ^ (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2576:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2576 | if(!blend) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGengine/ui.cpp:912L:_DE9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] PRECATED(1 0912 | . 0, 10.1 4); | ^ glBinengine/texture.cpp:2577:19: warning: d'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T extu r2577e | ( G L _ TiEfX(TdUeRpEt_h2tDe,s tt)e xgtluErneaibdl)e;( G L| _ ^D EPTH_TEST/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h):;2386 : 13| : ^ note: 'glBindTexture' has been explicitly marked deprecated here /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: 2386 | extern void g note: 'glEnable' has been explicitly marked deprecated here lBindTexture (GLe num target, GLuint textu2472r | ee)x tOePrEnN GvLo_iDdE PgRlEECnAaTED(10.0, 10.14ble (GLen); | ^u m cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:922:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 922 | glBindTexture(GL_TEXTURE_2D, o->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:935:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:987:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 987 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTextureengine/texture.cpp :2676:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2676 | glGenTe(GLenum taxrtguerte,s GLuint textur(1, &t->frames[0]); | ^ e) /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: OPENGL_'glGenTextures' has been explicitly marked deprecated here DEPRECAT 2498 | extern voidED(10.0, g1l0G.14); | ^ enTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:996:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 996 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:997:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 997 | glBindTexture(GL_TEXTURE_2D, glowtex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1007:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1011 | glBindTexture(GL_TEXTURE_2D, layertex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1026:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1026 | glBindTexture(GL_TEXTURE_2D, overlaytex->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1036:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1036 | glBindTexture(GL_TEXTURE_2D, t->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2737:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2737 | loopv(envmaps) glDeleteTextures(1, &envmaps[i].tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2751:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2751 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2752:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2752 | glViewport(0, 0, rendersize, rendersize); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2755:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2755 | glPixelStorei(GL_PACK_ALIGNMENT, texalign(pixels, rendersize, 3)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2774:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2774 | glFrontFace((side.flipx==side.flipy)!=side.swapxy ? GL_CW : GL_CCW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2777:9: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2777 | glReadPixels(0, 0, rendersize, rendersize, GL_RGB, GL_UNSIGNED_BYTE, src); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2790:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2790 | glFrontFace(GL_CW); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here 2495 | extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2792:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2792 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2887:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2887 | glDeleteTextures(1, &t->frames[k]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *texturesengine/ui.cpp:1430:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1430 | g) OPENGLlEnable(GL_BLEND)_; D E| PRECATED( ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 1 2472 | extern void glEnable (GLenu0m. 0c,a p1)0 .O1P4E)N;G L _| D ^E PRECATED(10.0, 10.14); | ^ engine/ui.cpp:1431:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1431 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/ui.cpp:1436:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1436 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:2948:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2948 | loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3254:5: warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3254 | glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541:13: note: 'glHint' has been explicitly marked deprecated here 2541 | extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3263:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3263 | glBindTexture(GL_TEXTURE_2D, t->frames[0]); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3265:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3265 | glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, In file included from 10.engine/ui.cpp14:);1: In file included from engine/engine.h:92: engine/texture.h:422:33 : | ^ warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.cpp:3266:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3266 | glGetTexLevelP422 | a r case GL_FLOAT:a m glUniform1f_eteriv(GL_(Tb->loc,E XTx); break; U R| ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' E_2D, 0, GL_ 135 | #define glUnTifoErXmT1UfR_E _gIlNUTnEiRform1fNAL_FORMAT, &form at | ) ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: s'glGetTexLevelParameteriv' has been explicitly marked deprecated heree 2538ti(i | nextern void glGetTexLevet x = lParameteriv (GLenum targe0, int y = 0, it, GnLt izn t= level, GLe n0,u m ipname, nt w G=L i0nt) *{ psarames) OPENGL_DEPRECATtEt(x, y, z, w); } | ^ D/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13(:1 0.note: 'glUniform1f' has been explicitly marked deprecated here 0 2934, | 1ex0.1tern vo4); | ^ id glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/texture.cpp:3267:5: In file included from warning: engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3267 | glGetTe33:x warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]LevelP 423 | caasreameteriv (GL_FGL_TEXTURE_2D, 0,LOAT_VEC2 : gGL_TElXTUniform2f_(b->loc, x, y); brUeak; | ^ Rshared/glexts.h:E_WIDTH, &widt136:22: note: expanded from macro 'glUniform2f_' 136 | #dhefi)n;e g| l ^U niform/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538 | 2f_ glUniforem2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here xt ern v2935o | extern void glGetTiexd glUniform2f (GLintLevel Palroacmaettieorivn, GLfl (GLenuoma tt avr0get, GLint level, GLenum, pn GLfloat va1m)e ,O PGELint *paraNmGL_DEPRECATED(1s) OPENGL_DEPRECATED(100.0, 10.14.); | ^ 0, 10.14); | ^ engine/texture.cpp:3268:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3268 | In file included from glGetTexLevelParameteengine/ui.cppr:iv(GL_TEXTURE_2D, 0, GL_TE1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] X 424 | case GTLURE_HE_FILOGAHTT_VEC3:, g&heilUgnht);iform3f_(b->loc, x, y, z); break; | ^ | ^/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2538:13shared/glexts.h:: 137note: :'glGetTexLevelParameteriv' has been explicitly marked deprecated here22 : note: expanded from macro 'glUniform3f_' 137 | #define glUni f2538o | remx3tfe_r ng lvUoniidf ogrm3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936l | extern void glGetTUenxiLevelPafrormam3f (eGtLint locatieon, riv (GLenum taGLfloat v0, rGgLfloat v1, GLfloat v2) OPeEtNG,L_D EGPLRiEnCtA level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); | ^TE D(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint locengine/texture.cpp:3304:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] a 3304 | t i o n , G L fglloGaett Tve0x,L eGvLefllPoaarta mve1t,e rGiLvf(lGoLa_tT EvX2T,U RGEL_f2lDo,a tl evv3e)l +O+P,E NGGLL__DTEEPXRTEUCRAET_ECDO(M1P0R.E0S,S E1D0_.I1M4A)G;E _ S| I ^Z E, &size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here 2538In file included from | engine/ui.cppe:x1t: eIn file included from rengine/engine.hn: 92v: oengine/texture.hi:d427 :g33l:G ewarning: t'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]T exL e427v | e l P a r a m e t e r i vc as(Ge GL_ILNTe:n u m t a r g egtl,U nGiLfionrtm 1lie_v(ebl-,> lGoLce,n uxm) ;p name, GLinbtr e*apka;r a m| s ^) OPshared/glexts.hE:N143G:L22_: note: expanded from macro 'glUniform1i_' DE P143R | E#CdAeTfEiDn(e1 glUnifor0.0, 10.1m14); | ^ i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLinengine/texture.cppt: 3327l:o9c: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ation, 3327G | L i n t v 0 glGetTe,x LGeLvelParameteriinvt( GvL1_)T EOXPENGL_DEPRECATED(10.0, 10.T14); | U ^R E_2D, d.dwMipMapCountIn file included from ,engine/ui.cpp :G1L: _In file included from Tengine/engine.hE:X92T: Uengine/texture.hR:E431_:C33O:M Pwarning: R'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]E SS 431 | E D _ I M A G E_SIZE, &siz e ) ; c a| s ^e GL_I/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hN:T2538_:V13E:C 3note: :'glGetTexLevelParameteriv' has been explicitly marked deprecated here glUni f2538o | remx3tie_r(nb -v>oliodc ,g lxG,e tyT,e xzL)e;v eblrPeaarka;m e t| e ^r iv shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' ( G145L | e#nduemf itnaer ggeltU,n iGfLoirnmt3 il_e vgellU,n iGfLoernmu3mi p n| ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here ame, 2940G | Leixntte r*np avroaimds )g lOUPnEiNfGoLr_mD3EiP R(EGCLAiTnEtD (l1o0catio.n0,, G1L0i.n1t4 )v;0 , | G ^L int v1, GLint v2)engine/texture.cpp:3328:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 3328 OPENGL_DEP | RECA TED(10.0, 1 0 glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwM.ip1M4apCount++, dst)); | ^ ; In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433| : ^33 : warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:69 :433 | 34 : note: expanded from macro 'glGetCompressedTexImage_' 69 case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146: | 22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ gl#Udniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | eefixtern void glUniform4ine glGet C(oGmLpiressedTexImage_n tg llGoectaCtoimopnr,e sGLsiendtT evx0Image , | G ^L int /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv1, :G2770L:i13n:t note: v'glGetCompressedTexImage' has been explicitly marked deprecated here2 , GLint 2770v | 3e)x tOePrEnN GvLo_iDdE PgRlEGCeAtTCEoDm(p1r0e.s0s,e d1T0e.x1I4m)a;g e | ( ^G Lenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: iengine/texture.h:n422d:e33x:, warning: f'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations], flo a422t | ) \ | ^ cshared/glemu.ha:s45e: 75G:L _note: Fexpanded from macro 'GLE_INITATTRIB'L OAT: 45 | g l U niform1f_(b->l oc, x); b reak; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUnif o rm1staf_ gltUinci fionrlm1f ine v| ^ oid name##suffengine/texture.hix(type :x436,: 61typ: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here e y 436 | void seti(int x ,= type z, type w) { glVertexAttrib4##suffix##_(0, int iyn d=e x0,, xi,n ty ,z z=, 0w,) ;i n}t w| ^= 0:170:1: )note: expanded from here { s e170t | tgt(exx,A tyt,r izb,4 fw_); } | ^ | ^ shared/glexts.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::1712934:27: note: expanded from macro 'glVertexAttrib4f_': 13: note: 'glUniform1f' has been explicitly marked deprecated here171 | #def 2934 | exinet egrlnV evrotiexAttdr ib4f_ glVergtleUxnAitftorrimb14f | ^ f/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here (GLint locat i2908o | nextern void glVertex, AGttrib4f (GLuint indLefx, GLfloaloat v0) OPt x, GLfloat y, GLfloat z, GLfloaENGL_DEPRECATED(10.0,t w) OPENGL_DEPRECATED(1 0.0, 10.14); | ^ 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55In file included from :engine/texture.cpp5::3 : warning: In file included from 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/engine.h :92: 55 | GLengine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] E_I N423I | T A T T R I B F ( v e r tceaxs,e AGL_TFTLROIABT__VVEERCT2E:X )g l U| n ^i formshared/glemu.h2:f48_:(49b:- >note: lexpanded from macro 'GLE_INITATTRIBF'o c, 48 | x, y); break; | ^ sshared/glexts.ht:a136t:ic inline void na22m:e (note: cexpanded from macro 'glUniform2f_'o nst vec &v) { glVer136 | #define glUniform2f_t glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: enote: 'glUniform2f' has been explicitly marked deprecated herex Attrib 32935f | ve_x(tienrdne xvoid gl,U nvi.fvo)rm2f; (}GLin \ | t ^ locshared/glexts.ha:t168i:o28n:, note: Gexpanded from macro 'glVertexAttrib3fv_'L floa t168 | v#0d,e fGiLnfel ogat v1) OlPVEeNrGtLe_xDAEtPtRrEiCbA3TfEvD_( 1g0l.V0e, 10.14); rtexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here | ^ 2895 | extern void glVertexAttrib3fvIn file included from engine/texture.cpp:3: In file included from engine/engine.h :(92G: Luint engine/texture.hi:n424d:e33x:, warning: c'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o nst 424 | G L f l o a t *vc)a sOeP EGNLG_LF_LDOEAPTR_EVCEACT3E:D (g1l0U.n0i,f o1r0m.31f4_)(; | ^ b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniIn file included from fengine/water.cppo:r1m: 3In file included from fengine/engine.h_: 5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | g l UGnLiEf_oIrNmI3TfA T T| R ^I BF(/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hv:e2936r:t13e:x ,note: 'glUniform3f' has been explicitly marked deprecated hereA TTR 2936 | extern void glUniform3f (GLint locationI, GLflB_VoEaRt v0, GLfloat TEvX1), GLfloat v2) O | ^ Pshared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | sENGL_DEPRECATED(10.0, tat1ic0 .i1n4l)ine void name(co;n s t| ^v ec &v, float w) { glVertexAttrib4f_(indexIn file included from , v.x, v.y, v.zengine/texture.cpp:3,: In file included from wengine/engine.h):;92 : }engine/texture.h :\425 : 33| : ^ warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171:27 :425 | note: expanded from macro 'glVertexAttrib4f_' 171 | # d e fciansee GgLl_VFeLrOtAeTx_AVtEtCr4i:b 4gfl_U ngilfVoerrmt4efx_A(tbt-r>ilbo4cf, x| , ^ y, z/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2908w:)13;: bnote: r'glVertexAttrib4f' has been explicitly marked deprecated heree ak; 2908| | ^e xtshared/glexts.he:r138n: 22v: note: expanded from macro 'glUniform4f_' oi d138 | g#ldVeefritneex Agttrib4lfU n(iGfLourimn4t fi_n dgelxU,n iGfLofrlmo4aft x| , ^ GLfloat y, GLfl/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.ho:a2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | et z, GLfloat w) OPENGL_DEPRExCATED(tern voi10.0, 10.14); | ^ d glUniform4f (GLint location, GLfloat v0, GLfloIn file included from aengine/water.cppt: 1v: 1In file included from ,engine/engine.h :G5L: fIn file included from lshared/cube.ho:a72t: shared/glemu.hv:255,: 5G:L fwarning: l'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]o at v553) OPENGL_DEPREC | A T GLED(10.0,E_INITAT T1R0I.BF(verte1x,4); | ^ ATTRIB_VEIn file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33RTEX: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ) | ^ shared/glemu.h:50: 427 | 50 : case note: expanded from macro 'GLE_INITATTRIBF' 50 | G L _ Istatic inline void name(const vec2N T: &v) { glVertexAttr glUniiform1i_(b->lboc,2fv_(in dxex, v.v); }) \ | ^ shared/glexts.h:;164 :b28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVerrteaexAttrib2fv_ gkl;V e r| t ^e xAttrishared/glexts.hb:2143f:v22 : | note: ^expanded from macro 'glUniform1i_' /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h143: | 2889#:d13e:f inote: n'glVertexAttrib2fv' has been explicitly marked deprecated heree glU n2889i | feoxrtme1rin_ vgoliUdn igfloVremr1tie x A| t ^t rib2/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hf:v2938 :(13G:L uint index, const GLfloat *note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void v) gOlPENUGLn_iform1i (GLint location, GLint v0) OPENGL_DEPREDCAETPERECDA(TED10.0, 10.14); | ^ (10.0,In file included from engine/texture.cpp:10.134: )In file included from engine/engine.h:92: engine/texture.h:;429: 33: | ^ warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); In file included from | engine/water.cpp ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from 72: shared/glemu.h:engine/texture.cpp:553:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTR: In file included from engine/engine.h:92: engine/texture.h:431:33IB_VERT:E Xwarning: )'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] | ^ 431 | shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { g case GL_INT_VEC3: glUniformlVert3exi_(b-At>loc, x, y, z); btreraikb;4 f v| _ ^( indeshared/glexts.hx:,145 :v22.:v )note: ;expanded from macro 'glUniform3i_' 145 | #define} g l| U ^n ifoshared/glexts.hr:m1723:i28_: gnote: lexpanded from macro 'glVertexAttrib4fv_'U nif o172r | m#3die f i| n ^e g/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here lVerte x2940A | tetxrtiebr4nf vv_o igdl VgelrUniform3i (GtLeixnAtt ltorciabt4ifovn , | G ^L int v0/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h,: 2909G:L13i:n tnote: 'glVertexAttrib4fv' has been explicitly marked deprecated herev 1, GL i2909n | te xvt2e)r nO PvEoNiGdL _gDlEVPeRrEtCeAxTAEtDt(r1i0b.40f,v 1(0G.L1u4i)n;t i| n ^d ex, const GLIn file included from engine/texture.cpp:float *v) OPENGL_DEPRECA3T: EIn file included from Dengine/engine.h(:1920: .engine/texture.h0:,433 :1330:. 1warning: 4'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]) ; | ^ 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #defIn file included from iengine/water.cppn:e1 : glUniform4i_In file included from engine/engine.hg:l5U: nIn file included from ishared/cube.hf:o72r: mshared/glemu.h4:i56 : 5| : ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2941:13: note: 56'glUniform4i' has been explicitly marked deprecated here | 2941 | extern void glUniform4i G(LE_GILiNnIt TlATocaTRIBtFi(cooln,or, A GLint v0, GLint v1, GLint v2, GLinTTtR IB_COLOR)v 3 )| ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_OPENGL_DEPRECATED(10.0, 10.14); | ^ INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:318:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 318 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:326:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 326 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:327:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 327 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:332:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 332 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:333:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 333 | glEnable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:334:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 334 | glBlendFunc(GL_ONE, GL_SRC_ALPHA); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here 2391 | extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:405:50: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | if(waterreflect || !waterenvmap) glBindTexture(GL_TEXTURE_2D, waterreflect ? ref.tex : ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:411:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | glActiveTexture_(GL_TEXTURE3); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:412:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 412 | glBindTexture(GL_TEXTURE_2D, ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:422:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | glActiveTexture_(GL_TEXTURE1); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:423:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:424:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | glActiveTexture_(GL_TEXTURE2); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:425:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:426:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 426 | glActiveTexture_(GL_TEXTURE0); | ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' 54 | #define glActiveTexture_ glActiveTexture | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here 2772 | extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:429:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:472:27: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 472 | if(waterfade) glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:476:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 476 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:477:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 477 | glDisable(GL_BLEND); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:481:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 481 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:486:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 486 | glBindTexture(GL_TEXTURE_2D, waterfallrefraction.refracttex ? waterfallrefraction.refracttex : notexture->id); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here 2386 | extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:499:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 499 | glDeleteTextures(1, &ref.tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:504:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 504 | glDeleteTextures(1, &ref.refracttex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:542:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 542 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:678:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 678 | glDepthMask(GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:679:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 679 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:680:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 680 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:769:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 769 | glDepthMask(GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here 2460 | extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:770:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 770 | glColorMask(COLORMASK, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:771:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 771 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:774:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 774 | glFlush(); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here 2490 | extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:792:19: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 792 | if(clear) glClearColor(color.r, color.g, color.b, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here 2396 | extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:793:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 793 | glClear(GL_DEPTH_BUFFER_BIT | (clear ? GL_COLOR_BUFFER_BIT : 0)); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:796:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 796 | glClearDepth(0); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:797:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 797 | glClear(GL_DEPTH_BUFFER_BIT); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here 2394 | extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:798:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 798 | glClearDepth(1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here 2397 | extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:799:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 799 | glDepthRange(1, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:800:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 800 | glDepthFunc(GL_ALWAYS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:801:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 801 | glDisable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:810:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 810 | glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:819:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 819 | if(!clear) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here 2433 | extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:820:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 820 | glEnable(GL_CULL_FACE); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:821:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 821 | glDepthFunc(GL_LESS); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here 2459 | extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:822:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 822 | glDepthRange(0, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here 2461 | extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:925:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 925 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:935:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:948:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 948 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:954:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 954 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:960:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 960 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:969:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 969 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:990:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 990 | glViewport(0, 0, size, size); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:999:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 999 | if(scissor) glScissor(sx, sy, sw, sh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here 2668 | extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1007:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1007 | if(scissor) glEnable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here 2472 | extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1013:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1013 | if(scissor) glDisable(GL_SCISSOR_TEST); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here 2462 | extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/water.cpp:1018:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1018 | glViewport(0, 0, screenw, screenh); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here 2755 | extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 163 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp 135 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :161:1: note: expanded from here 161 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :164:1: note: expanded from here 164 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :167:1: note: expanded from here 167 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :170:1: note: expanded from here 170 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :173:1: note: expanded from here 173 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :176:1: note: expanded from here 176 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :179:1: note: expanded from here 179 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :182:1: note: expanded from here 182 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 56 | GLE_INITATTRIBF(color, ATTRIB_COLOR) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 57 | GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) | ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 53 | static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } | ^ :3:1: note: expanded from here 3 | glVertexAttrib4Nub_ | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 58 | static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } | ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' 182 | #define glVertexAttrib4Nub_ glVertexAttrib4Nub | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here 2901 | extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59 | static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } | ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' 183 | #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here 2902 | extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :6:1: note: expanded from here 6 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :9:1: note: expanded from here 9 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :12:1: note: expanded from here 12 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :15:1: note: expanded from here 15 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 60 | GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' 42 | static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ | ^ :18:1: note: expanded from here 18 | glVertexAttrib1f_ | ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 159 | #define glVertexAttrib1f_ glVertexAttrib1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 2882 | extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' 43 | static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ | ^ :21:1: note: expanded from here 21 | glVertexAttrib2f_ | ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' 163 | #define glVertexAttrib2f_ glVertexAttrib2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 2888 | extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' 44 | static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ | ^ :24:1: note: expanded from here 24 | glVertexAttrib3f_ | ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 167 | #define glVertexAttrib3f_ glVertexAttrib3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 2894 | extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 47 | GLE_INITATTRIB(name, index, f, float) \ | ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' 45 | static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } | ^ :27:1: note: expanded from here 27 | glVertexAttrib4f_ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' 48 | static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ | ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' 168 | #define glVertexAttrib3fv_ glVertexAttrib3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 2895 | extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' 49 | static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' 50 | static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ | ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 164 | #define glVertexAttrib2fv_ glVertexAttrib2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 2889 | extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 61 | GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) | ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' 51 | static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 62 | static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 63 | static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 64 | static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 65 | static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } | ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 171 | #define glVertexAttrib4f_ glVertexAttrib4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2908 | extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 66 | static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } | ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172 | #define glVertexAttrib4fv_ glVertexAttrib4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 2909 | extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 76 | static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 77 | static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttrIn file included from iengine/world.cpp:bArray | ^3 : In file included from engine/engine.h/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::291892: :engine/texture.h:13422:: note: 33'glDisableVertexAttribArray' has been explicitly marked deprecated here : warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918 | extern 422 | case GL_FLOAT: glUni forvoidm1f_(b->loc, x); brea k; g | lDisableVertexAttribArray (G ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135L | #duint index)efine glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here O PENG436L | _DEPRE C ATED (10.v0, o1id0.1 4);s | ^ eti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 78 | GLE_ATTRI:BP OINTER(vertgex, ATTRIlUniform2f_(b->loBc, x,_VERTEX , GL_FALSEy); , 3break; | ^ shared/glexts.h:136:, GL_FLO22A: T, disable()) note: | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | expanded from macro 'glUniform2f_' 136 | glVertexAttribPointer_(#idenfdeix, sizen,e glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: type, normalized, str idnote: e'glUniform2f' has been explicitly marked deprecated here, data); \ 2935 | extern void glUniform2f | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #(defineG LiglVertexAttrinbPointert_ lo cgaltVieornt,e xGALtftlroiabtP ovinter | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenu0m, tGyLpfel,o aGtL boolean normalized, GLsizei stride, const GLvoid *pointer) v1) OPENGL_DEPRECATED(10.0OPENGL_,DEPRECATED(10.0, 10.14); | ^ 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | In file included from engine/world.cpp static inline void enable##name() { prepare; glEnableVerte:xAttri3: In file included from engine/engine.h:92: engine/texture.h:bArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray424_ gl:EnableVertexAt33t:ribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #defin'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArer glUniform3f_ glUniform3f ay (GLuint index) OPEN G| L ^ _DE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hPR:E2936:13: note: 'glUniform3f' has been explicitly marked deprecated here CA 2936TED(10 | extern void glUniform3f (G.L0i,n t1 0l.o1c4a)t;i o n| , ^ GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10In file included from .engine/worldio.cpp0:,3 : 1In file included from 0engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | . GLE_14); ATT RIBPOINTER(color, ATTRIB_COL| ^ OR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVerteIn file included from xengine/world.cpp:A3t: tIn file included from rengine/engine.hi:b92A: rengine/texture.hr:a425y: 33(:G Lwarning: u'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]i nt inde x425) | O P E N G L _ D EPRECATED(10.0, 10. case GL_FL14); | ^ OAT_VEC4: glUniform4f_(b->loc, x, y, In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hz:72: shared/glemu.h:79, w); :b5:r ewarning: ak; 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 79 | GLE_ATTRIBPOIN| ^ TER(color,shared/glexts.h:138 ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_B:YT22E, ) : note: expanded from macro 'glUniform4f_' | ^ shared/glemu.h:73 138 | #define g:l13: Unote: nexpanded from macro 'GLE_ATTRIBPOINTER'i form4f _73 | g l U n i glVertexAtftorrimb4Pointer_(index, sfize, type, normalize d, stride, data) | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h; \ | ^ :2937:shared/glexts.h13:: 186note: :32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define 'glUniform4f' has been explicitly marked deprecated heregl VertexA ttr2937 | externi void gbPointer_ lglVertexAttribPointer | ^ Un/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hi:form4f (GLin2916t: 13:loc anote: 'glVertexAttribPointer' has been explicitly marked deprecated heret i 2916on, GLfloat | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum typ e, GvLboolean normalized, GLsi0z,e GLfloat v1, Gi stride, const GLvoid *Lpofloat v2, GLfloat v3) OPENiGLn_DEPRECATED(10.t0, er) OPENG10.L1_4); D| ^ EPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hFLOAT, ) | ^ :2938:13: note: 'glUniform1i' has been explicitly marked deprecated here shared/glemu.h:69 2938:54: note: expanded from macro 'GLE_ATTRIBPOINTER' | exter 69 | n stvatic inlionied void enagble##name() {l Unpifroepare; glEnableVertexAttribArrrmay_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glE1nableVei (GLint location, GLint v0) OPENGL_DEPRECATEDr(10.0,texAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 10.1 42917) | ;e xte rn void glEnableVertexAttribArra| y (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x,In file included from y)engine/worldio.cpp; :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #defin GLE_ATe glUniform2i_ glUniform2i | ^ TR/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: I'glUniform2i' has been explicitly marked deprecated hereBP OINT 2939 | extEern void glUnifR(orm2i (GLint locattion, GLint exvcoord00, ATTRIB_TEXCOORD0,, GLint v1) OPENGL_DEPRECATED(10.0, 10.14) GL_FALSE; | ^ , 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisablIn file included from engine/world.cpp:3e: VeIn file included from engine/engine.h:92: engine/texture.h:r431t:33: warning: exA'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ttribAr 431 | r ay _( i nd ecase x); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisablGL_IeVNeT_VEC3: grltexAttribArray_ glDiUsabnliform3i_eVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void (gbl-DisableVertexAttribArray (G>lLoc,u ixn,t yi,ndex )z); break; | ^ shared/glexts.h:145:22 OPENGL_: note: expanded from macro 'glUniform3i_' 145 | #defineD glUniform3i_ glUEnPiform3RiE | ^ CATE/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:D(10.0, 10.14); | ^ 2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location,In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 80 | GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: GL note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | i n t glVertexAttribPoi nvter_(index, size,0 t,ype, normalized, stride , GdLaitnt v1a); \ | ^ ,shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ 186 | #define glVerteIn file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w);xAttribPointer_ glVertexAttribP oibnrteer a| k ^; | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13shared/glexts.h:: 146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GL/System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: unote: int ind'glUniform4i' has been explicitly marked deprecated here 2941ex, GLint s | iextern void glUniform4i (ze,G LGLenuimn tyt location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | pe, GLboole ^ an normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 81 | GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 82 | GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 83 | GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 84 | GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 69 | static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ | ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 156 | #define glEnableVertexAttribArray_ glEnableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 2917 | extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' 70 | static inline void disable##name() { glDisableVertexAttribArray_(index); } \ | ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 157 | #define glDisableVertexAttribArray_ glDisableVertexAttribArray | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918 | extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85 | GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) | ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 73 | glVertexAttribPointer_(index, size, type, normalized, stride, data); \ | ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' 186 | #define glVertexAttribPointer_ glVertexAttribPointer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 2916 | extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 87 | static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 88 | static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 89 | static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 90 | static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } | ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' 105 | #define glBindBuffer_ glBindBuffer | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 2867 | extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 42 | case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 44 | case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46 | case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 48 | case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49 | case GL_INT: glUniform1iv_(loc, size, param->ival); break; | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50 | case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 51 | case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 52 | case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 53 | case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 54 | case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 55 | case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 387 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 389 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 391 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 394 | case GL_INT: glUniform1i_(b->loc, int(x)); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 395 | case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 396 | case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 397 | case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 404 | void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } | ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' 139 | #define glUniform1fv_ glUniform1fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here 2942 | extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 405 | void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } | ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' 141 | #define glUniform3fv_ glUniform3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2944 | extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 406 | void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } | ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' 140 | #define glUniform2fv_ glUniform2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 2943 | extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 407 | void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 408 | void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } | ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' 142 | #define glUniform4fv_ glUniform4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 2945 | extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 409 | void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 151 | #define glUniformMatrix2fv_ glUniformMatrix2fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 2950 | extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 410 | void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' 152 | #define glUniformMatrix3fv_ glUniformMatrix3fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here 2951 | extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 411 | void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } | ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' 153 | #define glUniformMatrix4fv_ glUniformMatrix4fv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here 2952 | extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 440 | void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } | ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' 147 | #define glUniform1iv_ glUniform1iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2946 | extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 441 | void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } | ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' 149 | #define glUniform3iv_ glUniform3iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here 2948 | extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 442 | void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } | ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' 148 | #define glUniform2iv_ glUniform2iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here 2947 | extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 443 | void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } | ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' 150 | #define glUniform4iv_ glUniform4iv | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here 2949 | extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:934:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 934 | glGenTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here 2498 | extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:935:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 935 | glPixelStorei(GL_PACK_ALIGNMENT, 1); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here 2610 | extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:939:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 939 | glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here 2652 | extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); | ^ engine/worldio.cpp:957:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 957 | glDeleteTextures(1, &tex); | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here 2458 | extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 422 | case GL_FLOAT: glUniform1f_(b->loc, x); break; | ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' 135 | #define glUniform1f_ glUniform1f | ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here 436 | void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here 2934 | extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 423 | case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; | ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' 136 | #define glUniform2f_ glUniform2f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 2935 | extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 424 | case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; | ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' 137 | #define glUniform3f_ glUniform3f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here 2936 | extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 425 | case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' 138 | #define glUniform4f_ glUniform4f | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here 2937 | extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 427 | case GL_INT: glUniform1i_(b->loc, x); break; | ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' 143 | #define glUniform1i_ glUniform1i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here 2938 | extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 429 | case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; | ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' 144 | #define glUniform2i_ glUniform2i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 2939 | extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 431 | case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; | ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' 145 | #define glUniform3i_ glUniform3i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here 2940 | extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); | ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 433 | case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; | ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' 146 | #define glUniform4i_ glUniform4i | ^ /System/Volumes/Data/Applications/Xcode-16.4.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here 2941 | extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); | ^ 156 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/ncurses -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -L/opt/pkg/lib -o redeclipse16_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/sqlite3.o engine/command-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet -lz 109 warnings generated. Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(bool) in server-standalone.o "mac_sauerbratendir()", referenced from: trytofindocta(bool) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang++: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: redeclipse16_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... 113 warnings generated. *** Error code 2 Stop. bmake[1]: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16 *** Error code 1 Stop. bmake: stopped making "all" in /Volumes/data/jenkins/workspace/pkgsrc-macos-trunk-arm64/games/redeclipse16